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		<id>https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1562</id>
		<title>Basic editing</title>
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		<updated>2026-05-21T14:30:40Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= basic recording and editing tasks = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
So, you have already recorded your single track masterpiece. Now what? Perhaps you need to run the verse again a couple of times because of some little flubs that always mysteriously manage to creep in, or you want to take it slow and record section by section Or maybe you just thought of a killer vocal arrangement, or want to stack up many guitars for a heavier sound. A client has also asked you to record a voice over a karaoke track and we will see another way to set the tempo. Or maybe, after all, you decide that the solo at the end of the song is not necessary. We also have a slight annoying problem with that solo in case we decided to keep it, and it is that it came in a bit too early, but some notes weren&#039;t quite on time, either. But the ideas were perfect! Alas, our favorite soloist  is always busy and in demand, so we will figure out a way to cope and stay with what we have. How do we tackle absolutely all of this? Keep reading to find out. You can skip some sections and then come back to those you will need, but please don&#039;t skip the fundamentals!&lt;br /&gt;
Also, we mention some dialogs,  tools and workflows here and the necessary steps to accomplish something. But don&#039;t be afraid to explore and in most cases, experiment. Remember, there are many ways to accomplish the same thing in Reaper. If in doubt, you can use many of the resources available to consult what a specific setting or option will do. The sections here will introduce basic concepts and will gradually progress to more advanced ones. As we pretend to explain how editing audio is done in Reaper, Item manipulation will be the bulk of this article.&lt;br /&gt;
&lt;br /&gt;
== basic and quick fundamentals == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Since you have already installed reaper and recorded your first track, we assume that you are at least a bit familiar with the following: &lt;br /&gt;
*creating and renaming reaper tracks&lt;br /&gt;
*searching for reaper actions and assigning key commands to them&lt;br /&gt;
*assigning audio inputs&lt;br /&gt;
*turning the metronome on and off&lt;br /&gt;
*arming and unarming tracks&lt;br /&gt;
*Lastly, if you use a mac, be sure to review and remember the windows equivalents, such as command instead of control, option instead of alt and so on. Where applicable, the reaper actions will be named so even if you use a custom, non default or non standard key map you can follow along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
What we will introduce will relate all of this even further. So, get to grips with the following terms: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*Track. A container for anything you record, or import. Can be audio, midi, video and other types of media, each acting normally independently from each other. This allows you to record first a guitar, then a voice and so on without affecting what you have already recorded. Programs that have this capability are called Multi-Track Recording. You may record and playback an arbitrary amount of them, limited only by your computer&#039;s processing power.&lt;br /&gt;
*Item: A rather flexible container for media content that a track holds. There are many ways of manipulating them and they are the main staple for editing your audio, midi ETC. They cannot exist if no tracks are present.&lt;br /&gt;
*take: a version, or pass,  of a recording. They belong strictly to items. Their function is to help you when you want to record the same material several times, such as a solo, and then decide which one out of all the recordings you have made you prefer.&lt;br /&gt;
*timeline: Its name is pretty self explanatory, but just in case, the timeline represents the elapsed time of your project. It runs across the top of the REAPER window. It measures the length of your project and helps you identify the position of the various media items. &lt;br /&gt;
*zoom: There are two types. Vertical and horizontal. Vertical zoom adjusts the visibility of tracks and other elements, thus its not of greater concern if you have no sight. However, horizontal zoom will affect visibility for the graphical representation of audio and also will affect commands for navigating and moving things around, deserving a special mention here. The more something is zoomed in, the greater detail it displays and contains.&lt;br /&gt;
*Audio Jogging or Scrubbing: These are techniques originated in the days when all recording was done with magnetic tape. They help you to move within a project, or track, or group of tracks, to audition or locate a very specific, particular section. They are dependent on the horizontal zoom level. The more zoom in you have, the slower the movement will be. The more zoom out you have, the faster you will be able to scrub.&lt;br /&gt;
*pre-roll: This can be used so that when you start recording or playback, any audio in the project will play for the specified number of measures before recording or playback actually begins. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
We hope this was not an awful lot to register. Nevertheless, its crucial for everything that follows. &lt;br /&gt;
We will be working with navigation commands and time selections a lot. Thankfully, osara reports as you select or navigate and so much more. Make sure you remember all of these! Remember that You can also use shortcut help or also refer to the [[Special:MyLanguage/Reaper shortcut key list by headings||Reaper shortcut key list by headings]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here is a summary of important commands to know:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
*pause or resume playback: control plus space&lt;br /&gt;
*stop playback, but go back to where you were before: space bar.&lt;br /&gt;
*go to and select previous or next track: up and down arrows respectively. Use the shift key with these to select more tracks.&lt;br /&gt;
*Go to previous or next item: control and the left or right arrows respectively. Use the shift key to select more adjacent items.&lt;br /&gt;
*go to start of project: w or ctrl+home&lt;br /&gt;
*go to end of project: ctrl+end&lt;br /&gt;
*move cursor by musical bars or measures: page up to go back, and down to go forward. Use the control key with these to move by beats.&lt;br /&gt;
*use alt plus home to move to the start of the current measure, or alt plus end to go to the start of the next one.&lt;br /&gt;
*jump dialog: control plus j. Quickly move anywhere, entering&lt;br /&gt;
**enter:  36. (36 followed by a period or full stop) will move you to bar 36 beat 1.&lt;br /&gt;
**Enter: 36.3 will get you to bar 36, beat 3.&lt;br /&gt;
**36.4.25 will get you to exactly a quarter way through bar 36, beat 4. (the 25 being a percentage)&lt;br /&gt;
**enter: 02:32 to move to minute 2, second 32&lt;br /&gt;
*scrub audio: press and hold the left or right arrows to move back or forward respectively. Add shift to create time selection. This will depend on the horizontal zoom level.&lt;br /&gt;
*set time selection start and end: left and right brackets respectively. Use alt plus control with these to move the selection start and end together to the left or right. Use the control key with the brackets to move the starting point only, and use the alt key with the brackets to move the selection end only. Moving will depend on the horizontal zoom level. Also, the play/stop command (by using the space bar) will play the time selection only.&lt;br /&gt;
*select from cursor to start or end of project: shift plus home or end respectively&lt;br /&gt;
*move to start or end of time selection: home or end respectively&lt;br /&gt;
*clear time selection: escape&lt;br /&gt;
*toggle repeat: control plus R. By default this will loop any time selection you might have made.&lt;br /&gt;
*Report Edit / Play Cursor Position : Control + Shift + J&lt;br /&gt;
*OSARA: Enable noncontiguous selection/toggle selection of current track/item (depending on focus): shift plus space bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
It is also important that we mention markers here. They can save you lots of time and help you easily move on the timeline. Four useful commands are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Insert &amp;amp; / or Edit Marker at Current Position : Shift plus M . In the dialog that opens, enter a name and adjust properties to your liking, press enter to save or escape to discard changes.&lt;br /&gt;
* Go to Marker 1 to 10 : Use number 1 through 0 in the upper numeric row.&lt;br /&gt;
*Use semicolon and apostrophe to move to the previous or next marker, even beyond marker number 10.&lt;br /&gt;
*Renumber all markers in timeline order : This command is not assigned to any key but you can do so if you wish to use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Lastly, osara and reaper both are very context sensitive. This means that, if you turn on shortcut help and then press the delete key, you will find out that the action it invokes goes something like this: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
OSARA: Remove items/tracks/contents of time selection/markers/envelope points (depending on focus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Which is very confusing, what is all of this supposed to tell us, anyway? Why can&#039;t it just say, delete?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
As you have guessed by examining the commands listed above, it turns out that you can select many things either at once or separately in reaper. These include tracks, items, time, and so on. If you press the up arrow to focus and select a track and then press the delete key, that track along with everything it contains, is gone. If you press control plus the left or right arrows to focus and select an item, then press the delete key, the item and not the track is what gets erased. Pressing a number to focus and move to a marker&#039;s position and then pressing the delete key will, as you guessed it, remove that marker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Thus, you can always double check what you have selected,  depending on what you have focused by using the command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
osara:  Report Track / Item / Time Selection, depending on Focus : Control + Shift + SpaceBar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
This is practical, because it means that we would not need a different key command just for deleting a track, or an item or a marker and so on. Most edit operations including copying, cutting and pasting work exactly in this same way.&lt;br /&gt;
However, here is one common situation that may confuse many users to leave you thinking for a bit, which we will cover later, and here is where manipulating items really come into play: &lt;br /&gt;
If you instead make a time selection using the brackets, then press the left or right arrows to focus the timeline and then press the delete key, whatever content that is in that time selection (whether it&#039;s one track or 50 of them) is gone.&lt;br /&gt;
&lt;br /&gt;
== reaper&#039;s takes system == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
As we have discussed before, takes are simply versions of the same material. Let&#039;s go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be: &lt;br /&gt;
#ensure that repeat is off by pressing control plus r.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection  there.&lt;br /&gt;
#Do the same for the end of the verse, and set the end of the time selection&lt;br /&gt;
#audition and adjust the time selection as necessary&lt;br /&gt;
#open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter&lt;br /&gt;
#Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.&lt;br /&gt;
#Repeat this as many times as you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Now, if you arrow down or up, you will hear that you have some more audio items on your track. You should have three of them. If you navigate to each item, you should hear their name, followed by  a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes.&lt;br /&gt;
At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don&#039;t forget to disable the pre-roll by using the metronome and pre-roll settings dialog. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called:&lt;br /&gt;
Take: Crop to active take in items&lt;br /&gt;
or you can also use the command &lt;br /&gt;
Delete Active Take from Items, Prompt to Confirm : Control + Shift + T&lt;br /&gt;
which will delete the take you just selected.&lt;br /&gt;
&lt;br /&gt;
== recording tracks section by section == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would: &lt;br /&gt;
#Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.&lt;br /&gt;
#find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#press r and record.&lt;br /&gt;
And that&#039;s it. Repeat these same steps to record more sections.&lt;br /&gt;
&lt;br /&gt;
== recording more tracks (layered recording or overdubbing) == &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
This is a very simple procedure and works very similar to the one described in the article [[Special:MyLanguage/Making_Your_First_Recording|recording your first track]]. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like.&lt;br /&gt;
You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once.&lt;br /&gt;
In this case you would do the following: &lt;br /&gt;
#Create three tracks for this example&lt;br /&gt;
#use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.&lt;br /&gt;
#press the applications key or press shift+F10 on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.&lt;br /&gt;
#here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.&lt;br /&gt;
#press f7 to arm all of them, and then r to start recording, space to stop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
And that&#039;s it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?&lt;br /&gt;
&lt;br /&gt;
=== performing non-contiguous selection === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.&lt;br /&gt;
#go to the top of the track list with the up arrow&lt;br /&gt;
#now press shift plus space, and you will hear the message: &amp;quot;noncontiguous selection&amp;quot;. Keep in mind that track one is still selected.&lt;br /&gt;
#you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.&lt;br /&gt;
#at this point you should press shift plus space to select track three. &lt;br /&gt;
#check your selection by using control plus shift plus space. You should hear two tracks named, one and three.&lt;br /&gt;
And that&#039;s it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Experiment: try doing the same with audio items.&lt;br /&gt;
&lt;br /&gt;
=== record over backing tracks === &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.&lt;br /&gt;
#ensure you have a blank project open and press alt enter to open the project properties dialog&lt;br /&gt;
#the first thing you will find are the various tabs. Make sure that the left most one is selected: project settings tab&lt;br /&gt;
#tab about six times and set the bpm. You can also set the time signature here.&lt;br /&gt;
#press enter to save your changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
and now for the importing and recording process itself:&lt;br /&gt;
#ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.&lt;br /&gt;
#double tap the insert key or press ctrl+i to bring up the import file dialogue.&lt;br /&gt;
#locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track has been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.&lt;br /&gt;
#Once the file or files have been imported, it is time to create new tracks and record, just as described previously.&lt;br /&gt;
&lt;br /&gt;
== item manipulation == &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration.&lt;br /&gt;
Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed.&lt;br /&gt;
When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.&lt;br /&gt;
&lt;br /&gt;
=== splitting items === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
This tool is used in many of the editing functions available. Be familiar with the following:&lt;br /&gt;
*If no items are selected, pressing S will split items in all tracks at the edit cursor position.&lt;br /&gt;
*If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position. &lt;br /&gt;
*pressing the letter &amp;quot;a&amp;quot; will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.&lt;br /&gt;
*If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection. &lt;br /&gt;
&lt;br /&gt;
=== deleting items === &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely.&lt;br /&gt;
But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described in the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would: &lt;br /&gt;
#make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC&lt;br /&gt;
#select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.&lt;br /&gt;
#press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection&lt;br /&gt;
#either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key&lt;br /&gt;
&lt;br /&gt;
=== copying, cutting and pasting items === &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.&lt;br /&gt;
&lt;br /&gt;
=== moving and nudging items === &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this?&lt;br /&gt;
Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands:&lt;br /&gt;
*move selected items left or right: numpad 4 and 6 or comma and period respectively&lt;br /&gt;
*move selected items up or down one track: numpad 8 and 2 or ctrl+alt+shift+up arrow and ctrl+alt+shift+down arrow respectively&lt;br /&gt;
remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.&lt;br /&gt;
&lt;br /&gt;
=== ripple editing modes === &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt+shift+p:&lt;br /&gt;
*ripple off: leaves a gap when you delete items and does not move items when you move just one of them.&lt;br /&gt;
*ripple per track: moves the items, leaving no gaps between them when deleting items, and  also moves other items together with the one you are moving.&lt;br /&gt;
*ripple all tracks: moves all of the items in the entire project  moving other items together with the one you are currently moving.&lt;br /&gt;
&lt;br /&gt;
=== smoothing out gaps, punch in and outs or edits === &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.&lt;br /&gt;
&lt;br /&gt;
==== shrinking and growing item edges ==== &amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
Very commonly used  for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing?&lt;br /&gt;
Two of the most common situations already described are the most common use cases for this. They both grow and shrink items.&lt;br /&gt;
First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:&lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the end of the item, or to right item edge by using either ctrl+numpad 9 or ctrl+shift+period, control plus numpad 7 or  Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Alt+period or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  alt plus comma or alt plus numpad 4 will shrink the right edge.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
That&#039;s it for this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would: &lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or  ctrl+shift+period will move you to the right edge or the end of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#since the item edge that is near the cursor has changed place, move to the previous item by using control plus left arrow&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using ctrl+period or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
And that&#039;s it as far as item growing or shrinking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
To recap: &lt;br /&gt;
*shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.&lt;br /&gt;
*Use the control key and comma, or numpad 4 to grow the item to the left, and control key and period or numpad 6 to shrink it back to the right.&lt;br /&gt;
*use the alt key and period or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left&lt;br /&gt;
&lt;br /&gt;
==== fixing pops and clicks by crossfading ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
Even though reaper&#039;s crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it&#039;d be stretching, moving, crossfading) so always check and audition until you have satisfactory results.&lt;br /&gt;
Normally you would select the two or more problematic items first, then use any of the following:&lt;br /&gt;
*Item: Crossfade any overlapping items&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced, use last settings)&lt;br /&gt;
&lt;br /&gt;
=== Working with item groups and doing block operations === &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
What if instead of working with items individually you need to say, copy and paste a chorus, or a verse, or an entire section of a song? What if we are doing multi-track recording and the whole band came in just a little bit late in a break? or the drummer who has 6 mics on the drumset came late and the rest were OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
Here is where item groups come in handy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
to select a portion of a song with all of its items, ensure you have the action: Item: Select all items in current time selection bound to some key, in my case is control shift plus A.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
# Make a time selection, say from bar 5 to bar 9 and ensure you are at the top of the track list.&lt;br /&gt;
# Then press control shift plus A to select all of the items within the time selection. Say 4 items were selected.&lt;br /&gt;
# then press shift S to split them, you should hear a higher number of  items have been added, for instance, 7 or  9.&lt;br /&gt;
# Immediately press control G to add the newly split items to a group&lt;br /&gt;
# Immediately press control c to copy them, then move the cursor to where you want to paste, then press control v to paste them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
You can select items either in any way, then add them to a group, then select one item from that group and perform a move operation and it will replicate on to the rest of the items in that group without needing to select the group before that. You can remove just one item from a group with control shift plus G, or select all of the group with shift plus G, in case you need to grow, shrink, delete all of the grouped items or cut or copy them elsewhere.&lt;br /&gt;
Lastly, there is also an action from the sws extension to toggle auto grouping for newly recorded items. When this is enabled, items will be grouped automatically when recording two or more tracks at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== the item properties dialog === &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as: &lt;br /&gt;
*typing 10.0.00 in the length box will set them all to be 10 bars long&lt;br /&gt;
*typing an asterisk and the number 2, *2 will double their current respective lengths&lt;br /&gt;
*typing a slash and 2, /2 will halve their current respective lengths.&lt;br /&gt;
&lt;br /&gt;
== final thoughts == &amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
We hope all of this information wasn&#039;t too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1561</id>
		<title>Basic editing</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1561"/>
		<updated>2026-05-21T14:23:32Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: updated keyboard shortcuts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= basic recording and editing tasks = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
So, you have already recorded your single track masterpiece. Now what? Perhaps you need to run the verse again a couple of times because of some little flubs that always mysteriously manage to creep in, or you want to take it slow and record section by section Or maybe you just thought of a killer vocal arrangement, or want to stack up many guitars for a heavier sound. A client has also asked you to record a voice over a karaoke track and we will see another way to set the tempo. Or maybe, after all, you decide that the solo at the end of the song is not necessary. We also have a slight annoying problem with that solo in case we decided to keep it, and it is that it came in a bit too early, but some notes weren&#039;t quite on time, either. But the ideas were perfect! Alas, our favorite soloist  is always busy and in demand, so we will figure out a way to cope and stay with what we have. How do we tackle absolutely all of this? Keep reading to find out. You can skip some sections and then come back to those you will need, but please don&#039;t skip the fundamentals!&lt;br /&gt;
Also, we mention some dialogs,  tools and workflows here and the necessary steps to accomplish something. But don&#039;t be afraid to explore and in most cases, experiment. Remember, there are many ways to accomplish the same thing in Reaper. If in doubt, you can use many of the resources available to consult what a specific setting or option will do. The sections here will introduce basic concepts and will gradually progress to more advanced ones. As we pretend to explain how editing audio is done in Reaper, Item manipulation will be the bulk of this article.&lt;br /&gt;
&lt;br /&gt;
== basic and quick fundamentals == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Since you have already installed reaper and recorded your first track, we assume that you are at least a bit familiar with the following: &lt;br /&gt;
*creating and renaming reaper tracks&lt;br /&gt;
*searching for reaper actions and assigning key commands to them&lt;br /&gt;
*assigning audio inputs&lt;br /&gt;
*turning the metronome on and off&lt;br /&gt;
*arming and unarming tracks&lt;br /&gt;
*Lastly, if you use a mac, be sure to review and remember the windows equivalents, such as command instead of control, option instead of alt and so on. Where applicable, the reaper actions will be named so even if you use a custom, non default or non standard key map you can follow along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
What we will introduce will relate all of this even further. So, get to grips with the following terms: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*Track. A container for anything you record, or import. Can be audio, midi, video and other types of media, each acting normally independently from each other. This allows you to record first a guitar, then a voice and so on without affecting what you have already recorded. Programs that have this capability are called Multi-Track Recording. You may record and playback an arbitrary amount of them, limited only by your computer&#039;s processing power.&lt;br /&gt;
*Item: A rather flexible container for media content that a track holds. There are many ways of manipulating them and they are the main staple for editing your audio, midi ETC. They cannot exist if no tracks are present.&lt;br /&gt;
*take: a version, or pass,  of a recording. They belong strictly to items. Their function is to help you when you want to record the same material several times, such as a solo, and then decide which one out of all the recordings you have made you prefer.&lt;br /&gt;
*timeline: Its name is pretty self explanatory, but just in case, the timeline represents the elapsed time of your project. It runs across the top of the REAPER window. It measures the length of your project and helps you identify the position of the various media items. &lt;br /&gt;
*zoom: There are two types. Vertical and horizontal. Vertical zoom adjusts the visibility of tracks and other elements, thus its not of greater concern if you have no sight. However, horizontal zoom will affect visibility for the graphical representation of audio and also will affect commands for navigating and moving things around, deserving a special mention here. The more something is zoomed in, the greater detail it displays and contains.&lt;br /&gt;
*Audio Jogging or Scrubbing: These are techniques originated in the days when all recording was done with magnetic tape. They help you to move within a project, or track, or group of tracks, to audition or locate a very specific, particular section. They are dependent on the horizontal zoom level. The more zoom in you have, the slower the movement will be. The more zoom out you have, the faster you will be able to scrub.&lt;br /&gt;
*pre-roll: This can be used so that when you start recording or playback, any audio in the project will play for the specified number of measures before recording or playback actually begins. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
We hope this was not an awful lot to register. Nevertheless, its crucial for everything that follows. &lt;br /&gt;
We will be working with navigation commands and time selections a lot. Thankfully, osara reports as you select or navigate and so much more. Make sure you remember all of these! Remember that You can also use shortcut help or also refer to the [[Special:MyLanguage/Reaper shortcut key list by headings||Reaper shortcut key list by headings]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here is a summary of important commands to know:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
*pause or resume playback: control plus space&lt;br /&gt;
*stop playback, but go back to where you were before: space bar.&lt;br /&gt;
*go to and select previous or next track: up and down arrows respectively. Use the shift key with these to select more tracks.&lt;br /&gt;
*Go to previous or next item: control and the left or right arrows respectively. Use the shift key to select more adjacent items.&lt;br /&gt;
*go to start of project: w or ctrl+home&lt;br /&gt;
*go to end of project: ctrl+end&lt;br /&gt;
*move cursor by musical bars or measures: page up to go back, and down to go forward. Use the control key with these to move by beats.&lt;br /&gt;
*use alt plus home to move to the start of the current measure, or alt plus end to go to the start of the next one.&lt;br /&gt;
*jump dialog: control plus j. Quickly move anywhere, entering&lt;br /&gt;
**enter:  36. (36 followed by a period or full stop) will move you to bar 36 beat 1.&lt;br /&gt;
**Enter: 36.3 will get you to bar 36, beat 3.&lt;br /&gt;
**36.4.25 will get you to exactly a quarter way through bar 36, beat 4. (the 25 being a percentage)&lt;br /&gt;
**enter: 02:32 to move to minute 2, second 32&lt;br /&gt;
*scrub audio: press and hold the left or right arrows to move back or forward respectively. Add shift to create time selection. This will depend on the horizontal zoom level.&lt;br /&gt;
*set time selection start and end: left and right brackets respectively. Use alt plus control with these to move the selection start and end together to the left or right. Use the control key with the brackets to move the starting point only, and use the alt key with the brackets to move the selection end only. Moving will depend on the horizontal zoom level. Also, the play/stop command (by using the space bar) will play the time selection only.&lt;br /&gt;
*select from cursor to start or end of project: shift plus home or end respectively&lt;br /&gt;
*move to start or end of time selection: home or end respectively&lt;br /&gt;
*clear time selection: escape&lt;br /&gt;
*toggle repeat: control plus R. By default this will loop any time selection you might have made.&lt;br /&gt;
*Report Edit / Play Cursor Position : Control + Shift + J&lt;br /&gt;
*OSARA: Enable noncontiguous selection/toggle selection of current track/item (depending on focus): shift plus space bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
It is also important that we mention markers here. They can save you lots of time and help you easily move on the timeline. Four useful commands are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Insert &amp;amp; / or Edit Marker at Current Position : Shift plus M . In the dialog that opens, enter a name and adjust properties to your liking, press enter to save or escape to discard changes.&lt;br /&gt;
* Go to Marker 1 to 10 : Use number 1 through 0 in the upper numeric row.&lt;br /&gt;
*Use semicolon and apostrophe to move to the previous or next marker, even beyond marker number 10.&lt;br /&gt;
*Renumber all markers in timeline order : This command is not assigned to any key but you can do so if you wish to use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Lastly, osara and reaper both are very context sensitive. This means that, if you turn on shortcut help and then press the delete key, you will find out that the action it invokes goes something like this: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
OSARA: Remove items/tracks/contents of time selection/markers/envelope points (depending on focus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Which is very confusing, what is all of this supposed to tell us, anyway? Why can&#039;t it just say, delete?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
As you have guessed by examining the commands listed above, it turns out that you can select many things either at once or separately in reaper. These include tracks, items, time, and so on. If you press the up arrow to focus and select a track and then press the delete key, that track along with everything it contains, is gone. If you press control plus the left or right arrows to focus and select an item, then press the delete key, the item and not the track is what gets erased. Pressing a number to focus and move to a marker&#039;s position and then pressing the delete key will, as you guessed it, remove that marker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Thus, you can always double check what you have selected,  depending on what you have focused by using the command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
osara:  Report Track / Item / Time Selection, depending on Focus : Control + Shift + SpaceBar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
This is practical, because it means that we would not need a different key command just for deleting a track, or an item or a marker and so on. Most edit operations including copying, cutting and pasting work exactly in this same way.&lt;br /&gt;
However, here is one common situation that may confuse many users to leave you thinking for a bit, which we will cover later, and here is where manipulating items really come into play: &lt;br /&gt;
If you instead make a time selection using the brackets, then press the left or right arrows to focus the timeline and then press the delete key, whatever content that is in that time selection (whether it&#039;s one track or 50 of them) is gone.&lt;br /&gt;
&lt;br /&gt;
== reaper&#039;s takes system == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
As we have discussed before, takes are simply versions of the same material. Let&#039;s go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be: &lt;br /&gt;
#ensure that repeat is off by pressing control plus r.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection  there.&lt;br /&gt;
#Do the same for the end of the verse, and set the end of the time selection&lt;br /&gt;
#audition and adjust the time selection as necessary&lt;br /&gt;
#open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter&lt;br /&gt;
#Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.&lt;br /&gt;
#Repeat this as many times as you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Now, if you arrow down or up, you will hear that you have some more audio items on your track. You should have three of them. If you navigate to each item, you should hear their name, followed by  a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes.&lt;br /&gt;
At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don&#039;t forget to disable the pre-roll by using the metronome and pre-roll settings dialog. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called:&lt;br /&gt;
Take: Crop to active take in items&lt;br /&gt;
or you can also use the command &lt;br /&gt;
Delete Active Take from Items, Prompt to Confirm : Control + Shift + T&lt;br /&gt;
which will delete the take you just selected.&lt;br /&gt;
&lt;br /&gt;
== recording tracks section by section == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would: &lt;br /&gt;
#Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.&lt;br /&gt;
#find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#press r and record.&lt;br /&gt;
And that&#039;s it. Repeat these same steps to record more sections.&lt;br /&gt;
&lt;br /&gt;
== recording more tracks (layered recording or overdubbing) == &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
This is a very simple procedure and works very similar to the one described in the article [[Special:MyLanguage/Making_Your_First_Recording|recording your first track]]. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like.&lt;br /&gt;
You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once.&lt;br /&gt;
In this case you would do the following: &lt;br /&gt;
#Create three tracks for this example&lt;br /&gt;
#use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.&lt;br /&gt;
#press the applications key or press shift+F10 on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.&lt;br /&gt;
#here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.&lt;br /&gt;
#press f7 to arm all of them, and then r to start recording, space to stop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
And that&#039;s it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?&lt;br /&gt;
&lt;br /&gt;
=== performing non-contiguous selection === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.&lt;br /&gt;
#go to the top of the track list with the up arrow&lt;br /&gt;
#now press shift plus space, and you will hear the message: &amp;quot;noncontiguous selection&amp;quot;. Keep in mind that track one is still selected.&lt;br /&gt;
#you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.&lt;br /&gt;
#at this point you should press shift plus space to select track three. &lt;br /&gt;
#check your selection by using control plus shift plus space. You should hear two tracks named, one and three.&lt;br /&gt;
And that&#039;s it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Experiment: try doing the same with audio items.&lt;br /&gt;
&lt;br /&gt;
=== record over backing tracks === &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.&lt;br /&gt;
#ensure you have a blank project open and press alt enter to open the project properties dialog&lt;br /&gt;
#the first thing you will find are the various tabs. Make sure that the left most one is selected: project settings tab&lt;br /&gt;
#tab about six times and set the bpm. You can also set the time signature here.&lt;br /&gt;
#press enter to save your changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
and now for the importing and recording process itself:&lt;br /&gt;
#ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.&lt;br /&gt;
#double tap the insert key or press ctrl+i to bring up the import file dialogue.&lt;br /&gt;
#locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track has been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.&lt;br /&gt;
#Once the file or files have been imported, it is time to create new tracks and record, just as described previously.&lt;br /&gt;
&lt;br /&gt;
== item manipulation == &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration.&lt;br /&gt;
Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed.&lt;br /&gt;
When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.&lt;br /&gt;
&lt;br /&gt;
=== splitting items === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
This tool is used in many of the editing functions available. Be familiar with the following:&lt;br /&gt;
*If no items are selected, pressing S will split items in all tracks at the edit cursor position.&lt;br /&gt;
*If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position. &lt;br /&gt;
*pressing the letter &amp;quot;a&amp;quot; will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.&lt;br /&gt;
*If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection. &lt;br /&gt;
&lt;br /&gt;
=== deleting items === &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely.&lt;br /&gt;
But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described in the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would: &lt;br /&gt;
#make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC&lt;br /&gt;
#select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.&lt;br /&gt;
#press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection&lt;br /&gt;
#either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key&lt;br /&gt;
&lt;br /&gt;
=== copying, cutting and pasting items === &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.&lt;br /&gt;
&lt;br /&gt;
=== moving and nudging items === &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this?&lt;br /&gt;
Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands:&lt;br /&gt;
*move selected items left or right: numpad 4 and 6 or comma and period respectively&lt;br /&gt;
*move selected items up or down one track: numpad 8 and 2 or ctrl+alt+shift+up arrow and ctrl+alt+shift+down arrow respectively&lt;br /&gt;
remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.&lt;br /&gt;
&lt;br /&gt;
=== ripple editing modes === &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt+shift+p:&lt;br /&gt;
*ripple off: leaves a gap when you delete items and does not move items when you move just one of them.&lt;br /&gt;
*ripple per track: moves the items, leaving no gaps between them when deleting items, and  also moves other items together with the one you are moving.&lt;br /&gt;
*ripple all tracks: moves all of the items in the entire project  moving other items together with the one you are currently moving.&lt;br /&gt;
&lt;br /&gt;
=== smoothing out gaps, punch in and outs or edits === &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.&lt;br /&gt;
&lt;br /&gt;
==== shrinking and growing item edges ==== &amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
Very commonly used  for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing?&lt;br /&gt;
Two of the most common situations already described are the most common use cases for this. They both grow and shrink items.&lt;br /&gt;
First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:&lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the end of the item, or to right item edge by using either control plus numpad 9 or Control plus Shift plus FullStop, control plus numpad 7 or  Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Alt plus FullStop or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  alt plus comma or alt plus numpad 4 will shrink the right edge.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
That&#039;s it for this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would: &lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or  Control plus Shift plus FullStop will move you to the right edge or the end of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#since the item edge that is near the cursor as changed place, move to the previous item by using control plus left arrow&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  control plus FullStop or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
And that&#039;s it as far as item growing or shrinking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
To recap: &lt;br /&gt;
*shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.&lt;br /&gt;
*Use the control key and comma, or numpad 4 to grow the item to the left, and control key and FullStop or numpad 6 to shrink it back to the right.&lt;br /&gt;
*use the alt key and FullStop or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left&lt;br /&gt;
&lt;br /&gt;
==== fixing pops and clicks by crossfading ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
Even though reaper&#039;s crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it&#039;d be stretching, moving, crossfading) so always check and audition until you have satisfactory results.&lt;br /&gt;
Normally you would select the two or more problematic items first, then use any of the following:&lt;br /&gt;
*Item: Crossfade any overlapping items&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced, use last settings)&lt;br /&gt;
&lt;br /&gt;
=== Working with item groups and doing block operations === &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
What if instead of working with items individually you need to say, copy and paste a chorus, or a verse, or an entire section of a song? What if we are doing multi-track recording and the whole band came in just a little bit late in a break? or the drummer who has 6 mics on the drumset came late and the rest were OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
Here is where item groups come in handy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
to select a portion of a song with all of its items, ensure you have the action: Item: Select all items in current time selection bound to some key, in my case is control shift plus A.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
# Make a time selection, say from bar 5 to bar 9 and ensure you are at the top of the track list.&lt;br /&gt;
# Then press control shift plus A to select all of the items within the time selection. Say 4 items were selected.&lt;br /&gt;
# then press shift S to split them, you should hear a higher number of  items have been added, for instance, 7 or  9.&lt;br /&gt;
# Immediately press control G to add the newly split items to a group&lt;br /&gt;
# Immediately press control c to copy them, then move the cursor to where you want to paste, then press control v to paste them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
You can select items either in any way, then add them to a group, then select one item from that group and perform a move operation and it will replicate on to the rest of the items in that group without needing to select the group before that. You can remove just one item from a group with control shift plus G, or select all of the group with shift plus G, in case you need to grow, shrink, delete all of the grouped items or cut or copy them elsewhere.&lt;br /&gt;
Lastly, there is also an action from the sws extension to toggle auto grouping for newly recorded items. When this is enabled, items will be grouped automatically when recording two or more tracks at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== the item properties dialog === &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as: &lt;br /&gt;
*typing 10.0.00 in the length box will set them all to be 10 bars long&lt;br /&gt;
*typing an asterisk and the number 2, *2 will double their current respective lengths&lt;br /&gt;
*typing a slash and 2, /2 will halve their current respective lengths.&lt;br /&gt;
&lt;br /&gt;
== final thoughts == &amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
We hope all of this information wasn&#039;t too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1560</id>
		<title>Basic editing</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1560"/>
		<updated>2026-05-21T14:21:14Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= basic recording and editing tasks = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
So, you have already recorded your single track masterpiece. Now what? Perhaps you need to run the verse again a couple of times because of some little flubs that always mysteriously manage to creep in, or you want to take it slow and record section by section Or maybe you just thought of a killer vocal arrangement, or want to stack up many guitars for a heavier sound. A client has also asked you to record a voice over a karaoke track and we will see another way to set the tempo. Or maybe, after all, you decide that the solo at the end of the song is not necessary. We also have a slight annoying problem with that solo in case we decided to keep it, and it is that it came in a bit too early, but some notes weren&#039;t quite on time, either. But the ideas were perfect! Alas, our favorite soloist  is always busy and in demand, so we will figure out a way to cope and stay with what we have. How do we tackle absolutely all of this? Keep reading to find out. You can skip some sections and then come back to those you will need, but please don&#039;t skip the fundamentals!&lt;br /&gt;
Also, we mention some dialogs,  tools and workflows here and the necessary steps to accomplish something. But don&#039;t be afraid to explore and in most cases, experiment. Remember, there are many ways to accomplish the same thing in Reaper. If in doubt, you can use many of the resources available to consult what a specific setting or option will do. The sections here will introduce basic concepts and will gradually progress to more advanced ones. As we pretend to explain how editing audio is done in Reaper, Item manipulation will be the bulk of this article.&lt;br /&gt;
&lt;br /&gt;
== basic and quick fundamentals == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Since you have already installed reaper and recorded your first track, we assume that you are at least a bit familiar with the following: &lt;br /&gt;
*creating and renaming reaper tracks&lt;br /&gt;
*searching for reaper actions and assigning key commands to them&lt;br /&gt;
*assigning audio inputs&lt;br /&gt;
*turning the metronome on and off&lt;br /&gt;
*arming and unarming tracks&lt;br /&gt;
*Lastly, if you use a mac, be sure to review and remember the windows equivalents, such as command instead of control, option instead of alt and so on. Where applicable, the reaper actions will be named so even if you use a custom, non default or non standard key map you can follow along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
What we will introduce will relate all of this even further. So, get to grips with the following terms: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*Track. A container for anything you record, or import. Can be audio, midi, video and other types of media, each acting normally independently from each other. This allows you to record first a guitar, then a voice and so on without affecting what you have already recorded. Programs that have this capability are called Multi-Track Recording. You may record and playback an arbitrary amount of them, limited only by your computer&#039;s processing power.&lt;br /&gt;
*Item: A rather flexible container for media content that a track holds. There are many ways of manipulating them and they are the main staple for editing your audio, midi ETC. They cannot exist if no tracks are present.&lt;br /&gt;
*take: a version, or pass,  of a recording. They belong strictly to items. Their function is to help you when you want to record the same material several times, such as a solo, and then decide which one out of all the recordings you have made you prefer.&lt;br /&gt;
*timeline: Its name is pretty self explanatory, but just in case, the timeline represents the elapsed time of your project. It runs across the top of the REAPER window. It measures the length of your project and helps you identify the position of the various media items. &lt;br /&gt;
*zoom: There are two types. Vertical and horizontal. Vertical zoom adjusts the visibility of tracks and other elements, thus its not of greater concern if you have no sight. However, horizontal zoom will affect visibility for the graphical representation of audio and also will affect commands for navigating and moving things around, deserving a special mention here. The more something is zoomed in, the greater detail it displays and contains.&lt;br /&gt;
*Audio Jogging or Scrubbing: These are techniques originated in the days when all recording was done with magnetic tape. They help you to move within a project, or track, or group of tracks, to audition or locate a very specific, particular section. They are dependent on the horizontal zoom level. The more zoom in you have, the slower the movement will be. The more zoom out you have, the faster you will be able to scrub.&lt;br /&gt;
*pre-roll: This can be used so that when you start recording or playback, any audio in the project will play for the specified number of measures before recording or playback actually begins. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
We hope this was not an awful lot to register. Nevertheless, its crucial for everything that follows. &lt;br /&gt;
We will be working with navigation commands and time selections a lot. Thankfully, osara reports as you select or navigate and so much more. Make sure you remember all of these! Remember that You can also use shortcut help or also refer to the [[Special:MyLanguage/Reaper shortcut key list by headings||Reaper shortcut key list by headings]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here is a summary of important commands to know:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
*pause or resume playback: control plus space&lt;br /&gt;
*stop playback, but go back to where you were before: space bar.&lt;br /&gt;
*go to and select previous or next track: up and down arrows respectively. Use the shift key with these to select more tracks.&lt;br /&gt;
*Go to previous or next item: control and the left or right arrows respectively. Use the shift key to select more adjacent items.&lt;br /&gt;
*go to start of project: w or ctrl+home&lt;br /&gt;
*go to end of project: ctrl+end&lt;br /&gt;
*move cursor by musical bars or measures: page up to go back, and down to go forward. Use the control key with these to move by beats.&lt;br /&gt;
*use alt plus home to move to the start of the current measure, or alt plus end to go to the start of the next one.&lt;br /&gt;
*jump dialog: control plus j. Quickly move anywhere, entering&lt;br /&gt;
**enter:  36. (36 followed by a period or full stop) will move you to bar 36 beat 1.&lt;br /&gt;
**Enter: 36.3 will get you to bar 36, beat 3.&lt;br /&gt;
**36.4.25 will get you to exactly a quarter way through bar 36, beat 4. (the 25 being a percentage)&lt;br /&gt;
**enter: 02:32 to move to minute 2, second 32&lt;br /&gt;
*scrub audio: press and hold the left or right arrows to move back or forward respectively. Add shift to create time selection. This will depend on the horizontal zoom level.&lt;br /&gt;
*set time selection start and end: left and right brackets respectively. Use alt plus control with these to move the selection start and end together to the left or right. Use the control key with the brackets to move the starting point only, and use the alt key with the brackets to move the selection end only. Moving will depend on the horizontal zoom level. Also, the play/stop command (by using the space bar) will play the time selection only.&lt;br /&gt;
*select from cursor to start or end of project: shift plus home or end respectively&lt;br /&gt;
*move to start or end of time selection: home or end respectively&lt;br /&gt;
*clear time selection: escape&lt;br /&gt;
*toggle repeat: control plus R. By default this will loop any time selection you might have made.&lt;br /&gt;
*Report Edit / Play Cursor Position : Control + Shift + J&lt;br /&gt;
*OSARA: Enable noncontiguous selection/toggle selection of current track/item (depending on focus): shift plus space bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
It is also important that we mention markers here. They can save you lots of time and help you easily move on the timeline. Four useful commands are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Insert &amp;amp; / or Edit Marker at Current Position : Shift plus M . In the dialog that opens, enter a name and adjust properties to your liking, press enter to save or escape to discard changes.&lt;br /&gt;
* Go to Marker 1 to 10 : Use number 1 through 0 in the upper numeric row.&lt;br /&gt;
*Use semicolon and apostrophe to move to the previous or next marker, even beyond marker number 10.&lt;br /&gt;
*Renumber all markers in timeline order : This command is not assigned to any key but you can do so if you wish to use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Lastly, osara and reaper both are very context sensitive. This means that, if you turn on shortcut help and then press the delete key, you will find out that the action it invokes goes something like this: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
OSARA: Remove items/tracks/contents of time selection/markers/envelope points (depending on focus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Which is very confusing, what is all of this supposed to tell us, anyway? Why can&#039;t it just say, delete?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
As you have guessed by examining the commands listed above, it turns out that you can select many things either at once or separately in reaper. These include tracks, items, time, and so on. If you press the up arrow to focus and select a track and then press the delete key, that track along with everything it contains, is gone. If you press control plus the left or right arrows to focus and select an item, then press the delete key, the item and not the track is what gets erased. Pressing a number to focus and move to a marker&#039;s position and then pressing the delete key will, as you guessed it, remove that marker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Thus, you can always double check what you have selected,  depending on what you have focused by using the command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
osara:  Report Track / Item / Time Selection, depending on Focus : Control + Shift + SpaceBar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
This is practical, because it means that we would not need a different key command just for deleting a track, or an item or a marker and so on. Most edit operations including copying, cutting and pasting work exactly in this same way.&lt;br /&gt;
However, here is one common situation that may confuse many users to leave you thinking for a bit, which we will cover later, and here is where manipulating items really come into play: &lt;br /&gt;
If you instead make a time selection using the brackets, then press the left or right arrows to focus the timeline and then press the delete key, whatever content that is in that time selection (whether it&#039;s one track or 50 of them) is gone.&lt;br /&gt;
&lt;br /&gt;
== reaper&#039;s takes system == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
As we have discussed before, takes are simply versions of the same material. Let&#039;s go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be: &lt;br /&gt;
#ensure that repeat is off by pressing control plus r.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection  there.&lt;br /&gt;
#Do the same for the end of the verse, and set the end of the time selection&lt;br /&gt;
#audition and adjust the time selection as necessary&lt;br /&gt;
#open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter&lt;br /&gt;
#Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.&lt;br /&gt;
#Repeat this as many times as you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Now, if you arrow down or up, you will hear that you have some more audio items on your track. You should have three of them. If you navigate to each item, you should hear their name, followed by  a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes.&lt;br /&gt;
At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don&#039;t forget to disable the pre-roll by using the metronome and pre-roll settings dialog. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called:&lt;br /&gt;
Take: Crop to active take in items&lt;br /&gt;
or you can also use the command &lt;br /&gt;
Delete Active Take from Items, Prompt to Confirm : Control + Shift + T&lt;br /&gt;
which will delete the take you just selected.&lt;br /&gt;
&lt;br /&gt;
== recording tracks section by section == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would: &lt;br /&gt;
#Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.&lt;br /&gt;
#find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#press r and record.&lt;br /&gt;
And that&#039;s it. Repeat these same steps to record more sections.&lt;br /&gt;
&lt;br /&gt;
== recording more tracks (layered recording or overdubbing) == &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
This is a very simple procedure and works very similar to the one described in the article [[Special:MyLanguage/Making_Your_First_Recording|recording your first track]]. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like.&lt;br /&gt;
You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once.&lt;br /&gt;
In this case you would do the following: &lt;br /&gt;
#Create three tracks for this example&lt;br /&gt;
#use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.&lt;br /&gt;
#press the applications key or press shift+F10 on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.&lt;br /&gt;
#here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.&lt;br /&gt;
#press f7 to arm all of them, and then r to start recording, space to stop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
And that&#039;s it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?&lt;br /&gt;
&lt;br /&gt;
=== performing non-contiguous selection === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.&lt;br /&gt;
#go to the top of the track list with the up arrow&lt;br /&gt;
#now press shift plus space, and you will hear the message: &amp;quot;noncontiguous selection&amp;quot;. Keep in mind that track one is still selected.&lt;br /&gt;
#you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.&lt;br /&gt;
#at this point you should press shift plus space to select track three. &lt;br /&gt;
#check your selection by using control plus shift plus space. You should hear two tracks named, one and three.&lt;br /&gt;
And that&#039;s it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Experiment: try doing the same with audio items.&lt;br /&gt;
&lt;br /&gt;
=== record over backing tracks === &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.&lt;br /&gt;
#ensure you have a blank project open and press alt enter to open the project properties dialog&lt;br /&gt;
#the first thing you will find are the various tabs. Make sure that the left most one is selected: project settings tab&lt;br /&gt;
#tab about six times and set the bpm. You can also set the time signature here.&lt;br /&gt;
#press enter to save your changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
and now for the importing and recording process itself:&lt;br /&gt;
#ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.&lt;br /&gt;
#double tap the insert key or press ctrl+i to bring up the import file dialogue.&lt;br /&gt;
#locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track has been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.&lt;br /&gt;
#Once the file or files have been imported, it is time to create new tracks and record, just as described previously.&lt;br /&gt;
&lt;br /&gt;
== item manipulation == &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration.&lt;br /&gt;
Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed.&lt;br /&gt;
When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.&lt;br /&gt;
&lt;br /&gt;
=== splitting items === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
This tool is used in many of the editing functions available. Be familiar with the following:&lt;br /&gt;
*If no items are selected, pressing S will split items in all tracks at the edit cursor position.&lt;br /&gt;
*If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position. &lt;br /&gt;
*pressing the letter &amp;quot;a&amp;quot; will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.&lt;br /&gt;
*If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection. &lt;br /&gt;
&lt;br /&gt;
=== deleting items === &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely.&lt;br /&gt;
But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described in the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would: &lt;br /&gt;
#make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC&lt;br /&gt;
#select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.&lt;br /&gt;
#press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection&lt;br /&gt;
#either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key&lt;br /&gt;
&lt;br /&gt;
=== copying, cutting and pasting items === &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.&lt;br /&gt;
&lt;br /&gt;
=== moving and nudging items === &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this?&lt;br /&gt;
Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands:&lt;br /&gt;
*move selected items left or right: numpad 4 and 6 or comma and period respectively&lt;br /&gt;
*move selected items up or down one track: numpad 8 and 2 or ctrl+alt+shift+up arrow and ctrl+alt+shift+down arrow respectively&lt;br /&gt;
remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.&lt;br /&gt;
&lt;br /&gt;
=== ripple editing modes === &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt plus p:&lt;br /&gt;
*ripple off: leaves a gap when you delete items and does not move items when you move just one of them.&lt;br /&gt;
*ripple per track: moves the items, leaving no gaps between them when deleting items, and  also moves other items together with the one you are moving.&lt;br /&gt;
*ripple on: moves all of the items in the entire project  moving other items together with the one you are currently moving.&lt;br /&gt;
&lt;br /&gt;
=== smoothing out gaps, punch in and outs or edits === &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.&lt;br /&gt;
&lt;br /&gt;
==== shrinking and growing item edges ==== &amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
Very commonly used  for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing?&lt;br /&gt;
Two of the most common situations already described are the most common use cases for this. They both grow and shrink items.&lt;br /&gt;
First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:&lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the end of the item, or to right item edge by using either control plus numpad 9 or Control plus Shift plus FullStop, control plus numpad 7 or  Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Alt plus FullStop or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  alt plus comma or alt plus numpad 4 will shrink the right edge.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
That&#039;s it for this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would: &lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or  Control plus Shift plus FullStop will move you to the right edge or the end of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#since the item edge that is near the cursor as changed place, move to the previous item by using control plus left arrow&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  control plus FullStop or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
And that&#039;s it as far as item growing or shrinking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
To recap: &lt;br /&gt;
*shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.&lt;br /&gt;
*Use the control key and comma, or numpad 4 to grow the item to the left, and control key and FullStop or numpad 6 to shrink it back to the right.&lt;br /&gt;
*use the alt key and FullStop or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left&lt;br /&gt;
&lt;br /&gt;
==== fixing pops and clicks by crossfading ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
Even though reaper&#039;s crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it&#039;d be stretching, moving, crossfading) so always check and audition until you have satisfactory results.&lt;br /&gt;
Normally you would select the two or more problematic items first, then use any of the following:&lt;br /&gt;
*Item: Crossfade any overlapping items&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced, use last settings)&lt;br /&gt;
&lt;br /&gt;
=== Working with item groups and doing block operations === &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
What if instead of working with items individually you need to say, copy and paste a chorus, or a verse, or an entire section of a song? What if we are doing multi-track recording and the whole band came in just a little bit late in a break? or the drummer who has 6 mics on the drumset came late and the rest were OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
Here is where item groups come in handy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
to select a portion of a song with all of its items, ensure you have the action: Item: Select all items in current time selection bound to some key, in my case is control shift plus A.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
# Make a time selection, say from bar 5 to bar 9 and ensure you are at the top of the track list.&lt;br /&gt;
# Then press control shift plus A to select all of the items within the time selection. Say 4 items were selected.&lt;br /&gt;
# then press shift S to split them, you should hear a higher number of  items have been added, for instance, 7 or  9.&lt;br /&gt;
# Immediately press control G to add the newly split items to a group&lt;br /&gt;
# Immediately press control c to copy them, then move the cursor to where you want to paste, then press control v to paste them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
You can select items either in any way, then add them to a group, then select one item from that group and perform a move operation and it will replicate on to the rest of the items in that group without needing to select the group before that. You can remove just one item from a group with control shift plus G, or select all of the group with shift plus G, in case you need to grow, shrink, delete all of the grouped items or cut or copy them elsewhere.&lt;br /&gt;
Lastly, there is also an action from the sws extension to toggle auto grouping for newly recorded items. When this is enabled, items will be grouped automatically when recording two or more tracks at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== the item properties dialog === &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as: &lt;br /&gt;
*typing 10.0.00 in the length box will set them all to be 10 bars long&lt;br /&gt;
*typing an asterisk and the number 2, *2 will double their current respective lengths&lt;br /&gt;
*typing a slash and 2, /2 will halve their current respective lengths.&lt;br /&gt;
&lt;br /&gt;
== final thoughts == &amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
We hope all of this information wasn&#039;t too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1559</id>
		<title>Basic editing</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1559"/>
		<updated>2026-05-21T14:15:14Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= basic recording and editing tasks = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
So, you have already recorded your single track masterpiece. Now what? Perhaps you need to run the verse again a couple of times because of some little flubs that always mysteriously manage to creep in, or you want to take it slow and record section by section Or maybe you just thought of a killer vocal arrangement, or want to stack up many guitars for a heavier sound. A client has also asked you to record a voice over a karaoke track and we will see another way to set the tempo. Or maybe, after all, you decide that the solo at the end of the song is not necessary. We also have a slight annoying problem with that solo in case we decided to keep it, and it is that it came in a bit too early, but some notes weren&#039;t quite on time, either. But the ideas were perfect! Alas, our favorite soloist  is always busy and in demand, so we will figure out a way to cope and stay with what we have. How do we tackle absolutely all of this? Keep reading to find out. You can skip some sections and then come back to those you will need, but please don&#039;t skip the fundamentals!&lt;br /&gt;
Also, we mention some dialogs,  tools and workflows here and the necessary steps to accomplish something. But don&#039;t be afraid to explore and in most cases, experiment. Remember, there are many ways to accomplish the same thing in Reaper. If in doubt, you can use many of the resources available to consult what a specific setting or option will do. The sections here will introduce basic concepts and will gradually progress to more advanced ones. As we pretend to explain how editing audio is done in Reaper, Item manipulation will be the bulk of this article.&lt;br /&gt;
&lt;br /&gt;
== basic and quick fundamentals == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Since you have already installed reaper and recorded your first track, we assume that you are at least a bit familiar with the following: &lt;br /&gt;
*creating and renaming reaper tracks&lt;br /&gt;
*searching for reaper actions and assigning key commands to them&lt;br /&gt;
*assigning audio inputs&lt;br /&gt;
*turning the metronome on and off&lt;br /&gt;
*arming and unarming tracks&lt;br /&gt;
*Lastly, if you use a mac, be sure to review and remember the windows equivalents, such as command instead of control, option instead of alt and so on. Where applicable, the reaper actions will be named so even if you use a custom, non default or non standard key map you can follow along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
What we will introduce will relate all of this even further. So, get to grips with the following terms: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*Track. A container for anything you record, or import. Can be audio, midi, video and other types of media, each acting normally independently from each other. This allows you to record first a guitar, then a voice and so on without affecting what you have already recorded. Programs that have this capability are called Multi-Track Recording. You may record and playback an arbitrary amount of them, limited only by your computer&#039;s processing power.&lt;br /&gt;
*Item: A rather flexible container for media content that a track holds. There are many ways of manipulating them and they are the main staple for editing your audio, midi ETC. They cannot exist if no tracks are present.&lt;br /&gt;
*take: a version, or pass,  of a recording. They belong strictly to items. Their function is to help you when you want to record the same material several times, such as a solo, and then decide which one out of all the recordings you have made you prefer.&lt;br /&gt;
*timeline: Its name is pretty self explanatory, but just in case, the timeline represents the elapsed time of your project. It runs across the top of the REAPER window. It measures the length of your project and helps you identify the position of the various media items. &lt;br /&gt;
*zoom: There are two types. Vertical and horizontal. Vertical zoom adjusts the visibility of tracks and other elements, thus its not of greater concern if you have no sight. However, horizontal zoom will affect visibility for the graphical representation of audio and also will affect commands for navigating and moving things around, deserving a special mention here. The more something is zoomed in, the greater detail it displays and contains.&lt;br /&gt;
*Audio Jogging or Scrubbing: These are techniques originated in the days when all recording was done with magnetic tape. They help you to move within a project, or track, or group of tracks, to audition or locate a very specific, particular section. They are dependent on the horizontal zoom level. The more zoom in you have, the slower the movement will be. The more zoom out you have, the faster you will be able to scrub.&lt;br /&gt;
*pre-roll: This can be used so that when you start recording or playback, any audio in the project will play for the specified number of measures before recording or playback actually begins. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
We hope this was not an awful lot to register. Nevertheless, its crucial for everything that follows. &lt;br /&gt;
We will be working with navigation commands and time selections a lot. Thankfully, osara reports as you select or navigate and so much more. Make sure you remember all of these! Remember that You can also use shortcut help or also refer to the [[Special:MyLanguage/Reaper shortcut key list by headings||Reaper shortcut key list by headings]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here is a summary of important commands to know:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
*pause or resume playback: control plus space&lt;br /&gt;
*stop playback, but go back to where you were before: space bar.&lt;br /&gt;
*go to and select previous or next track: up and down arrows respectively. Use the shift key with these to select more tracks.&lt;br /&gt;
*Go to previous or next item: control and the left or right arrows respectively. Use the shift key to select more adjacent items.&lt;br /&gt;
*go to start of project: w or ctrl+home&lt;br /&gt;
*go to end of project: ctrl+end&lt;br /&gt;
*move cursor by musical bars or measures: page up to go back, and down to go forward. Use the control key with these to move by beats.&lt;br /&gt;
*use alt plus home to move to the start of the current measure, or alt plus end to go to the start of the next one.&lt;br /&gt;
*jump dialog: control plus j. Quickly move anywhere, entering&lt;br /&gt;
**enter:  36. (36 followed by a period or full stop) will move you to bar 36 beat 1.&lt;br /&gt;
**Enter: 36.3 will get you to bar 36, beat 3.&lt;br /&gt;
**36.4.25 will get you to exactly a quarter way through bar 36, beat 4. (the 25 being a percentage)&lt;br /&gt;
**enter: 02:32 to move to minute 2, second 32&lt;br /&gt;
*scrub audio: press and hold the left or right arrows to move back or forward respectively. Add shift to create time selection. This will depend on the horizontal zoom level.&lt;br /&gt;
*set time selection start and end: left and right brackets respectively. Use alt plus control with these to move the selection start and end together to the left or right. Use the control key with the brackets to move the starting point only, and use the alt key with the brackets to move the selection end only. Moving will depend on the horizontal zoom level. Also, the play/stop command (by using the space bar) will play the time selection only.&lt;br /&gt;
*select from cursor to start or end of project: shift plus home or end respectively&lt;br /&gt;
*move to start or end of time selection: home or end respectively&lt;br /&gt;
*clear time selection: escape&lt;br /&gt;
*toggle repeat: control plus R. By default this will loop any time selection you might have made.&lt;br /&gt;
*Report Edit / Play Cursor Position : Control + Shift + J&lt;br /&gt;
*OSARA: Enable noncontiguous selection/toggle selection of current track/item (depending on focus): shift plus space bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
It is also important that we mention markers here. They can save you lots of time and help you easily move on the timeline. Four useful commands are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Insert &amp;amp; / or Edit Marker at Current Position : Shift plus M . In the dialog that opens, enter a name and adjust properties to your liking, press enter to save or escape to discard changes.&lt;br /&gt;
* Go to Marker 1 to 10 : Use number 1 through 0 in the upper numeric row.&lt;br /&gt;
*Use semicolon and apostrophe to move to the previous or next marker, even beyond marker number 10.&lt;br /&gt;
*Renumber all markers in timeline order : This command is not assigned to any key but you can do so if you wish to use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Lastly, osara and reaper both are very context sensitive. This means that, if you turn on shortcut help and then press the delete key, you will find out that the action it invokes goes something like this: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
OSARA: Remove items/tracks/contents of time selection/markers/envelope points (depending on focus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Which is very confusing, what is all of this supposed to tell us, anyway? Why can&#039;t it just say, delete?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
As you have guessed by examining the commands listed above, it turns out that you can select many things either at once or separately in reaper. These include tracks, items, time, and so on. If you press the up arrow to focus and select a track and then press the delete key, that track along with everything it contains, is gone. If you press control plus the left or right arrows to focus and select an item, then press the delete key, the item and not the track is what gets erased. Pressing a number to focus and move to a marker&#039;s position and then pressing the delete key will, as you guessed it, remove that marker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Thus, you can always double check what you have selected,  depending on what you have focused by using the command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
osara:  Report Track / Item / Time Selection, depending on Focus : Control + Shift + SpaceBar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
This is practical, because it means that we would not need a different key command just for deleting a track, or an item or a marker and so on. Most edit operations including copying, cutting and pasting work exactly in this same way.&lt;br /&gt;
However, here is one common situation that may confuse many users to leave you thinking for a bit, which we will cover later, and here is where manipulating items really come into play: &lt;br /&gt;
If you instead make a time selection using the brackets, then press the left or right arrows to focus the timeline and then press the delete key, whatever content that is in that time selection (whether it&#039;s one track or 50 of them) is gone.&lt;br /&gt;
&lt;br /&gt;
== reaper&#039;s takes system == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
As we have discussed before, takes are simply versions of the same material. Let&#039;s go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be: &lt;br /&gt;
#ensure that repeat is off by pressing control plus r.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection  there.&lt;br /&gt;
#Do the same for the end of the verse, and set the end of the time selection&lt;br /&gt;
#audition and adjust the time selection as necessary&lt;br /&gt;
#open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter&lt;br /&gt;
#Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.&lt;br /&gt;
#Repeat this as many times as you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Now, if you arrow down or up, you will hear that you have some more audio items on your track. You should have three of them. If you navigate to each item, you should hear their name, followed by  a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes.&lt;br /&gt;
At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don&#039;t forget to disable the pre-roll by using the metronome and pre-roll settings dialog. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called:&lt;br /&gt;
Take: Crop to active take in items&lt;br /&gt;
or you can also use the command &lt;br /&gt;
Delete Active Take from Items, Prompt to Confirm : Control + Shift + T&lt;br /&gt;
which will delete the take you just selected.&lt;br /&gt;
&lt;br /&gt;
== recording tracks section by section == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would: &lt;br /&gt;
#Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.&lt;br /&gt;
#find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#press r and record.&lt;br /&gt;
And that&#039;s it. Repeat these same steps to record more sections.&lt;br /&gt;
&lt;br /&gt;
== recording more tracks (layered recording or overdubbing) == &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
This is a very simple procedure and works very similar to the one described in the article [[Special:MyLanguage/Making_Your_First_Recording|recording your first track]]. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like.&lt;br /&gt;
You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once.&lt;br /&gt;
In this case you would do the following: &lt;br /&gt;
#Create three tracks for this example&lt;br /&gt;
#use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.&lt;br /&gt;
#press the applications key or press shift+F10 on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.&lt;br /&gt;
#here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.&lt;br /&gt;
#press f7 to arm all of them, and then r to start recording, space to stop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
And that&#039;s it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?&lt;br /&gt;
&lt;br /&gt;
=== performing non-contiguous selection === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.&lt;br /&gt;
#go to the top of the track list with the up arrow&lt;br /&gt;
#now press shift plus space, and you will hear the message: &amp;quot;noncontiguous selection&amp;quot;. Keep in mind that track one is still selected.&lt;br /&gt;
#you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.&lt;br /&gt;
#at this point you should press shift plus space to select track three. &lt;br /&gt;
#check your selection by using control plus shift plus space. You should hear two tracks named, one and three.&lt;br /&gt;
And that&#039;s it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Experiment: try doing the same with audio items.&lt;br /&gt;
&lt;br /&gt;
=== record over backing tracks === &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.&lt;br /&gt;
#ensure you have a blank project open and press alt enter to open the project properties dialog&lt;br /&gt;
#the first thing you will find are the various tabs. Make sure that the left most one is selected: project settings tab&lt;br /&gt;
#tab about six times and set the bpm. You can also set the time signature here.&lt;br /&gt;
#press enter to save your changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
and now for the importing and recording process itself:&lt;br /&gt;
#ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.&lt;br /&gt;
#double tap the insert key or press ctrl+i to bring up the import file dialogue.&lt;br /&gt;
#locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track has been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.&lt;br /&gt;
#Once the file or files have been imported, it is time to create new tracks and record, just as described previously.&lt;br /&gt;
&lt;br /&gt;
== item manipulation == &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration.&lt;br /&gt;
Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed.&lt;br /&gt;
When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.&lt;br /&gt;
&lt;br /&gt;
=== splitting items === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
This tool is used in many of the editing functions available. Be familiar with the following:&lt;br /&gt;
*If no items are selected, pressing S will split items in all tracks at the edit cursor position.&lt;br /&gt;
*If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position. &lt;br /&gt;
*pressing the letter &amp;quot;a&amp;quot; will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.&lt;br /&gt;
*If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection. &lt;br /&gt;
&lt;br /&gt;
=== deleting items === &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely.&lt;br /&gt;
But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described in the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would: &lt;br /&gt;
#make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC&lt;br /&gt;
#select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.&lt;br /&gt;
#press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection&lt;br /&gt;
#either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key&lt;br /&gt;
&lt;br /&gt;
=== copying, cutting and pasting items === &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.&lt;br /&gt;
&lt;br /&gt;
=== moving and nudging items === &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this?&lt;br /&gt;
Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands, all based on the numpad keys (they work when it is enabled):&lt;br /&gt;
*move selected items left or right: numpad 4 and 6 respectively&lt;br /&gt;
*move selected items up or down one track: numpad 8 and 2 respectively&lt;br /&gt;
remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.&lt;br /&gt;
&lt;br /&gt;
=== ripple editing modes === &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt plus p:&lt;br /&gt;
*ripple off: leaves a gap when you delete items and does not move items when you move just one of them.&lt;br /&gt;
*ripple per track: moves the items, leaving no gaps between them when deleting items, and  also moves other items together with the one you are moving.&lt;br /&gt;
*ripple on: moves all of the items in the entire project  moving other items together with the one you are currently moving.&lt;br /&gt;
&lt;br /&gt;
=== smoothing out gaps, punch in and outs or edits === &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.&lt;br /&gt;
&lt;br /&gt;
==== shrinking and growing item edges ==== &amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
Very commonly used  for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing?&lt;br /&gt;
Two of the most common situations already described are the most common use cases for this. They both grow and shrink items.&lt;br /&gt;
First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:&lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the end of the item, or to right item edge by using either control plus numpad 9 or Control plus Shift plus FullStop, control plus numpad 7 or  Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Alt plus FullStop or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  alt plus comma or alt plus numpad 4 will shrink the right edge.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
That&#039;s it for this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would: &lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or  Control plus Shift plus FullStop will move you to the right edge or the end of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#since the item edge that is near the cursor as changed place, move to the previous item by using control plus left arrow&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  control plus FullStop or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
And that&#039;s it as far as item growing or shrinking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
To recap: &lt;br /&gt;
*shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.&lt;br /&gt;
*Use the control key and comma, or numpad 4 to grow the item to the left, and control key and FullStop or numpad 6 to shrink it back to the right.&lt;br /&gt;
*use the alt key and FullStop or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left&lt;br /&gt;
&lt;br /&gt;
==== fixing pops and clicks by crossfading ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
Even though reaper&#039;s crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it&#039;d be stretching, moving, crossfading) so always check and audition until you have satisfactory results.&lt;br /&gt;
Normally you would select the two or more problematic items first, then use any of the following:&lt;br /&gt;
*Item: Crossfade any overlapping items&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced, use last settings)&lt;br /&gt;
&lt;br /&gt;
=== Working with item groups and doing block operations === &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
What if instead of working with items individually you need to say, copy and paste a chorus, or a verse, or an entire section of a song? What if we are doing multi-track recording and the whole band came in just a little bit late in a break? or the drummer who has 6 mics on the drumset came late and the rest were OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
Here is where item groups come in handy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
to select a portion of a song with all of its items, ensure you have the action: Item: Select all items in current time selection bound to some key, in my case is control shift plus A.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
# Make a time selection, say from bar 5 to bar 9 and ensure you are at the top of the track list.&lt;br /&gt;
# Then press control shift plus A to select all of the items within the time selection. Say 4 items were selected.&lt;br /&gt;
# then press shift S to split them, you should hear a higher number of  items have been added, for instance, 7 or  9.&lt;br /&gt;
# Immediately press control G to add the newly split items to a group&lt;br /&gt;
# Immediately press control c to copy them, then move the cursor to where you want to paste, then press control v to paste them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
You can select items either in any way, then add them to a group, then select one item from that group and perform a move operation and it will replicate on to the rest of the items in that group without needing to select the group before that. You can remove just one item from a group with control shift plus G, or select all of the group with shift plus G, in case you need to grow, shrink, delete all of the grouped items or cut or copy them elsewhere.&lt;br /&gt;
Lastly, there is also an action from the sws extension to toggle auto grouping for newly recorded items. When this is enabled, items will be grouped automatically when recording two or more tracks at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== the item properties dialog === &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as: &lt;br /&gt;
*typing 10.0.00 in the length box will set them all to be 10 bars long&lt;br /&gt;
*typing an asterisk and the number 2, *2 will double their current respective lengths&lt;br /&gt;
*typing a slash and 2, /2 will halve their current respective lengths.&lt;br /&gt;
&lt;br /&gt;
== final thoughts == &amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
We hope all of this information wasn&#039;t too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1558</id>
		<title>Basic editing</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1558"/>
		<updated>2026-05-21T14:12:26Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: updated keyboard shortcuts and spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= basic recording and editing tasks = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
So, you have already recorded your single track masterpiece. Now what? Perhaps you need to run the verse again a couple of times because of some little flubs that always mysteriously manage to creep in, or you want to take it slow and record section by section Or maybe you just thought of a killer vocal arrangement, or want to stack up many guitars for a heavier sound. A client has also asked you to record a voice over a karaoke track and we will see another way to set the tempo. Or maybe, after all, you decide that the solo at the end of the song is not necessary. We also have a slight annoying problem with that solo in case we decided to keep it, and it is that it came in a bit too early, but some notes weren&#039;t quite on time, either. But the ideas were perfect! Alas, our favorite soloist  is always busy and in demand, so we will figure out a way to cope and stay with what we have. How do we tackle absolutely all of this? Keep reading to find out. You can skip some sections and then come back to those you will need, but please don&#039;t skip the fundamentals!&lt;br /&gt;
Also, we mention some dialogs,  tools and workflows here and the necessary steps to accomplish something. But don&#039;t be afraid to explore and in most cases, experiment. Remember, there are many ways to accomplish the same thing in Reaper. If in doubt, you can use many of the resources available to consult what a specific setting or option will do. The sections here will introduce basic concepts and will gradually progress to more advanced ones. As we pretend to explain how editing audio is done in Reaper, Item manipulation will be the bulk of this article.&lt;br /&gt;
&lt;br /&gt;
== basic and quick fundamentals == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Since you have already installed reaper and recorded your first track, we assume that you are at least a bit familiar with the following: &lt;br /&gt;
*creating and renaming reaper tracks&lt;br /&gt;
*searching for reaper actions and assigning key commands to them&lt;br /&gt;
*assigning audio inputs&lt;br /&gt;
*turning the metronome on and off&lt;br /&gt;
*arming and unarming tracks&lt;br /&gt;
*Lastly, if you use a mac, be sure to review and remember the windows equivalents, such as command instead of control, option instead of alt and so on. Where applicable, the reaper actions will be named so even if you use a custom, non default or non standard key map you can follow along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
What we will introduce will relate all of this even further. So, get to grips with the following terms: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*Track. A container for anything you record, or import. Can be audio, midi, video and other types of media, each acting normally independently from each other. This allows you to record first a guitar, then a voice and so on without affecting what you have already recorded. Programs that have this capability are called Multi-Track Recording. You may record and playback an arbitrary amount of them, limited only by your computer&#039;s processing power.&lt;br /&gt;
*Item: A rather flexible container for media content that a track holds. There are many ways of manipulating them and they are the main staple for editing your audio, midi ETC. They cannot exist if no tracks are present.&lt;br /&gt;
*take: a version, or pass,  of a recording. They belong strictly to items. Their function is to help you when you want to record the same material several times, such as a solo, and then decide which one out of all the recordings you have made you prefer.&lt;br /&gt;
*timeline: Its name is pretty self explanatory, but just in case, the timeline represents the elapsed time of your project. It runs across the top of the REAPER window. It measures the length of your project and helps you identify the position of the various media items. &lt;br /&gt;
*zoom: There are two types. Vertical and horizontal. Vertical zoom adjusts the visibility of tracks and other elements, thus its not of greater concern if you have no sight. However, horizontal zoom will affect visibility for the graphical representation of audio and also will affect commands for navigating and moving things around, deserving a special mention here. The more something is zoomed in, the greater detail it displays and contains.&lt;br /&gt;
*Audio Jogging or Scrubbing: These are techniques originated in the days when all recording was done with magnetic tape. They help you to move within a project, or track, or group of tracks, to audition or locate a very specific, particular section. They are dependent on the horizontal zoom level. The more zoom in you have, the slower the movement will be. The more zoom out you have, the faster you will be able to scrub.&lt;br /&gt;
*pre-roll: This can be used so that when you start recording or playback, any audio in the project will play for the specified number of measures before recording or playback actually begins. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
We hope this was not an awful lot to register. Nevertheless, its crucial for everything that follows. &lt;br /&gt;
We will be working with navigation commands and time selections a lot. Thankfully, osara reports as you select or navigate and so much more. Make sure you remember all of these! Remember that You can also use shortcut help or also refer to the [[Special:MyLanguage/Reaper shortcut key list by headings||Reaper shortcut key list by headings]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here is a summary of important commands to know:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
*pause or resume playback: control plus space&lt;br /&gt;
*stop playback, but go back to where you were before: space bar.&lt;br /&gt;
*go to and select previous or next track: up and down arrows respectively. Use the shift key with these to select more tracks.&lt;br /&gt;
*Go to previous or next item: control and the left or right arrows respectively. Use the shift key to select more adjacent items.&lt;br /&gt;
*go to start of project: w or ctrl+home&lt;br /&gt;
*go to end of project: ctrl+end&lt;br /&gt;
*move cursor by musical bars or measures: page up to go back, and down to go forward. Use the control key with these to move by beats.&lt;br /&gt;
*use alt plus home to move to the start of the current measure, or alt plus end to go to the start of the next one.&lt;br /&gt;
*jump dialog: control plus j. Quickly move anywhere, entering&lt;br /&gt;
**enter:  36. (36 followed by a period or full stop) will move you to bar 36 beat 1.&lt;br /&gt;
**Enter: 36.3 will get you to bar 36, beat 3.&lt;br /&gt;
**36.4.25 will get you to exactly a quarter way through bar 36, beat 4. (the 25 being a percentage)&lt;br /&gt;
**enter: 02:32 to move to minute 2, second 32&lt;br /&gt;
*scrub audio: press and hold the left or right arrows to move back or forward respectively. Add shift to create time selection. This will depend on the horizontal zoom level.&lt;br /&gt;
*set time selection start and end: left and right brackets respectively. Use alt plus control with these to move the selection start and end together to the left or right. Use the control key with the brackets to move the starting point only, and use the alt key with the brackets to move the selection end only. Moving will depend on the horizontal zoom level. Also, the play/stop command (by using the space bar) will play the time selection only.&lt;br /&gt;
*select from cursor to start or end of project: shift plus home or end respectively&lt;br /&gt;
*move to start or end of time selection: home or end respectively&lt;br /&gt;
*clear time selection: escape&lt;br /&gt;
*toggle repeat: control plus R. By default this will loop any time selection you might have made.&lt;br /&gt;
*Report Edit / Play Cursor Position : Control + Shift + J&lt;br /&gt;
*OSARA: Enable noncontiguous selection/toggle selection of current track/item (depending on focus): shift plus space bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
It is also important that we mention markers here. They can save you lots of time and help you easily move on the timeline. Four useful commands are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Insert &amp;amp; / or Edit Marker at Current Position : Shift plus M . In the dialog that opens, enter a name and adjust properties to your liking, press enter to save or escape to discard changes.&lt;br /&gt;
* Go to Marker 1 to 10 : Use number 1 through 0 in the upper numeric row.&lt;br /&gt;
*Use semicolon and apostrophe to move to the previous or next marker, even beyond marker number 10.&lt;br /&gt;
*Renumber all markers in timeline order : This command is not assigned to any key but you can do so if you wish to use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Lastly, osara and reaper both are very context sensitive. This means that, if you turn on shortcut help and then press the delete key, you will find out that the action it invokes goes something like this: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
OSARA: Remove items/tracks/contents of time selection/markers/envelope points (depending on focus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Which is very confusing, what is all of this supposed to tell us, anyway? Why can&#039;t it just say, delete?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
As you have guessed by examining the commands listed above, it turns out that you can select many things either at once or separately in reaper. These include tracks, items, time, and so on. If you press the up arrow to focus and select a track and then press the delete key, that track along with everything it contains, is gone. If you press control plus the left or right arrows to focus and select an item, then press the delete key, the item and not the track is what gets erased. Pressing a number to focus and move to a marker&#039;s position and then pressing the delete key will, as you guessed it, remove that marker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Thus, you can always double check what you have selected,  depending on what you have focused by using the command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
osara:  Report Track / Item / Time Selection, depending on Focus : Control + Shift + SpaceBar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
This is practical, because it means that we would not need a different key command just for deleting a track, or an item or a marker and so on. Most edit operations including copying, cutting and pasting work exactly in this same way.&lt;br /&gt;
However, here is one common situation that may confuse many users to leave you thinking for a bit, which we will cover later, and here is where manipulating items really come into play: &lt;br /&gt;
If you instead make a time selection using the brackets, then press the left or right arrows to focus the timeline and then press the delete key, whatever content that is in that time selection (whether it&#039;s one track or 50 of them) is gone.&lt;br /&gt;
&lt;br /&gt;
== reaper&#039;s takes system == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
As we have discussed before, takes are simply versions of the same material. Let&#039;s go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be: &lt;br /&gt;
#ensure that repeat is off by pressing control plus r.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection  there.&lt;br /&gt;
#Do the same for the end of the verse, and set the end of the time selection&lt;br /&gt;
#audition and adjust the time selection as necessary&lt;br /&gt;
#open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter&lt;br /&gt;
#Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.&lt;br /&gt;
#Repeat this as many times as you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Now, if you arrow down or up, you will hear that you have some more audio items on your track. You should have three of them. If you navigate to each item, you should hear their name, followed by  a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes.&lt;br /&gt;
At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don&#039;t forget to disable the pre-roll by using the metronome and pre-roll settings dialog. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called:&lt;br /&gt;
Take: Crop to active take in items&lt;br /&gt;
or you can also use the command &lt;br /&gt;
Delete Active Take from Items, Prompt to Confirm : Control + Shift + T&lt;br /&gt;
which will delete the take you just selected.&lt;br /&gt;
&lt;br /&gt;
== recording tracks section by section == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would: &lt;br /&gt;
#Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.&lt;br /&gt;
#find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#press r and record.&lt;br /&gt;
And that&#039;s it. Repeat these same steps to record more sections.&lt;br /&gt;
&lt;br /&gt;
== recording more tracks (layered recording or overdubbing) == &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
This is a very simple procedure and works very similar to the one described in the article [[Special:MyLanguage/Making_Your_First_Recording|recording your first track]]. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like.&lt;br /&gt;
You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once.&lt;br /&gt;
In this case you would do the following: &lt;br /&gt;
#Create three tracks for this example&lt;br /&gt;
#use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.&lt;br /&gt;
#press the applications key or press shift+F10 on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.&lt;br /&gt;
#here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.&lt;br /&gt;
#press f7 to arm all of them, and then r to start recording, space to stop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
And that&#039;s it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?&lt;br /&gt;
&lt;br /&gt;
=== performing non-contiguous selection === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.&lt;br /&gt;
#go to the top of the track list with the up arrow&lt;br /&gt;
#now press shift plus space, and you will hear the message: &amp;quot;noncontiguous selection&amp;quot;. Keep in mind that track one is still selected.&lt;br /&gt;
#you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.&lt;br /&gt;
#at this point you should press shift plus space to select track three. &lt;br /&gt;
#check your selection by using control plus shift plus space. You should hear two tracks named, one and three.&lt;br /&gt;
And that&#039;s it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Experiment: try doing the same with audio items.&lt;br /&gt;
&lt;br /&gt;
=== record over backing tracks === &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.&lt;br /&gt;
#ensure you have a blank project open and press alt enter to open the project properties dialog&lt;br /&gt;
#the first thing you will find are the various tabs. Make sure that the left most one is selected: project settings tab&lt;br /&gt;
#tab about six times and set the bpm. You can also set the time signature here.&lt;br /&gt;
#press enter to save your changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
and now for the importing and recording process itself:&lt;br /&gt;
#ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.&lt;br /&gt;
#double tap the insert key or press ctrl+i to bring up the import file dialogue.&lt;br /&gt;
#locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track has been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.&lt;br /&gt;
#Once the file or files have been imported, it is time to create new tracks and record, just as described previously.&lt;br /&gt;
&lt;br /&gt;
== item manipulation == &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration.&lt;br /&gt;
Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed.&lt;br /&gt;
When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.&lt;br /&gt;
&lt;br /&gt;
=== splitting items === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
This tool is used in many of the editing functions available. Be familiar with the following:&lt;br /&gt;
*If no items are selected, pressing S will split items in all tracks at the edit cursor position.&lt;br /&gt;
*If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position. &lt;br /&gt;
*pressing the letter &amp;quot;a&amp;quot; will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.&lt;br /&gt;
*If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection. &lt;br /&gt;
&lt;br /&gt;
=== deleting items === &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely.&lt;br /&gt;
But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described on the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would: &lt;br /&gt;
#make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC&lt;br /&gt;
#select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.&lt;br /&gt;
#press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection&lt;br /&gt;
#either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key&lt;br /&gt;
&lt;br /&gt;
=== copying, cutting and pasting items === &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.&lt;br /&gt;
&lt;br /&gt;
=== moving and nudging items === &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this?&lt;br /&gt;
Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands, all based on the numpad keys (they work when it is enabled):&lt;br /&gt;
*move selected items left or right: numpad 4 and 6 respectively&lt;br /&gt;
*move selected items up or down one track: numpad 8 and 2 respectively&lt;br /&gt;
remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.&lt;br /&gt;
&lt;br /&gt;
=== ripple editing modes === &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt plus p:&lt;br /&gt;
*ripple off: leaves a gap when you delete items and does not move items when you move just one of them.&lt;br /&gt;
*ripple per track: moves the items, leaving no gaps between them when deleting items, and  also moves other items together with the one you are moving.&lt;br /&gt;
*ripple on: moves all of the items in the entire project  moving other items together with the one you are currently moving.&lt;br /&gt;
&lt;br /&gt;
=== smoothing out gaps, punch in and outs or edits === &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.&lt;br /&gt;
&lt;br /&gt;
==== shrinking and growing item edges ==== &amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
Very commonly used  for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing?&lt;br /&gt;
Two of the most common situations already described are the most common use cases for this. They both grow and shrink items.&lt;br /&gt;
First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:&lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the end of the item, or to right item edge by using either control plus numpad 9 or Control plus Shift plus FullStop, control plus numpad 7 or  Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Alt plus FullStop or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  alt plus comma or alt plus numpad 4 will shrink the right edge.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
That&#039;s it for this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would: &lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or  Control plus Shift plus FullStop will move you to the right edge or the end of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#since the item edge that is near the cursor as changed place, move to the previous item by using control plus left arrow&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  control plus FullStop or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
And that&#039;s it as far as item growing or shrinking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
To recap: &lt;br /&gt;
*shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.&lt;br /&gt;
*Use the control key and comma, or numpad 4 to grow the item to the left, and control key and FullStop or numpad 6 to shrink it back to the right.&lt;br /&gt;
*use the alt key and FullStop or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left&lt;br /&gt;
&lt;br /&gt;
==== fixing pops and clicks by crossfading ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
Even though reaper&#039;s crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it&#039;d be stretching, moving, crossfading) so always check and audition until you have satisfactory results.&lt;br /&gt;
Normally you would select the two or more problematic items first, then use any of the following:&lt;br /&gt;
*Item: Crossfade any overlapping items&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced, use last settings)&lt;br /&gt;
&lt;br /&gt;
=== Working with item groups and doing block operations === &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
What if instead of working with items individually you need to say, copy and paste a chorus, or a verse, or an entire section of a song? What if we are doing multi-track recording and the whole band came in just a little bit late in a break? or the drummer who has 6 mics on the drumset came late and the rest were OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
Here is where item groups come in handy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
to select a portion of a song with all of its items, ensure you have the action: Item: Select all items in current time selection bound to some key, in my case is control shift plus A.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
# Make a time selection, say from bar 5 to bar 9 and ensure you are at the top of the track list.&lt;br /&gt;
# Then press control shift plus A to select all of the items within the time selection. Say 4 items were selected.&lt;br /&gt;
# then press shift S to split them, you should hear a higher number of  items have been added, for instance, 7 or  9.&lt;br /&gt;
# Immediately press control G to add the newly split items to a group&lt;br /&gt;
# Immediately press control c to copy them, then move the cursor to where you want to paste, then press control v to paste them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
You can select items either in any way, then add them to a group, then select one item from that group and perform a move operation and it will replicate on to the rest of the items in that group without needing to select the group before that. You can remove just one item from a group with control shift plus G, or select all of the group with shift plus G, in case you need to grow, shrink, delete all of the grouped items or cut or copy them elsewhere.&lt;br /&gt;
Lastly, there is also an action from the sws extension to toggle auto grouping for newly recorded items. When this is enabled, items will be grouped automatically when recording two or more tracks at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== the item properties dialog === &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as: &lt;br /&gt;
*typing 10.0.00 in the length box will set them all to be 10 bars long&lt;br /&gt;
*typing an asterisk and the number 2, *2 will double their current respective lengths&lt;br /&gt;
*typing a slash and 2, /2 will halve their current respective lengths.&lt;br /&gt;
&lt;br /&gt;
== final thoughts == &amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
We hope all of this information wasn&#039;t too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1557</id>
		<title>Basic editing</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1557"/>
		<updated>2026-05-21T14:04:06Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= basic recording and editing tasks = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
So, you have already recorded your single track masterpiece. Now what? Perhaps you need to run the verse again a couple of times because of some little flubs that always mysteriously manage to creep in, or you want to take it slow and record section by section Or maybe you just thought of a killer vocal arrangement, or want to stack up many guitars for a heavier sound. A client has also asked you to record a voice over a karaoke track and we will see another way to set the tempo. Or maybe, after all, you decide that the solo at the end of the song is not necessary. We also have a slight annoying problem with that solo in case we decided to keep it, and it is that it came in a bit too early, but some notes weren&#039;t quite on time, either. But the ideas were perfect! Alas, our favorite soloist  is always busy and in demand, so we will figure out a way to cope and stay with what we have. How do we tackle absolutely all of this? Keep reading to find out. You can skip some sections and then come back to those you will need, but please don&#039;t skip the fundamentals!&lt;br /&gt;
Also, we mention some dialogs,  tools and workflows here and the necessary steps to accomplish something. But don&#039;t be afraid to explore and in most cases, experiment. Remember, there are many ways to accomplish the same thing in Reaper. If in doubt, you can use many of the resources available to consult what a specific setting or option will do. The sections here will introduce basic concepts and will gradually progress to more advanced ones. As we pretend to explain how editing audio is done in Reaper, Item manipulation will be the bulk of this article.&lt;br /&gt;
&lt;br /&gt;
== basic and quick fundamentals == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Since you have already installed reaper and recorded your first track, we assume that you are at least a bit familiar with the following: &lt;br /&gt;
*creating and renaming reaper tracks&lt;br /&gt;
*searching for reaper actions and assigning key commands to them&lt;br /&gt;
*assigning audio inputs&lt;br /&gt;
*turning the metronome on and off&lt;br /&gt;
*arming and unarming tracks&lt;br /&gt;
*Lastly, if you use a mac, be sure to review and remember the windows equivalents, such as command instead of control, option instead of alt and so on. Where applicable, the reaper actions will be named so even if you use a custom, non default or non standard key map you can follow along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
What we will introduce will relate all of this even further. So, get to grips with the following terms: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*Track. A container for anything you record, or import. Can be audio, midi, video and other types of media, each acting normally independently from each other. This allows you to record first a guitar, then a voice and so on without affecting what you have already recorded. Programs that have this capability are called Multi-Track Recording. You may record and playback an arbitrary amount of them, limited only by your computer&#039;s processing power.&lt;br /&gt;
*Item: A rather flexible container for media content that a track holds. There are many ways of manipulating them and they are the main staple for editing your audio, midi ETC. They cannot exist if no tracks are present.&lt;br /&gt;
*take: a version, or pass,  of a recording. They belong strictly to items. Their function is to help you when you want to record the same material several times, such as a solo, and then decide which one out of all the recordings you have made you prefer.&lt;br /&gt;
*timeline: Its name is pretty self explanatory, but just in case, the timeline represents the elapsed time of your project. It runs across the top of the REAPER window. It measures the length of your project and helps you identify the position of the various media items. &lt;br /&gt;
*zoom: There are two types. Vertical and horizontal. Vertical zoom adjusts the visibility of tracks and other elements, thus its not of greater concern if you have no sight. However, horizontal zoom will affect visibility for the graphical representation of audio and also will affect commands for navigating and moving things around, deserving a special mention here. The more something is zoomed in, the greater detail it displays and contains.&lt;br /&gt;
*Audio Jogging or Scrubbing: These are techniques originated in the days when all recording was done with magnetic tape. They help you to move within a project, or track, or group of tracks, to audition or locate a very specific, particular section. They are dependent on the horizontal zoom level. The more zoom in you have, the slower the movement will be. The more zoom out you have, the faster you will be able to scrub.&lt;br /&gt;
*pre-roll: This can be used so that when you start recording or playback, any audio in the project will play for the specified number of measures before recording or playback actually begins. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
We hope this was not an awful lot to register. Nevertheless, its crucial for everything that follows. &lt;br /&gt;
We will be working with navigation commands and time selections a lot. Thankfully, osara reports as you select or navigate and so much more. Make sure you remember all of these! Remember that You can also use shortcut help or also refer to the [[Special:MyLanguage/Reaper shortcut key list by headings||Reaper shortcut key list by headings]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here is a summary of important commands to know:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
*pause or resume playback: control plus space&lt;br /&gt;
*stop playback, but go back to where you were before: space bar.&lt;br /&gt;
*go to and select previous or next track: up and down arrows respectively. Use the shift key with these to select more tracks.&lt;br /&gt;
*Go to previous or next item: control and the left or right arrows respectively. Use the shift key to select more adjacent items.&lt;br /&gt;
*go to start of project: w or ctrl+home&lt;br /&gt;
*go to end of project: ctrl+end&lt;br /&gt;
*move cursor by musical bars or measures: page up to go back, and down to go forward. Use the control key with these to move by beats.&lt;br /&gt;
*use alt plus home to move to the start of the current measure, or alt plus end to go to the start of the next one.&lt;br /&gt;
*jump dialog: control plus j. Quickly move anywhere, entering&lt;br /&gt;
**enter:  36. (36 followed by a period or full stop) will move you to bar 36 beat 1.&lt;br /&gt;
**Enter: 36.3 will get you to bar 36, beat 3.&lt;br /&gt;
**36.4.25 will get you to exactly a quarter way through bar 36, beat 4. (the 25 being a percentage)&lt;br /&gt;
**enter: 02:32 to move to minute 2, second 32&lt;br /&gt;
*scrub audio: press and hold the left or right arrows to move back or forward respectively. Add shift to create time selection. This will depend on the horizontal zoom level.&lt;br /&gt;
*set time selection start and end: left and right brackets respectively. Use alt plus control with these to move the selection start and end together to the left or right. Use the control key with the brackets to move the starting point only, and use the alt key with the brackets to move the selection end only. Moving will depend on the horizontal zoom level. Also, the play/stop command (by using the space bar) will play the time selection only.&lt;br /&gt;
*select from cursor to start or end of project: shift plus home or end respectively&lt;br /&gt;
*move to start or end of time selection: home or end respectively&lt;br /&gt;
*clear time selection: escape&lt;br /&gt;
*toggle repeat: control plus R. By default this will loop any time selection you might have made.&lt;br /&gt;
*Report Edit / Play Cursor Position : Control + Shift + J&lt;br /&gt;
*OSARA: Enable noncontiguous selection/toggle selection of current track/item (depending on focus): shift plus space bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
It is also important that we mention markers here. They can save you lots of time and help you easily move on the timeline. Four useful commands are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Insert &amp;amp; / or Edit Marker at Current Position : Shift plus M . In the dialog that opens, enter a name and adjust properties to your liking, press enter to save or escape to discard changes.&lt;br /&gt;
* Go to Marker 1 to 10 : Use number 1 through 0 in the upper numeric row.&lt;br /&gt;
*Use semicolon and apostrophe to move to the previous or next marker, even beyond marker number 10.&lt;br /&gt;
*Renumber all markers in timeline order : This command is not assigned to any key but you can do so if you wish to use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Lastly, osara and reaper both are very context sensitive. This means that, if you turn on shortcut help and then press the delete key, you will find out that the action it invokes goes something like this: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
OSARA: Remove items/tracks/contents of time selection/markers/envelope points (depending on focus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Which is very confusing, what is all of this supposed to tell us, anyway? Why can&#039;t it just say, delete?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
As you have guessed by examining the commands listed above, it turns out that you can select many things either at once or separately in reaper. These include tracks, items, time, and so on. If you press the up arrow to focus and select a track and then press the delete key, that track along with everything it contains, is gone. If you press control plus the left or right arrows to focus and select an item, then press the delete key, the item and not the track is what gets erased. Pressing a number to focus and move to a marker&#039;s position and then pressing the delete key will, as you guessed it, remove that marker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Thus, you can always double check what you have selected,  depending on what you have focused by using the command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
osara:  Report Track / Item / Time Selection, depending on Focus : Control + Shift + SpaceBar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
This is practical, because it means that we would not need a different key command just for deleting a track, or an item or a marker and so on. Most edit operations including copying, cutting and pasting work exactly in this same way.&lt;br /&gt;
However, here is one common situation that may confuse many users to leave you thinking for a bit, which we will cover later, and here is where manipulating items really come into play: &lt;br /&gt;
If you instead make a time selection using the brackets, then press the left or right arrows to focus the timeline and then press the delete key, whatever content that is in that time selection (whether it&#039;s one track or 50 of them) is gone.&lt;br /&gt;
&lt;br /&gt;
== reaper&#039;s takes system == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
As we have discussed before, takes are simply versions of the same material. Let&#039;s go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be: &lt;br /&gt;
#ensure that repeat is off by pressing control plus r.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection  there.&lt;br /&gt;
#Do the same for the end of the verse, and set the end of the time selection&lt;br /&gt;
#audition and adjust the time selection as necessary&lt;br /&gt;
#open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter&lt;br /&gt;
#Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.&lt;br /&gt;
#Repeat this as many times as you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Now, if you arrow down or up, you will hear that you have some more audio items on your track. You should have three of them. If you navigate to each item, you should hear their name, followed by  a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes.&lt;br /&gt;
At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don&#039;t forget to disable the pre-roll by using the metronome and pre-roll settings dialog. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called:&lt;br /&gt;
Take: Crop to active take in items&lt;br /&gt;
or you can also use the command &lt;br /&gt;
Delete Active Take from Items, Prompt to Confirm : Control + Shift + T&lt;br /&gt;
which will delete the take you just selected.&lt;br /&gt;
&lt;br /&gt;
== recording tracks section by section == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would: &lt;br /&gt;
#Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.&lt;br /&gt;
#find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#press r and record.&lt;br /&gt;
And that&#039;s it. Repeat these same steps to record more sections.&lt;br /&gt;
&lt;br /&gt;
== recording more tracks (layered recording or overdubbing) == &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
This is a very simple procedure and works very similar to the one described in the article [[Special:MyLanguage/Making_Your_First_Recording|recording your first track]]. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like.&lt;br /&gt;
You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once.&lt;br /&gt;
In this case you would do the following: &lt;br /&gt;
#Create three tracks for this example&lt;br /&gt;
#use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.&lt;br /&gt;
#press the applications key on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.&lt;br /&gt;
#here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.&lt;br /&gt;
#press f7 to arm all of them, and then r to start recording, space to stop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
And that&#039;s it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?&lt;br /&gt;
&lt;br /&gt;
=== performing non-contiguous selection === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.&lt;br /&gt;
#go to the top of the track list with the up arrow&lt;br /&gt;
#now press shift plus space, and you will hear the message: &amp;quot;noncontiguous selection&amp;quot;. Keep in mind that track one is still selected.&lt;br /&gt;
#you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.&lt;br /&gt;
#at this point you should press shift plus space to select track three. &lt;br /&gt;
#check your selection by using control plus shift plus space. You should hear two tracks named, one and three.&lt;br /&gt;
And that&#039;s it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Experiment: try doing the same with audio items.&lt;br /&gt;
&lt;br /&gt;
=== record over backing tracks === &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.&lt;br /&gt;
#ensure you have a blank project open and press alt enter to open the project properties dialog&lt;br /&gt;
#the first thing you will find are the various tabs. Makes sure that the left most one is selected: project settings tab&lt;br /&gt;
#tab about six times and set the bpm. You can also set the time signature here.&lt;br /&gt;
#press enter to save your changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
and now for the importing and recording process itself:&lt;br /&gt;
#ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.&lt;br /&gt;
#double tap the insert key or use the insert menu, and then choose media file.&lt;br /&gt;
#locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track ahs been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.&lt;br /&gt;
#Once the file or files have been imported, it is time to create new tracks and record, just as described previously.&lt;br /&gt;
&lt;br /&gt;
== item manipulation == &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration.&lt;br /&gt;
Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed.&lt;br /&gt;
When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.&lt;br /&gt;
&lt;br /&gt;
=== splitting items === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
This tool is used in many of the editing functions available. Be familiar with the following:&lt;br /&gt;
*If no items are selected, pressing S will split items in all tracks at the edit cursor position.&lt;br /&gt;
*If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position. &lt;br /&gt;
*pressing the letter &amp;quot;a&amp;quot; will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.&lt;br /&gt;
*If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection. &lt;br /&gt;
&lt;br /&gt;
=== deleting items === &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely.&lt;br /&gt;
But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described on the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would: &lt;br /&gt;
#make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC&lt;br /&gt;
#select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.&lt;br /&gt;
#press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection&lt;br /&gt;
#either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key&lt;br /&gt;
&lt;br /&gt;
=== copying, cutting and pasting items === &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.&lt;br /&gt;
&lt;br /&gt;
=== moving and nudging items === &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this?&lt;br /&gt;
Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands, all based on the numpad keys (they work when it is enabled):&lt;br /&gt;
*move selected items left or right: numpad 4 and 6 respectively&lt;br /&gt;
*move selected items up or down one track: numpad 8 and 2 respectively&lt;br /&gt;
remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.&lt;br /&gt;
&lt;br /&gt;
=== ripple editing modes === &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt plus p:&lt;br /&gt;
*ripple off: leaves a gap when you delete items and does not move items when you move just one of them.&lt;br /&gt;
*ripple per track: moves the items, leaving no gaps between them when deleting items, and  also moves other items together with the one you are moving.&lt;br /&gt;
*ripple on: moves all of the items in the entire project  moving other items together with the one you are currently moving.&lt;br /&gt;
&lt;br /&gt;
=== smoothing out gaps, punch in and outs or edits === &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.&lt;br /&gt;
&lt;br /&gt;
==== shrinking and growing item edges ==== &amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
Very commonly used  for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing?&lt;br /&gt;
Two of the most common situations already described are the most common use cases for this. They both grow and shrink items.&lt;br /&gt;
First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:&lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the end of the item, or to right item edge by using either control plus numpad 9 or Control plus Shift plus FullStop, control plus numpad 7 or  Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Alt plus FullStop or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  alt plus comma or alt plus numpad 4 will shrink the right edge.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
That&#039;s it for this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would: &lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or  Control plus Shift plus FullStop will move you to the right edge or the end of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#since the item edge that is near the cursor as changed place, move to the previous item by using control plus left arrow&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  control plus FullStop or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
And that&#039;s it as far as item growing or shrinking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
To recap: &lt;br /&gt;
*shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.&lt;br /&gt;
*Use the control key and comma, or numpad 4 to grow the item to the left, and control key and FullStop or numpad 6 to shrink it back to the right.&lt;br /&gt;
*use the alt key and FullStop or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left&lt;br /&gt;
&lt;br /&gt;
==== fixing pops and clicks by crossfading ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
Even though reaper&#039;s crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it&#039;d be stretching, moving, crossfading) so always check and audition until you have satisfactory results.&lt;br /&gt;
Normally you would select the two or more problematic items first, then use any of the following:&lt;br /&gt;
*Item: Crossfade any overlapping items&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced, use last settings)&lt;br /&gt;
&lt;br /&gt;
=== Working with item groups and doing block operations === &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
What if instead of working with items individually you need to say, copy and paste a chorus, or a verse, or an entire section of a song? What if we are doing multi-track recording and the whole band came in just a little bit late in a break? or the drummer who has 6 mics on the drumset came late and the rest were OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
Here is where item groups come in handy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
to select a portion of a song with all of its items, ensure you have the action: Item: Select all items in current time selection bound to some key, in my case is control shift plus A.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
# Make a time selection, say from bar 5 to bar 9 and ensure you are at the top of the track list.&lt;br /&gt;
# Then press control shift plus A to select all of the items within the time selection. Say 4 items were selected.&lt;br /&gt;
# then press shift S to split them, you should hear a higher number of  items have been added, for instance, 7 or  9.&lt;br /&gt;
# Immediately press control G to add the newly split items to a group&lt;br /&gt;
# Immediately press control c to copy them, then move the cursor to where you want to paste, then press control v to paste them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
You can select items either in any way, then add them to a group, then select one item from that group and perform a move operation and it will replicate on to the rest of the items in that group without needing to select the group before that. You can remove just one item from a group with control shift plus G, or select all of the group with shift plus G, in case you need to grow, shrink, delete all of the grouped items or cut or copy them elsewhere.&lt;br /&gt;
Lastly, there is also an action from the sws extension to toggle auto grouping for newly recorded items. When this is enabled, items will be grouped automatically when recording two or more tracks at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== the item properties dialog === &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as: &lt;br /&gt;
*typing 10.0.00 in the length box will set them all to be 10 bars long&lt;br /&gt;
*typing an asterisk and the number 2, *2 will double their current respective lengths&lt;br /&gt;
*typing a slash and 2, /2 will halve their current respective lengths.&lt;br /&gt;
&lt;br /&gt;
== final thoughts == &amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
We hope all of this information wasn&#039;t too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1556</id>
		<title>Basic editing</title>
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		<updated>2026-05-21T13:56:43Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: fixed description of pre-rolle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= basic recording and editing tasks = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
So, you have already recorded your single track masterpiece. Now what? Perhaps you need to run the verse again a couple of times because of some little flubs that always mysteriously manage to creep in, or you want to take it slow and record section by section Or maybe you just thought of a killer vocal arrangement, or want to stack up many guitars for a heavier sound. A client has also asked you to record a voice over a karaoke track and we will see another way to set the tempo. Or maybe, after all, you decide that the solo at the end of the song is not necessary. We also have a slight annoying problem with that solo in case we decided to keep it, and it is that it came in a bit too early, but some notes weren&#039;t quite on time, either. But the ideas were perfect! Alas, our favorite soloist  is always busy and in demand, so we will figure out a way to cope and stay with what we have. How do we tackle absolutely all of this? Keep reading to find out. You can skip some sections and then come back to those you will need, but please don&#039;t skip the fundamentals!&lt;br /&gt;
Also, we mention some dialogs,  tools and workflows here and the necessary steps to accomplish something. But don&#039;t be afraid to explore and in most cases, experiment. Remember, there are many ways to accomplish the same thing in Reaper. If in doubt, you can use many of the resources available to consult what a specific setting or option will do. The sections here will introduce basic concepts and will gradually progress to more advanced ones. As we pretend to explain how editing audio is done in Reaper, Item manipulation will be the bulk of this article.&lt;br /&gt;
&lt;br /&gt;
== basic and quick fundamentals == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Since you have already installed reaper and recorded your first track, we assume that you are at least a bit familiar with the following: &lt;br /&gt;
*creating and renaming reaper tracks&lt;br /&gt;
*searching for reaper actions and assigning key commands to them&lt;br /&gt;
*assigning audio inputs&lt;br /&gt;
*turning the metronome on and off&lt;br /&gt;
*arming and unarming tracks&lt;br /&gt;
*Lastly, if you use a mac, be sure to review and remember the windows equivalents, such as command instead of control, option instead of alt and so on. Where applicable, the reaper actions will be named so even if you use a custom, non default or non standard key map you can follow along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
What we will introduce will relate all of this even further. So, get to grips with the following terms: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*Track. A container for anything you record, or import. Can be audio, midi, video and other types of media, each acting normally independently from each other. This allows you to record first a guitar, then a voice and so on without affecting what you have already recorded. Programs that have this capability are called Multi-Track Recording. You may record and playback an arbitrary amount of them, limited only by your computer&#039;s processing power.&lt;br /&gt;
*Item: A rather flexible container for media content that a track holds. There are many ways of manipulating them and they are the main staple for editing your audio, midi ETC. They cannot exist if no tracks are present.&lt;br /&gt;
*take: a version, or pass,  of a recording. They belong strictly to items. Their function is to help you when you want to record the same material several times, such as a solo, and then decide which one out of all the recordings you have made you prefer.&lt;br /&gt;
*timeline: Its name is pretty self explanatory, but just in case, the timeline represents the elapsed time of your project. It runs across the top of the REAPER window. It measures the length of your project and helps you identify the position of the various media items. &lt;br /&gt;
*zoom: There are two types. Vertical and horizontal. Vertical zoom adjusts the visibility of tracks and other elements, thus its not of greater concern if you have no sight. However, horizontal zoom will affect visibility for the graphical representation of audio and also will affect commands for navigating and moving things around, deserving a special mention here. The more something is zoomed in, the greater detail it displays and contains.&lt;br /&gt;
*Audio Jogging or Scrubbing: These are techniques originated in the days when all recording was done with magnetic tape. They help you to move within a project, or track, or group of tracks, to audition or locate a very specific, particular section. They are dependent on the horizontal zoom level. The more zoom in you have, the slower the movement will be. The more zoom out you have, the faster you will be able to scrub.&lt;br /&gt;
*pre-roll: This can be used so that when you start recording or playback, any audio in the project will play for the specified number of measures before recording or playback actually begins. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
We hope this was not an awful lot to register. Nevertheless, its crucial for everything that follows. &lt;br /&gt;
We will be working with navigation commands and time selections a lot. Thankfully, osara reports as you select or navigate and so much more. Make sure you remember all of these! Remember that You can also use shortcut help or also refer to the [[Special:MyLanguage/Reaper shortcut key list by headings||Reaper shortcut key list by headings]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here is a summary of important commands to know:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
*pause or resume playback: control plus space&lt;br /&gt;
*stop playback, but go back to where you were before: space bar.&lt;br /&gt;
*go to and select previous or next track: up and down arrows respectively. Use the shift key with these to select more tracks.&lt;br /&gt;
*Go to previous or next item: control and the left or right arrows respectively. Use the shift key to select more adjacent items.&lt;br /&gt;
*go to start of project: w or ctrl+home&lt;br /&gt;
*go to end of project: ctrl+end&lt;br /&gt;
*move cursor by musical bars or measures: page up to go back, and down to go forward. Use the control key with these to move by beats.&lt;br /&gt;
*use alt plus home to move to the start of the current measure, or alt plus end to go to the start of the next one.&lt;br /&gt;
*jump dialog: control plus j. Quickly move anywhere, entering&lt;br /&gt;
**enter:  36. (36 followed by a period or full stop) will move you to bar 36 beat 1.&lt;br /&gt;
**Enter: 36.3 will get you to bar 36, beat 3.&lt;br /&gt;
**36.4.25 will get you to exactly a quarter way through bar 36, beat 4. (the 25 being a percentage)&lt;br /&gt;
**enter: 02:32 to move to minute 2, second 32&lt;br /&gt;
*scrub audio: press and hold the left or right arrows to move back or forward respectively. Add shift to create time selection. This will depend on the horizontal zoom level.&lt;br /&gt;
*set time selection start and end: left and right brackets respectively. Use alt plus control with these to move the selection start and end together to the left or right. Use the control key with the brackets to move the starting point only, and use the alt key with the brackets to move the selection end only. Moving will depend on the horizontal zoom level. Also, the play/stop command (by using the space bar) will play the time selection only.&lt;br /&gt;
*select from cursor to start or end of project: shift plus home or end respectively&lt;br /&gt;
*move to start or end of time selection: home or end respectively&lt;br /&gt;
*clear time selection: escape&lt;br /&gt;
*toggle repeat: control plus R. By default this will loop any time selection you might have made.&lt;br /&gt;
*Report Edit / Play Cursor Position : Control + Shift + J&lt;br /&gt;
*OSARA: Enable noncontiguous selection/toggle selection of current track/item (depending on focus): shift plus space bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
It is also important that we mention markers here. They can save you lots of time and help you easily move on the timeline. Four useful commands are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Insert &amp;amp; / or Edit Marker at Current Position : Shift plus M . In the dialog that opens, enter a name and adjust properties to your liking, press enter to save or escape to discard changes.&lt;br /&gt;
* Go to Marker 1 to 10 : Use number 1 through 0 in the upper numeric row.&lt;br /&gt;
*Use semicolon and apostrophe to move to the previous or next marker, even beyond marker number 10.&lt;br /&gt;
*Renumber all markers in timeline order : This command is not assigned to any key but you can do so if you wish to use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Lastly, osara and reaper both are very context sensitive. This means that, if you turn on shortcut help and then press the delete key, you will find out that the action it invokes goes something like this: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
OSARA: Remove items/tracks/contents of time selection/markers/envelope points (depending on focus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Which is very confusing, what is all of this supposed to tell us, anyway? Why can&#039;t it just say, delete?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
As you have guessed by examining the commands listed above, it turns out that you can select many things either at once or separately in reaper. These include tracks, items, time, and so on. If you press the up arrow to focus and select a track and then press the delete key, that track along with everything it contains, is gone. If you press control plus the left or right arrows to focus and select an item, then press the delete key, the item and not the track is what gets erased. Pressing a number to focus and move to a marker&#039;s position and then pressing the delete key will, as you guessed it, remove that marker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Thus, you can always double check what you have selected,  depending on what you have focused by using the command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
osara:  Report Track / Item / Time Selection, depending on Focus : Control + Shift + SpaceBar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
This is practical, because it means that we would not need a different key command just for deleting a track, or an item or a marker and so on. Most edit operations including copying, cutting and pasting work exactly in this same way.&lt;br /&gt;
However, here is one common situation that may confuse many users to leave you thinking for a bit, which we will cover later, and here is where manipulating items really come into play: &lt;br /&gt;
If you instead make a time selection using the brackets, then press the left or right arrows to focus the timeline and then press the delete key, whatever content that is in that time selection (whether it&#039;s one track or 50 of them) is gone.&lt;br /&gt;
&lt;br /&gt;
== reaper&#039;s takes system == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
As we had discussed before, takes are simply versions of the same material. Let&#039;s go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be: &lt;br /&gt;
#ensure that repeat is off by pressing control plus r.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection  there.&lt;br /&gt;
#Do the same for the end of the verse, and set the end of the time selection&lt;br /&gt;
#audition and adjust the time selection as necessary&lt;br /&gt;
#open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter&lt;br /&gt;
#Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.&lt;br /&gt;
#Repeat this as many times as you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Now, if you arrow down or up, you will hear that you have some more audio items into your track. You should have three of them. If you navigate to each item, you should hear their name, followed by  a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes.&lt;br /&gt;
At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don&#039;t forget to disable the pre-roll by using the metronome and pre-roll settings dialog or alt plus m. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called:&lt;br /&gt;
Take: Crop to active take in items&lt;br /&gt;
or you can also use the command &lt;br /&gt;
 Delete Active Take from Items, Prompt to Confirm : Control + Shift + T&lt;br /&gt;
which will delete the take you just selected.&lt;br /&gt;
&lt;br /&gt;
== recording tracks section by section == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would: &lt;br /&gt;
#Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.&lt;br /&gt;
#find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#press r and record.&lt;br /&gt;
And that&#039;s it. Repeat these same steps to record more sections.&lt;br /&gt;
&lt;br /&gt;
== recording more tracks (layered recording or overdubbing) == &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
This is a very simple procedure and works very similar to the one described in the article [[Special:MyLanguage/Making_Your_First_Recording|recording your first track]]. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like.&lt;br /&gt;
You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once.&lt;br /&gt;
In this case you would do the following: &lt;br /&gt;
#Create three tracks for this example&lt;br /&gt;
#use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.&lt;br /&gt;
#press the applications key on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.&lt;br /&gt;
#here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.&lt;br /&gt;
#press f7 to arm all of them, and then r to start recording, space to stop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
And that&#039;s it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?&lt;br /&gt;
&lt;br /&gt;
=== performing non-contiguous selection === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.&lt;br /&gt;
#go to the top of the track list with the up arrow&lt;br /&gt;
#now press shift plus space, and you will hear the message: &amp;quot;noncontiguous selection&amp;quot;. Keep in mind that track one is still selected.&lt;br /&gt;
#you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.&lt;br /&gt;
#at this point you should press shift plus space to select track three. &lt;br /&gt;
#check your selection by using control plus shift plus space. You should hear two tracks named, one and three.&lt;br /&gt;
And that&#039;s it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Experiment: try doing the same with audio items.&lt;br /&gt;
&lt;br /&gt;
=== record over backing tracks === &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.&lt;br /&gt;
#ensure you have a blank project open and press alt enter to open the project properties dialog&lt;br /&gt;
#the first thing you will find are the various tabs. Makes sure that the left most one is selected: project settings tab&lt;br /&gt;
#tab about six times and set the bpm. You can also set the time signature here.&lt;br /&gt;
#press enter to save your changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
and now for the importing and recording process itself:&lt;br /&gt;
#ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.&lt;br /&gt;
#double tap the insert key or use the insert menu, and then choose media file.&lt;br /&gt;
#locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track ahs been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.&lt;br /&gt;
#Once the file or files have been imported, it is time to create new tracks and record, just as described previously.&lt;br /&gt;
&lt;br /&gt;
== item manipulation == &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration.&lt;br /&gt;
Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed.&lt;br /&gt;
When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.&lt;br /&gt;
&lt;br /&gt;
=== splitting items === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
This tool is used in many of the editing functions available. Be familiar with the following:&lt;br /&gt;
*If no items are selected, pressing S will split items in all tracks at the edit cursor position.&lt;br /&gt;
*If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position. &lt;br /&gt;
*pressing the letter &amp;quot;a&amp;quot; will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.&lt;br /&gt;
*If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection. &lt;br /&gt;
&lt;br /&gt;
=== deleting items === &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely.&lt;br /&gt;
But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described on the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would: &lt;br /&gt;
#make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC&lt;br /&gt;
#select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.&lt;br /&gt;
#press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection&lt;br /&gt;
#either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key&lt;br /&gt;
&lt;br /&gt;
=== copying, cutting and pasting items === &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.&lt;br /&gt;
&lt;br /&gt;
=== moving and nudging items === &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this?&lt;br /&gt;
Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands, all based on the numpad keys (they work when it is enabled):&lt;br /&gt;
*move selected items left or right: numpad 4 and 6 respectively&lt;br /&gt;
*move selected items up or down one track: numpad 8 and 2 respectively&lt;br /&gt;
remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.&lt;br /&gt;
&lt;br /&gt;
=== ripple editing modes === &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt plus p:&lt;br /&gt;
*ripple off: leaves a gap when you delete items and does not move items when you move just one of them.&lt;br /&gt;
*ripple per track: moves the items, leaving no gaps between them when deleting items, and  also moves other items together with the one you are moving.&lt;br /&gt;
*ripple on: moves all of the items in the entire project  moving other items together with the one you are currently moving.&lt;br /&gt;
&lt;br /&gt;
=== smoothing out gaps, punch in and outs or edits === &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.&lt;br /&gt;
&lt;br /&gt;
==== shrinking and growing item edges ==== &amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
Very commonly used  for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing?&lt;br /&gt;
Two of the most common situations already described are the most common use cases for this. They both grow and shrink items.&lt;br /&gt;
First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:&lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the end of the item, or to right item edge by using either control plus numpad 9 or Control plus Shift plus FullStop, control plus numpad 7 or  Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Alt plus FullStop or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  alt plus comma or alt plus numpad 4 will shrink the right edge.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
That&#039;s it for this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would: &lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or  Control plus Shift plus FullStop will move you to the right edge or the end of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#since the item edge that is near the cursor as changed place, move to the previous item by using control plus left arrow&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  control plus FullStop or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
And that&#039;s it as far as item growing or shrinking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
To recap: &lt;br /&gt;
*shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.&lt;br /&gt;
*Use the control key and comma, or numpad 4 to grow the item to the left, and control key and FullStop or numpad 6 to shrink it back to the right.&lt;br /&gt;
*use the alt key and FullStop or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left&lt;br /&gt;
&lt;br /&gt;
==== fixing pops and clicks by crossfading ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
Even though reaper&#039;s crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it&#039;d be stretching, moving, crossfading) so always check and audition until you have satisfactory results.&lt;br /&gt;
Normally you would select the two or more problematic items first, then use any of the following:&lt;br /&gt;
*Item: Crossfade any overlapping items&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced, use last settings)&lt;br /&gt;
&lt;br /&gt;
=== Working with item groups and doing block operations === &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
What if instead of working with items individually you need to say, copy and paste a chorus, or a verse, or an entire section of a song? What if we are doing multi-track recording and the whole band came in just a little bit late in a break? or the drummer who has 6 mics on the drumset came late and the rest were OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
Here is where item groups come in handy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
to select a portion of a song with all of its items, ensure you have the action: Item: Select all items in current time selection bound to some key, in my case is control shift plus A.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
# Make a time selection, say from bar 5 to bar 9 and ensure you are at the top of the track list.&lt;br /&gt;
# Then press control shift plus A to select all of the items within the time selection. Say 4 items were selected.&lt;br /&gt;
# then press shift S to split them, you should hear a higher number of  items have been added, for instance, 7 or  9.&lt;br /&gt;
# Immediately press control G to add the newly split items to a group&lt;br /&gt;
# Immediately press control c to copy them, then move the cursor to where you want to paste, then press control v to paste them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
You can select items either in any way, then add them to a group, then select one item from that group and perform a move operation and it will replicate on to the rest of the items in that group without needing to select the group before that. You can remove just one item from a group with control shift plus G, or select all of the group with shift plus G, in case you need to grow, shrink, delete all of the grouped items or cut or copy them elsewhere.&lt;br /&gt;
Lastly, there is also an action from the sws extension to toggle auto grouping for newly recorded items. When this is enabled, items will be grouped automatically when recording two or more tracks at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== the item properties dialog === &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as: &lt;br /&gt;
*typing 10.0.00 in the length box will set them all to be 10 bars long&lt;br /&gt;
*typing an asterisk and the number 2, *2 will double their current respective lengths&lt;br /&gt;
*typing a slash and 2, /2 will halve their current respective lengths.&lt;br /&gt;
&lt;br /&gt;
== final thoughts == &amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
We hope all of this information wasn&#039;t too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1555</id>
		<title>Basic editing</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1555"/>
		<updated>2026-05-21T13:52:56Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: updated old keyboard shortcuts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= basic recording and editing tasks = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
So, you have already recorded your single track masterpiece. Now what? Perhaps you need to run the verse again a couple of times because of some little flubs that always mysteriously manage to creep in, or you want to take it slow and record section by section Or maybe you just thought of a killer vocal arrangement, or want to stack up many guitars for a heavier sound. A client has also asked you to record a voice over a karaoke track and we will see another way to set the tempo. Or maybe, after all, you decide that the solo at the end of the song is not necessary. We also have a slight annoying problem with that solo in case we decided to keep it, and it is that it came in a bit too early, but some notes weren&#039;t quite on time, either. But the ideas were perfect! Alas, our favorite soloist  is always busy and in demand, so we will figure out a way to cope and stay with what we have. How do we tackle absolutely all of this? Keep reading to find out. You can skip some sections and then come back to those you will need, but please don&#039;t skip the fundamentals!&lt;br /&gt;
Also, we mention some dialogs,  tools and workflows here and the necessary steps to accomplish something. But don&#039;t be afraid to explore and in most cases, experiment. Remember, there are many ways to accomplish the same thing in Reaper. If in doubt, you can use many of the resources available to consult what a specific setting or option will do. The sections here will introduce basic concepts and will gradually progress to more advanced ones. As we pretend to explain how editing audio is done in Reaper, Item manipulation will be the bulk of this article.&lt;br /&gt;
&lt;br /&gt;
== basic and quick fundamentals == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Since you have already installed reaper and recorded your first track, we assume that you are at least a bit familiar with the following: &lt;br /&gt;
*creating and renaming reaper tracks&lt;br /&gt;
*searching for reaper actions and assigning key commands to them&lt;br /&gt;
*assigning audio inputs&lt;br /&gt;
*turning the metronome on and off&lt;br /&gt;
*arming and unarming tracks&lt;br /&gt;
*Lastly, if you use a mac, be sure to review and remember the windows equivalents, such as command instead of control, option instead of alt and so on. Where applicable, the reaper actions will be named so even if you use a custom, non default or non standard key map you can follow along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
What we will introduce will relate all of this even further. So, get to grips with the following terms: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*Track. A container for anything you record, or import. Can be audio, midi, video and other types of media, each acting normally independently from each other. This allows you to record first a guitar, then a voice and so on without affecting what you have already recorded. Programs that have this capability are called Multi-Track Recording. You may record and playback an arbitrary amount of them, limited only by your computer&#039;s processing power.&lt;br /&gt;
*Item: A rather flexible container for media content that a track holds. There are many ways of manipulating them and they are the main staple for editing your audio, midi ETC. They cannot exist if no tracks are present.&lt;br /&gt;
*take: a version, or pass,  of a recording. They belong strictly to items. Their function is to help you when you want to record the same material several times, such as a solo, and then decide which one out of all the recordings you have made you prefer.&lt;br /&gt;
*timeline: Its name is pretty self explanatory, but just in case, the timeline represents the elapsed time of your project. It runs across the top of the REAPER window. It measures the length of your project and helps you identify the position of the various media items. &lt;br /&gt;
*zoom: There are two types. Vertical and horizontal. Vertical zoom adjusts the visibility of tracks and other elements, thus its not of greater concern if you have no sight. However, horizontal zoom will affect visibility for the graphical representation of audio and also will affect commands for navigating and moving things around, deserving a special mention here. The more something is zoomed in, the greater detail it displays and contains.&lt;br /&gt;
*Audio Jogging or Scrubbing: These are techniques originated in the days when all recording was done with magnetic tape. They help you to move within a project, or track, or group of tracks, to audition or locate a very specific, particular section. They are dependent on the horizontal zoom level. The more zoom in you have, the slower the movement will be. The more zoom out you have, the faster you will be able to scrub.&lt;br /&gt;
*pre-roll: This can be used so that when you start recording or playback, the metronome will play for the specified number of measures before recording or playback actually begins. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
We hope this was not an awful lot to register. Nevertheless, its crucial for everything that follows. &lt;br /&gt;
We will be working with navigation commands and time selections a lot. Thankfully, osara reports as you select or navigate and so much more. Make sure you remember all of these! Remember that You can also use shortcut help or also refer to the [[Special:MyLanguage/Reaper shortcut key list by headings||Reaper shortcut key list by headings]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here is a summary of important commands to know:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
*pause or resume playback: control plus space&lt;br /&gt;
*stop playback, but go back to where you were before: space bar.&lt;br /&gt;
*go to and select previous or next track: up and down arrows respectively. Use the shift key with these to select more tracks.&lt;br /&gt;
*Go to previous or next item: control and the left or right arrows respectively. Use the shift key to select more adjacent items.&lt;br /&gt;
*go to start of project: w or ctrl+home&lt;br /&gt;
*go to end of project: ctrl+end&lt;br /&gt;
*move cursor by musical bars or measures: page up to go back, and down to go forward. Use the control key with these to move by beats.&lt;br /&gt;
*use alt plus home to move to the start of the current measure, or alt plus end to go to the start of the next one.&lt;br /&gt;
*jump dialog: control plus j. Quickly move anywhere, entering&lt;br /&gt;
**enter:  36. (36 followed by a period or full stop) will move you to bar 36 beat 1.&lt;br /&gt;
**Enter: 36.3 will get you to bar 36, beat 3.&lt;br /&gt;
**36.4.25 will get you to exactly a quarter way through bar 36, beat 4. (the 25 being a percentage)&lt;br /&gt;
**enter: 02:32 to move to minute 2, second 32&lt;br /&gt;
*scrub audio: press and hold the left or right arrows to move back or forward respectively. Add shift to create time selection. This will depend on the horizontal zoom level.&lt;br /&gt;
*set time selection start and end: left and right brackets respectively. Use alt plus control with these to move the selection start and end together to the left or right. Use the control key with the brackets to move the starting point only, and use the alt key with the brackets to move the selection end only. Moving will depend on the horizontal zoom level. Also, the play/stop command (by using the space bar) will play the time selection only.&lt;br /&gt;
*select from cursor to start or end of project: shift plus home or end respectively&lt;br /&gt;
*move to start or end of time selection: home or end respectively&lt;br /&gt;
*clear time selection: escape&lt;br /&gt;
*toggle repeat: control plus R. By default this will loop any time selection you might have made.&lt;br /&gt;
*Report Edit / Play Cursor Position : Control + Shift + J&lt;br /&gt;
*OSARA: Enable noncontiguous selection/toggle selection of current track/item (depending on focus): shift plus space bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
It is also important that we mention markers here. They can save you lots of time and help you easily move on the timeline. Four useful commands are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Insert &amp;amp; / or Edit Marker at Current Position : Shift plus M . In the dialog that opens, enter a name and adjust properties to your liking, press enter to save or escape to discard changes.&lt;br /&gt;
* Go to Marker 1 to 10 : Use number 1 through 0 in the upper numeric row.&lt;br /&gt;
*Use semicolon and apostrophe to move to the previous or next marker, even beyond marker number 10.&lt;br /&gt;
*Renumber all markers in timeline order : This command is not assigned to any key but you can do so if you wish to use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Lastly, osara and reaper both are very context sensitive. This means that, if you turn on shortcut help and then press the delete key, you will find out that the action it invokes goes something like this: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
OSARA: Remove items/tracks/contents of time selection/markers/envelope points (depending on focus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Which is very confusing, what is all of this supposed to tell us, anyway? Why can&#039;t it just say, delete?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
As you have guessed by examining the commands listed above, it turns out that you can select many things either at once or separately in reaper. These include tracks, items, time, and so on. If you press the up arrow to focus and select a track and then press the delete key, that track along with everything it contains, is gone. If you press control plus the left or right arrows to focus and select an item, then press the delete key, the item and not the track is what gets erased. Pressing a number to focus and move to a marker&#039;s position and then pressing the delete key will, as you guessed it, remove that marker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Thus, you can always double check what you have selected,  depending on what you have focused by using the command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
osara:  Report Track / Item / Time Selection, depending on Focus : Control + Shift + SpaceBar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
This is practical, because it means that we would not need a different key command just for deleting a track, or an item or a marker and so on. Most edit operations including copying, cutting and pasting work exactly in this same way.&lt;br /&gt;
However, here is one common situation that may confuse many users to leave you thinking for a bit, which we will cover later, and here is where manipulating items really come into play: &lt;br /&gt;
If you instead make a time selection using the brackets, then press the left or right arrows to focus the timeline and then press the delete key, whatever content that is in that time selection (whether it&#039;s one track or 50 of them) is gone.&lt;br /&gt;
&lt;br /&gt;
== reaper&#039;s takes system == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
As we had discussed before, takes are simply versions of the same material. Let&#039;s go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be: &lt;br /&gt;
#ensure that repeat is off by pressing control plus r.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection  there.&lt;br /&gt;
#Do the same for the end of the verse, and set the end of the time selection&lt;br /&gt;
#audition and adjust the time selection as necessary&lt;br /&gt;
#open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter&lt;br /&gt;
#Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.&lt;br /&gt;
#Repeat this as many times as you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Now, if you arrow down or up, you will hear that you have some more audio items into your track. You should have three of them. If you navigate to each item, you should hear their name, followed by  a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes.&lt;br /&gt;
At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don&#039;t forget to disable the pre-roll by using the metronome and pre-roll settings dialog or alt plus m. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called:&lt;br /&gt;
Take: Crop to active take in items&lt;br /&gt;
or you can also use the command &lt;br /&gt;
 Delete Active Take from Items, Prompt to Confirm : Control + Shift + T&lt;br /&gt;
which will delete the take you just selected.&lt;br /&gt;
&lt;br /&gt;
== recording tracks section by section == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would: &lt;br /&gt;
#Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.&lt;br /&gt;
#find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#press r and record.&lt;br /&gt;
And that&#039;s it. Repeat these same steps to record more sections.&lt;br /&gt;
&lt;br /&gt;
== recording more tracks (layered recording or overdubbing) == &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
This is a very simple procedure and works very similar to the one described in the article [[Special:MyLanguage/Making_Your_First_Recording|recording your first track]]. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like.&lt;br /&gt;
You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once.&lt;br /&gt;
In this case you would do the following: &lt;br /&gt;
#Create three tracks for this example&lt;br /&gt;
#use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.&lt;br /&gt;
#press the applications key on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.&lt;br /&gt;
#here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.&lt;br /&gt;
#press f7 to arm all of them, and then r to start recording, space to stop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
And that&#039;s it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?&lt;br /&gt;
&lt;br /&gt;
=== performing non-contiguous selection === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.&lt;br /&gt;
#go to the top of the track list with the up arrow&lt;br /&gt;
#now press shift plus space, and you will hear the message: &amp;quot;noncontiguous selection&amp;quot;. Keep in mind that track one is still selected.&lt;br /&gt;
#you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.&lt;br /&gt;
#at this point you should press shift plus space to select track three. &lt;br /&gt;
#check your selection by using control plus shift plus space. You should hear two tracks named, one and three.&lt;br /&gt;
And that&#039;s it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Experiment: try doing the same with audio items.&lt;br /&gt;
&lt;br /&gt;
=== record over backing tracks === &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.&lt;br /&gt;
#ensure you have a blank project open and press alt enter to open the project properties dialog&lt;br /&gt;
#the first thing you will find are the various tabs. Makes sure that the left most one is selected: project settings tab&lt;br /&gt;
#tab about six times and set the bpm. You can also set the time signature here.&lt;br /&gt;
#press enter to save your changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
and now for the importing and recording process itself:&lt;br /&gt;
#ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.&lt;br /&gt;
#double tap the insert key or use the insert menu, and then choose media file.&lt;br /&gt;
#locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track ahs been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.&lt;br /&gt;
#Once the file or files have been imported, it is time to create new tracks and record, just as described previously.&lt;br /&gt;
&lt;br /&gt;
== item manipulation == &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration.&lt;br /&gt;
Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed.&lt;br /&gt;
When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.&lt;br /&gt;
&lt;br /&gt;
=== splitting items === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
This tool is used in many of the editing functions available. Be familiar with the following:&lt;br /&gt;
*If no items are selected, pressing S will split items in all tracks at the edit cursor position.&lt;br /&gt;
*If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position. &lt;br /&gt;
*pressing the letter &amp;quot;a&amp;quot; will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.&lt;br /&gt;
*If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection. &lt;br /&gt;
&lt;br /&gt;
=== deleting items === &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely.&lt;br /&gt;
But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described on the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would: &lt;br /&gt;
#make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC&lt;br /&gt;
#select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.&lt;br /&gt;
#press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection&lt;br /&gt;
#either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key&lt;br /&gt;
&lt;br /&gt;
=== copying, cutting and pasting items === &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.&lt;br /&gt;
&lt;br /&gt;
=== moving and nudging items === &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this?&lt;br /&gt;
Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands, all based on the numpad keys (they work when it is enabled):&lt;br /&gt;
*move selected items left or right: numpad 4 and 6 respectively&lt;br /&gt;
*move selected items up or down one track: numpad 8 and 2 respectively&lt;br /&gt;
remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.&lt;br /&gt;
&lt;br /&gt;
=== ripple editing modes === &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt plus p:&lt;br /&gt;
*ripple off: leaves a gap when you delete items and does not move items when you move just one of them.&lt;br /&gt;
*ripple per track: moves the items, leaving no gaps between them when deleting items, and  also moves other items together with the one you are moving.&lt;br /&gt;
*ripple on: moves all of the items in the entire project  moving other items together with the one you are currently moving.&lt;br /&gt;
&lt;br /&gt;
=== smoothing out gaps, punch in and outs or edits === &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.&lt;br /&gt;
&lt;br /&gt;
==== shrinking and growing item edges ==== &amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
Very commonly used  for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing?&lt;br /&gt;
Two of the most common situations already described are the most common use cases for this. They both grow and shrink items.&lt;br /&gt;
First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:&lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the end of the item, or to right item edge by using either control plus numpad 9 or Control plus Shift plus FullStop, control plus numpad 7 or  Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Alt plus FullStop or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  alt plus comma or alt plus numpad 4 will shrink the right edge.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
That&#039;s it for this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would: &lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or  Control plus Shift plus FullStop will move you to the right edge or the end of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#since the item edge that is near the cursor as changed place, move to the previous item by using control plus left arrow&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  control plus FullStop or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
And that&#039;s it as far as item growing or shrinking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
To recap: &lt;br /&gt;
*shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.&lt;br /&gt;
*Use the control key and comma, or numpad 4 to grow the item to the left, and control key and FullStop or numpad 6 to shrink it back to the right.&lt;br /&gt;
*use the alt key and FullStop or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left&lt;br /&gt;
&lt;br /&gt;
==== fixing pops and clicks by crossfading ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
Even though reaper&#039;s crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it&#039;d be stretching, moving, crossfading) so always check and audition until you have satisfactory results.&lt;br /&gt;
Normally you would select the two or more problematic items first, then use any of the following:&lt;br /&gt;
*Item: Crossfade any overlapping items&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced, use last settings)&lt;br /&gt;
&lt;br /&gt;
=== Working with item groups and doing block operations === &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
What if instead of working with items individually you need to say, copy and paste a chorus, or a verse, or an entire section of a song? What if we are doing multi-track recording and the whole band came in just a little bit late in a break? or the drummer who has 6 mics on the drumset came late and the rest were OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
Here is where item groups come in handy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
to select a portion of a song with all of its items, ensure you have the action: Item: Select all items in current time selection bound to some key, in my case is control shift plus A.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
# Make a time selection, say from bar 5 to bar 9 and ensure you are at the top of the track list.&lt;br /&gt;
# Then press control shift plus A to select all of the items within the time selection. Say 4 items were selected.&lt;br /&gt;
# then press shift S to split them, you should hear a higher number of  items have been added, for instance, 7 or  9.&lt;br /&gt;
# Immediately press control G to add the newly split items to a group&lt;br /&gt;
# Immediately press control c to copy them, then move the cursor to where you want to paste, then press control v to paste them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
You can select items either in any way, then add them to a group, then select one item from that group and perform a move operation and it will replicate on to the rest of the items in that group without needing to select the group before that. You can remove just one item from a group with control shift plus G, or select all of the group with shift plus G, in case you need to grow, shrink, delete all of the grouped items or cut or copy them elsewhere.&lt;br /&gt;
Lastly, there is also an action from the sws extension to toggle auto grouping for newly recorded items. When this is enabled, items will be grouped automatically when recording two or more tracks at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== the item properties dialog === &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as: &lt;br /&gt;
*typing 10.0.00 in the length box will set them all to be 10 bars long&lt;br /&gt;
*typing an asterisk and the number 2, *2 will double their current respective lengths&lt;br /&gt;
*typing a slash and 2, /2 will halve their current respective lengths.&lt;br /&gt;
&lt;br /&gt;
== final thoughts == &amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
We hope all of this information wasn&#039;t too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1554</id>
		<title>Basic editing</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Basic_editing&amp;diff=1554"/>
		<updated>2026-05-21T13:44:49Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= basic recording and editing tasks = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
So, you have already recorded your single track masterpiece. Now what? Perhaps you need to run the verse again a couple of times because of some little flubs that always mysteriously manage to creep in, or you want to take it slow and record section by section Or maybe you just thought of a killer vocal arrangement, or want to stack up many guitars for a heavier sound. A client has also asked you to record a voice over a karaoke track and we will see another way to set the tempo. Or maybe, after all, you decide that the solo at the end of the song is not necessary. We also have a slight annoying problem with that solo in case we decided to keep it, and it is that it came in a bit too early, but some notes weren&#039;t quite on time, either. But the ideas were perfect! Alas, our favorite soloist  is always busy and in demand, so we will figure out a way to cope and stay with what we have. How do we tackle absolutely all of this? Keep reading to find out. You can skip some sections and then come back to those you will need, but please don&#039;t skip the fundamentals!&lt;br /&gt;
Also, we mention some dialogs,  tools and workflows here and the necessary steps to accomplish something. But don&#039;t be afraid to explore and in most cases, experiment. Remember, there are many ways to accomplish the same thing in Reaper. If in doubt, you can use many of the resources available to consult what a specific setting or option will do. The sections here will introduce basic concepts and will gradually progress to more advanced ones. As we pretend to explain how editing audio is done in Reaper, Item manipulation will be the bulk of this article.&lt;br /&gt;
&lt;br /&gt;
== basic and quick fundamentals == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Since you have already installed reaper and recorded your first track, we assume that you are at least a bit familiar with the following: &lt;br /&gt;
*creating and renaming reaper tracks&lt;br /&gt;
*searching for reaper actions and assigning key commands to them&lt;br /&gt;
*assigning audio inputs&lt;br /&gt;
*turning the metronome on and off&lt;br /&gt;
*arming and unarming tracks&lt;br /&gt;
*Lastly, if you use a mac, be sure to review and remember the windows equivalents, such as command instead of control, option instead of alt and so on. Where applicable, the reaper actions will be named so even if you use a custom, non default or non standard key map you can follow along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
What we will introduce will relate all of this even further. So, get to grips with the following terms: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*Track. A container for anything you record, or import. Can be audio, midi, video and other types of media, each acting normally independently from each other. This allows you to record first a guitar, then a voice and so on without affecting what you have already recorded. Programs that have this capability are called Multi-Track Recording. You may record and playback an arbitrary amount of them, limited only by your computer&#039;s processing power.&lt;br /&gt;
*Item: A rather flexible container for media content that a track holds. There are many ways of manipulating them and they are the main staple for editing your audio, midi ETC. They cannot exist if no tracks are present.&lt;br /&gt;
*take: a version, or pass,  of a recording. They belong strictly to items. Their function is to help you when you want to record the same material several times, such as a solo, and then decide which one out of all the recordings you have made you prefer.&lt;br /&gt;
*timeline: Its name is pretty self explanatory, but just in case, the timeline represents the elapsed time of your project. It runs across the top of the REAPER window. It measures the length of your project and helps you identify the position of the various media items. &lt;br /&gt;
*zoom: There are two types. Vertical and horizontal. Vertical zoom adjusts the visibility of tracks and other elements, thus its not of greater concern if you have no sight. However, horizontal zoom will affect visibility for the graphical representation of audio and also will affect commands for navigating and moving things around, deserving a special mention here. The more something is zoomed in, the greater detail it displays and contains.&lt;br /&gt;
*Audio Jogging or Scrubbing: These are techniques originated in the days when all recording was done with magnetic tape. They help you to move within a project, or track, or group of tracks, to audition or locate a very specific, particular section. They are dependent on the horizontal zoom level. The more zoom in you have, the slower the movement will be. The more zoom out you have, the faster you will be able to scrub.&lt;br /&gt;
*pre-roll: This can be used so that when you start recording, or playback, the metronome will play for the specified number of measures before recording or playback actually begins. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
We hope this was not an awful lot to register. Nevertheless, its crucial for everything that follows. &lt;br /&gt;
We will be working with navigation commands and time selections a lot. Thankfully, osara reports as you select or navigate and so much more. Make sure you remember all of these! Remember that You can also use shortcut help or also refer to the [[Special:MyLanguage/Reaper shortcut key list by headings||Reaper shortcut key list by headings]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Here is a summary of important commands to know:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
*pause or resume playback: control plus space&lt;br /&gt;
*stop playback, but go back to where you were before: space bar.&lt;br /&gt;
*go to and select previous or next track: up and down arrows respectively. Use the shift key with these to select more tracks.&lt;br /&gt;
*Go to previous or next item: control and the left or right arrows respectively. Use the shift key to select more adjacent items.&lt;br /&gt;
*go to start of project: w or home&lt;br /&gt;
*go to end of project: end&lt;br /&gt;
*move cursor by musical bars or measures: page up to go back, and down to go forward. Use the control key with these to move by beats.&lt;br /&gt;
*use alt plus home to move to the start of the current measure, or alt plus end to go to the start of the next one.&lt;br /&gt;
*jump dialog: control plus j. Quickly move anywhere, entering&lt;br /&gt;
**enter:  36. (36 followed by a period or full stop) will move you to bar 36 beat 1.&lt;br /&gt;
**Enter: 36.3 will get you to bar 36, beat 3.&lt;br /&gt;
**36.4.25 will get you to exactly a quarter way through bar 36, beat 4. (the 25 being a percentage)&lt;br /&gt;
**enter: 02:32 to move to minute 2, second 32&lt;br /&gt;
*scrub audio: press and hold the left or right arrows to move back or forward respectively. Add shift to create time selection. This will depend on the horizontal zoom level.&lt;br /&gt;
*set time selection start and end: left and right brackets respectively. Use alt plus control with these to move the selection start and end together to the left or right. Use the control key with the brackets to move the starting point only, and use the alt key with the brackets to move the selection end only. Moving will depend on the horizontal zoom level. Also, the play/stop command (by using the space bar) will play the time selection only.&lt;br /&gt;
*select from cursor to start or end of project: shift plus home or end respectively&lt;br /&gt;
*move to start or end of time selection: alt plus hsift plus home or end&lt;br /&gt;
*clear time selection: escape&lt;br /&gt;
*toggle repeat: control plus R. By default this will loop any time selection you might have made.&lt;br /&gt;
*Report Edit / Play Cursor Position : Control + Shift + J&lt;br /&gt;
*OSARA: Enable noncontiguous selection/toggle selection of current track/item (depending on focus): shift plus space bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
It is also important that we mention markers here. They can save you lots of time and help you easily move on the timeline. Four useful commands are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Insert &amp;amp; / or Edit Marker at Current Position : Shift plus M . In the dialog that opens, enter a name and adjust properties to your liking, press enter to save or escape to discard changes.&lt;br /&gt;
* Go to Marker 1 to 10 : Use number 1 through 0 in the upper numeric row.&lt;br /&gt;
*Use semicolon and apostrophe to move to the previous or next marker, even beyond marker number 10.&lt;br /&gt;
*Renumber all markers in timeline order : This command is not assigned to any key but you can do so if you wish to use it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Lastly, osara and reaper both are very context sensitive. This means that, if you turn on shortcut help and then press the delete key, you will find out that the action it invokes goes something like this: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
OSARA: Remove items/tracks/contents of time selection/markers/envelope points (depending on focus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Which is very confusing, what is all of this supposed to tell us, anyway? Why can&#039;t it just say, delete?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
As you have guessed by examining the commands listed above, it turns out that you can select many things either at once or separately in reaper. These include tracks, items, time, and so on. If you press the up arrow to focus and select a track and then press the delete key, that track along with everything it contains, is gone. If you press control plus the left or right arrows to focus and select an item, then press the delete key, the item and not the track is what gets erased. Pressing a number to focus and move to a marker&#039;s position and then pressing the delete key will, as you guessed it, remove that marker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Thus, you can always double check what you have selected,  depending on what you have focused by using the command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
osara:  Report Track / Item / Time Selection, depending on Focus : Control + Shift + SpaceBar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
This is practical, because it means that we would not need a different key command just for deleting a track, or an item or a marker and so on. Most edit operations including copying, cutting and pasting work exactly in this same way.&lt;br /&gt;
However, here is one common situation that may confuse many users to leave you thinking for a bit, which we will cover later, and here is where manipulating items really come into play: &lt;br /&gt;
If you instead make a time selection using the brackets, then press the left or right arrows to focus the timeline and then press the delete key, whatever content that is in that time selection (whether it&#039;s one track or 50 of them) is gone.&lt;br /&gt;
&lt;br /&gt;
== reaper&#039;s takes system == &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
As we had discussed before, takes are simply versions of the same material. Let&#039;s go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be: &lt;br /&gt;
#ensure that repeat is off by pressing control plus r.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection  there.&lt;br /&gt;
#Do the same for the end of the verse, and set the end of the time selection&lt;br /&gt;
#audition and adjust the time selection as necessary&lt;br /&gt;
#open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter&lt;br /&gt;
#Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.&lt;br /&gt;
#Repeat this as many times as you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Now, if you arrow down or up, you will hear that you have some more audio items into your track. You should have three of them. If you navigate to each item, you should hear their name, followed by  a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes.&lt;br /&gt;
At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don&#039;t forget to disable the pre-roll by using the metronome and pre-roll settings dialog or alt plus m. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called:&lt;br /&gt;
Take: Crop to active take in items&lt;br /&gt;
or you can also use the command &lt;br /&gt;
 Delete Active Take from Items, Prompt to Confirm : Control + Shift + T&lt;br /&gt;
which will delete the take you just selected.&lt;br /&gt;
&lt;br /&gt;
== recording tracks section by section == &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would: &lt;br /&gt;
#Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.&lt;br /&gt;
#find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.&lt;br /&gt;
#we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab  twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.&lt;br /&gt;
#press r and record.&lt;br /&gt;
And that&#039;s it. Repeat these same steps to record more sections.&lt;br /&gt;
&lt;br /&gt;
== recording more tracks (layered recording or overdubbing) == &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
This is a very simple procedure and works very similar to the one described in the article [[Special:MyLanguage/Making_Your_First_Recording|recording your first track]]. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like.&lt;br /&gt;
You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once.&lt;br /&gt;
In this case you would do the following: &lt;br /&gt;
#Create three tracks for this example&lt;br /&gt;
#use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.&lt;br /&gt;
#press the applications key on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.&lt;br /&gt;
#here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.&lt;br /&gt;
#press f7 to arm all of them, and then r to start recording, space to stop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
And that&#039;s it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?&lt;br /&gt;
&lt;br /&gt;
=== performing non-contiguous selection === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.&lt;br /&gt;
#go to the top of the track list with the up arrow&lt;br /&gt;
#now press shift plus space, and you will hear the message: &amp;quot;noncontiguous selection&amp;quot;. Keep in mind that track one is still selected.&lt;br /&gt;
#you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.&lt;br /&gt;
#at this point you should press shift plus space to select track three. &lt;br /&gt;
#check your selection by using control plus shift plus space. You should hear two tracks named, one and three.&lt;br /&gt;
And that&#039;s it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Experiment: try doing the same with audio items.&lt;br /&gt;
&lt;br /&gt;
=== record over backing tracks === &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.&lt;br /&gt;
#ensure you have a blank project open and press alt enter to open the project properties dialog&lt;br /&gt;
#the first thing you will find are the various tabs. Makes sure that the left most one is selected: project settings tab&lt;br /&gt;
#tab about six times and set the bpm. You can also set the time signature here.&lt;br /&gt;
#press enter to save your changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
and now for the importing and recording process itself:&lt;br /&gt;
#ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.&lt;br /&gt;
#double tap the insert key or use the insert menu, and then choose media file.&lt;br /&gt;
#locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track ahs been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.&lt;br /&gt;
#Once the file or files have been imported, it is time to create new tracks and record, just as described previously.&lt;br /&gt;
&lt;br /&gt;
== item manipulation == &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration.&lt;br /&gt;
Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed.&lt;br /&gt;
When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.&lt;br /&gt;
&lt;br /&gt;
=== splitting items === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
This tool is used in many of the editing functions available. Be familiar with the following:&lt;br /&gt;
*If no items are selected, pressing S will split items in all tracks at the edit cursor position.&lt;br /&gt;
*If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position. &lt;br /&gt;
*pressing the letter &amp;quot;a&amp;quot; will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.&lt;br /&gt;
*If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection. &lt;br /&gt;
&lt;br /&gt;
=== deleting items === &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely.&lt;br /&gt;
But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described on the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would: &lt;br /&gt;
#make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC&lt;br /&gt;
#select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.&lt;br /&gt;
#press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection&lt;br /&gt;
#either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key&lt;br /&gt;
&lt;br /&gt;
=== copying, cutting and pasting items === &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.&lt;br /&gt;
&lt;br /&gt;
=== moving and nudging items === &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this?&lt;br /&gt;
Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands, all based on the numpad keys (they work when it is enabled):&lt;br /&gt;
*move selected items left or right: numpad 4 and 6 respectively&lt;br /&gt;
*move selected items up or down one track: numpad 8 and 2 respectively&lt;br /&gt;
remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.&lt;br /&gt;
&lt;br /&gt;
=== ripple editing modes === &amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt plus p:&lt;br /&gt;
*ripple off: leaves a gap when you delete items and does not move items when you move just one of them.&lt;br /&gt;
*ripple per track: moves the items, leaving no gaps between them when deleting items, and  also moves other items together with the one you are moving.&lt;br /&gt;
*ripple on: moves all of the items in the entire project  moving other items together with the one you are currently moving.&lt;br /&gt;
&lt;br /&gt;
=== smoothing out gaps, punch in and outs or edits === &amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.&lt;br /&gt;
&lt;br /&gt;
==== shrinking and growing item edges ==== &amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
Very commonly used  for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing?&lt;br /&gt;
Two of the most common situations already described are the most common use cases for this. They both grow and shrink items.&lt;br /&gt;
First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:&lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the end of the item, or to right item edge by using either control plus numpad 9 or Control plus Shift plus FullStop, control plus numpad 7 or  Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Alt plus FullStop or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  alt plus comma or alt plus numpad 4 will shrink the right edge.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
That&#039;s it for this case.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would: &lt;br /&gt;
#select the item that contains the missing word or bit&lt;br /&gt;
#move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or  Control plus Shift plus FullStop will move you to the right edge or the end of it instead.&lt;br /&gt;
#optional: set a marker there if you wish&lt;br /&gt;
#Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom&lt;br /&gt;
#since the item edge that is near the cursor as changed place, move to the previous item by using control plus left arrow&lt;br /&gt;
#press space to audition. If you have extended or grown the edge too much, then using  control plus FullStop or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.&lt;br /&gt;
#in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
And that&#039;s it as far as item growing or shrinking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
To recap: &lt;br /&gt;
*shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.&lt;br /&gt;
*Use the control key and comma, or numpad 4 to grow the item to the left, and control key and FullStop or numpad 6 to shrink it back to the right.&lt;br /&gt;
*use the alt key and FullStop or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left&lt;br /&gt;
&lt;br /&gt;
==== fixing pops and clicks by crossfading ==== &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
Even though reaper&#039;s crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it&#039;d be stretching, moving, crossfading) so always check and audition until you have satisfactory results.&lt;br /&gt;
Normally you would select the two or more problematic items first, then use any of the following:&lt;br /&gt;
*Item: Crossfade any overlapping items&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.&lt;br /&gt;
*SWS/AW: Fill gaps between selected items (advanced, use last settings)&lt;br /&gt;
&lt;br /&gt;
=== Working with item groups and doing block operations === &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
What if instead of working with items individually you need to say, copy and paste a chorus, or a verse, or an entire section of a song? What if we are doing multi-track recording and the whole band came in just a little bit late in a break? or the drummer who has 6 mics on the drumset came late and the rest were OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
Here is where item groups come in handy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
to select a portion of a song with all of its items, ensure you have the action: Item: Select all items in current time selection bound to some key, in my case is control shift plus A.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
# Make a time selection, say from bar 5 to bar 9 and ensure you are at the top of the track list.&lt;br /&gt;
# Then press control shift plus A to select all of the items within the time selection. Say 4 items were selected.&lt;br /&gt;
# then press shift S to split them, you should hear a higher number of  items have been added, for instance, 7 or  9.&lt;br /&gt;
# Immediately press control G to add the newly split items to a group&lt;br /&gt;
# Immediately press control c to copy them, then move the cursor to where you want to paste, then press control v to paste them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
You can select items either in any way, then add them to a group, then select one item from that group and perform a move operation and it will replicate on to the rest of the items in that group without needing to select the group before that. You can remove just one item from a group with control shift plus G, or select all of the group with shift plus G, in case you need to grow, shrink, delete all of the grouped items or cut or copy them elsewhere.&lt;br /&gt;
Lastly, there is also an action from the sws extension to toggle auto grouping for newly recorded items. When this is enabled, items will be grouped automatically when recording two or more tracks at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== the item properties dialog === &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as: &lt;br /&gt;
*typing 10.0.00 in the length box will set them all to be 10 bars long&lt;br /&gt;
*typing an asterisk and the number 2, *2 will double their current respective lengths&lt;br /&gt;
*typing a slash and 2, /2 will halve their current respective lengths.&lt;br /&gt;
&lt;br /&gt;
== final thoughts == &amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
We hope all of this information wasn&#039;t too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1520</id>
		<title>Making Your First Recording</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1520"/>
		<updated>2026-05-16T17:19:38Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* Final thoughts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
= Making Your First Recording =&lt;br /&gt;
You may be saying to yourself, “I just want to record a song already.&lt;br /&gt;
How do I do it?”&lt;br /&gt;
The following article should get you started. It is assumed that you&lt;br /&gt;
have Reaper and Osara installed. It is also assumed that you have&lt;br /&gt;
installed your audio interface. OK! Let’s reap!&lt;br /&gt;
=== Creating tracks ===&lt;br /&gt;
When you first open reaper, after escaping out of the splash screen,&lt;br /&gt;
you are in the track view of a new Reaper session. Arrow up and down&lt;br /&gt;
and you should hear Osara report “no tracks.” So, you must first&lt;br /&gt;
create tracks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Press CTRL/t to create a track. You will be placed in an edit box&lt;br /&gt;
where you can type a name for your track, then press enter. You are&lt;br /&gt;
now back in the track view. You don&#039;t need to type in a track name if you don&#039;t want to. You can simply press Control+T and then press enter. This will create an unnamed track. You can name the track later simply by pressing F2 on that track, typing a name and pressing enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
=== Assigning an Input for Recording ===&lt;br /&gt;
By Default, your track will record from Input 1 of your Audio Interface. The default recording path for new tracks can be changed in preferences, under Track/Send Defaults.      You can assign a different input for your track at any point as well. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Windows ====&lt;br /&gt;
For now we&#039;ll assume that your source is mono. Select your track by pressing&lt;br /&gt;
up or down arrow. [[Useful Links and Resources#numpad emulation and applications key script|Press your applications key]] or shift+F10, and arrow up to where you hear “input mono.” Hit enter, or right arrow, and using your&lt;br /&gt;
arrows, select the appropriate input from your interface which&lt;br /&gt;
coincides with the source you are recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Mac ====&lt;br /&gt;
Use Voice Over to Navigate to the track number of the track you are recording on. Note, at this point you are navigating the native UI of Reaper with Voice Over, not using the Up or Down arrow with Osara to select the track. VO+Left Arrow once from the track number and you will find a button that states Record input: Input 1, where input 1 is telling you the current input source. VO+Space on this button and you will have a popup menu from which you can choose a different input channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
=== Arming and Monitoring A Track ===&lt;br /&gt;
When you are ready to record, you will first need to arm your track. Arming basically means that you are telling reaper which tracks you would like to record on when you start recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Pressing f7 arms and unarms the track. You will hear your screen reader announce whether the track is armed or unarmed. You can check which tracks are armed by pressing ctrl+shift+F7. You can unarm all tracks with alt+F7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Pressing f8 lets you choose your&lt;br /&gt;
monitoring settings. The three monitoring settings are, “normal” (which means you will hear the audio coming into any armed track), “record monitor off” (where you won&#039;t hear the sound coming into your armed tracks) and “not when playing” (which is where you hear the audio coming into any arm track, unless the project is playing, in which case you will just hear the playback). Take care to have your monitor speakers or your headphones at a low level so as not to create feedback if you will be&lt;br /&gt;
using a live mic to record. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
=== Monitoring Levels ===&lt;br /&gt;
Press alt+w to open the peak watcher context menu. This menu allows you to set a watcher on the current track. Press up and down arrows to navigate to the first or second watcher and press enter to select. &lt;br /&gt;
A dialogue opens where you can set preferences for watching levels of a track. I suggest that&lt;br /&gt;
your first watcher be on the “current track” and your second watcher be&lt;br /&gt;
on the master track. A detailed guide to setting up watchers can be found in the [[Monitoring levels when you can&#039;t see the meters|monitoring levels when you can&#039;t see the meters]] article. You don&#039;t have to set watchers on two tracks. You can just put a watcher on the current track, and monitor the levels of the currently focused track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Now, tab or shift/tab back to the ok button, press enter and you’ll be back&lt;br /&gt;
in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
With your track armed, play your instrument or sing or speak in to&lt;br /&gt;
your microphone. Be sure to play at the same level and with the same&lt;br /&gt;
intensity that you’ll be playing or singing during your recording. You want to make sure that you&#039;re not going over 0DB, which will distort your audio and spoil your recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Stop playing, and press alt+F11 to hear Osara report the highest peak,&lt;br /&gt;
in DB, which the meter reached. Pressing alt+f12 will give you the&lt;br /&gt;
level of the second channel of that same track. If you are recording a&lt;br /&gt;
mono source such as a mono microphone, then these levels should be the&lt;br /&gt;
same. You can reset the peak watcher by pressing alt+F10 so that you&lt;br /&gt;
can recheck the level. A peak of around -9 DB is a safe place to be.&lt;br /&gt;
You can adjust your input level with your audio interface or your&lt;br /&gt;
instrument.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
===setting the Metronome ===&lt;br /&gt;
If you are recording music, you may wish to set your metronome&lt;br /&gt;
before recording the first note. This will allow you to move through&lt;br /&gt;
the song accurately by measures and beats, also it will allow you to manipulate&lt;br /&gt;
your recording later with more precision.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Turn the metronome on by pressing ctrl+shift+m. You will hear Osara say&lt;br /&gt;
“metronome on”. You can also turn the metronome off with the same keyboard shortcut: control+shift+M.&lt;br /&gt;
Take a moment to rehearse your song and fix the tempo in your mind.&lt;br /&gt;
Now, place your finger on the “h” key and tap out the tempo. Then&lt;br /&gt;
press space to start playing. You will now hear the metronome. Play along with the click to make sure&lt;br /&gt;
it’s at the right tempo. Press space to stop. Press w or Control+Home to make sure&lt;br /&gt;
you’re at the beginning of the timeline. We’re ready to record.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
=== Recording ===&lt;br /&gt;
Make sure your track is armed by pressing f7 and that you can hear&lt;br /&gt;
your source through your monitor by pressing f8.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
When you’re ready, press “r”&lt;br /&gt;
You will hear the click start, and Reaper is immediately recording.&lt;br /&gt;
Count in an appropriate amount of measures and start playing.&lt;br /&gt;
When you’re finished, press space to stop the recording.&lt;br /&gt;
Reaper will ask you to confirm the saving of files. Press enter and&lt;br /&gt;
then you’ll be back in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
You’ll notice now that your track will say, one item.” This means&lt;br /&gt;
you’ve recorded one audio item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Press w to make sure you’re at the beginning of your track and press&lt;br /&gt;
space to listen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
=== Final thoughts ===&lt;br /&gt;
Reaper is rich with features. There are often several paths to the&lt;br /&gt;
same ends in Reaper. Each of the processes described in this article&lt;br /&gt;
have options which are further explored in other articles. In&lt;br /&gt;
addition, many of the procedures and features used in this article&lt;br /&gt;
have configurable settings which can customize Reaper to your&lt;br /&gt;
preferred work flow. But, as promised, this article outlines a fast&lt;br /&gt;
way to record your first track. Happy Reaping!&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1519</id>
		<title>Making Your First Recording</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1519"/>
		<updated>2026-05-16T17:19:04Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* Recording */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
= Making Your First Recording =&lt;br /&gt;
You may be saying to yourself, “I just want to record a song already.&lt;br /&gt;
How do I do it?”&lt;br /&gt;
The following article should get you started. It is assumed that you&lt;br /&gt;
have Reaper and Osara installed. It is also assumed that you have&lt;br /&gt;
installed your audio interface. OK! Let’s reap!&lt;br /&gt;
=== Creating tracks ===&lt;br /&gt;
When you first open reaper, after escaping out of the splash screen,&lt;br /&gt;
you are in the track view of a new Reaper session. Arrow up and down&lt;br /&gt;
and you should hear Osara report “no tracks.” So, you must first&lt;br /&gt;
create tracks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Press CTRL/t to create a track. You will be placed in an edit box&lt;br /&gt;
where you can type a name for your track, then press enter. You are&lt;br /&gt;
now back in the track view. You don&#039;t need to type in a track name if you don&#039;t want to. You can simply press Control+T and then press enter. This will create an unnamed track. You can name the track later simply by pressing F2 on that track, typing a name and pressing enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
=== Assigning an Input for Recording ===&lt;br /&gt;
By Default, your track will record from Input 1 of your Audio Interface. The default recording path for new tracks can be changed in preferences, under Track/Send Defaults.      You can assign a different input for your track at any point as well. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Windows ====&lt;br /&gt;
For now we&#039;ll assume that your source is mono. Select your track by pressing&lt;br /&gt;
up or down arrow. [[Useful Links and Resources#numpad emulation and applications key script|Press your applications key]] or shift+F10, and arrow up to where you hear “input mono.” Hit enter, or right arrow, and using your&lt;br /&gt;
arrows, select the appropriate input from your interface which&lt;br /&gt;
coincides with the source you are recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Mac ====&lt;br /&gt;
Use Voice Over to Navigate to the track number of the track you are recording on. Note, at this point you are navigating the native UI of Reaper with Voice Over, not using the Up or Down arrow with Osara to select the track. VO+Left Arrow once from the track number and you will find a button that states Record input: Input 1, where input 1 is telling you the current input source. VO+Space on this button and you will have a popup menu from which you can choose a different input channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
=== Arming and Monitoring A Track ===&lt;br /&gt;
When you are ready to record, you will first need to arm your track. Arming basically means that you are telling reaper which tracks you would like to record on when you start recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Pressing f7 arms and unarms the track. You will hear your screen reader announce whether the track is armed or unarmed. You can check which tracks are armed by pressing ctrl+shift+F7. You can unarm all tracks with alt+F7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Pressing f8 lets you choose your&lt;br /&gt;
monitoring settings. The three monitoring settings are, “normal” (which means you will hear the audio coming into any armed track), “record monitor off” (where you won&#039;t hear the sound coming into your armed tracks) and “not when playing” (which is where you hear the audio coming into any arm track, unless the project is playing, in which case you will just hear the playback). Take care to have your monitor speakers or your headphones at a low level so as not to create feedback if you will be&lt;br /&gt;
using a live mic to record. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
=== Monitoring Levels ===&lt;br /&gt;
Press alt+w to open the peak watcher context menu. This menu allows you to set a watcher on the current track. Press up and down arrows to navigate to the first or second watcher and press enter to select. &lt;br /&gt;
A dialogue opens where you can set preferences for watching levels of a track. I suggest that&lt;br /&gt;
your first watcher be on the “current track” and your second watcher be&lt;br /&gt;
on the master track. A detailed guide to setting up watchers can be found in the [[Monitoring levels when you can&#039;t see the meters|monitoring levels when you can&#039;t see the meters]] article. You don&#039;t have to set watchers on two tracks. You can just put a watcher on the current track, and monitor the levels of the currently focused track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Now, tab or shift/tab back to the ok button, press enter and you’ll be back&lt;br /&gt;
in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
With your track armed, play your instrument or sing or speak in to&lt;br /&gt;
your microphone. Be sure to play at the same level and with the same&lt;br /&gt;
intensity that you’ll be playing or singing during your recording. You want to make sure that you&#039;re not going over 0DB, which will distort your audio and spoil your recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Stop playing, and press alt+F11 to hear Osara report the highest peak,&lt;br /&gt;
in DB, which the meter reached. Pressing alt+f12 will give you the&lt;br /&gt;
level of the second channel of that same track. If you are recording a&lt;br /&gt;
mono source such as a mono microphone, then these levels should be the&lt;br /&gt;
same. You can reset the peak watcher by pressing alt+F10 so that you&lt;br /&gt;
can recheck the level. A peak of around -9 DB is a safe place to be.&lt;br /&gt;
You can adjust your input level with your audio interface or your&lt;br /&gt;
instrument.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
===setting the Metronome ===&lt;br /&gt;
If you are recording music, you may wish to set your metronome&lt;br /&gt;
before recording the first note. This will allow you to move through&lt;br /&gt;
the song accurately by measures and beats, also it will allow you to manipulate&lt;br /&gt;
your recording later with more precision.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Turn the metronome on by pressing ctrl+shift+m. You will hear Osara say&lt;br /&gt;
“metronome on”. You can also turn the metronome off with the same keyboard shortcut: control+shift+M.&lt;br /&gt;
Take a moment to rehearse your song and fix the tempo in your mind.&lt;br /&gt;
Now, place your finger on the “h” key and tap out the tempo. Then&lt;br /&gt;
press space to start playing. You will now hear the metronome. Play along with the click to make sure&lt;br /&gt;
it’s at the right tempo. Press space to stop. Press w or Control+Home to make sure&lt;br /&gt;
you’re at the beginning of the timeline. We’re ready to record.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
=== Recording ===&lt;br /&gt;
Make sure your track is armed by pressing f7 and that you can hear&lt;br /&gt;
your source through your monitor by pressing f8.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
When you’re ready, press “r”&lt;br /&gt;
You will hear the click start, and Reaper is immediately recording.&lt;br /&gt;
Count in an appropriate amount of measures and start playing.&lt;br /&gt;
When you’re finished, press space to stop the recording.&lt;br /&gt;
Reaper will ask you to confirm the saving of files. Press enter and&lt;br /&gt;
then you’ll be back in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
You’ll notice now that your track will say, one item.” This means&lt;br /&gt;
you’ve recorded one audio item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Press w to make sure you’re at the beginning of your track and press&lt;br /&gt;
space to listen.&lt;br /&gt;
&lt;br /&gt;
=== Final thoughts ===&lt;br /&gt;
Reaper is rich with features. There are often several paths to the&lt;br /&gt;
same ends in Reaper. Each of the processes described in this article&lt;br /&gt;
have options which are further explored in other articles. In&lt;br /&gt;
addition, many of the procedures and features used in this article&lt;br /&gt;
have configurable settings which can customize Reaper to your&lt;br /&gt;
preferred work flow. But, as promised, this article outlines a fast&lt;br /&gt;
way to record your first track. Happy Reaping!&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1518</id>
		<title>Making Your First Recording</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1518"/>
		<updated>2026-05-16T17:17:33Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* setting the Metronome */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
= Making Your First Recording =&lt;br /&gt;
You may be saying to yourself, “I just want to record a song already.&lt;br /&gt;
How do I do it?”&lt;br /&gt;
The following article should get you started. It is assumed that you&lt;br /&gt;
have Reaper and Osara installed. It is also assumed that you have&lt;br /&gt;
installed your audio interface. OK! Let’s reap!&lt;br /&gt;
=== Creating tracks ===&lt;br /&gt;
When you first open reaper, after escaping out of the splash screen,&lt;br /&gt;
you are in the track view of a new Reaper session. Arrow up and down&lt;br /&gt;
and you should hear Osara report “no tracks.” So, you must first&lt;br /&gt;
create tracks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Press CTRL/t to create a track. You will be placed in an edit box&lt;br /&gt;
where you can type a name for your track, then press enter. You are&lt;br /&gt;
now back in the track view. You don&#039;t need to type in a track name if you don&#039;t want to. You can simply press Control+T and then press enter. This will create an unnamed track. You can name the track later simply by pressing F2 on that track, typing a name and pressing enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
=== Assigning an Input for Recording ===&lt;br /&gt;
By Default, your track will record from Input 1 of your Audio Interface. The default recording path for new tracks can be changed in preferences, under Track/Send Defaults.      You can assign a different input for your track at any point as well. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Windows ====&lt;br /&gt;
For now we&#039;ll assume that your source is mono. Select your track by pressing&lt;br /&gt;
up or down arrow. [[Useful Links and Resources#numpad emulation and applications key script|Press your applications key]] or shift+F10, and arrow up to where you hear “input mono.” Hit enter, or right arrow, and using your&lt;br /&gt;
arrows, select the appropriate input from your interface which&lt;br /&gt;
coincides with the source you are recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Mac ====&lt;br /&gt;
Use Voice Over to Navigate to the track number of the track you are recording on. Note, at this point you are navigating the native UI of Reaper with Voice Over, not using the Up or Down arrow with Osara to select the track. VO+Left Arrow once from the track number and you will find a button that states Record input: Input 1, where input 1 is telling you the current input source. VO+Space on this button and you will have a popup menu from which you can choose a different input channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
=== Arming and Monitoring A Track ===&lt;br /&gt;
When you are ready to record, you will first need to arm your track. Arming basically means that you are telling reaper which tracks you would like to record on when you start recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Pressing f7 arms and unarms the track. You will hear your screen reader announce whether the track is armed or unarmed. You can check which tracks are armed by pressing ctrl+shift+F7. You can unarm all tracks with alt+F7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Pressing f8 lets you choose your&lt;br /&gt;
monitoring settings. The three monitoring settings are, “normal” (which means you will hear the audio coming into any armed track), “record monitor off” (where you won&#039;t hear the sound coming into your armed tracks) and “not when playing” (which is where you hear the audio coming into any arm track, unless the project is playing, in which case you will just hear the playback). Take care to have your monitor speakers or your headphones at a low level so as not to create feedback if you will be&lt;br /&gt;
using a live mic to record. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
=== Monitoring Levels ===&lt;br /&gt;
Press alt+w to open the peak watcher context menu. This menu allows you to set a watcher on the current track. Press up and down arrows to navigate to the first or second watcher and press enter to select. &lt;br /&gt;
A dialogue opens where you can set preferences for watching levels of a track. I suggest that&lt;br /&gt;
your first watcher be on the “current track” and your second watcher be&lt;br /&gt;
on the master track. A detailed guide to setting up watchers can be found in the [[Monitoring levels when you can&#039;t see the meters|monitoring levels when you can&#039;t see the meters]] article. You don&#039;t have to set watchers on two tracks. You can just put a watcher on the current track, and monitor the levels of the currently focused track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Now, tab or shift/tab back to the ok button, press enter and you’ll be back&lt;br /&gt;
in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
With your track armed, play your instrument or sing or speak in to&lt;br /&gt;
your microphone. Be sure to play at the same level and with the same&lt;br /&gt;
intensity that you’ll be playing or singing during your recording. You want to make sure that you&#039;re not going over 0DB, which will distort your audio and spoil your recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Stop playing, and press alt+F11 to hear Osara report the highest peak,&lt;br /&gt;
in DB, which the meter reached. Pressing alt+f12 will give you the&lt;br /&gt;
level of the second channel of that same track. If you are recording a&lt;br /&gt;
mono source such as a mono microphone, then these levels should be the&lt;br /&gt;
same. You can reset the peak watcher by pressing alt+F10 so that you&lt;br /&gt;
can recheck the level. A peak of around -9 DB is a safe place to be.&lt;br /&gt;
You can adjust your input level with your audio interface or your&lt;br /&gt;
instrument.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
===setting the Metronome ===&lt;br /&gt;
If you are recording music, you may wish to set your metronome&lt;br /&gt;
before recording the first note. This will allow you to move through&lt;br /&gt;
the song accurately by measures and beats, also it will allow you to manipulate&lt;br /&gt;
your recording later with more precision.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Turn the metronome on by pressing ctrl+shift+m. You will hear Osara say&lt;br /&gt;
“metronome on”. You can also turn the metronome off with the same keyboard shortcut: control+shift+M.&lt;br /&gt;
Take a moment to rehearse your song and fix the tempo in your mind.&lt;br /&gt;
Now, place your finger on the “h” key and tap out the tempo. Then&lt;br /&gt;
press space to start playing. You will now hear the metronome. Play along with the click to make sure&lt;br /&gt;
it’s at the right tempo. Press space to stop. Press w or Control+Home to make sure&lt;br /&gt;
you’re at the beginning of the timeline. We’re ready to record.&lt;br /&gt;
&lt;br /&gt;
=== Recording ===&lt;br /&gt;
Make sure your track is armed by pressing f7 and that you can hear&lt;br /&gt;
your source through your monitor by pressing f8.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
When you’re ready, press “r”&lt;br /&gt;
You will hear the click start, and Reaper is immediately recording.&lt;br /&gt;
Count in an appropriate amount of measures and start playing.&lt;br /&gt;
When you’re finished, press space to stop the recording.&lt;br /&gt;
Reaper will ask you to confirm the saving of files. Press enter and&lt;br /&gt;
then you’ll be back in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
You’ll notice now that your track will say, one item.” This means&lt;br /&gt;
you’ve recorded one audio item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Press w to make sure you’re at the beginning of your track and press&lt;br /&gt;
space to listen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
=== Final thoughts ===&lt;br /&gt;
Reaper is rich with features. There are often several paths to the&lt;br /&gt;
same ends in Reaper. Each of the processes described in this article&lt;br /&gt;
have options which are further explored in other articles. In&lt;br /&gt;
addition, many of the procedures and features used in this article&lt;br /&gt;
have configurable settings which can customize Reaper to your&lt;br /&gt;
preferred work flow. But, as promised, this article outlines a fast&lt;br /&gt;
way to record your first track. Happy Reaping!&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1517</id>
		<title>Making Your First Recording</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1517"/>
		<updated>2026-05-16T17:16:32Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* Monitoring Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
= Making Your First Recording =&lt;br /&gt;
You may be saying to yourself, “I just want to record a song already.&lt;br /&gt;
How do I do it?”&lt;br /&gt;
The following article should get you started. It is assumed that you&lt;br /&gt;
have Reaper and Osara installed. It is also assumed that you have&lt;br /&gt;
installed your audio interface. OK! Let’s reap!&lt;br /&gt;
=== Creating tracks ===&lt;br /&gt;
When you first open reaper, after escaping out of the splash screen,&lt;br /&gt;
you are in the track view of a new Reaper session. Arrow up and down&lt;br /&gt;
and you should hear Osara report “no tracks.” So, you must first&lt;br /&gt;
create tracks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Press CTRL/t to create a track. You will be placed in an edit box&lt;br /&gt;
where you can type a name for your track, then press enter. You are&lt;br /&gt;
now back in the track view. You don&#039;t need to type in a track name if you don&#039;t want to. You can simply press Control+T and then press enter. This will create an unnamed track. You can name the track later simply by pressing F2 on that track, typing a name and pressing enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
=== Assigning an Input for Recording ===&lt;br /&gt;
By Default, your track will record from Input 1 of your Audio Interface. The default recording path for new tracks can be changed in preferences, under Track/Send Defaults.      You can assign a different input for your track at any point as well. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Windows ====&lt;br /&gt;
For now we&#039;ll assume that your source is mono. Select your track by pressing&lt;br /&gt;
up or down arrow. [[Useful Links and Resources#numpad emulation and applications key script|Press your applications key]] or shift+F10, and arrow up to where you hear “input mono.” Hit enter, or right arrow, and using your&lt;br /&gt;
arrows, select the appropriate input from your interface which&lt;br /&gt;
coincides with the source you are recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Mac ====&lt;br /&gt;
Use Voice Over to Navigate to the track number of the track you are recording on. Note, at this point you are navigating the native UI of Reaper with Voice Over, not using the Up or Down arrow with Osara to select the track. VO+Left Arrow once from the track number and you will find a button that states Record input: Input 1, where input 1 is telling you the current input source. VO+Space on this button and you will have a popup menu from which you can choose a different input channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
=== Arming and Monitoring A Track ===&lt;br /&gt;
When you are ready to record, you will first need to arm your track. Arming basically means that you are telling reaper which tracks you would like to record on when you start recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Pressing f7 arms and unarms the track. You will hear your screen reader announce whether the track is armed or unarmed. You can check which tracks are armed by pressing ctrl+shift+F7. You can unarm all tracks with alt+F7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Pressing f8 lets you choose your&lt;br /&gt;
monitoring settings. The three monitoring settings are, “normal” (which means you will hear the audio coming into any armed track), “record monitor off” (where you won&#039;t hear the sound coming into your armed tracks) and “not when playing” (which is where you hear the audio coming into any arm track, unless the project is playing, in which case you will just hear the playback). Take care to have your monitor speakers or your headphones at a low level so as not to create feedback if you will be&lt;br /&gt;
using a live mic to record. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
=== Monitoring Levels ===&lt;br /&gt;
Press alt+w to open the peak watcher context menu. This menu allows you to set a watcher on the current track. Press up and down arrows to navigate to the first or second watcher and press enter to select. &lt;br /&gt;
A dialogue opens where you can set preferences for watching levels of a track. I suggest that&lt;br /&gt;
your first watcher be on the “current track” and your second watcher be&lt;br /&gt;
on the master track. A detailed guide to setting up watchers can be found in the [[Monitoring levels when you can&#039;t see the meters|monitoring levels when you can&#039;t see the meters]] article. You don&#039;t have to set watchers on two tracks. You can just put a watcher on the current track, and monitor the levels of the currently focused track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Now, tab or shift/tab back to the ok button, press enter and you’ll be back&lt;br /&gt;
in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
With your track armed, play your instrument or sing or speak in to&lt;br /&gt;
your microphone. Be sure to play at the same level and with the same&lt;br /&gt;
intensity that you’ll be playing or singing during your recording. You want to make sure that you&#039;re not going over 0DB, which will distort your audio and spoil your recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Stop playing, and press alt+F11 to hear Osara report the highest peak,&lt;br /&gt;
in DB, which the meter reached. Pressing alt+f12 will give you the&lt;br /&gt;
level of the second channel of that same track. If you are recording a&lt;br /&gt;
mono source such as a mono microphone, then these levels should be the&lt;br /&gt;
same. You can reset the peak watcher by pressing alt+F10 so that you&lt;br /&gt;
can recheck the level. A peak of around -9 DB is a safe place to be.&lt;br /&gt;
You can adjust your input level with your audio interface or your&lt;br /&gt;
instrument.&lt;br /&gt;
&lt;br /&gt;
===setting the Metronome ===&lt;br /&gt;
If you are recording music, you may wish to set your metronome&lt;br /&gt;
before recording the first note. This will allow you to move through&lt;br /&gt;
the song accurately by measures and beats, also it will allow you to manipulate&lt;br /&gt;
your recording later with more precision.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Turn the metronome on by pressing ctrl+shift+m. You will hear Osara say&lt;br /&gt;
“metronome on”. You can also turn the metronome off with the same keyboard shortcut: control+shift+M.&lt;br /&gt;
Take a moment to rehearse your song and fix the tempo in your mind.&lt;br /&gt;
Now, place your finger on the “h” key and tap out the tempo. Then&lt;br /&gt;
press space to start playing. You will now hear the metronome. Play along with the click to make sure&lt;br /&gt;
it’s at the right tempo. Press space to stop. Press w or Control+Home to make sure&lt;br /&gt;
you’re at the beginning of the timeline. We’re ready to record.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
=== Recording ===&lt;br /&gt;
Make sure your track is armed by pressing f7 and that you can hear&lt;br /&gt;
your source through your monitor by pressing f8.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
When you’re ready, press “r”&lt;br /&gt;
You will hear the click start, and Reaper is immediately recording.&lt;br /&gt;
Count in an appropriate amount of measures and start playing.&lt;br /&gt;
When you’re finished, press space to stop the recording.&lt;br /&gt;
Reaper will ask you to confirm the saving of files. Press enter and&lt;br /&gt;
then you’ll be back in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
You’ll notice now that your track will say, one item.” This means&lt;br /&gt;
you’ve recorded one audio item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Press w to make sure you’re at the beginning of your track and press&lt;br /&gt;
space to listen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
=== Final thoughts ===&lt;br /&gt;
Reaper is rich with features. There are often several paths to the&lt;br /&gt;
same ends in Reaper. Each of the processes described in this article&lt;br /&gt;
have options which are further explored in other articles. In&lt;br /&gt;
addition, many of the procedures and features used in this article&lt;br /&gt;
have configurable settings which can customize Reaper to your&lt;br /&gt;
preferred work flow. But, as promised, this article outlines a fast&lt;br /&gt;
way to record your first track. Happy Reaping!&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1516</id>
		<title>Making Your First Recording</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1516"/>
		<updated>2026-05-16T17:14:28Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* Monitoring Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
= Making Your First Recording =&lt;br /&gt;
You may be saying to yourself, “I just want to record a song already.&lt;br /&gt;
How do I do it?”&lt;br /&gt;
The following article should get you started. It is assumed that you&lt;br /&gt;
have Reaper and Osara installed. It is also assumed that you have&lt;br /&gt;
installed your audio interface. OK! Let’s reap!&lt;br /&gt;
=== Creating tracks ===&lt;br /&gt;
When you first open reaper, after escaping out of the splash screen,&lt;br /&gt;
you are in the track view of a new Reaper session. Arrow up and down&lt;br /&gt;
and you should hear Osara report “no tracks.” So, you must first&lt;br /&gt;
create tracks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Press CTRL/t to create a track. You will be placed in an edit box&lt;br /&gt;
where you can type a name for your track, then press enter. You are&lt;br /&gt;
now back in the track view. You don&#039;t need to type in a track name if you don&#039;t want to. You can simply press Control+T and then press enter. This will create an unnamed track. You can name the track later simply by pressing F2 on that track, typing a name and pressing enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
=== Assigning an Input for Recording ===&lt;br /&gt;
By Default, your track will record from Input 1 of your Audio Interface. The default recording path for new tracks can be changed in preferences, under Track/Send Defaults.      You can assign a different input for your track at any point as well. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Windows ====&lt;br /&gt;
For now we&#039;ll assume that your source is mono. Select your track by pressing&lt;br /&gt;
up or down arrow. [[Useful Links and Resources#numpad emulation and applications key script|Press your applications key]] or shift+F10, and arrow up to where you hear “input mono.” Hit enter, or right arrow, and using your&lt;br /&gt;
arrows, select the appropriate input from your interface which&lt;br /&gt;
coincides with the source you are recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Mac ====&lt;br /&gt;
Use Voice Over to Navigate to the track number of the track you are recording on. Note, at this point you are navigating the native UI of Reaper with Voice Over, not using the Up or Down arrow with Osara to select the track. VO+Left Arrow once from the track number and you will find a button that states Record input: Input 1, where input 1 is telling you the current input source. VO+Space on this button and you will have a popup menu from which you can choose a different input channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
=== Arming and Monitoring A Track ===&lt;br /&gt;
When you are ready to record, you will first need to arm your track. Arming basically means that you are telling reaper which tracks you would like to record on when you start recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Pressing f7 arms and unarms the track. You will hear your screen reader announce whether the track is armed or unarmed. You can check which tracks are armed by pressing ctrl+shift+F7. You can unarm all tracks with alt+F7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Pressing f8 lets you choose your&lt;br /&gt;
monitoring settings. The three monitoring settings are, “normal” (which means you will hear the audio coming into any armed track), “record monitor off” (where you won&#039;t hear the sound coming into your armed tracks) and “not when playing” (which is where you hear the audio coming into any arm track, unless the project is playing, in which case you will just hear the playback). Take care to have your monitor speakers or your headphones at a low level so as not to create feedback if you will be&lt;br /&gt;
using a live mic to record. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
=== Monitoring Levels ===&lt;br /&gt;
Press alt+w to open the peak watcher context menu. This menu allows you to set a watcher on the current track. Press up and down arrows to navigate to the first or second watcher and press enter to select. &lt;br /&gt;
A dialogue opens where you can set preferences for watching levels of a track. I suggest that&lt;br /&gt;
your first watcher be on the “current track” and your second watcher be&lt;br /&gt;
on the master track. A detailed guide to setting up watchers can be found in [[Monitoring levels when you can&#039;t see the meters|The monitoring levels when you can&#039;t see the meters]] article. You don&#039;t have to set watchers on two tracks. You can just put a watcher on the current track, and monitor the levels of the currently focused track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Now, tab or shift/tab back to the ok button, press enter and you’ll be back&lt;br /&gt;
in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
With your track armed, play your instrument or sing or speak in to&lt;br /&gt;
your microphone. Be sure to play at the same level and with the same&lt;br /&gt;
intensity that you’ll be playing or singing during your recording. You want to make sure that you&#039;re not going over 0DB, which will distort your audio and spoil your recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Stop playing, and press alt+F11 to hear Osara report the highest peak,&lt;br /&gt;
in DB, which the meter reached. Pressing alt+f12 will give you the&lt;br /&gt;
level of the second channel of that same track. If you are recording a&lt;br /&gt;
mono source such as a mono microphone, then these levels should be the&lt;br /&gt;
same. You can reset the peak watcher by pressing alt+F10 so that you&lt;br /&gt;
can recheck the level. A peak of around -9 DB is a safe place to be.&lt;br /&gt;
You can adjust your input level with your audio interface or your&lt;br /&gt;
instrument.&lt;br /&gt;
&lt;br /&gt;
===setting the Metronome ===&lt;br /&gt;
If you are recording music, you may wish to set your metronome&lt;br /&gt;
before recording the first note. This will allow you to move through&lt;br /&gt;
the song accurately by measures and beats, also it will allow you to manipulate&lt;br /&gt;
your recording later with more precision.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Turn the metronome on by pressing ctrl+shift+m. You will hear Osara say&lt;br /&gt;
“metronome on”. You can also turn the metronome off with the same keyboard shortcut: control+shift+M.&lt;br /&gt;
Take a moment to rehearse your song and fix the tempo in your mind.&lt;br /&gt;
Now, place your finger on the “h” key and tap out the tempo. Then&lt;br /&gt;
press space to start playing. You will now hear the metronome. Play along with the click to make sure&lt;br /&gt;
it’s at the right tempo. Press space to stop. Press w or Control+Home to make sure&lt;br /&gt;
you’re at the beginning of the timeline. We’re ready to record.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
=== Recording ===&lt;br /&gt;
Make sure your track is armed by pressing f7 and that you can hear&lt;br /&gt;
your source through your monitor by pressing f8.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
When you’re ready, press “r”&lt;br /&gt;
You will hear the click start, and Reaper is immediately recording.&lt;br /&gt;
Count in an appropriate amount of measures and start playing.&lt;br /&gt;
When you’re finished, press space to stop the recording.&lt;br /&gt;
Reaper will ask you to confirm the saving of files. Press enter and&lt;br /&gt;
then you’ll be back in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
You’ll notice now that your track will say, one item.” This means&lt;br /&gt;
you’ve recorded one audio item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Press w to make sure you’re at the beginning of your track and press&lt;br /&gt;
space to listen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
=== Final thoughts ===&lt;br /&gt;
Reaper is rich with features. There are often several paths to the&lt;br /&gt;
same ends in Reaper. Each of the processes described in this article&lt;br /&gt;
have options which are further explored in other articles. In&lt;br /&gt;
addition, many of the procedures and features used in this article&lt;br /&gt;
have configurable settings which can customize Reaper to your&lt;br /&gt;
preferred work flow. But, as promised, this article outlines a fast&lt;br /&gt;
way to record your first track. Happy Reaping!&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1515</id>
		<title>Making Your First Recording</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Making_Your_First_Recording&amp;diff=1515"/>
		<updated>2026-05-16T17:06:52Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: added the shift f10 shortcut as an alternative to the applications key&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
= Making Your First Recording =&lt;br /&gt;
You may be saying to yourself, “I just want to record a song already.&lt;br /&gt;
How do I do it?”&lt;br /&gt;
The following article should get you started. It is assumed that you&lt;br /&gt;
have Reaper and Osara installed. It is also assumed that you have&lt;br /&gt;
installed your audio interface. OK! Let’s reap!&lt;br /&gt;
=== Creating tracks ===&lt;br /&gt;
When you first open reaper, after escaping out of the splash screen,&lt;br /&gt;
you are in the track view of a new Reaper session. Arrow up and down&lt;br /&gt;
and you should hear Osara report “no tracks.” So, you must first&lt;br /&gt;
create tracks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Press CTRL/t to create a track. You will be placed in an edit box&lt;br /&gt;
where you can type a name for your track, then press enter. You are&lt;br /&gt;
now back in the track view. You don&#039;t need to type in a track name if you don&#039;t want to. You can simply press Control+T and then press enter. This will create an unnamed track. You can name the track later simply by pressing F2 on that track, typing a name and pressing enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
=== Assigning an Input for Recording ===&lt;br /&gt;
By Default, your track will record from Input 1 of your Audio Interface. The default recording path for new tracks can be changed in preferences, under Track/Send Defaults.      You can assign a different input for your track at any point as well. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Windows ====&lt;br /&gt;
For now we&#039;ll assume that your source is mono. Select your track by pressing&lt;br /&gt;
up or down arrow. [[Useful Links and Resources#numpad emulation and applications key script|Press your applications key]] or shift+F10, and arrow up to where you hear “input mono.” Hit enter, or right arrow, and using your&lt;br /&gt;
arrows, select the appropriate input from your interface which&lt;br /&gt;
coincides with the source you are recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
==== Assigning Record Input on Mac ====&lt;br /&gt;
Use Voice Over to Navigate to the track number of the track you are recording on. Note, at this point you are navigating the native UI of Reaper with Voice Over, not using the Up or Down arrow with Osara to select the track. VO+Left Arrow once from the track number and you will find a button that states Record input: Input 1, where input 1 is telling you the current input source. VO+Space on this button and you will have a popup menu from which you can choose a different input channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
=== Arming and Monitoring A Track ===&lt;br /&gt;
When you are ready to record, you will first need to arm your track. Arming basically means that you are telling reaper which tracks you would like to record on when you start recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Pressing f7 arms and unarms the track. You will hear your screen reader announce whether the track is armed or unarmed. You can check which tracks are armed by pressing ctrl+shift+F7. You can unarm all tracks with alt+F7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Pressing f8 lets you choose your&lt;br /&gt;
monitoring settings. The three monitoring settings are, “normal” (which means you will hear the audio coming into any armed track), “record monitor off” (where you won&#039;t hear the sound coming into your armed tracks) and “not when playing” (which is where you hear the audio coming into any arm track, unless the project is playing, in which case you will just hear the playback). Take care to have your monitor speakers or your headphones at a low level so as not to create feedback if you will be&lt;br /&gt;
using a live mic to record. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
=== Monitoring Levels ===&lt;br /&gt;
Press alt+w to open the peak watcher context menu. This menu allows you to set a watcher on the current track. Press up and down arrows to navigate to the first or second watcher and press enter to select. &lt;br /&gt;
A dialogue opens where you can set preferences for watching levels of a track. I suggest that&lt;br /&gt;
your first watcher be on the “current track” and your second watcher be&lt;br /&gt;
on the master track. A detailed guide to setting up watchers can be found in [[Monitoring levels when you can&#039;t see the meters|. You don&#039;t have to set watchers on two tracks. You can just put a watcher on the current track, and monitor the levels of the currently focused track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Now, tab or shift/tab back to the ok button, press enter and you’ll be back&lt;br /&gt;
in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
With your track armed, play your instrument or sing or speak in to&lt;br /&gt;
your microphone. Be sure to play at the same level and with the same&lt;br /&gt;
intensity that you’ll be playing or singing during your recording. You want to make sure that you&#039;re not going over 0DB, which will distort your audio and spoil your recording.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Stop playing, and press alt/f9 to hear Osara report the highest peak,&lt;br /&gt;
in DB, which the meter reached. Pressing alt/f10 will give you the&lt;br /&gt;
level of the second channel of that same track. If you are recording a&lt;br /&gt;
mono source such as a mono microphone, then these levels should be the&lt;br /&gt;
same. You can reset the peak watcher by pressing alt/f8 so that you&lt;br /&gt;
can recheck the level. A peak of around -9 DB is a safe place to be.&lt;br /&gt;
You can adjust your input level with your audio interface or your&lt;br /&gt;
instrument.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
===setting the Metronome ===&lt;br /&gt;
If you are recording music, you may wish to set your metronome&lt;br /&gt;
before recording the first note. This will allow you to move through&lt;br /&gt;
the song accurately by measures and beats, also it will allow you to manipulate&lt;br /&gt;
your recording later with more precision.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Turn the metronome on by pressing ctrl+shift+m. You will hear Osara say&lt;br /&gt;
“metronome on”. You can also turn the metronome off with the same keyboard shortcut: control+shift+M.&lt;br /&gt;
Take a moment to rehearse your song and fix the tempo in your mind.&lt;br /&gt;
Now, place your finger on the “h” key and tap out the tempo. Then&lt;br /&gt;
press space to start playing. You will now hear the metronome. Play along with the click to make sure&lt;br /&gt;
it’s at the right tempo. Press space to stop. Press w or Control+Home to make sure&lt;br /&gt;
you’re at the beginning of the timeline. We’re ready to record.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
=== Recording ===&lt;br /&gt;
Make sure your track is armed by pressing f7 and that you can hear&lt;br /&gt;
your source through your monitor by pressing f8.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
When you’re ready, press “r”&lt;br /&gt;
You will hear the click start, and Reaper is immediately recording.&lt;br /&gt;
Count in an appropriate amount of measures and start playing.&lt;br /&gt;
When you’re finished, press space to stop the recording.&lt;br /&gt;
Reaper will ask you to confirm the saving of files. Press enter and&lt;br /&gt;
then you’ll be back in the track view.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
You’ll notice now that your track will say, one item.” This means&lt;br /&gt;
you’ve recorded one audio item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Press w to make sure you’re at the beginning of your track and press&lt;br /&gt;
space to listen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
=== Final thoughts ===&lt;br /&gt;
Reaper is rich with features. There are often several paths to the&lt;br /&gt;
same ends in Reaper. Each of the processes described in this article&lt;br /&gt;
have options which are further explored in other articles. In&lt;br /&gt;
addition, many of the procedures and features used in this article&lt;br /&gt;
have configurable settings which can customize Reaper to your&lt;br /&gt;
preferred work flow. But, as promised, this article outlines a fast&lt;br /&gt;
way to record your first track. Happy Reaping!&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1424</id>
		<title>Useful Links and Resources</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1424"/>
		<updated>2026-05-08T22:44:31Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* Access4Music Scripts and Utilities (some free, some paid, all for Windows) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Useful Links and Resources =&lt;br /&gt;
&lt;br /&gt;
== Other Reaper Specific Resources ==&lt;br /&gt;
&lt;br /&gt;
In addition to the already mentioned sws extensions, there are some more packs and sites (usually created by users) that further extend the functionality and knowledge of reaper. A (hopefully) comprehensive list of these follows. Please note that the accessibility of some of those is not thoroughly tested  and cannot be guaranteed. However, you might find something fun or useful here, Who knows?&lt;br /&gt;
*mentioned in the manual and elsewhere, there is the [http://stash.reaper.fm reaper stash,] where you can download presets, scripts, instrument banks, themes, language packs and so on.&lt;br /&gt;
*The cockos wiki has documentation available for [http://wiki.cockos.com/wiki/index.php/Jesusonic_Effects_Documentation many of the other supplied effects]  that are not in the [[ReaEffects guide]]&lt;br /&gt;
* [https://reapack.com/ ReaPack] is a freeware utility which manages and installs user created scripts for a really vast number of tricks and functions. Its interface is accessible.&lt;br /&gt;
* [https://www.helgoboss.org/projects/playtime playtime] is a paid vst especially designed for Reaper which claims to add Ableton Live like features and functionality. Currently not an accessible utility.&lt;br /&gt;
*For some nice free sampled acoustic drums there are several versions of  [https://smmdrums.wordpress.com this kit,] which was originally and especially designed to use reaper&#039;s only stock plug-ins. And [https://groovemonkee.com/blogs/blog/megareaper-sm-drums-freebie a few complementary professionally designed free grooves from groovemonkee] to go with it.&lt;br /&gt;
* [http://vordio.net/ Vordio] is a free audio post production workflow tool that converts XML exported from an NLE video project from programs like Final cut Pro, Premiere Pro, or DaVinci Resolve, into a REAPER audio project for audio post production.&lt;br /&gt;
*[https://reaperblog.net/ the reaper blog] provides paid one on one support, lots of free learning materials for reaper, plug-in reviews, tips, tutorials and more.&lt;br /&gt;
* [http://www.ambisonictoolkit.net/ The Ambisonic Toolkit] &amp;quot;brings together a number of classic and novel tools for the artist working with Ambisonic surround sound.&amp;quot; A set of reaper js effects scripts are available from their site.&lt;br /&gt;
* [http://www.aatranslator.com.au/ AA translator] is a paid utility that aims to convert sessions or projects files from different DAWS.&lt;br /&gt;
*Last but not least, there are [https://www.tbproaudio.de/products/accessiblemeters accessible spectrum (frequency) analysis, phase analysis and peak meter vst tools] you can use in reaper.&lt;br /&gt;
&lt;br /&gt;
This wiki also has been [https://drive.google.com/uc?export=download&amp;amp;id=17MaD9YjSEguxWzKVO3-0XTQ-cxev-FiS archived offline in wikiSyntax form only, for now].&lt;br /&gt;
&lt;br /&gt;
== User Groups, Community Support and Resources focused on accessibility ==&lt;br /&gt;
&lt;br /&gt;
=== Reapers Without Peepers (an email list hosted on groups.io) ===&lt;br /&gt;
&lt;br /&gt;
The RWP (Reapers Without Peepers) mailing list, is a very helpful place for those learning or using Reaper. Discussion of Reaper&#039;s accessibility via any means on either the Windows or Mac platforms is welcome. You can [https://groups.io/g/rwp join RWP here.]&lt;br /&gt;
&lt;br /&gt;
=== Reaper Access (a friendly, active group on WhatsApp) ===&lt;br /&gt;
&lt;br /&gt;
This WhatsApp group is another source of assistance for people who are interested in learning or indeed already using Reaper. It tends to be higher traffic than RWP. It&#039;s a fairly loose, friendly hang, and has proven to be a great place to collaborate and/or get critique. Most of the messages being exchanged day-to-day are voice notes, but people who prefer to text are equally welcome.&lt;br /&gt;
&lt;br /&gt;
To minimize spam, we&#039;ve unfortunately had to pull down the direct link. Instead, we&#039;re going to give you an easy-to-follow description of how you can join. This measure keeps the group readily available to humans, whilst slamming the door firmly in the face of spam bots.&lt;br /&gt;
&lt;br /&gt;
To join the group, you&#039;ll need a device with WhatsApp installed (iPhone, Android etc).&lt;br /&gt;
&lt;br /&gt;
Open the browser on your device, and assemble the shortened link described below in your address bar.&lt;br /&gt;
&lt;br /&gt;
*The link starts with www and a dot, as usual.&lt;br /&gt;
*Then you&#039;ll want to type the word tiny, another dot, and the letters cc.&lt;br /&gt;
*Next comes a forward slash.&lt;br /&gt;
*After the forward slash, type the word ReaperAccess exactly as it is written here.&lt;br /&gt;
*Notice that there are no spaces anywhere in the link, and you&#039;ll want to make sure that the first letter of Reaper and the first letter of Access are both uppercase.&lt;br /&gt;
&lt;br /&gt;
If you get stuck following those instructions, just subscribe to RWP and let them know that you&#039;d like to be added to the WhatsApp group. Someone will get you hooked up.&lt;br /&gt;
&lt;br /&gt;
=== The Hoard ===&lt;br /&gt;
&lt;br /&gt;
This is a community-maintained accessibility-focused resource that&#039;s choc full of goodies, including audio and text tutorials, presets for plug-ins and instruments, templates, custom actions and scripts. Everything you&#039;ll find on the hoard is free, much of it is open source.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve listened to demos and heard talk of a REAPER Dropbox, we outgrew that and retired it. Everything that used to live there is now in The Hoard instead. You no longer need a subscription, it&#039;s easier to search and the resources won&#039;t be eating up drive space, just dip in whenever you need something.&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com Visit The Hoard in your browser.]&lt;br /&gt;
&lt;br /&gt;
=== Blind Producers server on Discord ===&lt;br /&gt;
&lt;br /&gt;
This server has been started by an OSARA user who is keen to foster discussion about REAPER accessibility and wider production topics.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/uPFzNHv4U7 Join Blind Producers on Discord]&lt;br /&gt;
&lt;br /&gt;
=== Resources from Reaper Accessible FR ===&lt;br /&gt;
&lt;br /&gt;
Lee Julien along with other contributors compiles a growing archive of resources. It includes:&lt;br /&gt;
* CSI (Control Surface Integrator) resources for the Behringer X-Touch Universal&lt;br /&gt;
* Tutorials in French language&lt;br /&gt;
* An alternative to the default OSARA keymap&lt;br /&gt;
* LBL NVDA add-on&lt;br /&gt;
* The free instrument and plugins library, ReaLibrary&lt;br /&gt;
&lt;br /&gt;
[https://en.reaperaccessible.fr Browse the reaperaccessible.fr resources in English]&lt;br /&gt;
&lt;br /&gt;
[https://reaperaccessible.fr Go to reaperaccessible.fr home page in French]&lt;br /&gt;
&lt;br /&gt;
== Free Training and Presentations ==&lt;br /&gt;
&lt;br /&gt;
=== Reaper Made Easy: training from The Global Voice ===&lt;br /&gt;
&lt;br /&gt;
This is the most recently recorded series of free screen reader focused tutorial content that we know of. The first batch of lessons starts right at the beginning, covering concepts and installation of everything you&#039;ll need on Windows and Mac. There&#039;s plenty more to come over time, you&#039;d be wise to bookmark the [https://theglobalvoice.info/reaper Reaper Made Easy landing page.]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials from Toni Barth on YouTube ===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/channel/UCY9gmULHVuRSMsymsrMmwdw/videos Toni Barth provides a growing collection of useful tutorials on his YouTube channel.] Many are about using REAPER accessibly, including detailed walkthroughs on REAPER&#039;s Media Explorer, OSARA&#039;s Peak Watcher and more.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll find other excellent efforts from Toni further down the page in the Scripts to Enhance Accessibility section. He also hosts The Hoard, this here wiki and helps REAPER Made Easy with technical stuff. Really, the man is a machine.&lt;br /&gt;
&lt;br /&gt;
=== Ten Typical Tasks with Scott ===&lt;br /&gt;
&lt;br /&gt;
These are bite-size tutorials covering the basics of editing, recording and using effects. REAPER on Windows is what you&#039;ll hear being demoed, but Scott was careful to include keystrokes and notes for Mac folk all the way through.&lt;br /&gt;
&lt;br /&gt;
You can either [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott?get=zip download a zip file containing the whole series], or [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott/ browse individual episodes as required.]&lt;br /&gt;
&lt;br /&gt;
Ten Typical Tasks took a ton of time and effort to record. If it proves to be useful to you, and you&#039;re in a position to be able to support its author, [https://paypal.me/ScottChesworth donations sent here will reach Scott.] Any amount will be massively appreciated, but hey, financial support is entirely optional.&lt;br /&gt;
&lt;br /&gt;
=== Audio Pizza Podcast (formerly the ReaProducer podcast) ===&lt;br /&gt;
&lt;br /&gt;
This free set of audio tutorials by Garth Humphreys and occasional guests can be found at [https://audio.pizza/category/Reaper+Tutorials The Audio Pizza Reaper Tutorials Site]. If you&#039;d prefer to subscribe, [https://podcasts.apple.com/us/podcast/audio-pizza/id544075194 here&#039;s the Audio Pizza Podcast feed for Apple Podcasts], or [http://feeds.libsyn.com/76351/rss here&#039;s the RSS feed for other podcast catchers.] Most of these episodes have been produced on the Mac, however Garth has always been mindful to make sure that his content is applicable to both platforms.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to Reaper, it is recommended that you work through the first few tutorials in order. They start with installation, and move through important concepts, such as importing media, recording, and editing with both time selections and items. How to Save and Render projects is also covered, along with side-chaining and an introduction to automation. There really is a ton of useful info contained within these bite-sized tutorials.&lt;br /&gt;
&lt;br /&gt;
===Audio Access Youtube Videos===&lt;br /&gt;
&lt;br /&gt;
Mohomed Rashad has made many videos on how to use Reaper with a screen reader some with thousands of views.  He covers a wide range of topics which start from the very beginning of how to get set up.&lt;br /&gt;
[https://www.youtube.com/channel/UCRGSnf4c1Wps8_dAm-s5x-w Audio Access channel home page.]&lt;br /&gt;
&lt;br /&gt;
=== Sound Design With Justin Macleod ===&lt;br /&gt;
&lt;br /&gt;
Justin Macleod from Skyclad Sound sometimes live streams, mostly on topics around sound design. These sessions are usually part presentation, part exploration, part Q&amp;amp;A. Here&#039;s a folder containing [https://cloud.danielwproductions.com/s/FXLrBHQ47aCSJXj recordings of Justin&#039;s previous live streams] (shout out to Daniel Wolak for hosting).&lt;br /&gt;
&lt;br /&gt;
If you appreciate his efforts, [http://www.paypal.me/jmacleod Justin welcomes donations via PayPal.]&lt;br /&gt;
&lt;br /&gt;
=== Chris Belle&#039;s Tutorials ===&lt;br /&gt;
&lt;br /&gt;
Chris Belle has very generously offered a set of free tutorials, which can be downloaded from this mirror [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/reaper+free.zip (mirror link)]&lt;br /&gt;
They contain the following: &lt;br /&gt;
*About the actions list&lt;br /&gt;
*making custom actions&lt;br /&gt;
*Editing basics, and an explanation of the Reaper ripple editing modes&lt;br /&gt;
*[[ReaEffects guide#6.6 Subtract Mode|noise reduction]] with reaper&lt;br /&gt;
*Using stretch markers&lt;br /&gt;
* [[Sidechaining_with_ReaComp|Side-chaining with ReaComp]]&lt;br /&gt;
&lt;br /&gt;
=== Patrick Perdue on Vocoders ===&lt;br /&gt;
&lt;br /&gt;
Patrick Perdue recorded a tutorial on using vocoders in REAPER. The stock ReaVocode plugin is explained first, then Patrick demonstrates other third-party vocoders.&lt;br /&gt;
Download: [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/UsingVocodersWithReaper.mp3 (mirror link)]&lt;br /&gt;
&lt;br /&gt;
=== CAVI Courses (old resources, mainly preserved for posterity)===&lt;br /&gt;
&lt;br /&gt;
For a few years, CAVI (Cisco Academy for the Vision Impaired) ran courses designed for people who were getting started with Audio Production. Nowadays the archived courses are showing their age (there have been many changes and much progress made between then and now), but if you&#039;re familiar enough with REAPER that you can extrapolate and reapply some of these ideas, you might find things that can be carried forward. The audio essentials course is still relevant as it covers the basics of audio and does not use Reaper.&lt;br /&gt;
&lt;br /&gt;
In March 2018, all of the previously available audio related course materials were released for free. CAVI have long since pulled links to the audio, but Daniel Wolak kept them available for years and nowadays they live on The Hoard:&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/1%20Audio%20essentials2017s1/ Audio Essentials (2017, Semester 1]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/2%20reaper%20Beginners%20Course/ REAPER Beginners]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/3%20Reaper%20Advanced/ REAPER Advanced]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/4%20Reaper%20Midi/ REAPER MIDI]&lt;br /&gt;
&lt;br /&gt;
Some of the wiki content from previous courses can still be found [http://wiki.cucat.org/index.php/Main/AudioInsAndOuts here.]&lt;br /&gt;
&lt;br /&gt;
=== Old REAPER Podcasts on CoolBlindTech.com ===&lt;br /&gt;
&lt;br /&gt;
Back in 2016, Alex Hiironen and other members of the CoolBlindTech podcast team covered using REAPER accessibly in some episodes, from basics to using effects and virtual instruments. &lt;br /&gt;
&lt;br /&gt;
Note: as above with the CAVI courses, these are mostly mentioned for posterity. You will need to be decently familiar with REAPER to get anything useful from them now.&lt;br /&gt;
&lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-episode-1-general-introduction-why-reaper-is-awesome/ part 1: why is reaper awesome]&lt;br /&gt;
* [https://coolblindtech.com/reaper-part-2-rudimentary-recording-for-windows/ part 2: rudimentary recording]&lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-3-configure-play/ part 3: recommended configurations] &lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-4-tracking-next-single/ part 4: tracking your next single] &lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-part-5-mixing-takes-and-automation/ part 5: mixing, takes and automation]&lt;br /&gt;
* [https://coolblindtech.com/?s=reaper and some others]&lt;br /&gt;
&lt;br /&gt;
== Scripts to Enhance Accessibility ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities and scripts are windows-based, though presets and templates can often be used on Mac as well. Unless otherwise noted, everything here is free to use.&lt;br /&gt;
&lt;br /&gt;
=== ReaHotkey for Windows ===&lt;br /&gt;
&lt;br /&gt;
This is an open source AutoHotkey script developed by Matej Golian and Toni Barth. It aims to make certain virtual instruments/sample libraries and related software at least a little more accessible to blind users. It is primarily designed to run in tandem with REAPER, although other standalone programs/instruments are supported as well.&lt;br /&gt;
&lt;br /&gt;
As of December 2025, here&#039;s a summary of the software that ReaHotkey can help you get some amount of access in:&lt;br /&gt;
&lt;br /&gt;
Dubler 2.2 standalone by Vochlea, Best Service Engine 2, various FabFilter and u-HE plug-ins, Komplete Kontrol V3, Kontakt 7.10 or newer, Kontakt 8.8 or newer, Raum, Plogue sforzando, Xfer Records Serum 2, Synapse Audio Zampler and various sample libraries for Kontakt. The script also supports emulating the Applications key as an extra feature.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey Check out the ReadMe on GitHub for more details, setup instructions and keystrokes.]&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey/releases Download ReaHotkey from the Releases page on Matej&#039;s GitHub.]&lt;br /&gt;
&lt;br /&gt;
=== Toni barth&#039;s ReaPack Repository (ReaScripts and FX for Windows and Mac) ===&lt;br /&gt;
&lt;br /&gt;
This ReaPack repository has a bunch  of useful scripts and a handful of FX. Every package available is accessible by design.&lt;br /&gt;
&lt;br /&gt;
To get the goodies, copy the following URL to your clipboard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://github.com/Timtam/reapack/raw/master/index.xml&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
then in REAPER, go to the Extensions menu, ReaPack, choose &amp;quot;Import Repositories&amp;quot; and paste.&lt;br /&gt;
&lt;br /&gt;
=== Sibiac NVDA Add-on ===&lt;br /&gt;
&lt;br /&gt;
A sighted programmer from Germany, known as [http://azslow.com/ Az,] (Alexey Zhelezov) has very generously created the [[SIBIAC add-on for NVDA]] which aims to make a growing list of third-party fx or instrument plugins accessible. These include addictive drums 2, toontrack EzMix 2, and the worldwide renowned Melodyne, among many others.&lt;br /&gt;
&lt;br /&gt;
=== accessibility bundle from Sonorous Arts Group ===&lt;br /&gt;
&lt;br /&gt;
Accessibility Bundle is a free set of screen reader independent, easy to&lt;br /&gt;
use helpers packed into one Windows application, which aims to make different&lt;br /&gt;
pieces of software more accessible for the blind and visually&lt;br /&gt;
impaired.&lt;br /&gt;
This set was created with integrity and portability in mind; No registrations needed, no installers and no launching separate scripts for each piece of software. Run once, use anywhere.&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.3 (released December 2024), it supports Xfer Serum, Tone2 Icarus 1.6, Native&lt;br /&gt;
Instruments Kontakt 6 and UVI Workstation.&lt;br /&gt;
&lt;br /&gt;
[https://sonorousarts.com/products/accessibilitybundle/ Download and read more about Accessibility Bundle here]&lt;br /&gt;
&lt;br /&gt;
=== Access4Music Scripts and Utilities (some free, some paid, all for Windows) ===&lt;br /&gt;
&lt;br /&gt;
This is a collection of links that point to scripts that allow the user to access [http://access4music.com/en/script various third-party software instruments] and [http://access4music.com/en/script/utilities provides enhancements for the accessibility of the REAPER MIDI Event List]. Access4Music is made by Gianluca and Fabri, Italian visually impaired programmers.&lt;br /&gt;
&lt;br /&gt;
=== Free NumPad and Applications Key Emulation Scripts ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a laptop that doesn&#039;t have an embedded numeric keypad but you&#039;d still like to use those keys in REAPER, [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrew&#039;s+numpad-keys-v22.exe here is a NumPad emulator script by Andrew Downie]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1e52FT7Qf2EKtcBvujKohgaHx86BPyaXQ mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
[https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrews+sourceCode+numpad-keys-v22.ahk You can get the source code here.]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1N4NH8mm5SpGsGzWoe9H6dk2SEAD4yLJS (mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
A nifty feature of Andrew&#039;s script is it can remind you if you&#039;ve accidentally left the NumPad emulation turned on by a series of beeps. You can configure how often you get reminded, or choose not to be. The script activates the NumPad emulation by default as soon as it is opened. It also displays a dialog box with configuration options and a list of the hotkeys used.&lt;br /&gt;
&lt;br /&gt;
Hopefully self-explanatory by design, but if you get stuck, Andrew has been known to haunt RWP from time to time.&lt;br /&gt;
&lt;br /&gt;
[http://www.access4music.com/en/script/utilities The Access4Music team offers some free utilities,] such as an Applications key emulation script and a handy tweak which makes it possible to read individual columns in Reaper&#039;s MIDI Event List on Windows.&lt;br /&gt;
&lt;br /&gt;
== a list of third party accessible instruments and effects ==&lt;br /&gt;
&lt;br /&gt;
Note: this probably needs its own page if it grows too much? (see or start a discussion on this topic)&lt;br /&gt;
&lt;br /&gt;
Even though most virtual instruments and effects are highly visually oriented, some of those are being successfully controlled and used by blind and visually impaired people via a combination of automation parameters, OCR and various bolt-on scripted solutions. The choices mentioned on this page are a loosely organized, non-exhaustive list of feedback compiled from all corners of the Reaper accessibility community. Discussing automation parameters from the ground up is certainly beyond the scope of this page, instead, you&#039;re more likely to find hints on which parameters of an instrument or plugin can be manipulated using OSARA&#039;s Parameters dialog, or tips on parameters that are misleadingly labelled, to take a few examples at random. It is recommended, but not always necessary that plugins are opened in bridged mode with dedicated process per plugin (most often the case if you&#039;re attempting to access a plugin with an AutoHotkey script from the likes of Access4Music). Brace yourselves, there are MANY of them. User reports follow:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Waves Accessibility ===&lt;br /&gt;
&lt;br /&gt;
The presets for most Waves plugins are accessible when loaded in VST3 mode. Parameters are labeled correctly and most will provide real-world values. Notable (but likely not the only) exceptions are Waves Tune LT, GTR3 Stomps and GTR3 Tool Rack (where the stomp box parameters are not labeled because they are interchangeable). Sibiac provides some accessibility to the GTR3 Tool Rack plugin.&lt;br /&gt;
&lt;br /&gt;
* All of the reverbs, including renaissance, trueVerb, echo. Built in Presets are selectable from the slider as well, but cannot be edited from the text box. Also, when setting parameters like frequency ranges (in hertz) or room sizes for the reverbs the editable field shows values that do not correspond at all with the reported parameters so its better to just stick to the slider when manipulating those effects.&lt;br /&gt;
* RVox (a vocal compressor) and C6 (a multi-band compressor/equalizer) can be used without any problems as well.&lt;br /&gt;
*GTR3: The accessibility isn’t quite as good as some of their other plugs (not all the parameters show formatted values) The only  labeled parameter is the on/off switch for each box, so that will help you find out which box is which.  The GTR3 Tool Rack requires a golden cursor location to load presets properly, but is doable with no problems, which when loaded will prompt an accessible context menu. It’s also very modular, so you can access just stomps, just amps/cabs etc as separate plugs and use the fx chain to switch around the order of those boxes if you want. Reaper user Gerad Deuvall has created [https://www.youtube.com/watch?v=Ez490lJaFX8 a youtube video demonstrating its use]&lt;br /&gt;
&lt;br /&gt;
=== PianoTeq 6 ===&lt;br /&gt;
&lt;br /&gt;
All of the presets for pianos, harps ETC are now visible to reaper. Just go to the FX window by hitting F on the track that has PianoTeq instantiated on it, tab to the Presets combo box and use your ArrowUp and ArrowDown keys to navigate the choices.&lt;br /&gt;
&lt;br /&gt;
Since version 6.1, automatable parameters are accessible in the OSARA Parameters dialog.&lt;br /&gt;
However, changing between the different pianos is a bit tricky. Here&#039;s a suggested way of doing it:&lt;br /&gt;
Press F on the relevant track to open the FX window, make sure PianoTeq is selected in the FX chain list box, then tab until you find an unlabelled check box. Using NVDA&#039;s object navigation, go to the next object (note that you need to use object nav, you can&#039;t tab to this area of the screen). It&#039;s reported as &amp;quot;unknown&amp;quot; by NVDA. Using NVDA+Shift+NumPadMinus, set focus to that &amp;quot;unknown&amp;quot; object. That object is the PianoTeq GUI itself, and it isn&#039;t accessible, but once focused, it does react to some key presses. Control+N switches between categories of instruments, and N switches from instrument to instrument. Your controller will continue working while you are interacting with the inaccessible GUI, so you can play a few notes, hit N, play some more, and so on until you&#039;ve found a preset you like. Performing OCR may even tell you which preset that was.&lt;br /&gt;
&lt;br /&gt;
=== Omnisphere 2 ===&lt;br /&gt;
&lt;br /&gt;
Omnisphere is partially accessible if you&#039;re comfortable with concepts like review cursor in screen mode, object navigation with the use of the number pad, simulated clicking and relocating cursor. This also means that expansions like Keyscape, Trilion, ETC. will work too. You can change preset banks, select visible lists and some other settings. To navigate more presets, you will have to scroll with a mouse wheel.&lt;br /&gt;
&lt;br /&gt;
After the plugin is instantiated in REAPER’s FX Window, use Shift+Tab to move to the “Add” button, then press UpArrow to get into Omnisphere’s GUI.&lt;br /&gt;
Use NVDA’s screen review to navigate to the area where NVDA will report “software version x.x, or sound sources version x.x&amp;quot; (where x is the version you’re using). Move the mouse pointer to this information with NVDA+NumPad+Slash, and press the NumPad+Slash to click. You’ll be taken to the library tab of the plugin GUI.&lt;br /&gt;
Using screen review, you’ll find some category filters such as type of sound, (for example, bells and vibs, ARP+BPM, etc). Filter the sounds as needed by selecting the appropriate filter using the above commands. Once again, they&#039;re NVDA+NumPad+Slash to move the mouse pointer to the desired item, and NumPad+Slash to click. The list of sounds in the category you&#039;ve chosen will appear on the right of the screen, after where NVDA says: “normal”.&lt;br /&gt;
Still using screen review, select your first sound and play your keyboard to see whether you like it. Once the first sound has been clicked, you&#039;ll be able to navigate through other sounds in that category using UpArrow and DownArrow. Note that the sound list wraps; that means if you have reached the last sound on the list, when you press DownArrow again, you’ll be at the very first sound.&lt;br /&gt;
&lt;br /&gt;
Hint: if you need to open another instance of Omnisphere during your session, from that instance of the plugin onward, you’ll be taken directly to the Library tab. It&#039;s recommended to save any sounds you like as user presets by hitting Shift+Space on the Plus button in REAPER&#039;s FX window. This will enable you to recall them quickly without having to muck about in the plugin GUI as described above every time.&lt;br /&gt;
&lt;br /&gt;
=== Addictive Drums 2 ===&lt;br /&gt;
&lt;br /&gt;
You can make some changes and preset selections with OCR. You can also change kit pieces and presets, but it&#039;s limited.&lt;br /&gt;
&lt;br /&gt;
For NVDA, the [[SIBIAC add on for NVDA|Sibiac framework]] allows almost complete operation (except for MIDI groove selection). You can [http://www.azslow.com/index.php?topic=372.0 get more info on Sibiac here]&lt;br /&gt;
&lt;br /&gt;
=== iZotope Plugins ===&lt;br /&gt;
&lt;br /&gt;
* Nectar 2 and Neutron 2: once you find the Presets menu with OCR, you can browse the subcategories with NVDA speech, using the arrow keys, however, the main category title is not announced.   It behaves like a folder tree though. &lt;br /&gt;
* Nectar elements: in addition to parameters being reported correctly, there is a user created rpl (reaper presets library) file which allows these to be selected just like any other preset from the regular effects dialog. It contains all presets of Nectar Elements, plus two special packs: Styles 1 and Utility pack. Many thanks to Alan Escola. The file can be  found [https://www.dropbox.com/s/6wm7uodb2euigrl/NectarElements%20RPL%20Pack.zip?dl=1 via this dropbox link] [https://drive.google.com/uc?export=download&amp;amp;id=18cmrukS_JvN8vm0xMQ_NccaTWCHhmBHB (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/NectarElements+RPL+Pack.zip (mirror 2)] &lt;br /&gt;
* iZotope OZone 8: Once you find the preset menu with OCR, a dialog box will pop up and you can arrow through the presets with speech.&lt;br /&gt;
*The iZotope DDLY Dynamic Delay and iZotope Vinyl plugins are all properly labeled from the parameter list. The DDLY plugin allows two different delays to be applied to the same track, and can be downloaded as a trial if you want to see it for yourself. The Vinyl plugin is free, and adds a vinyl noise effect to the track which you apply it to.&lt;br /&gt;
&lt;br /&gt;
=== Cakewalk Dimension Pro ===&lt;br /&gt;
&lt;br /&gt;
Use OCR to find the preset selection, and when you hit enter, an accessible dialog box will pop up. Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== Superior Drummer 2 ===&lt;br /&gt;
&lt;br /&gt;
OCR works okay with this in Classic Mode since all kit pieces are stationary, no matter the expansion selected.  Problem is, you have to use OCR to go to some menus to select classic mode, then from there, you have to find some text, move your cursor slightly above, and right click  and you will be able to read the context menus with speech for kit selection pieces.  The Learn button is also somewhat visible, making this extremely tricky but can be done.  Probably not worth the headaches though.&lt;br /&gt;
&lt;br /&gt;
Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== SoniVox VSTs ===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that SoniVox VSTs are accessible.  You can just tab down to the presets menus, and it lists all the different instruments there.  I have SoniVox Orchestra companion Strings, Brass, and woodwinds, and they all work in that exact same way.  I also have SoniVox&#039;s Harpsichord, session drummer, classic bass, big band percussion, and singles taylor acoustic guitar and they all work perfectly accessibility wise.&lt;br /&gt;
Also The classic series of plugs work well, the free ones you can download from Mixcraft - classic delay, reverb, eq,  chorus, that entire set of plugs.&lt;br /&gt;
&lt;br /&gt;
=== Sugar Bytes ===&lt;br /&gt;
&lt;br /&gt;
The Sugar Bytes Unique virtual synthesizer is a virtual synth that specializes in vowel sounds. The parameters are visible in the list but are not labeled, but the preset list is accessible from the dropdown list that is found in the FX chain window. It can be downloaded as a trial as well.&lt;br /&gt;
&lt;br /&gt;
=== Versilian Studios ===&lt;br /&gt;
&lt;br /&gt;
Versilian Studios makes a ton of free and extremely affordable plugins that all seem to be fully accessible. I&#039;ve purchased a couple and have all the free ones, and have had no issues with the standalone versions, and I believe there are Kontakt versions of many of the plugins as well. However, note that the VSCO instruments are strictly Kontakt instruments, except for the community edition which is a free library of raw wave files from the Kontakt versions.&lt;br /&gt;
http://vis.versilstudios.net/products.html&lt;br /&gt;
&lt;br /&gt;
=== Korg Virtual Instruments ===&lt;br /&gt;
&lt;br /&gt;
* KORG Legacy: when I modify some parameters they do not cause any effect. Example, with KORG MS-20. It is a monophonic (or polyphonic) analog synthesizer from the 70s. There are some presets that are polyphonic, when I modify the parameter that is used to change the polyphony, I can not do it even though I used the slide bar in the corresponding parameter. It is something strange. The same happens with other parameters. Almost all parameters have a name, but some do not. Not only happens with the MS-20, it also happens with MonoPoly and Polysix. they are all from KORG Legacy.&lt;br /&gt;
* WaveStation and M1, there are no problems. WaveStation parameters are accessible through the GUI, while some can be accessed in the FX parameters box.&lt;br /&gt;
&lt;br /&gt;
== Yamaha SYXG 50, GM compatible sounds suitable for low resource machines ==&lt;br /&gt;
&lt;br /&gt;
For those wanting a GM compatible synth that will run on older machines with limited resources, [http://veg.by/en/projects/syxg50/ here is a free port of a Yamaha soft synth.] Its sounds are basic, but it&#039;s decent for sketching ideas.&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1423</id>
		<title>Useful Links and Resources</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1423"/>
		<updated>2026-05-08T22:41:43Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* accessibility bundle from Sonorous Arts Group */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Useful Links and Resources =&lt;br /&gt;
&lt;br /&gt;
== Other Reaper Specific Resources ==&lt;br /&gt;
&lt;br /&gt;
In addition to the already mentioned sws extensions, there are some more packs and sites (usually created by users) that further extend the functionality and knowledge of reaper. A (hopefully) comprehensive list of these follows. Please note that the accessibility of some of those is not thoroughly tested  and cannot be guaranteed. However, you might find something fun or useful here, Who knows?&lt;br /&gt;
*mentioned in the manual and elsewhere, there is the [http://stash.reaper.fm reaper stash,] where you can download presets, scripts, instrument banks, themes, language packs and so on.&lt;br /&gt;
*The cockos wiki has documentation available for [http://wiki.cockos.com/wiki/index.php/Jesusonic_Effects_Documentation many of the other supplied effects]  that are not in the [[ReaEffects guide]]&lt;br /&gt;
* [https://reapack.com/ ReaPack] is a freeware utility which manages and installs user created scripts for a really vast number of tricks and functions. Its interface is accessible.&lt;br /&gt;
* [https://www.helgoboss.org/projects/playtime playtime] is a paid vst especially designed for Reaper which claims to add Ableton Live like features and functionality. Currently not an accessible utility.&lt;br /&gt;
*For some nice free sampled acoustic drums there are several versions of  [https://smmdrums.wordpress.com this kit,] which was originally and especially designed to use reaper&#039;s only stock plug-ins. And [https://groovemonkee.com/blogs/blog/megareaper-sm-drums-freebie a few complementary professionally designed free grooves from groovemonkee] to go with it.&lt;br /&gt;
* [http://vordio.net/ Vordio] is a free audio post production workflow tool that converts XML exported from an NLE video project from programs like Final cut Pro, Premiere Pro, or DaVinci Resolve, into a REAPER audio project for audio post production.&lt;br /&gt;
*[https://reaperblog.net/ the reaper blog] provides paid one on one support, lots of free learning materials for reaper, plug-in reviews, tips, tutorials and more.&lt;br /&gt;
* [http://www.ambisonictoolkit.net/ The Ambisonic Toolkit] &amp;quot;brings together a number of classic and novel tools for the artist working with Ambisonic surround sound.&amp;quot; A set of reaper js effects scripts are available from their site.&lt;br /&gt;
* [http://www.aatranslator.com.au/ AA translator] is a paid utility that aims to convert sessions or projects files from different DAWS.&lt;br /&gt;
*Last but not least, there are [https://www.tbproaudio.de/products/accessiblemeters accessible spectrum (frequency) analysis, phase analysis and peak meter vst tools] you can use in reaper.&lt;br /&gt;
&lt;br /&gt;
This wiki also has been [https://drive.google.com/uc?export=download&amp;amp;id=17MaD9YjSEguxWzKVO3-0XTQ-cxev-FiS archived offline in wikiSyntax form only, for now].&lt;br /&gt;
&lt;br /&gt;
== User Groups, Community Support and Resources focused on accessibility ==&lt;br /&gt;
&lt;br /&gt;
=== Reapers Without Peepers (an email list hosted on groups.io) ===&lt;br /&gt;
&lt;br /&gt;
The RWP (Reapers Without Peepers) mailing list, is a very helpful place for those learning or using Reaper. Discussion of Reaper&#039;s accessibility via any means on either the Windows or Mac platforms is welcome. You can [https://groups.io/g/rwp join RWP here.]&lt;br /&gt;
&lt;br /&gt;
=== Reaper Access (a friendly, active group on WhatsApp) ===&lt;br /&gt;
&lt;br /&gt;
This WhatsApp group is another source of assistance for people who are interested in learning or indeed already using Reaper. It tends to be higher traffic than RWP. It&#039;s a fairly loose, friendly hang, and has proven to be a great place to collaborate and/or get critique. Most of the messages being exchanged day-to-day are voice notes, but people who prefer to text are equally welcome.&lt;br /&gt;
&lt;br /&gt;
To minimize spam, we&#039;ve unfortunately had to pull down the direct link. Instead, we&#039;re going to give you an easy-to-follow description of how you can join. This measure keeps the group readily available to humans, whilst slamming the door firmly in the face of spam bots.&lt;br /&gt;
&lt;br /&gt;
To join the group, you&#039;ll need a device with WhatsApp installed (iPhone, Android etc).&lt;br /&gt;
&lt;br /&gt;
Open the browser on your device, and assemble the shortened link described below in your address bar.&lt;br /&gt;
&lt;br /&gt;
*The link starts with www and a dot, as usual.&lt;br /&gt;
*Then you&#039;ll want to type the word tiny, another dot, and the letters cc.&lt;br /&gt;
*Next comes a forward slash.&lt;br /&gt;
*After the forward slash, type the word ReaperAccess exactly as it is written here.&lt;br /&gt;
*Notice that there are no spaces anywhere in the link, and you&#039;ll want to make sure that the first letter of Reaper and the first letter of Access are both uppercase.&lt;br /&gt;
&lt;br /&gt;
If you get stuck following those instructions, just subscribe to RWP and let them know that you&#039;d like to be added to the WhatsApp group. Someone will get you hooked up.&lt;br /&gt;
&lt;br /&gt;
=== The Hoard ===&lt;br /&gt;
&lt;br /&gt;
This is a community-maintained accessibility-focused resource that&#039;s choc full of goodies, including audio and text tutorials, presets for plug-ins and instruments, templates, custom actions and scripts. Everything you&#039;ll find on the hoard is free, much of it is open source.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve listened to demos and heard talk of a REAPER Dropbox, we outgrew that and retired it. Everything that used to live there is now in The Hoard instead. You no longer need a subscription, it&#039;s easier to search and the resources won&#039;t be eating up drive space, just dip in whenever you need something.&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com Visit The Hoard in your browser.]&lt;br /&gt;
&lt;br /&gt;
=== Blind Producers server on Discord ===&lt;br /&gt;
&lt;br /&gt;
This server has been started by an OSARA user who is keen to foster discussion about REAPER accessibility and wider production topics.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/uPFzNHv4U7 Join Blind Producers on Discord]&lt;br /&gt;
&lt;br /&gt;
=== Resources from Reaper Accessible FR ===&lt;br /&gt;
&lt;br /&gt;
Lee Julien along with other contributors compiles a growing archive of resources. It includes:&lt;br /&gt;
* CSI (Control Surface Integrator) resources for the Behringer X-Touch Universal&lt;br /&gt;
* Tutorials in French language&lt;br /&gt;
* An alternative to the default OSARA keymap&lt;br /&gt;
* LBL NVDA add-on&lt;br /&gt;
* The free instrument and plugins library, ReaLibrary&lt;br /&gt;
&lt;br /&gt;
[https://en.reaperaccessible.fr Browse the reaperaccessible.fr resources in English]&lt;br /&gt;
&lt;br /&gt;
[https://reaperaccessible.fr Go to reaperaccessible.fr home page in French]&lt;br /&gt;
&lt;br /&gt;
== Free Training and Presentations ==&lt;br /&gt;
&lt;br /&gt;
=== Reaper Made Easy: training from The Global Voice ===&lt;br /&gt;
&lt;br /&gt;
This is the most recently recorded series of free screen reader focused tutorial content that we know of. The first batch of lessons starts right at the beginning, covering concepts and installation of everything you&#039;ll need on Windows and Mac. There&#039;s plenty more to come over time, you&#039;d be wise to bookmark the [https://theglobalvoice.info/reaper Reaper Made Easy landing page.]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials from Toni Barth on YouTube ===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/channel/UCY9gmULHVuRSMsymsrMmwdw/videos Toni Barth provides a growing collection of useful tutorials on his YouTube channel.] Many are about using REAPER accessibly, including detailed walkthroughs on REAPER&#039;s Media Explorer, OSARA&#039;s Peak Watcher and more.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll find other excellent efforts from Toni further down the page in the Scripts to Enhance Accessibility section. He also hosts The Hoard, this here wiki and helps REAPER Made Easy with technical stuff. Really, the man is a machine.&lt;br /&gt;
&lt;br /&gt;
=== Ten Typical Tasks with Scott ===&lt;br /&gt;
&lt;br /&gt;
These are bite-size tutorials covering the basics of editing, recording and using effects. REAPER on Windows is what you&#039;ll hear being demoed, but Scott was careful to include keystrokes and notes for Mac folk all the way through.&lt;br /&gt;
&lt;br /&gt;
You can either [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott?get=zip download a zip file containing the whole series], or [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott/ browse individual episodes as required.]&lt;br /&gt;
&lt;br /&gt;
Ten Typical Tasks took a ton of time and effort to record. If it proves to be useful to you, and you&#039;re in a position to be able to support its author, [https://paypal.me/ScottChesworth donations sent here will reach Scott.] Any amount will be massively appreciated, but hey, financial support is entirely optional.&lt;br /&gt;
&lt;br /&gt;
=== Audio Pizza Podcast (formerly the ReaProducer podcast) ===&lt;br /&gt;
&lt;br /&gt;
This free set of audio tutorials by Garth Humphreys and occasional guests can be found at [https://audio.pizza/category/Reaper+Tutorials The Audio Pizza Reaper Tutorials Site]. If you&#039;d prefer to subscribe, [https://podcasts.apple.com/us/podcast/audio-pizza/id544075194 here&#039;s the Audio Pizza Podcast feed for Apple Podcasts], or [http://feeds.libsyn.com/76351/rss here&#039;s the RSS feed for other podcast catchers.] Most of these episodes have been produced on the Mac, however Garth has always been mindful to make sure that his content is applicable to both platforms.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to Reaper, it is recommended that you work through the first few tutorials in order. They start with installation, and move through important concepts, such as importing media, recording, and editing with both time selections and items. How to Save and Render projects is also covered, along with side-chaining and an introduction to automation. There really is a ton of useful info contained within these bite-sized tutorials.&lt;br /&gt;
&lt;br /&gt;
===Audio Access Youtube Videos===&lt;br /&gt;
&lt;br /&gt;
Mohomed Rashad has made many videos on how to use Reaper with a screen reader some with thousands of views.  He covers a wide range of topics which start from the very beginning of how to get set up.&lt;br /&gt;
[https://www.youtube.com/channel/UCRGSnf4c1Wps8_dAm-s5x-w Audio Access channel home page.]&lt;br /&gt;
&lt;br /&gt;
=== Sound Design With Justin Macleod ===&lt;br /&gt;
&lt;br /&gt;
Justin Macleod from Skyclad Sound sometimes live streams, mostly on topics around sound design. These sessions are usually part presentation, part exploration, part Q&amp;amp;A. Here&#039;s a folder containing [https://cloud.danielwproductions.com/s/FXLrBHQ47aCSJXj recordings of Justin&#039;s previous live streams] (shout out to Daniel Wolak for hosting).&lt;br /&gt;
&lt;br /&gt;
If you appreciate his efforts, [http://www.paypal.me/jmacleod Justin welcomes donations via PayPal.]&lt;br /&gt;
&lt;br /&gt;
=== Chris Belle&#039;s Tutorials ===&lt;br /&gt;
&lt;br /&gt;
Chris Belle has very generously offered a set of free tutorials, which can be downloaded from this mirror [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/reaper+free.zip (mirror link)]&lt;br /&gt;
They contain the following: &lt;br /&gt;
*About the actions list&lt;br /&gt;
*making custom actions&lt;br /&gt;
*Editing basics, and an explanation of the Reaper ripple editing modes&lt;br /&gt;
*[[ReaEffects guide#6.6 Subtract Mode|noise reduction]] with reaper&lt;br /&gt;
*Using stretch markers&lt;br /&gt;
* [[Sidechaining_with_ReaComp|Side-chaining with ReaComp]]&lt;br /&gt;
&lt;br /&gt;
=== Patrick Perdue on Vocoders ===&lt;br /&gt;
&lt;br /&gt;
Patrick Perdue recorded a tutorial on using vocoders in REAPER. The stock ReaVocode plugin is explained first, then Patrick demonstrates other third-party vocoders.&lt;br /&gt;
Download: [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/UsingVocodersWithReaper.mp3 (mirror link)]&lt;br /&gt;
&lt;br /&gt;
=== CAVI Courses (old resources, mainly preserved for posterity)===&lt;br /&gt;
&lt;br /&gt;
For a few years, CAVI (Cisco Academy for the Vision Impaired) ran courses designed for people who were getting started with Audio Production. Nowadays the archived courses are showing their age (there have been many changes and much progress made between then and now), but if you&#039;re familiar enough with REAPER that you can extrapolate and reapply some of these ideas, you might find things that can be carried forward. The audio essentials course is still relevant as it covers the basics of audio and does not use Reaper.&lt;br /&gt;
&lt;br /&gt;
In March 2018, all of the previously available audio related course materials were released for free. CAVI have long since pulled links to the audio, but Daniel Wolak kept them available for years and nowadays they live on The Hoard:&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/1%20Audio%20essentials2017s1/ Audio Essentials (2017, Semester 1]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/2%20reaper%20Beginners%20Course/ REAPER Beginners]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/3%20Reaper%20Advanced/ REAPER Advanced]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/4%20Reaper%20Midi/ REAPER MIDI]&lt;br /&gt;
&lt;br /&gt;
Some of the wiki content from previous courses can still be found [http://wiki.cucat.org/index.php/Main/AudioInsAndOuts here.]&lt;br /&gt;
&lt;br /&gt;
=== Old REAPER Podcasts on CoolBlindTech.com ===&lt;br /&gt;
&lt;br /&gt;
Back in 2016, Alex Hiironen and other members of the CoolBlindTech podcast team covered using REAPER accessibly in some episodes, from basics to using effects and virtual instruments. &lt;br /&gt;
&lt;br /&gt;
Note: as above with the CAVI courses, these are mostly mentioned for posterity. You will need to be decently familiar with REAPER to get anything useful from them now.&lt;br /&gt;
&lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-episode-1-general-introduction-why-reaper-is-awesome/ part 1: why is reaper awesome]&lt;br /&gt;
* [https://coolblindtech.com/reaper-part-2-rudimentary-recording-for-windows/ part 2: rudimentary recording]&lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-3-configure-play/ part 3: recommended configurations] &lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-4-tracking-next-single/ part 4: tracking your next single] &lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-part-5-mixing-takes-and-automation/ part 5: mixing, takes and automation]&lt;br /&gt;
* [https://coolblindtech.com/?s=reaper and some others]&lt;br /&gt;
&lt;br /&gt;
== Scripts to Enhance Accessibility ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities and scripts are windows-based, though presets and templates can often be used on Mac as well. Unless otherwise noted, everything here is free to use.&lt;br /&gt;
&lt;br /&gt;
=== ReaHotkey for Windows ===&lt;br /&gt;
&lt;br /&gt;
This is an open source AutoHotkey script developed by Matej Golian and Toni Barth. It aims to make certain virtual instruments/sample libraries and related software at least a little more accessible to blind users. It is primarily designed to run in tandem with REAPER, although other standalone programs/instruments are supported as well.&lt;br /&gt;
&lt;br /&gt;
As of December 2025, here&#039;s a summary of the software that ReaHotkey can help you get some amount of access in:&lt;br /&gt;
&lt;br /&gt;
Dubler 2.2 standalone by Vochlea, Best Service Engine 2, various FabFilter and u-HE plug-ins, Komplete Kontrol V3, Kontakt 7.10 or newer, Kontakt 8.8 or newer, Raum, Plogue sforzando, Xfer Records Serum 2, Synapse Audio Zampler and various sample libraries for Kontakt. The script also supports emulating the Applications key as an extra feature.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey Check out the ReadMe on GitHub for more details, setup instructions and keystrokes.]&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey/releases Download ReaHotkey from the Releases page on Matej&#039;s GitHub.]&lt;br /&gt;
&lt;br /&gt;
=== Toni barth&#039;s ReaPack Repository (ReaScripts and FX for Windows and Mac) ===&lt;br /&gt;
&lt;br /&gt;
This ReaPack repository has a bunch  of useful scripts and a handful of FX. Every package available is accessible by design.&lt;br /&gt;
&lt;br /&gt;
To get the goodies, copy the following URL to your clipboard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://github.com/Timtam/reapack/raw/master/index.xml&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
then in REAPER, go to the Extensions menu, ReaPack, choose &amp;quot;Import Repositories&amp;quot; and paste.&lt;br /&gt;
&lt;br /&gt;
=== Sibiac NVDA Add-on ===&lt;br /&gt;
&lt;br /&gt;
A sighted programmer from Germany, known as [http://azslow.com/ Az,] (Alexey Zhelezov) has very generously created the [[SIBIAC add-on for NVDA]] which aims to make a growing list of third-party fx or instrument plugins accessible. These include addictive drums 2, toontrack EzMix 2, and the worldwide renowned Melodyne, among many others.&lt;br /&gt;
&lt;br /&gt;
=== accessibility bundle from Sonorous Arts Group ===&lt;br /&gt;
&lt;br /&gt;
Accessibility Bundle is a free set of screen reader independent, easy to&lt;br /&gt;
use helpers packed into one Windows application, which aims to make different&lt;br /&gt;
pieces of software more accessible for the blind and visually&lt;br /&gt;
impaired.&lt;br /&gt;
This set was created with integrity and portability in mind; No registrations needed, no installers and no launching separate scripts for each piece of software. Run once, use anywhere.&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.3 (released December 2024), it supports Xfer Serum, Tone2 Icarus 1.6, Native&lt;br /&gt;
Instruments Kontakt 6 and UVI Workstation.&lt;br /&gt;
&lt;br /&gt;
[https://sonorousarts.com/products/accessibilitybundle/ Download and read more about Accessibility Bundle here]&lt;br /&gt;
&lt;br /&gt;
=== Access4Music Scripts and Utilities (some free, some paid, all for Windows) ===&lt;br /&gt;
&lt;br /&gt;
This is a collection of links that point to scripts that allow the user to access [http://access4music.com/en/script various third-party software instruments] and [http://access4music.com/en/script/utilities as well as enhancing the accessibility of REAPER&#039;s MIDI Event List]. Access4Music is Gianluca and Fabri, Italian visually impaired programmers.&lt;br /&gt;
&lt;br /&gt;
=== Free NumPad and Applications Key Emulation Scripts ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a laptop that doesn&#039;t have an embedded numeric keypad but you&#039;d still like to use those keys in REAPER, [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrew&#039;s+numpad-keys-v22.exe here is a NumPad emulator script by Andrew Downie]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1e52FT7Qf2EKtcBvujKohgaHx86BPyaXQ mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
[https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrews+sourceCode+numpad-keys-v22.ahk You can get the source code here.]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1N4NH8mm5SpGsGzWoe9H6dk2SEAD4yLJS (mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
A nifty feature of Andrew&#039;s script is it can remind you if you&#039;ve accidentally left the NumPad emulation turned on by a series of beeps. You can configure how often you get reminded, or choose not to be. The script activates the NumPad emulation by default as soon as it is opened. It also displays a dialog box with configuration options and a list of the hotkeys used.&lt;br /&gt;
&lt;br /&gt;
Hopefully self-explanatory by design, but if you get stuck, Andrew has been known to haunt RWP from time to time.&lt;br /&gt;
&lt;br /&gt;
[http://www.access4music.com/en/script/utilities The Access4Music team offers some free utilities,] such as an Applications key emulation script and a handy tweak which makes it possible to read individual columns in Reaper&#039;s MIDI Event List on Windows.&lt;br /&gt;
&lt;br /&gt;
== a list of third party accessible instruments and effects ==&lt;br /&gt;
&lt;br /&gt;
Note: this probably needs its own page if it grows too much? (see or start a discussion on this topic)&lt;br /&gt;
&lt;br /&gt;
Even though most virtual instruments and effects are highly visually oriented, some of those are being successfully controlled and used by blind and visually impaired people via a combination of automation parameters, OCR and various bolt-on scripted solutions. The choices mentioned on this page are a loosely organized, non-exhaustive list of feedback compiled from all corners of the Reaper accessibility community. Discussing automation parameters from the ground up is certainly beyond the scope of this page, instead, you&#039;re more likely to find hints on which parameters of an instrument or plugin can be manipulated using OSARA&#039;s Parameters dialog, or tips on parameters that are misleadingly labelled, to take a few examples at random. It is recommended, but not always necessary that plugins are opened in bridged mode with dedicated process per plugin (most often the case if you&#039;re attempting to access a plugin with an AutoHotkey script from the likes of Access4Music). Brace yourselves, there are MANY of them. User reports follow:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Waves Accessibility ===&lt;br /&gt;
&lt;br /&gt;
The presets for most Waves plugins are accessible when loaded in VST3 mode. Parameters are labeled correctly and most will provide real-world values. Notable (but likely not the only) exceptions are Waves Tune LT, GTR3 Stomps and GTR3 Tool Rack (where the stomp box parameters are not labeled because they are interchangeable). Sibiac provides some accessibility to the GTR3 Tool Rack plugin.&lt;br /&gt;
&lt;br /&gt;
* All of the reverbs, including renaissance, trueVerb, echo. Built in Presets are selectable from the slider as well, but cannot be edited from the text box. Also, when setting parameters like frequency ranges (in hertz) or room sizes for the reverbs the editable field shows values that do not correspond at all with the reported parameters so its better to just stick to the slider when manipulating those effects.&lt;br /&gt;
* RVox (a vocal compressor) and C6 (a multi-band compressor/equalizer) can be used without any problems as well.&lt;br /&gt;
*GTR3: The accessibility isn’t quite as good as some of their other plugs (not all the parameters show formatted values) The only  labeled parameter is the on/off switch for each box, so that will help you find out which box is which.  The GTR3 Tool Rack requires a golden cursor location to load presets properly, but is doable with no problems, which when loaded will prompt an accessible context menu. It’s also very modular, so you can access just stomps, just amps/cabs etc as separate plugs and use the fx chain to switch around the order of those boxes if you want. Reaper user Gerad Deuvall has created [https://www.youtube.com/watch?v=Ez490lJaFX8 a youtube video demonstrating its use]&lt;br /&gt;
&lt;br /&gt;
=== PianoTeq 6 ===&lt;br /&gt;
&lt;br /&gt;
All of the presets for pianos, harps ETC are now visible to reaper. Just go to the FX window by hitting F on the track that has PianoTeq instantiated on it, tab to the Presets combo box and use your ArrowUp and ArrowDown keys to navigate the choices.&lt;br /&gt;
&lt;br /&gt;
Since version 6.1, automatable parameters are accessible in the OSARA Parameters dialog.&lt;br /&gt;
However, changing between the different pianos is a bit tricky. Here&#039;s a suggested way of doing it:&lt;br /&gt;
Press F on the relevant track to open the FX window, make sure PianoTeq is selected in the FX chain list box, then tab until you find an unlabelled check box. Using NVDA&#039;s object navigation, go to the next object (note that you need to use object nav, you can&#039;t tab to this area of the screen). It&#039;s reported as &amp;quot;unknown&amp;quot; by NVDA. Using NVDA+Shift+NumPadMinus, set focus to that &amp;quot;unknown&amp;quot; object. That object is the PianoTeq GUI itself, and it isn&#039;t accessible, but once focused, it does react to some key presses. Control+N switches between categories of instruments, and N switches from instrument to instrument. Your controller will continue working while you are interacting with the inaccessible GUI, so you can play a few notes, hit N, play some more, and so on until you&#039;ve found a preset you like. Performing OCR may even tell you which preset that was.&lt;br /&gt;
&lt;br /&gt;
=== Omnisphere 2 ===&lt;br /&gt;
&lt;br /&gt;
Omnisphere is partially accessible if you&#039;re comfortable with concepts like review cursor in screen mode, object navigation with the use of the number pad, simulated clicking and relocating cursor. This also means that expansions like Keyscape, Trilion, ETC. will work too. You can change preset banks, select visible lists and some other settings. To navigate more presets, you will have to scroll with a mouse wheel.&lt;br /&gt;
&lt;br /&gt;
After the plugin is instantiated in REAPER’s FX Window, use Shift+Tab to move to the “Add” button, then press UpArrow to get into Omnisphere’s GUI.&lt;br /&gt;
Use NVDA’s screen review to navigate to the area where NVDA will report “software version x.x, or sound sources version x.x&amp;quot; (where x is the version you’re using). Move the mouse pointer to this information with NVDA+NumPad+Slash, and press the NumPad+Slash to click. You’ll be taken to the library tab of the plugin GUI.&lt;br /&gt;
Using screen review, you’ll find some category filters such as type of sound, (for example, bells and vibs, ARP+BPM, etc). Filter the sounds as needed by selecting the appropriate filter using the above commands. Once again, they&#039;re NVDA+NumPad+Slash to move the mouse pointer to the desired item, and NumPad+Slash to click. The list of sounds in the category you&#039;ve chosen will appear on the right of the screen, after where NVDA says: “normal”.&lt;br /&gt;
Still using screen review, select your first sound and play your keyboard to see whether you like it. Once the first sound has been clicked, you&#039;ll be able to navigate through other sounds in that category using UpArrow and DownArrow. Note that the sound list wraps; that means if you have reached the last sound on the list, when you press DownArrow again, you’ll be at the very first sound.&lt;br /&gt;
&lt;br /&gt;
Hint: if you need to open another instance of Omnisphere during your session, from that instance of the plugin onward, you’ll be taken directly to the Library tab. It&#039;s recommended to save any sounds you like as user presets by hitting Shift+Space on the Plus button in REAPER&#039;s FX window. This will enable you to recall them quickly without having to muck about in the plugin GUI as described above every time.&lt;br /&gt;
&lt;br /&gt;
=== Addictive Drums 2 ===&lt;br /&gt;
&lt;br /&gt;
You can make some changes and preset selections with OCR. You can also change kit pieces and presets, but it&#039;s limited.&lt;br /&gt;
&lt;br /&gt;
For NVDA, the [[SIBIAC add on for NVDA|Sibiac framework]] allows almost complete operation (except for MIDI groove selection). You can [http://www.azslow.com/index.php?topic=372.0 get more info on Sibiac here]&lt;br /&gt;
&lt;br /&gt;
=== iZotope Plugins ===&lt;br /&gt;
&lt;br /&gt;
* Nectar 2 and Neutron 2: once you find the Presets menu with OCR, you can browse the subcategories with NVDA speech, using the arrow keys, however, the main category title is not announced.   It behaves like a folder tree though. &lt;br /&gt;
* Nectar elements: in addition to parameters being reported correctly, there is a user created rpl (reaper presets library) file which allows these to be selected just like any other preset from the regular effects dialog. It contains all presets of Nectar Elements, plus two special packs: Styles 1 and Utility pack. Many thanks to Alan Escola. The file can be  found [https://www.dropbox.com/s/6wm7uodb2euigrl/NectarElements%20RPL%20Pack.zip?dl=1 via this dropbox link] [https://drive.google.com/uc?export=download&amp;amp;id=18cmrukS_JvN8vm0xMQ_NccaTWCHhmBHB (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/NectarElements+RPL+Pack.zip (mirror 2)] &lt;br /&gt;
* iZotope OZone 8: Once you find the preset menu with OCR, a dialog box will pop up and you can arrow through the presets with speech.&lt;br /&gt;
*The iZotope DDLY Dynamic Delay and iZotope Vinyl plugins are all properly labeled from the parameter list. The DDLY plugin allows two different delays to be applied to the same track, and can be downloaded as a trial if you want to see it for yourself. The Vinyl plugin is free, and adds a vinyl noise effect to the track which you apply it to.&lt;br /&gt;
&lt;br /&gt;
=== Cakewalk Dimension Pro ===&lt;br /&gt;
&lt;br /&gt;
Use OCR to find the preset selection, and when you hit enter, an accessible dialog box will pop up. Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== Superior Drummer 2 ===&lt;br /&gt;
&lt;br /&gt;
OCR works okay with this in Classic Mode since all kit pieces are stationary, no matter the expansion selected.  Problem is, you have to use OCR to go to some menus to select classic mode, then from there, you have to find some text, move your cursor slightly above, and right click  and you will be able to read the context menus with speech for kit selection pieces.  The Learn button is also somewhat visible, making this extremely tricky but can be done.  Probably not worth the headaches though.&lt;br /&gt;
&lt;br /&gt;
Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== SoniVox VSTs ===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that SoniVox VSTs are accessible.  You can just tab down to the presets menus, and it lists all the different instruments there.  I have SoniVox Orchestra companion Strings, Brass, and woodwinds, and they all work in that exact same way.  I also have SoniVox&#039;s Harpsichord, session drummer, classic bass, big band percussion, and singles taylor acoustic guitar and they all work perfectly accessibility wise.&lt;br /&gt;
Also The classic series of plugs work well, the free ones you can download from Mixcraft - classic delay, reverb, eq,  chorus, that entire set of plugs.&lt;br /&gt;
&lt;br /&gt;
=== Sugar Bytes ===&lt;br /&gt;
&lt;br /&gt;
The Sugar Bytes Unique virtual synthesizer is a virtual synth that specializes in vowel sounds. The parameters are visible in the list but are not labeled, but the preset list is accessible from the dropdown list that is found in the FX chain window. It can be downloaded as a trial as well.&lt;br /&gt;
&lt;br /&gt;
=== Versilian Studios ===&lt;br /&gt;
&lt;br /&gt;
Versilian Studios makes a ton of free and extremely affordable plugins that all seem to be fully accessible. I&#039;ve purchased a couple and have all the free ones, and have had no issues with the standalone versions, and I believe there are Kontakt versions of many of the plugins as well. However, note that the VSCO instruments are strictly Kontakt instruments, except for the community edition which is a free library of raw wave files from the Kontakt versions.&lt;br /&gt;
http://vis.versilstudios.net/products.html&lt;br /&gt;
&lt;br /&gt;
=== Korg Virtual Instruments ===&lt;br /&gt;
&lt;br /&gt;
* KORG Legacy: when I modify some parameters they do not cause any effect. Example, with KORG MS-20. It is a monophonic (or polyphonic) analog synthesizer from the 70s. There are some presets that are polyphonic, when I modify the parameter that is used to change the polyphony, I can not do it even though I used the slide bar in the corresponding parameter. It is something strange. The same happens with other parameters. Almost all parameters have a name, but some do not. Not only happens with the MS-20, it also happens with MonoPoly and Polysix. they are all from KORG Legacy.&lt;br /&gt;
* WaveStation and M1, there are no problems. WaveStation parameters are accessible through the GUI, while some can be accessed in the FX parameters box.&lt;br /&gt;
&lt;br /&gt;
== Yamaha SYXG 50, GM compatible sounds suitable for low resource machines ==&lt;br /&gt;
&lt;br /&gt;
For those wanting a GM compatible synth that will run on older machines with limited resources, [http://veg.by/en/projects/syxg50/ here is a free port of a Yamaha soft synth.] Its sounds are basic, but it&#039;s decent for sketching ideas.&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1422</id>
		<title>Useful Links and Resources</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1422"/>
		<updated>2026-05-08T22:33:54Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* Old REAPER Podcasts on CoolBlindTech.com */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Useful Links and Resources =&lt;br /&gt;
&lt;br /&gt;
== Other Reaper Specific Resources ==&lt;br /&gt;
&lt;br /&gt;
In addition to the already mentioned sws extensions, there are some more packs and sites (usually created by users) that further extend the functionality and knowledge of reaper. A (hopefully) comprehensive list of these follows. Please note that the accessibility of some of those is not thoroughly tested  and cannot be guaranteed. However, you might find something fun or useful here, Who knows?&lt;br /&gt;
*mentioned in the manual and elsewhere, there is the [http://stash.reaper.fm reaper stash,] where you can download presets, scripts, instrument banks, themes, language packs and so on.&lt;br /&gt;
*The cockos wiki has documentation available for [http://wiki.cockos.com/wiki/index.php/Jesusonic_Effects_Documentation many of the other supplied effects]  that are not in the [[ReaEffects guide]]&lt;br /&gt;
* [https://reapack.com/ ReaPack] is a freeware utility which manages and installs user created scripts for a really vast number of tricks and functions. Its interface is accessible.&lt;br /&gt;
* [https://www.helgoboss.org/projects/playtime playtime] is a paid vst especially designed for Reaper which claims to add Ableton Live like features and functionality. Currently not an accessible utility.&lt;br /&gt;
*For some nice free sampled acoustic drums there are several versions of  [https://smmdrums.wordpress.com this kit,] which was originally and especially designed to use reaper&#039;s only stock plug-ins. And [https://groovemonkee.com/blogs/blog/megareaper-sm-drums-freebie a few complementary professionally designed free grooves from groovemonkee] to go with it.&lt;br /&gt;
* [http://vordio.net/ Vordio] is a free audio post production workflow tool that converts XML exported from an NLE video project from programs like Final cut Pro, Premiere Pro, or DaVinci Resolve, into a REAPER audio project for audio post production.&lt;br /&gt;
*[https://reaperblog.net/ the reaper blog] provides paid one on one support, lots of free learning materials for reaper, plug-in reviews, tips, tutorials and more.&lt;br /&gt;
* [http://www.ambisonictoolkit.net/ The Ambisonic Toolkit] &amp;quot;brings together a number of classic and novel tools for the artist working with Ambisonic surround sound.&amp;quot; A set of reaper js effects scripts are available from their site.&lt;br /&gt;
* [http://www.aatranslator.com.au/ AA translator] is a paid utility that aims to convert sessions or projects files from different DAWS.&lt;br /&gt;
*Last but not least, there are [https://www.tbproaudio.de/products/accessiblemeters accessible spectrum (frequency) analysis, phase analysis and peak meter vst tools] you can use in reaper.&lt;br /&gt;
&lt;br /&gt;
This wiki also has been [https://drive.google.com/uc?export=download&amp;amp;id=17MaD9YjSEguxWzKVO3-0XTQ-cxev-FiS archived offline in wikiSyntax form only, for now].&lt;br /&gt;
&lt;br /&gt;
== User Groups, Community Support and Resources focused on accessibility ==&lt;br /&gt;
&lt;br /&gt;
=== Reapers Without Peepers (an email list hosted on groups.io) ===&lt;br /&gt;
&lt;br /&gt;
The RWP (Reapers Without Peepers) mailing list, is a very helpful place for those learning or using Reaper. Discussion of Reaper&#039;s accessibility via any means on either the Windows or Mac platforms is welcome. You can [https://groups.io/g/rwp join RWP here.]&lt;br /&gt;
&lt;br /&gt;
=== Reaper Access (a friendly, active group on WhatsApp) ===&lt;br /&gt;
&lt;br /&gt;
This WhatsApp group is another source of assistance for people who are interested in learning or indeed already using Reaper. It tends to be higher traffic than RWP. It&#039;s a fairly loose, friendly hang, and has proven to be a great place to collaborate and/or get critique. Most of the messages being exchanged day-to-day are voice notes, but people who prefer to text are equally welcome.&lt;br /&gt;
&lt;br /&gt;
To minimize spam, we&#039;ve unfortunately had to pull down the direct link. Instead, we&#039;re going to give you an easy-to-follow description of how you can join. This measure keeps the group readily available to humans, whilst slamming the door firmly in the face of spam bots.&lt;br /&gt;
&lt;br /&gt;
To join the group, you&#039;ll need a device with WhatsApp installed (iPhone, Android etc).&lt;br /&gt;
&lt;br /&gt;
Open the browser on your device, and assemble the shortened link described below in your address bar.&lt;br /&gt;
&lt;br /&gt;
*The link starts with www and a dot, as usual.&lt;br /&gt;
*Then you&#039;ll want to type the word tiny, another dot, and the letters cc.&lt;br /&gt;
*Next comes a forward slash.&lt;br /&gt;
*After the forward slash, type the word ReaperAccess exactly as it is written here.&lt;br /&gt;
*Notice that there are no spaces anywhere in the link, and you&#039;ll want to make sure that the first letter of Reaper and the first letter of Access are both uppercase.&lt;br /&gt;
&lt;br /&gt;
If you get stuck following those instructions, just subscribe to RWP and let them know that you&#039;d like to be added to the WhatsApp group. Someone will get you hooked up.&lt;br /&gt;
&lt;br /&gt;
=== The Hoard ===&lt;br /&gt;
&lt;br /&gt;
This is a community-maintained accessibility-focused resource that&#039;s choc full of goodies, including audio and text tutorials, presets for plug-ins and instruments, templates, custom actions and scripts. Everything you&#039;ll find on the hoard is free, much of it is open source.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve listened to demos and heard talk of a REAPER Dropbox, we outgrew that and retired it. Everything that used to live there is now in The Hoard instead. You no longer need a subscription, it&#039;s easier to search and the resources won&#039;t be eating up drive space, just dip in whenever you need something.&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com Visit The Hoard in your browser.]&lt;br /&gt;
&lt;br /&gt;
=== Blind Producers server on Discord ===&lt;br /&gt;
&lt;br /&gt;
This server has been started by an OSARA user who is keen to foster discussion about REAPER accessibility and wider production topics.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/uPFzNHv4U7 Join Blind Producers on Discord]&lt;br /&gt;
&lt;br /&gt;
=== Resources from Reaper Accessible FR ===&lt;br /&gt;
&lt;br /&gt;
Lee Julien along with other contributors compiles a growing archive of resources. It includes:&lt;br /&gt;
* CSI (Control Surface Integrator) resources for the Behringer X-Touch Universal&lt;br /&gt;
* Tutorials in French language&lt;br /&gt;
* An alternative to the default OSARA keymap&lt;br /&gt;
* LBL NVDA add-on&lt;br /&gt;
* The free instrument and plugins library, ReaLibrary&lt;br /&gt;
&lt;br /&gt;
[https://en.reaperaccessible.fr Browse the reaperaccessible.fr resources in English]&lt;br /&gt;
&lt;br /&gt;
[https://reaperaccessible.fr Go to reaperaccessible.fr home page in French]&lt;br /&gt;
&lt;br /&gt;
== Free Training and Presentations ==&lt;br /&gt;
&lt;br /&gt;
=== Reaper Made Easy: training from The Global Voice ===&lt;br /&gt;
&lt;br /&gt;
This is the most recently recorded series of free screen reader focused tutorial content that we know of. The first batch of lessons starts right at the beginning, covering concepts and installation of everything you&#039;ll need on Windows and Mac. There&#039;s plenty more to come over time, you&#039;d be wise to bookmark the [https://theglobalvoice.info/reaper Reaper Made Easy landing page.]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials from Toni Barth on YouTube ===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/channel/UCY9gmULHVuRSMsymsrMmwdw/videos Toni Barth provides a growing collection of useful tutorials on his YouTube channel.] Many are about using REAPER accessibly, including detailed walkthroughs on REAPER&#039;s Media Explorer, OSARA&#039;s Peak Watcher and more.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll find other excellent efforts from Toni further down the page in the Scripts to Enhance Accessibility section. He also hosts The Hoard, this here wiki and helps REAPER Made Easy with technical stuff. Really, the man is a machine.&lt;br /&gt;
&lt;br /&gt;
=== Ten Typical Tasks with Scott ===&lt;br /&gt;
&lt;br /&gt;
These are bite-size tutorials covering the basics of editing, recording and using effects. REAPER on Windows is what you&#039;ll hear being demoed, but Scott was careful to include keystrokes and notes for Mac folk all the way through.&lt;br /&gt;
&lt;br /&gt;
You can either [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott?get=zip download a zip file containing the whole series], or [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott/ browse individual episodes as required.]&lt;br /&gt;
&lt;br /&gt;
Ten Typical Tasks took a ton of time and effort to record. If it proves to be useful to you, and you&#039;re in a position to be able to support its author, [https://paypal.me/ScottChesworth donations sent here will reach Scott.] Any amount will be massively appreciated, but hey, financial support is entirely optional.&lt;br /&gt;
&lt;br /&gt;
=== Audio Pizza Podcast (formerly the ReaProducer podcast) ===&lt;br /&gt;
&lt;br /&gt;
This free set of audio tutorials by Garth Humphreys and occasional guests can be found at [https://audio.pizza/category/Reaper+Tutorials The Audio Pizza Reaper Tutorials Site]. If you&#039;d prefer to subscribe, [https://podcasts.apple.com/us/podcast/audio-pizza/id544075194 here&#039;s the Audio Pizza Podcast feed for Apple Podcasts], or [http://feeds.libsyn.com/76351/rss here&#039;s the RSS feed for other podcast catchers.] Most of these episodes have been produced on the Mac, however Garth has always been mindful to make sure that his content is applicable to both platforms.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to Reaper, it is recommended that you work through the first few tutorials in order. They start with installation, and move through important concepts, such as importing media, recording, and editing with both time selections and items. How to Save and Render projects is also covered, along with side-chaining and an introduction to automation. There really is a ton of useful info contained within these bite-sized tutorials.&lt;br /&gt;
&lt;br /&gt;
===Audio Access Youtube Videos===&lt;br /&gt;
&lt;br /&gt;
Mohomed Rashad has made many videos on how to use Reaper with a screen reader some with thousands of views.  He covers a wide range of topics which start from the very beginning of how to get set up.&lt;br /&gt;
[https://www.youtube.com/channel/UCRGSnf4c1Wps8_dAm-s5x-w Audio Access channel home page.]&lt;br /&gt;
&lt;br /&gt;
=== Sound Design With Justin Macleod ===&lt;br /&gt;
&lt;br /&gt;
Justin Macleod from Skyclad Sound sometimes live streams, mostly on topics around sound design. These sessions are usually part presentation, part exploration, part Q&amp;amp;A. Here&#039;s a folder containing [https://cloud.danielwproductions.com/s/FXLrBHQ47aCSJXj recordings of Justin&#039;s previous live streams] (shout out to Daniel Wolak for hosting).&lt;br /&gt;
&lt;br /&gt;
If you appreciate his efforts, [http://www.paypal.me/jmacleod Justin welcomes donations via PayPal.]&lt;br /&gt;
&lt;br /&gt;
=== Chris Belle&#039;s Tutorials ===&lt;br /&gt;
&lt;br /&gt;
Chris Belle has very generously offered a set of free tutorials, which can be downloaded from this mirror [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/reaper+free.zip (mirror link)]&lt;br /&gt;
They contain the following: &lt;br /&gt;
*About the actions list&lt;br /&gt;
*making custom actions&lt;br /&gt;
*Editing basics, and an explanation of the Reaper ripple editing modes&lt;br /&gt;
*[[ReaEffects guide#6.6 Subtract Mode|noise reduction]] with reaper&lt;br /&gt;
*Using stretch markers&lt;br /&gt;
* [[Sidechaining_with_ReaComp|Side-chaining with ReaComp]]&lt;br /&gt;
&lt;br /&gt;
=== Patrick Perdue on Vocoders ===&lt;br /&gt;
&lt;br /&gt;
Patrick Perdue recorded a tutorial on using vocoders in REAPER. The stock ReaVocode plugin is explained first, then Patrick demonstrates other third-party vocoders.&lt;br /&gt;
Download: [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/UsingVocodersWithReaper.mp3 (mirror link)]&lt;br /&gt;
&lt;br /&gt;
=== CAVI Courses (old resources, mainly preserved for posterity)===&lt;br /&gt;
&lt;br /&gt;
For a few years, CAVI (Cisco Academy for the Vision Impaired) ran courses designed for people who were getting started with Audio Production. Nowadays the archived courses are showing their age (there have been many changes and much progress made between then and now), but if you&#039;re familiar enough with REAPER that you can extrapolate and reapply some of these ideas, you might find things that can be carried forward. The audio essentials course is still relevant as it covers the basics of audio and does not use Reaper.&lt;br /&gt;
&lt;br /&gt;
In March 2018, all of the previously available audio related course materials were released for free. CAVI have long since pulled links to the audio, but Daniel Wolak kept them available for years and nowadays they live on The Hoard:&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/1%20Audio%20essentials2017s1/ Audio Essentials (2017, Semester 1]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/2%20reaper%20Beginners%20Course/ REAPER Beginners]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/3%20Reaper%20Advanced/ REAPER Advanced]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/4%20Reaper%20Midi/ REAPER MIDI]&lt;br /&gt;
&lt;br /&gt;
Some of the wiki content from previous courses can still be found [http://wiki.cucat.org/index.php/Main/AudioInsAndOuts here.]&lt;br /&gt;
&lt;br /&gt;
=== Old REAPER Podcasts on CoolBlindTech.com ===&lt;br /&gt;
&lt;br /&gt;
Back in 2016, Alex Hiironen and other members of the CoolBlindTech podcast team covered using REAPER accessibly in some episodes, from basics to using effects and virtual instruments. &lt;br /&gt;
&lt;br /&gt;
Note: as above with the CAVI courses, these are mostly mentioned for posterity. You will need to be decently familiar with REAPER to get anything useful from them now.&lt;br /&gt;
&lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-episode-1-general-introduction-why-reaper-is-awesome/ part 1: why is reaper awesome]&lt;br /&gt;
* [https://coolblindtech.com/reaper-part-2-rudimentary-recording-for-windows/ part 2: rudimentary recording]&lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-3-configure-play/ part 3: recommended configurations] &lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-4-tracking-next-single/ part 4: tracking your next single] &lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-part-5-mixing-takes-and-automation/ part 5: mixing, takes and automation]&lt;br /&gt;
* [https://coolblindtech.com/?s=reaper and some others]&lt;br /&gt;
&lt;br /&gt;
== Scripts to Enhance Accessibility ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities and scripts are windows-based, though presets and templates can often be used on Mac as well. Unless otherwise noted, everything here is free to use.&lt;br /&gt;
&lt;br /&gt;
=== ReaHotkey for Windows ===&lt;br /&gt;
&lt;br /&gt;
This is an open source AutoHotkey script developed by Matej Golian and Toni Barth. It aims to make certain virtual instruments/sample libraries and related software at least a little more accessible to blind users. It is primarily designed to run in tandem with REAPER, although other standalone programs/instruments are supported as well.&lt;br /&gt;
&lt;br /&gt;
As of December 2025, here&#039;s a summary of the software that ReaHotkey can help you get some amount of access in:&lt;br /&gt;
&lt;br /&gt;
Dubler 2.2 standalone by Vochlea, Best Service Engine 2, various FabFilter and u-HE plug-ins, Komplete Kontrol V3, Kontakt 7.10 or newer, Kontakt 8.8 or newer, Raum, Plogue sforzando, Xfer Records Serum 2, Synapse Audio Zampler and various sample libraries for Kontakt. The script also supports emulating the Applications key as an extra feature.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey Check out the ReadMe on GitHub for more details, setup instructions and keystrokes.]&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey/releases Download ReaHotkey from the Releases page on Matej&#039;s GitHub.]&lt;br /&gt;
&lt;br /&gt;
=== Toni barth&#039;s ReaPack Repository (ReaScripts and FX for Windows and Mac) ===&lt;br /&gt;
&lt;br /&gt;
This ReaPack repository has a bunch  of useful scripts and a handful of FX. Every package available is accessible by design.&lt;br /&gt;
&lt;br /&gt;
To get the goodies, copy the following URL to your clipboard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://github.com/Timtam/reapack/raw/master/index.xml&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
then in REAPER, go to the Extensions menu, ReaPack, choose &amp;quot;Import Repositories&amp;quot; and paste.&lt;br /&gt;
&lt;br /&gt;
=== Sibiac NVDA Add-on ===&lt;br /&gt;
&lt;br /&gt;
A sighted programmer from Germany, known as [http://azslow.com/ Az,] (Alexey Zhelezov) has very generously created the [[SIBIAC add-on for NVDA]] which aims to make a growing list of third-party fx or instrument plugins accessible. These include addictive drums 2, toontrack EzMix 2, and the worldwide renowned Melodyne, among many others.&lt;br /&gt;
&lt;br /&gt;
=== accessibility bundle from Sonorous Arts Group ===&lt;br /&gt;
&lt;br /&gt;
Accessibility Bundle is a free set of screen reader independent, easy to&lt;br /&gt;
use helpers packed into one Windows application, which aims to make different&lt;br /&gt;
pieces of software more accessible for the blind and visually&lt;br /&gt;
impaired.&lt;br /&gt;
This set was created with integrity and portability in mind; No registrations needed, no installers and no launching separate scripts for each piece of software. Run once, use anywhere.&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.2 (released July 2024), it supports Xfer Serum, Tone2 Icarus 1.6, Native&lt;br /&gt;
Instruments Kontakt 6 and UVI Workstation.&lt;br /&gt;
&lt;br /&gt;
[https://sonorousarts.com/products/accessibilitybundle/ Download and read more about Accessibility Bundle here]&lt;br /&gt;
&lt;br /&gt;
=== Access4Music Scripts and Utilities (some free, some paid, all for Windows) ===&lt;br /&gt;
&lt;br /&gt;
This is a collection of links that point to scripts that allow the user to access [http://access4music.com/en/script various third-party software instruments] and [http://access4music.com/en/script/utilities as well as enhancing the accessibility of REAPER&#039;s MIDI Event List]. Access4Music is Gianluca and Fabri, Italian visually impaired programmers.&lt;br /&gt;
&lt;br /&gt;
=== Free NumPad and Applications Key Emulation Scripts ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a laptop that doesn&#039;t have an embedded numeric keypad but you&#039;d still like to use those keys in REAPER, [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrew&#039;s+numpad-keys-v22.exe here is a NumPad emulator script by Andrew Downie]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1e52FT7Qf2EKtcBvujKohgaHx86BPyaXQ mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
[https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrews+sourceCode+numpad-keys-v22.ahk You can get the source code here.]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1N4NH8mm5SpGsGzWoe9H6dk2SEAD4yLJS (mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
A nifty feature of Andrew&#039;s script is it can remind you if you&#039;ve accidentally left the NumPad emulation turned on by a series of beeps. You can configure how often you get reminded, or choose not to be. The script activates the NumPad emulation by default as soon as it is opened. It also displays a dialog box with configuration options and a list of the hotkeys used.&lt;br /&gt;
&lt;br /&gt;
Hopefully self-explanatory by design, but if you get stuck, Andrew has been known to haunt RWP from time to time.&lt;br /&gt;
&lt;br /&gt;
[http://www.access4music.com/en/script/utilities The Access4Music team offers some free utilities,] such as an Applications key emulation script and a handy tweak which makes it possible to read individual columns in Reaper&#039;s MIDI Event List on Windows.&lt;br /&gt;
&lt;br /&gt;
== a list of third party accessible instruments and effects ==&lt;br /&gt;
&lt;br /&gt;
Note: this probably needs its own page if it grows too much? (see or start a discussion on this topic)&lt;br /&gt;
&lt;br /&gt;
Even though most virtual instruments and effects are highly visually oriented, some of those are being successfully controlled and used by blind and visually impaired people via a combination of automation parameters, OCR and various bolt-on scripted solutions. The choices mentioned on this page are a loosely organized, non-exhaustive list of feedback compiled from all corners of the Reaper accessibility community. Discussing automation parameters from the ground up is certainly beyond the scope of this page, instead, you&#039;re more likely to find hints on which parameters of an instrument or plugin can be manipulated using OSARA&#039;s Parameters dialog, or tips on parameters that are misleadingly labelled, to take a few examples at random. It is recommended, but not always necessary that plugins are opened in bridged mode with dedicated process per plugin (most often the case if you&#039;re attempting to access a plugin with an AutoHotkey script from the likes of Access4Music). Brace yourselves, there are MANY of them. User reports follow:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Waves Accessibility ===&lt;br /&gt;
&lt;br /&gt;
The presets for most Waves plugins are accessible when loaded in VST3 mode. Parameters are labeled correctly and most will provide real-world values. Notable (but likely not the only) exceptions are Waves Tune LT, GTR3 Stomps and GTR3 Tool Rack (where the stomp box parameters are not labeled because they are interchangeable). Sibiac provides some accessibility to the GTR3 Tool Rack plugin.&lt;br /&gt;
&lt;br /&gt;
* All of the reverbs, including renaissance, trueVerb, echo. Built in Presets are selectable from the slider as well, but cannot be edited from the text box. Also, when setting parameters like frequency ranges (in hertz) or room sizes for the reverbs the editable field shows values that do not correspond at all with the reported parameters so its better to just stick to the slider when manipulating those effects.&lt;br /&gt;
* RVox (a vocal compressor) and C6 (a multi-band compressor/equalizer) can be used without any problems as well.&lt;br /&gt;
*GTR3: The accessibility isn’t quite as good as some of their other plugs (not all the parameters show formatted values) The only  labeled parameter is the on/off switch for each box, so that will help you find out which box is which.  The GTR3 Tool Rack requires a golden cursor location to load presets properly, but is doable with no problems, which when loaded will prompt an accessible context menu. It’s also very modular, so you can access just stomps, just amps/cabs etc as separate plugs and use the fx chain to switch around the order of those boxes if you want. Reaper user Gerad Deuvall has created [https://www.youtube.com/watch?v=Ez490lJaFX8 a youtube video demonstrating its use]&lt;br /&gt;
&lt;br /&gt;
=== PianoTeq 6 ===&lt;br /&gt;
&lt;br /&gt;
All of the presets for pianos, harps ETC are now visible to reaper. Just go to the FX window by hitting F on the track that has PianoTeq instantiated on it, tab to the Presets combo box and use your ArrowUp and ArrowDown keys to navigate the choices.&lt;br /&gt;
&lt;br /&gt;
Since version 6.1, automatable parameters are accessible in the OSARA Parameters dialog.&lt;br /&gt;
However, changing between the different pianos is a bit tricky. Here&#039;s a suggested way of doing it:&lt;br /&gt;
Press F on the relevant track to open the FX window, make sure PianoTeq is selected in the FX chain list box, then tab until you find an unlabelled check box. Using NVDA&#039;s object navigation, go to the next object (note that you need to use object nav, you can&#039;t tab to this area of the screen). It&#039;s reported as &amp;quot;unknown&amp;quot; by NVDA. Using NVDA+Shift+NumPadMinus, set focus to that &amp;quot;unknown&amp;quot; object. That object is the PianoTeq GUI itself, and it isn&#039;t accessible, but once focused, it does react to some key presses. Control+N switches between categories of instruments, and N switches from instrument to instrument. Your controller will continue working while you are interacting with the inaccessible GUI, so you can play a few notes, hit N, play some more, and so on until you&#039;ve found a preset you like. Performing OCR may even tell you which preset that was.&lt;br /&gt;
&lt;br /&gt;
=== Omnisphere 2 ===&lt;br /&gt;
&lt;br /&gt;
Omnisphere is partially accessible if you&#039;re comfortable with concepts like review cursor in screen mode, object navigation with the use of the number pad, simulated clicking and relocating cursor. This also means that expansions like Keyscape, Trilion, ETC. will work too. You can change preset banks, select visible lists and some other settings. To navigate more presets, you will have to scroll with a mouse wheel.&lt;br /&gt;
&lt;br /&gt;
After the plugin is instantiated in REAPER’s FX Window, use Shift+Tab to move to the “Add” button, then press UpArrow to get into Omnisphere’s GUI.&lt;br /&gt;
Use NVDA’s screen review to navigate to the area where NVDA will report “software version x.x, or sound sources version x.x&amp;quot; (where x is the version you’re using). Move the mouse pointer to this information with NVDA+NumPad+Slash, and press the NumPad+Slash to click. You’ll be taken to the library tab of the plugin GUI.&lt;br /&gt;
Using screen review, you’ll find some category filters such as type of sound, (for example, bells and vibs, ARP+BPM, etc). Filter the sounds as needed by selecting the appropriate filter using the above commands. Once again, they&#039;re NVDA+NumPad+Slash to move the mouse pointer to the desired item, and NumPad+Slash to click. The list of sounds in the category you&#039;ve chosen will appear on the right of the screen, after where NVDA says: “normal”.&lt;br /&gt;
Still using screen review, select your first sound and play your keyboard to see whether you like it. Once the first sound has been clicked, you&#039;ll be able to navigate through other sounds in that category using UpArrow and DownArrow. Note that the sound list wraps; that means if you have reached the last sound on the list, when you press DownArrow again, you’ll be at the very first sound.&lt;br /&gt;
&lt;br /&gt;
Hint: if you need to open another instance of Omnisphere during your session, from that instance of the plugin onward, you’ll be taken directly to the Library tab. It&#039;s recommended to save any sounds you like as user presets by hitting Shift+Space on the Plus button in REAPER&#039;s FX window. This will enable you to recall them quickly without having to muck about in the plugin GUI as described above every time.&lt;br /&gt;
&lt;br /&gt;
=== Addictive Drums 2 ===&lt;br /&gt;
&lt;br /&gt;
You can make some changes and preset selections with OCR. You can also change kit pieces and presets, but it&#039;s limited.&lt;br /&gt;
&lt;br /&gt;
For NVDA, the [[SIBIAC add on for NVDA|Sibiac framework]] allows almost complete operation (except for MIDI groove selection). You can [http://www.azslow.com/index.php?topic=372.0 get more info on Sibiac here]&lt;br /&gt;
&lt;br /&gt;
=== iZotope Plugins ===&lt;br /&gt;
&lt;br /&gt;
* Nectar 2 and Neutron 2: once you find the Presets menu with OCR, you can browse the subcategories with NVDA speech, using the arrow keys, however, the main category title is not announced.   It behaves like a folder tree though. &lt;br /&gt;
* Nectar elements: in addition to parameters being reported correctly, there is a user created rpl (reaper presets library) file which allows these to be selected just like any other preset from the regular effects dialog. It contains all presets of Nectar Elements, plus two special packs: Styles 1 and Utility pack. Many thanks to Alan Escola. The file can be  found [https://www.dropbox.com/s/6wm7uodb2euigrl/NectarElements%20RPL%20Pack.zip?dl=1 via this dropbox link] [https://drive.google.com/uc?export=download&amp;amp;id=18cmrukS_JvN8vm0xMQ_NccaTWCHhmBHB (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/NectarElements+RPL+Pack.zip (mirror 2)] &lt;br /&gt;
* iZotope OZone 8: Once you find the preset menu with OCR, a dialog box will pop up and you can arrow through the presets with speech.&lt;br /&gt;
*The iZotope DDLY Dynamic Delay and iZotope Vinyl plugins are all properly labeled from the parameter list. The DDLY plugin allows two different delays to be applied to the same track, and can be downloaded as a trial if you want to see it for yourself. The Vinyl plugin is free, and adds a vinyl noise effect to the track which you apply it to.&lt;br /&gt;
&lt;br /&gt;
=== Cakewalk Dimension Pro ===&lt;br /&gt;
&lt;br /&gt;
Use OCR to find the preset selection, and when you hit enter, an accessible dialog box will pop up. Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== Superior Drummer 2 ===&lt;br /&gt;
&lt;br /&gt;
OCR works okay with this in Classic Mode since all kit pieces are stationary, no matter the expansion selected.  Problem is, you have to use OCR to go to some menus to select classic mode, then from there, you have to find some text, move your cursor slightly above, and right click  and you will be able to read the context menus with speech for kit selection pieces.  The Learn button is also somewhat visible, making this extremely tricky but can be done.  Probably not worth the headaches though.&lt;br /&gt;
&lt;br /&gt;
Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== SoniVox VSTs ===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that SoniVox VSTs are accessible.  You can just tab down to the presets menus, and it lists all the different instruments there.  I have SoniVox Orchestra companion Strings, Brass, and woodwinds, and they all work in that exact same way.  I also have SoniVox&#039;s Harpsichord, session drummer, classic bass, big band percussion, and singles taylor acoustic guitar and they all work perfectly accessibility wise.&lt;br /&gt;
Also The classic series of plugs work well, the free ones you can download from Mixcraft - classic delay, reverb, eq,  chorus, that entire set of plugs.&lt;br /&gt;
&lt;br /&gt;
=== Sugar Bytes ===&lt;br /&gt;
&lt;br /&gt;
The Sugar Bytes Unique virtual synthesizer is a virtual synth that specializes in vowel sounds. The parameters are visible in the list but are not labeled, but the preset list is accessible from the dropdown list that is found in the FX chain window. It can be downloaded as a trial as well.&lt;br /&gt;
&lt;br /&gt;
=== Versilian Studios ===&lt;br /&gt;
&lt;br /&gt;
Versilian Studios makes a ton of free and extremely affordable plugins that all seem to be fully accessible. I&#039;ve purchased a couple and have all the free ones, and have had no issues with the standalone versions, and I believe there are Kontakt versions of many of the plugins as well. However, note that the VSCO instruments are strictly Kontakt instruments, except for the community edition which is a free library of raw wave files from the Kontakt versions.&lt;br /&gt;
http://vis.versilstudios.net/products.html&lt;br /&gt;
&lt;br /&gt;
=== Korg Virtual Instruments ===&lt;br /&gt;
&lt;br /&gt;
* KORG Legacy: when I modify some parameters they do not cause any effect. Example, with KORG MS-20. It is a monophonic (or polyphonic) analog synthesizer from the 70s. There are some presets that are polyphonic, when I modify the parameter that is used to change the polyphony, I can not do it even though I used the slide bar in the corresponding parameter. It is something strange. The same happens with other parameters. Almost all parameters have a name, but some do not. Not only happens with the MS-20, it also happens with MonoPoly and Polysix. they are all from KORG Legacy.&lt;br /&gt;
* WaveStation and M1, there are no problems. WaveStation parameters are accessible through the GUI, while some can be accessed in the FX parameters box.&lt;br /&gt;
&lt;br /&gt;
== Yamaha SYXG 50, GM compatible sounds suitable for low resource machines ==&lt;br /&gt;
&lt;br /&gt;
For those wanting a GM compatible synth that will run on older machines with limited resources, [http://veg.by/en/projects/syxg50/ here is a free port of a Yamaha soft synth.] Its sounds are basic, but it&#039;s decent for sketching ideas.&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1421</id>
		<title>Useful Links and Resources</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1421"/>
		<updated>2026-05-08T22:26:13Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* CAVI Courses (old resources, mainly preserved for posterity) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Useful Links and Resources =&lt;br /&gt;
&lt;br /&gt;
== Other Reaper Specific Resources ==&lt;br /&gt;
&lt;br /&gt;
In addition to the already mentioned sws extensions, there are some more packs and sites (usually created by users) that further extend the functionality and knowledge of reaper. A (hopefully) comprehensive list of these follows. Please note that the accessibility of some of those is not thoroughly tested  and cannot be guaranteed. However, you might find something fun or useful here, Who knows?&lt;br /&gt;
*mentioned in the manual and elsewhere, there is the [http://stash.reaper.fm reaper stash,] where you can download presets, scripts, instrument banks, themes, language packs and so on.&lt;br /&gt;
*The cockos wiki has documentation available for [http://wiki.cockos.com/wiki/index.php/Jesusonic_Effects_Documentation many of the other supplied effects]  that are not in the [[ReaEffects guide]]&lt;br /&gt;
* [https://reapack.com/ ReaPack] is a freeware utility which manages and installs user created scripts for a really vast number of tricks and functions. Its interface is accessible.&lt;br /&gt;
* [https://www.helgoboss.org/projects/playtime playtime] is a paid vst especially designed for Reaper which claims to add Ableton Live like features and functionality. Currently not an accessible utility.&lt;br /&gt;
*For some nice free sampled acoustic drums there are several versions of  [https://smmdrums.wordpress.com this kit,] which was originally and especially designed to use reaper&#039;s only stock plug-ins. And [https://groovemonkee.com/blogs/blog/megareaper-sm-drums-freebie a few complementary professionally designed free grooves from groovemonkee] to go with it.&lt;br /&gt;
* [http://vordio.net/ Vordio] is a free audio post production workflow tool that converts XML exported from an NLE video project from programs like Final cut Pro, Premiere Pro, or DaVinci Resolve, into a REAPER audio project for audio post production.&lt;br /&gt;
*[https://reaperblog.net/ the reaper blog] provides paid one on one support, lots of free learning materials for reaper, plug-in reviews, tips, tutorials and more.&lt;br /&gt;
* [http://www.ambisonictoolkit.net/ The Ambisonic Toolkit] &amp;quot;brings together a number of classic and novel tools for the artist working with Ambisonic surround sound.&amp;quot; A set of reaper js effects scripts are available from their site.&lt;br /&gt;
* [http://www.aatranslator.com.au/ AA translator] is a paid utility that aims to convert sessions or projects files from different DAWS.&lt;br /&gt;
*Last but not least, there are [https://www.tbproaudio.de/products/accessiblemeters accessible spectrum (frequency) analysis, phase analysis and peak meter vst tools] you can use in reaper.&lt;br /&gt;
&lt;br /&gt;
This wiki also has been [https://drive.google.com/uc?export=download&amp;amp;id=17MaD9YjSEguxWzKVO3-0XTQ-cxev-FiS archived offline in wikiSyntax form only, for now].&lt;br /&gt;
&lt;br /&gt;
== User Groups, Community Support and Resources focused on accessibility ==&lt;br /&gt;
&lt;br /&gt;
=== Reapers Without Peepers (an email list hosted on groups.io) ===&lt;br /&gt;
&lt;br /&gt;
The RWP (Reapers Without Peepers) mailing list, is a very helpful place for those learning or using Reaper. Discussion of Reaper&#039;s accessibility via any means on either the Windows or Mac platforms is welcome. You can [https://groups.io/g/rwp join RWP here.]&lt;br /&gt;
&lt;br /&gt;
=== Reaper Access (a friendly, active group on WhatsApp) ===&lt;br /&gt;
&lt;br /&gt;
This WhatsApp group is another source of assistance for people who are interested in learning or indeed already using Reaper. It tends to be higher traffic than RWP. It&#039;s a fairly loose, friendly hang, and has proven to be a great place to collaborate and/or get critique. Most of the messages being exchanged day-to-day are voice notes, but people who prefer to text are equally welcome.&lt;br /&gt;
&lt;br /&gt;
To minimize spam, we&#039;ve unfortunately had to pull down the direct link. Instead, we&#039;re going to give you an easy-to-follow description of how you can join. This measure keeps the group readily available to humans, whilst slamming the door firmly in the face of spam bots.&lt;br /&gt;
&lt;br /&gt;
To join the group, you&#039;ll need a device with WhatsApp installed (iPhone, Android etc).&lt;br /&gt;
&lt;br /&gt;
Open the browser on your device, and assemble the shortened link described below in your address bar.&lt;br /&gt;
&lt;br /&gt;
*The link starts with www and a dot, as usual.&lt;br /&gt;
*Then you&#039;ll want to type the word tiny, another dot, and the letters cc.&lt;br /&gt;
*Next comes a forward slash.&lt;br /&gt;
*After the forward slash, type the word ReaperAccess exactly as it is written here.&lt;br /&gt;
*Notice that there are no spaces anywhere in the link, and you&#039;ll want to make sure that the first letter of Reaper and the first letter of Access are both uppercase.&lt;br /&gt;
&lt;br /&gt;
If you get stuck following those instructions, just subscribe to RWP and let them know that you&#039;d like to be added to the WhatsApp group. Someone will get you hooked up.&lt;br /&gt;
&lt;br /&gt;
=== The Hoard ===&lt;br /&gt;
&lt;br /&gt;
This is a community-maintained accessibility-focused resource that&#039;s choc full of goodies, including audio and text tutorials, presets for plug-ins and instruments, templates, custom actions and scripts. Everything you&#039;ll find on the hoard is free, much of it is open source.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve listened to demos and heard talk of a REAPER Dropbox, we outgrew that and retired it. Everything that used to live there is now in The Hoard instead. You no longer need a subscription, it&#039;s easier to search and the resources won&#039;t be eating up drive space, just dip in whenever you need something.&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com Visit The Hoard in your browser.]&lt;br /&gt;
&lt;br /&gt;
=== Blind Producers server on Discord ===&lt;br /&gt;
&lt;br /&gt;
This server has been started by an OSARA user who is keen to foster discussion about REAPER accessibility and wider production topics.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/uPFzNHv4U7 Join Blind Producers on Discord]&lt;br /&gt;
&lt;br /&gt;
=== Resources from Reaper Accessible FR ===&lt;br /&gt;
&lt;br /&gt;
Lee Julien along with other contributors compiles a growing archive of resources. It includes:&lt;br /&gt;
* CSI (Control Surface Integrator) resources for the Behringer X-Touch Universal&lt;br /&gt;
* Tutorials in French language&lt;br /&gt;
* An alternative to the default OSARA keymap&lt;br /&gt;
* LBL NVDA add-on&lt;br /&gt;
* The free instrument and plugins library, ReaLibrary&lt;br /&gt;
&lt;br /&gt;
[https://en.reaperaccessible.fr Browse the reaperaccessible.fr resources in English]&lt;br /&gt;
&lt;br /&gt;
[https://reaperaccessible.fr Go to reaperaccessible.fr home page in French]&lt;br /&gt;
&lt;br /&gt;
== Free Training and Presentations ==&lt;br /&gt;
&lt;br /&gt;
=== Reaper Made Easy: training from The Global Voice ===&lt;br /&gt;
&lt;br /&gt;
This is the most recently recorded series of free screen reader focused tutorial content that we know of. The first batch of lessons starts right at the beginning, covering concepts and installation of everything you&#039;ll need on Windows and Mac. There&#039;s plenty more to come over time, you&#039;d be wise to bookmark the [https://theglobalvoice.info/reaper Reaper Made Easy landing page.]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials from Toni Barth on YouTube ===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/channel/UCY9gmULHVuRSMsymsrMmwdw/videos Toni Barth provides a growing collection of useful tutorials on his YouTube channel.] Many are about using REAPER accessibly, including detailed walkthroughs on REAPER&#039;s Media Explorer, OSARA&#039;s Peak Watcher and more.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll find other excellent efforts from Toni further down the page in the Scripts to Enhance Accessibility section. He also hosts The Hoard, this here wiki and helps REAPER Made Easy with technical stuff. Really, the man is a machine.&lt;br /&gt;
&lt;br /&gt;
=== Ten Typical Tasks with Scott ===&lt;br /&gt;
&lt;br /&gt;
These are bite-size tutorials covering the basics of editing, recording and using effects. REAPER on Windows is what you&#039;ll hear being demoed, but Scott was careful to include keystrokes and notes for Mac folk all the way through.&lt;br /&gt;
&lt;br /&gt;
You can either [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott?get=zip download a zip file containing the whole series], or [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott/ browse individual episodes as required.]&lt;br /&gt;
&lt;br /&gt;
Ten Typical Tasks took a ton of time and effort to record. If it proves to be useful to you, and you&#039;re in a position to be able to support its author, [https://paypal.me/ScottChesworth donations sent here will reach Scott.] Any amount will be massively appreciated, but hey, financial support is entirely optional.&lt;br /&gt;
&lt;br /&gt;
=== Audio Pizza Podcast (formerly the ReaProducer podcast) ===&lt;br /&gt;
&lt;br /&gt;
This free set of audio tutorials by Garth Humphreys and occasional guests can be found at [https://audio.pizza/category/Reaper+Tutorials The Audio Pizza Reaper Tutorials Site]. If you&#039;d prefer to subscribe, [https://podcasts.apple.com/us/podcast/audio-pizza/id544075194 here&#039;s the Audio Pizza Podcast feed for Apple Podcasts], or [http://feeds.libsyn.com/76351/rss here&#039;s the RSS feed for other podcast catchers.] Most of these episodes have been produced on the Mac, however Garth has always been mindful to make sure that his content is applicable to both platforms.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to Reaper, it is recommended that you work through the first few tutorials in order. They start with installation, and move through important concepts, such as importing media, recording, and editing with both time selections and items. How to Save and Render projects is also covered, along with side-chaining and an introduction to automation. There really is a ton of useful info contained within these bite-sized tutorials.&lt;br /&gt;
&lt;br /&gt;
===Audio Access Youtube Videos===&lt;br /&gt;
&lt;br /&gt;
Mohomed Rashad has made many videos on how to use Reaper with a screen reader some with thousands of views.  He covers a wide range of topics which start from the very beginning of how to get set up.&lt;br /&gt;
[https://www.youtube.com/channel/UCRGSnf4c1Wps8_dAm-s5x-w Audio Access channel home page.]&lt;br /&gt;
&lt;br /&gt;
=== Sound Design With Justin Macleod ===&lt;br /&gt;
&lt;br /&gt;
Justin Macleod from Skyclad Sound sometimes live streams, mostly on topics around sound design. These sessions are usually part presentation, part exploration, part Q&amp;amp;A. Here&#039;s a folder containing [https://cloud.danielwproductions.com/s/FXLrBHQ47aCSJXj recordings of Justin&#039;s previous live streams] (shout out to Daniel Wolak for hosting).&lt;br /&gt;
&lt;br /&gt;
If you appreciate his efforts, [http://www.paypal.me/jmacleod Justin welcomes donations via PayPal.]&lt;br /&gt;
&lt;br /&gt;
=== Chris Belle&#039;s Tutorials ===&lt;br /&gt;
&lt;br /&gt;
Chris Belle has very generously offered a set of free tutorials, which can be downloaded from this mirror [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/reaper+free.zip (mirror link)]&lt;br /&gt;
They contain the following: &lt;br /&gt;
*About the actions list&lt;br /&gt;
*making custom actions&lt;br /&gt;
*Editing basics, and an explanation of the Reaper ripple editing modes&lt;br /&gt;
*[[ReaEffects guide#6.6 Subtract Mode|noise reduction]] with reaper&lt;br /&gt;
*Using stretch markers&lt;br /&gt;
* [[Sidechaining_with_ReaComp|Side-chaining with ReaComp]]&lt;br /&gt;
&lt;br /&gt;
=== Patrick Perdue on Vocoders ===&lt;br /&gt;
&lt;br /&gt;
Patrick Perdue recorded a tutorial on using vocoders in REAPER. The stock ReaVocode plugin is explained first, then Patrick demonstrates other third-party vocoders.&lt;br /&gt;
Download: [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/UsingVocodersWithReaper.mp3 (mirror link)]&lt;br /&gt;
&lt;br /&gt;
=== CAVI Courses (old resources, mainly preserved for posterity)===&lt;br /&gt;
&lt;br /&gt;
For a few years, CAVI (Cisco Academy for the Vision Impaired) ran courses designed for people who were getting started with Audio Production. Nowadays the archived courses are showing their age (there have been many changes and much progress made between then and now), but if you&#039;re familiar enough with REAPER that you can extrapolate and reapply some of these ideas, you might find things that can be carried forward. The audio essentials course is still relevant as it covers the basics of audio and does not use Reaper.&lt;br /&gt;
&lt;br /&gt;
In March 2018, all of the previously available audio related course materials were released for free. CAVI have long since pulled links to the audio, but Daniel Wolak kept them available for years and nowadays they live on The Hoard:&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/1%20Audio%20essentials2017s1/ Audio Essentials (2017, Semester 1]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/2%20reaper%20Beginners%20Course/ REAPER Beginners]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/3%20Reaper%20Advanced/ REAPER Advanced]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/4%20Reaper%20Midi/ REAPER MIDI]&lt;br /&gt;
&lt;br /&gt;
Some of the wiki content from previous courses can still be found [http://wiki.cucat.org/index.php/Main/AudioInsAndOuts here.]&lt;br /&gt;
&lt;br /&gt;
=== Old REAPER Podcasts on CoolBlindTech.com ===&lt;br /&gt;
&lt;br /&gt;
Back in 2016, Alex Hiironen and other members of the CoolBlindTech podcast team covered using REAPER accessibly in some episodes, from basics to using effects and virtual instruments. &lt;br /&gt;
&lt;br /&gt;
Note: as above with the CAVI courses, these are mostly mentioned for posterity. You will need to be decently familiar with REAPER to get anything useful from them now.&lt;br /&gt;
&lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-episode-1-general-introduction-why-reaper-is-awesome/ part 1, why is reaper awesome]&lt;br /&gt;
* [https://coolblindtech.com/reaper-part-2-rudimentary-recording-for-windows/ part 2, rudimentary recording]&lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-3-configure-play/ part 3, recommended configurations] &lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-4-tracking-next-single/ part 4 tracking your next single] &lt;br /&gt;
* [https://coolblindtech.com/?s=reaper and some others]&lt;br /&gt;
&lt;br /&gt;
== Scripts to Enhance Accessibility ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities and scripts are windows-based, though presets and templates can often be used on Mac as well. Unless otherwise noted, everything here is free to use.&lt;br /&gt;
&lt;br /&gt;
=== ReaHotkey for Windows ===&lt;br /&gt;
&lt;br /&gt;
This is an open source AutoHotkey script developed by Matej Golian and Toni Barth. It aims to make certain virtual instruments/sample libraries and related software at least a little more accessible to blind users. It is primarily designed to run in tandem with REAPER, although other standalone programs/instruments are supported as well.&lt;br /&gt;
&lt;br /&gt;
As of December 2025, here&#039;s a summary of the software that ReaHotkey can help you get some amount of access in:&lt;br /&gt;
&lt;br /&gt;
Dubler 2.2 standalone by Vochlea, Best Service Engine 2, various FabFilter and u-HE plug-ins, Komplete Kontrol V3, Kontakt 7.10 or newer, Kontakt 8.8 or newer, Raum, Plogue sforzando, Xfer Records Serum 2, Synapse Audio Zampler and various sample libraries for Kontakt. The script also supports emulating the Applications key as an extra feature.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey Check out the ReadMe on GitHub for more details, setup instructions and keystrokes.]&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey/releases Download ReaHotkey from the Releases page on Matej&#039;s GitHub.]&lt;br /&gt;
&lt;br /&gt;
=== Toni barth&#039;s ReaPack Repository (ReaScripts and FX for Windows and Mac) ===&lt;br /&gt;
&lt;br /&gt;
This ReaPack repository has a bunch  of useful scripts and a handful of FX. Every package available is accessible by design.&lt;br /&gt;
&lt;br /&gt;
To get the goodies, copy the following URL to your clipboard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://github.com/Timtam/reapack/raw/master/index.xml&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
then in REAPER, go to the Extensions menu, ReaPack, choose &amp;quot;Import Repositories&amp;quot; and paste.&lt;br /&gt;
&lt;br /&gt;
=== Sibiac NVDA Add-on ===&lt;br /&gt;
&lt;br /&gt;
A sighted programmer from Germany, known as [http://azslow.com/ Az,] (Alexey Zhelezov) has very generously created the [[SIBIAC add-on for NVDA]] which aims to make a growing list of third-party fx or instrument plugins accessible. These include addictive drums 2, toontrack EzMix 2, and the worldwide renowned Melodyne, among many others.&lt;br /&gt;
&lt;br /&gt;
=== accessibility bundle from Sonorous Arts Group ===&lt;br /&gt;
&lt;br /&gt;
Accessibility Bundle is a free set of screen reader independent, easy to&lt;br /&gt;
use helpers packed into one Windows application, which aims to make different&lt;br /&gt;
pieces of software more accessible for the blind and visually&lt;br /&gt;
impaired.&lt;br /&gt;
This set was created with integrity and portability in mind; No registrations needed, no installers and no launching separate scripts for each piece of software. Run once, use anywhere.&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.2 (released July 2024), it supports Xfer Serum, Tone2 Icarus 1.6, Native&lt;br /&gt;
Instruments Kontakt 6 and UVI Workstation.&lt;br /&gt;
&lt;br /&gt;
[https://sonorousarts.com/products/accessibilitybundle/ Download and read more about Accessibility Bundle here]&lt;br /&gt;
&lt;br /&gt;
=== Access4Music Scripts and Utilities (some free, some paid, all for Windows) ===&lt;br /&gt;
&lt;br /&gt;
This is a collection of links that point to scripts that allow the user to access [http://access4music.com/en/script various third-party software instruments] and [http://access4music.com/en/script/utilities as well as enhancing the accessibility of REAPER&#039;s MIDI Event List]. Access4Music is Gianluca and Fabri, Italian visually impaired programmers.&lt;br /&gt;
&lt;br /&gt;
=== Free NumPad and Applications Key Emulation Scripts ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a laptop that doesn&#039;t have an embedded numeric keypad but you&#039;d still like to use those keys in REAPER, [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrew&#039;s+numpad-keys-v22.exe here is a NumPad emulator script by Andrew Downie]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1e52FT7Qf2EKtcBvujKohgaHx86BPyaXQ mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
[https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrews+sourceCode+numpad-keys-v22.ahk You can get the source code here.]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1N4NH8mm5SpGsGzWoe9H6dk2SEAD4yLJS (mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
A nifty feature of Andrew&#039;s script is it can remind you if you&#039;ve accidentally left the NumPad emulation turned on by a series of beeps. You can configure how often you get reminded, or choose not to be. The script activates the NumPad emulation by default as soon as it is opened. It also displays a dialog box with configuration options and a list of the hotkeys used.&lt;br /&gt;
&lt;br /&gt;
Hopefully self-explanatory by design, but if you get stuck, Andrew has been known to haunt RWP from time to time.&lt;br /&gt;
&lt;br /&gt;
[http://www.access4music.com/en/script/utilities The Access4Music team offers some free utilities,] such as an Applications key emulation script and a handy tweak which makes it possible to read individual columns in Reaper&#039;s MIDI Event List on Windows.&lt;br /&gt;
&lt;br /&gt;
== a list of third party accessible instruments and effects ==&lt;br /&gt;
&lt;br /&gt;
Note: this probably needs its own page if it grows too much? (see or start a discussion on this topic)&lt;br /&gt;
&lt;br /&gt;
Even though most virtual instruments and effects are highly visually oriented, some of those are being successfully controlled and used by blind and visually impaired people via a combination of automation parameters, OCR and various bolt-on scripted solutions. The choices mentioned on this page are a loosely organized, non-exhaustive list of feedback compiled from all corners of the Reaper accessibility community. Discussing automation parameters from the ground up is certainly beyond the scope of this page, instead, you&#039;re more likely to find hints on which parameters of an instrument or plugin can be manipulated using OSARA&#039;s Parameters dialog, or tips on parameters that are misleadingly labelled, to take a few examples at random. It is recommended, but not always necessary that plugins are opened in bridged mode with dedicated process per plugin (most often the case if you&#039;re attempting to access a plugin with an AutoHotkey script from the likes of Access4Music). Brace yourselves, there are MANY of them. User reports follow:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Waves Accessibility ===&lt;br /&gt;
&lt;br /&gt;
The presets for most Waves plugins are accessible when loaded in VST3 mode. Parameters are labeled correctly and most will provide real-world values. Notable (but likely not the only) exceptions are Waves Tune LT, GTR3 Stomps and GTR3 Tool Rack (where the stomp box parameters are not labeled because they are interchangeable). Sibiac provides some accessibility to the GTR3 Tool Rack plugin.&lt;br /&gt;
&lt;br /&gt;
* All of the reverbs, including renaissance, trueVerb, echo. Built in Presets are selectable from the slider as well, but cannot be edited from the text box. Also, when setting parameters like frequency ranges (in hertz) or room sizes for the reverbs the editable field shows values that do not correspond at all with the reported parameters so its better to just stick to the slider when manipulating those effects.&lt;br /&gt;
* RVox (a vocal compressor) and C6 (a multi-band compressor/equalizer) can be used without any problems as well.&lt;br /&gt;
*GTR3: The accessibility isn’t quite as good as some of their other plugs (not all the parameters show formatted values) The only  labeled parameter is the on/off switch for each box, so that will help you find out which box is which.  The GTR3 Tool Rack requires a golden cursor location to load presets properly, but is doable with no problems, which when loaded will prompt an accessible context menu. It’s also very modular, so you can access just stomps, just amps/cabs etc as separate plugs and use the fx chain to switch around the order of those boxes if you want. Reaper user Gerad Deuvall has created [https://www.youtube.com/watch?v=Ez490lJaFX8 a youtube video demonstrating its use]&lt;br /&gt;
&lt;br /&gt;
=== PianoTeq 6 ===&lt;br /&gt;
&lt;br /&gt;
All of the presets for pianos, harps ETC are now visible to reaper. Just go to the FX window by hitting F on the track that has PianoTeq instantiated on it, tab to the Presets combo box and use your ArrowUp and ArrowDown keys to navigate the choices.&lt;br /&gt;
&lt;br /&gt;
Since version 6.1, automatable parameters are accessible in the OSARA Parameters dialog.&lt;br /&gt;
However, changing between the different pianos is a bit tricky. Here&#039;s a suggested way of doing it:&lt;br /&gt;
Press F on the relevant track to open the FX window, make sure PianoTeq is selected in the FX chain list box, then tab until you find an unlabelled check box. Using NVDA&#039;s object navigation, go to the next object (note that you need to use object nav, you can&#039;t tab to this area of the screen). It&#039;s reported as &amp;quot;unknown&amp;quot; by NVDA. Using NVDA+Shift+NumPadMinus, set focus to that &amp;quot;unknown&amp;quot; object. That object is the PianoTeq GUI itself, and it isn&#039;t accessible, but once focused, it does react to some key presses. Control+N switches between categories of instruments, and N switches from instrument to instrument. Your controller will continue working while you are interacting with the inaccessible GUI, so you can play a few notes, hit N, play some more, and so on until you&#039;ve found a preset you like. Performing OCR may even tell you which preset that was.&lt;br /&gt;
&lt;br /&gt;
=== Omnisphere 2 ===&lt;br /&gt;
&lt;br /&gt;
Omnisphere is partially accessible if you&#039;re comfortable with concepts like review cursor in screen mode, object navigation with the use of the number pad, simulated clicking and relocating cursor. This also means that expansions like Keyscape, Trilion, ETC. will work too. You can change preset banks, select visible lists and some other settings. To navigate more presets, you will have to scroll with a mouse wheel.&lt;br /&gt;
&lt;br /&gt;
After the plugin is instantiated in REAPER’s FX Window, use Shift+Tab to move to the “Add” button, then press UpArrow to get into Omnisphere’s GUI.&lt;br /&gt;
Use NVDA’s screen review to navigate to the area where NVDA will report “software version x.x, or sound sources version x.x&amp;quot; (where x is the version you’re using). Move the mouse pointer to this information with NVDA+NumPad+Slash, and press the NumPad+Slash to click. You’ll be taken to the library tab of the plugin GUI.&lt;br /&gt;
Using screen review, you’ll find some category filters such as type of sound, (for example, bells and vibs, ARP+BPM, etc). Filter the sounds as needed by selecting the appropriate filter using the above commands. Once again, they&#039;re NVDA+NumPad+Slash to move the mouse pointer to the desired item, and NumPad+Slash to click. The list of sounds in the category you&#039;ve chosen will appear on the right of the screen, after where NVDA says: “normal”.&lt;br /&gt;
Still using screen review, select your first sound and play your keyboard to see whether you like it. Once the first sound has been clicked, you&#039;ll be able to navigate through other sounds in that category using UpArrow and DownArrow. Note that the sound list wraps; that means if you have reached the last sound on the list, when you press DownArrow again, you’ll be at the very first sound.&lt;br /&gt;
&lt;br /&gt;
Hint: if you need to open another instance of Omnisphere during your session, from that instance of the plugin onward, you’ll be taken directly to the Library tab. It&#039;s recommended to save any sounds you like as user presets by hitting Shift+Space on the Plus button in REAPER&#039;s FX window. This will enable you to recall them quickly without having to muck about in the plugin GUI as described above every time.&lt;br /&gt;
&lt;br /&gt;
=== Addictive Drums 2 ===&lt;br /&gt;
&lt;br /&gt;
You can make some changes and preset selections with OCR. You can also change kit pieces and presets, but it&#039;s limited.&lt;br /&gt;
&lt;br /&gt;
For NVDA, the [[SIBIAC add on for NVDA|Sibiac framework]] allows almost complete operation (except for MIDI groove selection). You can [http://www.azslow.com/index.php?topic=372.0 get more info on Sibiac here]&lt;br /&gt;
&lt;br /&gt;
=== iZotope Plugins ===&lt;br /&gt;
&lt;br /&gt;
* Nectar 2 and Neutron 2: once you find the Presets menu with OCR, you can browse the subcategories with NVDA speech, using the arrow keys, however, the main category title is not announced.   It behaves like a folder tree though. &lt;br /&gt;
* Nectar elements: in addition to parameters being reported correctly, there is a user created rpl (reaper presets library) file which allows these to be selected just like any other preset from the regular effects dialog. It contains all presets of Nectar Elements, plus two special packs: Styles 1 and Utility pack. Many thanks to Alan Escola. The file can be  found [https://www.dropbox.com/s/6wm7uodb2euigrl/NectarElements%20RPL%20Pack.zip?dl=1 via this dropbox link] [https://drive.google.com/uc?export=download&amp;amp;id=18cmrukS_JvN8vm0xMQ_NccaTWCHhmBHB (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/NectarElements+RPL+Pack.zip (mirror 2)] &lt;br /&gt;
* iZotope OZone 8: Once you find the preset menu with OCR, a dialog box will pop up and you can arrow through the presets with speech.&lt;br /&gt;
*The iZotope DDLY Dynamic Delay and iZotope Vinyl plugins are all properly labeled from the parameter list. The DDLY plugin allows two different delays to be applied to the same track, and can be downloaded as a trial if you want to see it for yourself. The Vinyl plugin is free, and adds a vinyl noise effect to the track which you apply it to.&lt;br /&gt;
&lt;br /&gt;
=== Cakewalk Dimension Pro ===&lt;br /&gt;
&lt;br /&gt;
Use OCR to find the preset selection, and when you hit enter, an accessible dialog box will pop up. Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== Superior Drummer 2 ===&lt;br /&gt;
&lt;br /&gt;
OCR works okay with this in Classic Mode since all kit pieces are stationary, no matter the expansion selected.  Problem is, you have to use OCR to go to some menus to select classic mode, then from there, you have to find some text, move your cursor slightly above, and right click  and you will be able to read the context menus with speech for kit selection pieces.  The Learn button is also somewhat visible, making this extremely tricky but can be done.  Probably not worth the headaches though.&lt;br /&gt;
&lt;br /&gt;
Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== SoniVox VSTs ===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that SoniVox VSTs are accessible.  You can just tab down to the presets menus, and it lists all the different instruments there.  I have SoniVox Orchestra companion Strings, Brass, and woodwinds, and they all work in that exact same way.  I also have SoniVox&#039;s Harpsichord, session drummer, classic bass, big band percussion, and singles taylor acoustic guitar and they all work perfectly accessibility wise.&lt;br /&gt;
Also The classic series of plugs work well, the free ones you can download from Mixcraft - classic delay, reverb, eq,  chorus, that entire set of plugs.&lt;br /&gt;
&lt;br /&gt;
=== Sugar Bytes ===&lt;br /&gt;
&lt;br /&gt;
The Sugar Bytes Unique virtual synthesizer is a virtual synth that specializes in vowel sounds. The parameters are visible in the list but are not labeled, but the preset list is accessible from the dropdown list that is found in the FX chain window. It can be downloaded as a trial as well.&lt;br /&gt;
&lt;br /&gt;
=== Versilian Studios ===&lt;br /&gt;
&lt;br /&gt;
Versilian Studios makes a ton of free and extremely affordable plugins that all seem to be fully accessible. I&#039;ve purchased a couple and have all the free ones, and have had no issues with the standalone versions, and I believe there are Kontakt versions of many of the plugins as well. However, note that the VSCO instruments are strictly Kontakt instruments, except for the community edition which is a free library of raw wave files from the Kontakt versions.&lt;br /&gt;
http://vis.versilstudios.net/products.html&lt;br /&gt;
&lt;br /&gt;
=== Korg Virtual Instruments ===&lt;br /&gt;
&lt;br /&gt;
* KORG Legacy: when I modify some parameters they do not cause any effect. Example, with KORG MS-20. It is a monophonic (or polyphonic) analog synthesizer from the 70s. There are some presets that are polyphonic, when I modify the parameter that is used to change the polyphony, I can not do it even though I used the slide bar in the corresponding parameter. It is something strange. The same happens with other parameters. Almost all parameters have a name, but some do not. Not only happens with the MS-20, it also happens with MonoPoly and Polysix. they are all from KORG Legacy.&lt;br /&gt;
* WaveStation and M1, there are no problems. WaveStation parameters are accessible through the GUI, while some can be accessed in the FX parameters box.&lt;br /&gt;
&lt;br /&gt;
== Yamaha SYXG 50, GM compatible sounds suitable for low resource machines ==&lt;br /&gt;
&lt;br /&gt;
For those wanting a GM compatible synth that will run on older machines with limited resources, [http://veg.by/en/projects/syxg50/ here is a free port of a Yamaha soft synth.] Its sounds are basic, but it&#039;s decent for sketching ideas.&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1420</id>
		<title>Useful Links and Resources</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1420"/>
		<updated>2026-05-08T22:17:36Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* Patrick Perdue on Vocoders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Useful Links and Resources =&lt;br /&gt;
&lt;br /&gt;
== Other Reaper Specific Resources ==&lt;br /&gt;
&lt;br /&gt;
In addition to the already mentioned sws extensions, there are some more packs and sites (usually created by users) that further extend the functionality and knowledge of reaper. A (hopefully) comprehensive list of these follows. Please note that the accessibility of some of those is not thoroughly tested  and cannot be guaranteed. However, you might find something fun or useful here, Who knows?&lt;br /&gt;
*mentioned in the manual and elsewhere, there is the [http://stash.reaper.fm reaper stash,] where you can download presets, scripts, instrument banks, themes, language packs and so on.&lt;br /&gt;
*The cockos wiki has documentation available for [http://wiki.cockos.com/wiki/index.php/Jesusonic_Effects_Documentation many of the other supplied effects]  that are not in the [[ReaEffects guide]]&lt;br /&gt;
* [https://reapack.com/ ReaPack] is a freeware utility which manages and installs user created scripts for a really vast number of tricks and functions. Its interface is accessible.&lt;br /&gt;
* [https://www.helgoboss.org/projects/playtime playtime] is a paid vst especially designed for Reaper which claims to add Ableton Live like features and functionality. Currently not an accessible utility.&lt;br /&gt;
*For some nice free sampled acoustic drums there are several versions of  [https://smmdrums.wordpress.com this kit,] which was originally and especially designed to use reaper&#039;s only stock plug-ins. And [https://groovemonkee.com/blogs/blog/megareaper-sm-drums-freebie a few complementary professionally designed free grooves from groovemonkee] to go with it.&lt;br /&gt;
* [http://vordio.net/ Vordio] is a free audio post production workflow tool that converts XML exported from an NLE video project from programs like Final cut Pro, Premiere Pro, or DaVinci Resolve, into a REAPER audio project for audio post production.&lt;br /&gt;
*[https://reaperblog.net/ the reaper blog] provides paid one on one support, lots of free learning materials for reaper, plug-in reviews, tips, tutorials and more.&lt;br /&gt;
* [http://www.ambisonictoolkit.net/ The Ambisonic Toolkit] &amp;quot;brings together a number of classic and novel tools for the artist working with Ambisonic surround sound.&amp;quot; A set of reaper js effects scripts are available from their site.&lt;br /&gt;
* [http://www.aatranslator.com.au/ AA translator] is a paid utility that aims to convert sessions or projects files from different DAWS.&lt;br /&gt;
*Last but not least, there are [https://www.tbproaudio.de/products/accessiblemeters accessible spectrum (frequency) analysis, phase analysis and peak meter vst tools] you can use in reaper.&lt;br /&gt;
&lt;br /&gt;
This wiki also has been [https://drive.google.com/uc?export=download&amp;amp;id=17MaD9YjSEguxWzKVO3-0XTQ-cxev-FiS archived offline in wikiSyntax form only, for now].&lt;br /&gt;
&lt;br /&gt;
== User Groups, Community Support and Resources focused on accessibility ==&lt;br /&gt;
&lt;br /&gt;
=== Reapers Without Peepers (an email list hosted on groups.io) ===&lt;br /&gt;
&lt;br /&gt;
The RWP (Reapers Without Peepers) mailing list, is a very helpful place for those learning or using Reaper. Discussion of Reaper&#039;s accessibility via any means on either the Windows or Mac platforms is welcome. You can [https://groups.io/g/rwp join RWP here.]&lt;br /&gt;
&lt;br /&gt;
=== Reaper Access (a friendly, active group on WhatsApp) ===&lt;br /&gt;
&lt;br /&gt;
This WhatsApp group is another source of assistance for people who are interested in learning or indeed already using Reaper. It tends to be higher traffic than RWP. It&#039;s a fairly loose, friendly hang, and has proven to be a great place to collaborate and/or get critique. Most of the messages being exchanged day-to-day are voice notes, but people who prefer to text are equally welcome.&lt;br /&gt;
&lt;br /&gt;
To minimize spam, we&#039;ve unfortunately had to pull down the direct link. Instead, we&#039;re going to give you an easy-to-follow description of how you can join. This measure keeps the group readily available to humans, whilst slamming the door firmly in the face of spam bots.&lt;br /&gt;
&lt;br /&gt;
To join the group, you&#039;ll need a device with WhatsApp installed (iPhone, Android etc).&lt;br /&gt;
&lt;br /&gt;
Open the browser on your device, and assemble the shortened link described below in your address bar.&lt;br /&gt;
&lt;br /&gt;
*The link starts with www and a dot, as usual.&lt;br /&gt;
*Then you&#039;ll want to type the word tiny, another dot, and the letters cc.&lt;br /&gt;
*Next comes a forward slash.&lt;br /&gt;
*After the forward slash, type the word ReaperAccess exactly as it is written here.&lt;br /&gt;
*Notice that there are no spaces anywhere in the link, and you&#039;ll want to make sure that the first letter of Reaper and the first letter of Access are both uppercase.&lt;br /&gt;
&lt;br /&gt;
If you get stuck following those instructions, just subscribe to RWP and let them know that you&#039;d like to be added to the WhatsApp group. Someone will get you hooked up.&lt;br /&gt;
&lt;br /&gt;
=== The Hoard ===&lt;br /&gt;
&lt;br /&gt;
This is a community-maintained accessibility-focused resource that&#039;s choc full of goodies, including audio and text tutorials, presets for plug-ins and instruments, templates, custom actions and scripts. Everything you&#039;ll find on the hoard is free, much of it is open source.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve listened to demos and heard talk of a REAPER Dropbox, we outgrew that and retired it. Everything that used to live there is now in The Hoard instead. You no longer need a subscription, it&#039;s easier to search and the resources won&#039;t be eating up drive space, just dip in whenever you need something.&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com Visit The Hoard in your browser.]&lt;br /&gt;
&lt;br /&gt;
=== Blind Producers server on Discord ===&lt;br /&gt;
&lt;br /&gt;
This server has been started by an OSARA user who is keen to foster discussion about REAPER accessibility and wider production topics.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/uPFzNHv4U7 Join Blind Producers on Discord]&lt;br /&gt;
&lt;br /&gt;
=== Resources from Reaper Accessible FR ===&lt;br /&gt;
&lt;br /&gt;
Lee Julien along with other contributors compiles a growing archive of resources. It includes:&lt;br /&gt;
* CSI (Control Surface Integrator) resources for the Behringer X-Touch Universal&lt;br /&gt;
* Tutorials in French language&lt;br /&gt;
* An alternative to the default OSARA keymap&lt;br /&gt;
* LBL NVDA add-on&lt;br /&gt;
* The free instrument and plugins library, ReaLibrary&lt;br /&gt;
&lt;br /&gt;
[https://en.reaperaccessible.fr Browse the reaperaccessible.fr resources in English]&lt;br /&gt;
&lt;br /&gt;
[https://reaperaccessible.fr Go to reaperaccessible.fr home page in French]&lt;br /&gt;
&lt;br /&gt;
== Free Training and Presentations ==&lt;br /&gt;
&lt;br /&gt;
=== Reaper Made Easy: training from The Global Voice ===&lt;br /&gt;
&lt;br /&gt;
This is the most recently recorded series of free screen reader focused tutorial content that we know of. The first batch of lessons starts right at the beginning, covering concepts and installation of everything you&#039;ll need on Windows and Mac. There&#039;s plenty more to come over time, you&#039;d be wise to bookmark the [https://theglobalvoice.info/reaper Reaper Made Easy landing page.]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials from Toni Barth on YouTube ===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/channel/UCY9gmULHVuRSMsymsrMmwdw/videos Toni Barth provides a growing collection of useful tutorials on his YouTube channel.] Many are about using REAPER accessibly, including detailed walkthroughs on REAPER&#039;s Media Explorer, OSARA&#039;s Peak Watcher and more.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll find other excellent efforts from Toni further down the page in the Scripts to Enhance Accessibility section. He also hosts The Hoard, this here wiki and helps REAPER Made Easy with technical stuff. Really, the man is a machine.&lt;br /&gt;
&lt;br /&gt;
=== Ten Typical Tasks with Scott ===&lt;br /&gt;
&lt;br /&gt;
These are bite-size tutorials covering the basics of editing, recording and using effects. REAPER on Windows is what you&#039;ll hear being demoed, but Scott was careful to include keystrokes and notes for Mac folk all the way through.&lt;br /&gt;
&lt;br /&gt;
You can either [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott?get=zip download a zip file containing the whole series], or [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott/ browse individual episodes as required.]&lt;br /&gt;
&lt;br /&gt;
Ten Typical Tasks took a ton of time and effort to record. If it proves to be useful to you, and you&#039;re in a position to be able to support its author, [https://paypal.me/ScottChesworth donations sent here will reach Scott.] Any amount will be massively appreciated, but hey, financial support is entirely optional.&lt;br /&gt;
&lt;br /&gt;
=== Audio Pizza Podcast (formerly the ReaProducer podcast) ===&lt;br /&gt;
&lt;br /&gt;
This free set of audio tutorials by Garth Humphreys and occasional guests can be found at [https://audio.pizza/category/Reaper+Tutorials The Audio Pizza Reaper Tutorials Site]. If you&#039;d prefer to subscribe, [https://podcasts.apple.com/us/podcast/audio-pizza/id544075194 here&#039;s the Audio Pizza Podcast feed for Apple Podcasts], or [http://feeds.libsyn.com/76351/rss here&#039;s the RSS feed for other podcast catchers.] Most of these episodes have been produced on the Mac, however Garth has always been mindful to make sure that his content is applicable to both platforms.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to Reaper, it is recommended that you work through the first few tutorials in order. They start with installation, and move through important concepts, such as importing media, recording, and editing with both time selections and items. How to Save and Render projects is also covered, along with side-chaining and an introduction to automation. There really is a ton of useful info contained within these bite-sized tutorials.&lt;br /&gt;
&lt;br /&gt;
===Audio Access Youtube Videos===&lt;br /&gt;
&lt;br /&gt;
Mohomed Rashad has made many videos on how to use Reaper with a screen reader some with thousands of views.  He covers a wide range of topics which start from the very beginning of how to get set up.&lt;br /&gt;
[https://www.youtube.com/channel/UCRGSnf4c1Wps8_dAm-s5x-w Audio Access channel home page.]&lt;br /&gt;
&lt;br /&gt;
=== Sound Design With Justin Macleod ===&lt;br /&gt;
&lt;br /&gt;
Justin Macleod from Skyclad Sound sometimes live streams, mostly on topics around sound design. These sessions are usually part presentation, part exploration, part Q&amp;amp;A. Here&#039;s a folder containing [https://cloud.danielwproductions.com/s/FXLrBHQ47aCSJXj recordings of Justin&#039;s previous live streams] (shout out to Daniel Wolak for hosting).&lt;br /&gt;
&lt;br /&gt;
If you appreciate his efforts, [http://www.paypal.me/jmacleod Justin welcomes donations via PayPal.]&lt;br /&gt;
&lt;br /&gt;
=== Chris Belle&#039;s Tutorials ===&lt;br /&gt;
&lt;br /&gt;
Chris Belle has very generously offered a set of free tutorials, which can be downloaded from this mirror [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/reaper+free.zip (mirror link)]&lt;br /&gt;
They contain the following: &lt;br /&gt;
*About the actions list&lt;br /&gt;
*making custom actions&lt;br /&gt;
*Editing basics, and an explanation of the Reaper ripple editing modes&lt;br /&gt;
*[[ReaEffects guide#6.6 Subtract Mode|noise reduction]] with reaper&lt;br /&gt;
*Using stretch markers&lt;br /&gt;
* [[Sidechaining_with_ReaComp|Side-chaining with ReaComp]]&lt;br /&gt;
&lt;br /&gt;
=== Patrick Perdue on Vocoders ===&lt;br /&gt;
&lt;br /&gt;
Patrick Perdue recorded a tutorial on using vocoders in REAPER. The stock ReaVocode plugin is explained first, then Patrick demonstrates other third-party vocoders.&lt;br /&gt;
Download: [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/UsingVocodersWithReaper.mp3 (mirror link)]&lt;br /&gt;
&lt;br /&gt;
=== CAVI Courses (old resources, mainly preserved for posterity)===&lt;br /&gt;
&lt;br /&gt;
For a few years, CAVI (Cisco Academy for the Vision Impaired) ran courses designed for people who were getting started with Audio Production. Nowadays the archived courses are showing their age (there have been many changes and much progress made between then and now), but if you&#039;re familiar enough with REAPER that you can extrapolate and reapply some of these ideas, you might find things that can be carried forward.&lt;br /&gt;
&lt;br /&gt;
In March 2018, all of the previously available audio related course materials were released for free. CAVI have long since pulled links to the audio, but Daniel Wolak kept them available for years and nowadays they live on The Hoard:&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/1%20Audio%20essentials2017s1/ Audio Essentials (2017, Semester 1]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/2%20reaper%20Beginners%20Course/ REAPER Beginners]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/3%20Reaper%20Advanced/ REAPER Advanced]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/4%20Reaper%20Midi/ REAPER MIDI]&lt;br /&gt;
&lt;br /&gt;
Some of the wiki content from previous courses can still be found [http://wiki.cucat.org/index.php/Main/AudioInsAndOuts here.]&lt;br /&gt;
&lt;br /&gt;
=== Old REAPER Podcasts on CoolBlindTech.com ===&lt;br /&gt;
&lt;br /&gt;
Back in 2016, Alex Hiironen and other members of the CoolBlindTech podcast team covered using REAPER accessibly in some episodes, from basics to using effects and virtual instruments. &lt;br /&gt;
&lt;br /&gt;
Note: as above with the CAVI courses, these are mostly mentioned for posterity. You will need to be decently familiar with REAPER to get anything useful from them now.&lt;br /&gt;
&lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-episode-1-general-introduction-why-reaper-is-awesome/ part 1, why is reaper awesome]&lt;br /&gt;
* [https://coolblindtech.com/reaper-part-2-rudimentary-recording-for-windows/ part 2, rudimentary recording]&lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-3-configure-play/ part 3, recommended configurations] &lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-4-tracking-next-single/ part 4 tracking your next single] &lt;br /&gt;
* [https://coolblindtech.com/?s=reaper and some others]&lt;br /&gt;
&lt;br /&gt;
== Scripts to Enhance Accessibility ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities and scripts are windows-based, though presets and templates can often be used on Mac as well. Unless otherwise noted, everything here is free to use.&lt;br /&gt;
&lt;br /&gt;
=== ReaHotkey for Windows ===&lt;br /&gt;
&lt;br /&gt;
This is an open source AutoHotkey script developed by Matej Golian and Toni Barth. It aims to make certain virtual instruments/sample libraries and related software at least a little more accessible to blind users. It is primarily designed to run in tandem with REAPER, although other standalone programs/instruments are supported as well.&lt;br /&gt;
&lt;br /&gt;
As of December 2025, here&#039;s a summary of the software that ReaHotkey can help you get some amount of access in:&lt;br /&gt;
&lt;br /&gt;
Dubler 2.2 standalone by Vochlea, Best Service Engine 2, various FabFilter and u-HE plug-ins, Komplete Kontrol V3, Kontakt 7.10 or newer, Kontakt 8.8 or newer, Raum, Plogue sforzando, Xfer Records Serum 2, Synapse Audio Zampler and various sample libraries for Kontakt. The script also supports emulating the Applications key as an extra feature.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey Check out the ReadMe on GitHub for more details, setup instructions and keystrokes.]&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey/releases Download ReaHotkey from the Releases page on Matej&#039;s GitHub.]&lt;br /&gt;
&lt;br /&gt;
=== Toni barth&#039;s ReaPack Repository (ReaScripts and FX for Windows and Mac) ===&lt;br /&gt;
&lt;br /&gt;
This ReaPack repository has a bunch  of useful scripts and a handful of FX. Every package available is accessible by design.&lt;br /&gt;
&lt;br /&gt;
To get the goodies, copy the following URL to your clipboard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://github.com/Timtam/reapack/raw/master/index.xml&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
then in REAPER, go to the Extensions menu, ReaPack, choose &amp;quot;Import Repositories&amp;quot; and paste.&lt;br /&gt;
&lt;br /&gt;
=== Sibiac NVDA Add-on ===&lt;br /&gt;
&lt;br /&gt;
A sighted programmer from Germany, known as [http://azslow.com/ Az,] (Alexey Zhelezov) has very generously created the [[SIBIAC add-on for NVDA]] which aims to make a growing list of third-party fx or instrument plugins accessible. These include addictive drums 2, toontrack EzMix 2, and the worldwide renowned Melodyne, among many others.&lt;br /&gt;
&lt;br /&gt;
=== accessibility bundle from Sonorous Arts Group ===&lt;br /&gt;
&lt;br /&gt;
Accessibility Bundle is a free set of screen reader independent, easy to&lt;br /&gt;
use helpers packed into one Windows application, which aims to make different&lt;br /&gt;
pieces of software more accessible for the blind and visually&lt;br /&gt;
impaired.&lt;br /&gt;
This set was created with integrity and portability in mind; No registrations needed, no installers and no launching separate scripts for each piece of software. Run once, use anywhere.&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.2 (released July 2024), it supports Xfer Serum, Tone2 Icarus 1.6, Native&lt;br /&gt;
Instruments Kontakt 6 and UVI Workstation.&lt;br /&gt;
&lt;br /&gt;
[https://sonorousarts.com/products/accessibilitybundle/ Download and read more about Accessibility Bundle here]&lt;br /&gt;
&lt;br /&gt;
=== Access4Music Scripts and Utilities (some free, some paid, all for Windows) ===&lt;br /&gt;
&lt;br /&gt;
This is a collection of links that point to scripts that allow the user to access [http://access4music.com/en/script various third-party software instruments] and [http://access4music.com/en/script/utilities as well as enhancing the accessibility of REAPER&#039;s MIDI Event List]. Access4Music is Gianluca and Fabri, Italian visually impaired programmers.&lt;br /&gt;
&lt;br /&gt;
=== Free NumPad and Applications Key Emulation Scripts ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a laptop that doesn&#039;t have an embedded numeric keypad but you&#039;d still like to use those keys in REAPER, [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrew&#039;s+numpad-keys-v22.exe here is a NumPad emulator script by Andrew Downie]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1e52FT7Qf2EKtcBvujKohgaHx86BPyaXQ mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
[https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrews+sourceCode+numpad-keys-v22.ahk You can get the source code here.]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1N4NH8mm5SpGsGzWoe9H6dk2SEAD4yLJS (mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
A nifty feature of Andrew&#039;s script is it can remind you if you&#039;ve accidentally left the NumPad emulation turned on by a series of beeps. You can configure how often you get reminded, or choose not to be. The script activates the NumPad emulation by default as soon as it is opened. It also displays a dialog box with configuration options and a list of the hotkeys used.&lt;br /&gt;
&lt;br /&gt;
Hopefully self-explanatory by design, but if you get stuck, Andrew has been known to haunt RWP from time to time.&lt;br /&gt;
&lt;br /&gt;
[http://www.access4music.com/en/script/utilities The Access4Music team offers some free utilities,] such as an Applications key emulation script and a handy tweak which makes it possible to read individual columns in Reaper&#039;s MIDI Event List on Windows.&lt;br /&gt;
&lt;br /&gt;
== a list of third party accessible instruments and effects ==&lt;br /&gt;
&lt;br /&gt;
Note: this probably needs its own page if it grows too much? (see or start a discussion on this topic)&lt;br /&gt;
&lt;br /&gt;
Even though most virtual instruments and effects are highly visually oriented, some of those are being successfully controlled and used by blind and visually impaired people via a combination of automation parameters, OCR and various bolt-on scripted solutions. The choices mentioned on this page are a loosely organized, non-exhaustive list of feedback compiled from all corners of the Reaper accessibility community. Discussing automation parameters from the ground up is certainly beyond the scope of this page, instead, you&#039;re more likely to find hints on which parameters of an instrument or plugin can be manipulated using OSARA&#039;s Parameters dialog, or tips on parameters that are misleadingly labelled, to take a few examples at random. It is recommended, but not always necessary that plugins are opened in bridged mode with dedicated process per plugin (most often the case if you&#039;re attempting to access a plugin with an AutoHotkey script from the likes of Access4Music). Brace yourselves, there are MANY of them. User reports follow:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Waves Accessibility ===&lt;br /&gt;
&lt;br /&gt;
The presets for most Waves plugins are accessible when loaded in VST3 mode. Parameters are labeled correctly and most will provide real-world values. Notable (but likely not the only) exceptions are Waves Tune LT, GTR3 Stomps and GTR3 Tool Rack (where the stomp box parameters are not labeled because they are interchangeable). Sibiac provides some accessibility to the GTR3 Tool Rack plugin.&lt;br /&gt;
&lt;br /&gt;
* All of the reverbs, including renaissance, trueVerb, echo. Built in Presets are selectable from the slider as well, but cannot be edited from the text box. Also, when setting parameters like frequency ranges (in hertz) or room sizes for the reverbs the editable field shows values that do not correspond at all with the reported parameters so its better to just stick to the slider when manipulating those effects.&lt;br /&gt;
* RVox (a vocal compressor) and C6 (a multi-band compressor/equalizer) can be used without any problems as well.&lt;br /&gt;
*GTR3: The accessibility isn’t quite as good as some of their other plugs (not all the parameters show formatted values) The only  labeled parameter is the on/off switch for each box, so that will help you find out which box is which.  The GTR3 Tool Rack requires a golden cursor location to load presets properly, but is doable with no problems, which when loaded will prompt an accessible context menu. It’s also very modular, so you can access just stomps, just amps/cabs etc as separate plugs and use the fx chain to switch around the order of those boxes if you want. Reaper user Gerad Deuvall has created [https://www.youtube.com/watch?v=Ez490lJaFX8 a youtube video demonstrating its use]&lt;br /&gt;
&lt;br /&gt;
=== PianoTeq 6 ===&lt;br /&gt;
&lt;br /&gt;
All of the presets for pianos, harps ETC are now visible to reaper. Just go to the FX window by hitting F on the track that has PianoTeq instantiated on it, tab to the Presets combo box and use your ArrowUp and ArrowDown keys to navigate the choices.&lt;br /&gt;
&lt;br /&gt;
Since version 6.1, automatable parameters are accessible in the OSARA Parameters dialog.&lt;br /&gt;
However, changing between the different pianos is a bit tricky. Here&#039;s a suggested way of doing it:&lt;br /&gt;
Press F on the relevant track to open the FX window, make sure PianoTeq is selected in the FX chain list box, then tab until you find an unlabelled check box. Using NVDA&#039;s object navigation, go to the next object (note that you need to use object nav, you can&#039;t tab to this area of the screen). It&#039;s reported as &amp;quot;unknown&amp;quot; by NVDA. Using NVDA+Shift+NumPadMinus, set focus to that &amp;quot;unknown&amp;quot; object. That object is the PianoTeq GUI itself, and it isn&#039;t accessible, but once focused, it does react to some key presses. Control+N switches between categories of instruments, and N switches from instrument to instrument. Your controller will continue working while you are interacting with the inaccessible GUI, so you can play a few notes, hit N, play some more, and so on until you&#039;ve found a preset you like. Performing OCR may even tell you which preset that was.&lt;br /&gt;
&lt;br /&gt;
=== Omnisphere 2 ===&lt;br /&gt;
&lt;br /&gt;
Omnisphere is partially accessible if you&#039;re comfortable with concepts like review cursor in screen mode, object navigation with the use of the number pad, simulated clicking and relocating cursor. This also means that expansions like Keyscape, Trilion, ETC. will work too. You can change preset banks, select visible lists and some other settings. To navigate more presets, you will have to scroll with a mouse wheel.&lt;br /&gt;
&lt;br /&gt;
After the plugin is instantiated in REAPER’s FX Window, use Shift+Tab to move to the “Add” button, then press UpArrow to get into Omnisphere’s GUI.&lt;br /&gt;
Use NVDA’s screen review to navigate to the area where NVDA will report “software version x.x, or sound sources version x.x&amp;quot; (where x is the version you’re using). Move the mouse pointer to this information with NVDA+NumPad+Slash, and press the NumPad+Slash to click. You’ll be taken to the library tab of the plugin GUI.&lt;br /&gt;
Using screen review, you’ll find some category filters such as type of sound, (for example, bells and vibs, ARP+BPM, etc). Filter the sounds as needed by selecting the appropriate filter using the above commands. Once again, they&#039;re NVDA+NumPad+Slash to move the mouse pointer to the desired item, and NumPad+Slash to click. The list of sounds in the category you&#039;ve chosen will appear on the right of the screen, after where NVDA says: “normal”.&lt;br /&gt;
Still using screen review, select your first sound and play your keyboard to see whether you like it. Once the first sound has been clicked, you&#039;ll be able to navigate through other sounds in that category using UpArrow and DownArrow. Note that the sound list wraps; that means if you have reached the last sound on the list, when you press DownArrow again, you’ll be at the very first sound.&lt;br /&gt;
&lt;br /&gt;
Hint: if you need to open another instance of Omnisphere during your session, from that instance of the plugin onward, you’ll be taken directly to the Library tab. It&#039;s recommended to save any sounds you like as user presets by hitting Shift+Space on the Plus button in REAPER&#039;s FX window. This will enable you to recall them quickly without having to muck about in the plugin GUI as described above every time.&lt;br /&gt;
&lt;br /&gt;
=== Addictive Drums 2 ===&lt;br /&gt;
&lt;br /&gt;
You can make some changes and preset selections with OCR. You can also change kit pieces and presets, but it&#039;s limited.&lt;br /&gt;
&lt;br /&gt;
For NVDA, the [[SIBIAC add on for NVDA|Sibiac framework]] allows almost complete operation (except for MIDI groove selection). You can [http://www.azslow.com/index.php?topic=372.0 get more info on Sibiac here]&lt;br /&gt;
&lt;br /&gt;
=== iZotope Plugins ===&lt;br /&gt;
&lt;br /&gt;
* Nectar 2 and Neutron 2: once you find the Presets menu with OCR, you can browse the subcategories with NVDA speech, using the arrow keys, however, the main category title is not announced.   It behaves like a folder tree though. &lt;br /&gt;
* Nectar elements: in addition to parameters being reported correctly, there is a user created rpl (reaper presets library) file which allows these to be selected just like any other preset from the regular effects dialog. It contains all presets of Nectar Elements, plus two special packs: Styles 1 and Utility pack. Many thanks to Alan Escola. The file can be  found [https://www.dropbox.com/s/6wm7uodb2euigrl/NectarElements%20RPL%20Pack.zip?dl=1 via this dropbox link] [https://drive.google.com/uc?export=download&amp;amp;id=18cmrukS_JvN8vm0xMQ_NccaTWCHhmBHB (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/NectarElements+RPL+Pack.zip (mirror 2)] &lt;br /&gt;
* iZotope OZone 8: Once you find the preset menu with OCR, a dialog box will pop up and you can arrow through the presets with speech.&lt;br /&gt;
*The iZotope DDLY Dynamic Delay and iZotope Vinyl plugins are all properly labeled from the parameter list. The DDLY plugin allows two different delays to be applied to the same track, and can be downloaded as a trial if you want to see it for yourself. The Vinyl plugin is free, and adds a vinyl noise effect to the track which you apply it to.&lt;br /&gt;
&lt;br /&gt;
=== Cakewalk Dimension Pro ===&lt;br /&gt;
&lt;br /&gt;
Use OCR to find the preset selection, and when you hit enter, an accessible dialog box will pop up. Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== Superior Drummer 2 ===&lt;br /&gt;
&lt;br /&gt;
OCR works okay with this in Classic Mode since all kit pieces are stationary, no matter the expansion selected.  Problem is, you have to use OCR to go to some menus to select classic mode, then from there, you have to find some text, move your cursor slightly above, and right click  and you will be able to read the context menus with speech for kit selection pieces.  The Learn button is also somewhat visible, making this extremely tricky but can be done.  Probably not worth the headaches though.&lt;br /&gt;
&lt;br /&gt;
Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== SoniVox VSTs ===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that SoniVox VSTs are accessible.  You can just tab down to the presets menus, and it lists all the different instruments there.  I have SoniVox Orchestra companion Strings, Brass, and woodwinds, and they all work in that exact same way.  I also have SoniVox&#039;s Harpsichord, session drummer, classic bass, big band percussion, and singles taylor acoustic guitar and they all work perfectly accessibility wise.&lt;br /&gt;
Also The classic series of plugs work well, the free ones you can download from Mixcraft - classic delay, reverb, eq,  chorus, that entire set of plugs.&lt;br /&gt;
&lt;br /&gt;
=== Sugar Bytes ===&lt;br /&gt;
&lt;br /&gt;
The Sugar Bytes Unique virtual synthesizer is a virtual synth that specializes in vowel sounds. The parameters are visible in the list but are not labeled, but the preset list is accessible from the dropdown list that is found in the FX chain window. It can be downloaded as a trial as well.&lt;br /&gt;
&lt;br /&gt;
=== Versilian Studios ===&lt;br /&gt;
&lt;br /&gt;
Versilian Studios makes a ton of free and extremely affordable plugins that all seem to be fully accessible. I&#039;ve purchased a couple and have all the free ones, and have had no issues with the standalone versions, and I believe there are Kontakt versions of many of the plugins as well. However, note that the VSCO instruments are strictly Kontakt instruments, except for the community edition which is a free library of raw wave files from the Kontakt versions.&lt;br /&gt;
http://vis.versilstudios.net/products.html&lt;br /&gt;
&lt;br /&gt;
=== Korg Virtual Instruments ===&lt;br /&gt;
&lt;br /&gt;
* KORG Legacy: when I modify some parameters they do not cause any effect. Example, with KORG MS-20. It is a monophonic (or polyphonic) analog synthesizer from the 70s. There are some presets that are polyphonic, when I modify the parameter that is used to change the polyphony, I can not do it even though I used the slide bar in the corresponding parameter. It is something strange. The same happens with other parameters. Almost all parameters have a name, but some do not. Not only happens with the MS-20, it also happens with MonoPoly and Polysix. they are all from KORG Legacy.&lt;br /&gt;
* WaveStation and M1, there are no problems. WaveStation parameters are accessible through the GUI, while some can be accessed in the FX parameters box.&lt;br /&gt;
&lt;br /&gt;
== Yamaha SYXG 50, GM compatible sounds suitable for low resource machines ==&lt;br /&gt;
&lt;br /&gt;
For those wanting a GM compatible synth that will run on older machines with limited resources, [http://veg.by/en/projects/syxg50/ here is a free port of a Yamaha soft synth.] Its sounds are basic, but it&#039;s decent for sketching ideas.&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1419</id>
		<title>Useful Links and Resources</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1419"/>
		<updated>2026-05-08T22:15:51Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* Chris Belle&amp;#039;s Tutorials Removed broken links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Useful Links and Resources =&lt;br /&gt;
&lt;br /&gt;
== Other Reaper Specific Resources ==&lt;br /&gt;
&lt;br /&gt;
In addition to the already mentioned sws extensions, there are some more packs and sites (usually created by users) that further extend the functionality and knowledge of reaper. A (hopefully) comprehensive list of these follows. Please note that the accessibility of some of those is not thoroughly tested  and cannot be guaranteed. However, you might find something fun or useful here, Who knows?&lt;br /&gt;
*mentioned in the manual and elsewhere, there is the [http://stash.reaper.fm reaper stash,] where you can download presets, scripts, instrument banks, themes, language packs and so on.&lt;br /&gt;
*The cockos wiki has documentation available for [http://wiki.cockos.com/wiki/index.php/Jesusonic_Effects_Documentation many of the other supplied effects]  that are not in the [[ReaEffects guide]]&lt;br /&gt;
* [https://reapack.com/ ReaPack] is a freeware utility which manages and installs user created scripts for a really vast number of tricks and functions. Its interface is accessible.&lt;br /&gt;
* [https://www.helgoboss.org/projects/playtime playtime] is a paid vst especially designed for Reaper which claims to add Ableton Live like features and functionality. Currently not an accessible utility.&lt;br /&gt;
*For some nice free sampled acoustic drums there are several versions of  [https://smmdrums.wordpress.com this kit,] which was originally and especially designed to use reaper&#039;s only stock plug-ins. And [https://groovemonkee.com/blogs/blog/megareaper-sm-drums-freebie a few complementary professionally designed free grooves from groovemonkee] to go with it.&lt;br /&gt;
* [http://vordio.net/ Vordio] is a free audio post production workflow tool that converts XML exported from an NLE video project from programs like Final cut Pro, Premiere Pro, or DaVinci Resolve, into a REAPER audio project for audio post production.&lt;br /&gt;
*[https://reaperblog.net/ the reaper blog] provides paid one on one support, lots of free learning materials for reaper, plug-in reviews, tips, tutorials and more.&lt;br /&gt;
* [http://www.ambisonictoolkit.net/ The Ambisonic Toolkit] &amp;quot;brings together a number of classic and novel tools for the artist working with Ambisonic surround sound.&amp;quot; A set of reaper js effects scripts are available from their site.&lt;br /&gt;
* [http://www.aatranslator.com.au/ AA translator] is a paid utility that aims to convert sessions or projects files from different DAWS.&lt;br /&gt;
*Last but not least, there are [https://www.tbproaudio.de/products/accessiblemeters accessible spectrum (frequency) analysis, phase analysis and peak meter vst tools] you can use in reaper.&lt;br /&gt;
&lt;br /&gt;
This wiki also has been [https://drive.google.com/uc?export=download&amp;amp;id=17MaD9YjSEguxWzKVO3-0XTQ-cxev-FiS archived offline in wikiSyntax form only, for now].&lt;br /&gt;
&lt;br /&gt;
== User Groups, Community Support and Resources focused on accessibility ==&lt;br /&gt;
&lt;br /&gt;
=== Reapers Without Peepers (an email list hosted on groups.io) ===&lt;br /&gt;
&lt;br /&gt;
The RWP (Reapers Without Peepers) mailing list, is a very helpful place for those learning or using Reaper. Discussion of Reaper&#039;s accessibility via any means on either the Windows or Mac platforms is welcome. You can [https://groups.io/g/rwp join RWP here.]&lt;br /&gt;
&lt;br /&gt;
=== Reaper Access (a friendly, active group on WhatsApp) ===&lt;br /&gt;
&lt;br /&gt;
This WhatsApp group is another source of assistance for people who are interested in learning or indeed already using Reaper. It tends to be higher traffic than RWP. It&#039;s a fairly loose, friendly hang, and has proven to be a great place to collaborate and/or get critique. Most of the messages being exchanged day-to-day are voice notes, but people who prefer to text are equally welcome.&lt;br /&gt;
&lt;br /&gt;
To minimize spam, we&#039;ve unfortunately had to pull down the direct link. Instead, we&#039;re going to give you an easy-to-follow description of how you can join. This measure keeps the group readily available to humans, whilst slamming the door firmly in the face of spam bots.&lt;br /&gt;
&lt;br /&gt;
To join the group, you&#039;ll need a device with WhatsApp installed (iPhone, Android etc).&lt;br /&gt;
&lt;br /&gt;
Open the browser on your device, and assemble the shortened link described below in your address bar.&lt;br /&gt;
&lt;br /&gt;
*The link starts with www and a dot, as usual.&lt;br /&gt;
*Then you&#039;ll want to type the word tiny, another dot, and the letters cc.&lt;br /&gt;
*Next comes a forward slash.&lt;br /&gt;
*After the forward slash, type the word ReaperAccess exactly as it is written here.&lt;br /&gt;
*Notice that there are no spaces anywhere in the link, and you&#039;ll want to make sure that the first letter of Reaper and the first letter of Access are both uppercase.&lt;br /&gt;
&lt;br /&gt;
If you get stuck following those instructions, just subscribe to RWP and let them know that you&#039;d like to be added to the WhatsApp group. Someone will get you hooked up.&lt;br /&gt;
&lt;br /&gt;
=== The Hoard ===&lt;br /&gt;
&lt;br /&gt;
This is a community-maintained accessibility-focused resource that&#039;s choc full of goodies, including audio and text tutorials, presets for plug-ins and instruments, templates, custom actions and scripts. Everything you&#039;ll find on the hoard is free, much of it is open source.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve listened to demos and heard talk of a REAPER Dropbox, we outgrew that and retired it. Everything that used to live there is now in The Hoard instead. You no longer need a subscription, it&#039;s easier to search and the resources won&#039;t be eating up drive space, just dip in whenever you need something.&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com Visit The Hoard in your browser.]&lt;br /&gt;
&lt;br /&gt;
=== Blind Producers server on Discord ===&lt;br /&gt;
&lt;br /&gt;
This server has been started by an OSARA user who is keen to foster discussion about REAPER accessibility and wider production topics.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/uPFzNHv4U7 Join Blind Producers on Discord]&lt;br /&gt;
&lt;br /&gt;
=== Resources from Reaper Accessible FR ===&lt;br /&gt;
&lt;br /&gt;
Lee Julien along with other contributors compiles a growing archive of resources. It includes:&lt;br /&gt;
* CSI (Control Surface Integrator) resources for the Behringer X-Touch Universal&lt;br /&gt;
* Tutorials in French language&lt;br /&gt;
* An alternative to the default OSARA keymap&lt;br /&gt;
* LBL NVDA add-on&lt;br /&gt;
* The free instrument and plugins library, ReaLibrary&lt;br /&gt;
&lt;br /&gt;
[https://en.reaperaccessible.fr Browse the reaperaccessible.fr resources in English]&lt;br /&gt;
&lt;br /&gt;
[https://reaperaccessible.fr Go to reaperaccessible.fr home page in French]&lt;br /&gt;
&lt;br /&gt;
== Free Training and Presentations ==&lt;br /&gt;
&lt;br /&gt;
=== Reaper Made Easy: training from The Global Voice ===&lt;br /&gt;
&lt;br /&gt;
This is the most recently recorded series of free screen reader focused tutorial content that we know of. The first batch of lessons starts right at the beginning, covering concepts and installation of everything you&#039;ll need on Windows and Mac. There&#039;s plenty more to come over time, you&#039;d be wise to bookmark the [https://theglobalvoice.info/reaper Reaper Made Easy landing page.]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials from Toni Barth on YouTube ===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/channel/UCY9gmULHVuRSMsymsrMmwdw/videos Toni Barth provides a growing collection of useful tutorials on his YouTube channel.] Many are about using REAPER accessibly, including detailed walkthroughs on REAPER&#039;s Media Explorer, OSARA&#039;s Peak Watcher and more.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll find other excellent efforts from Toni further down the page in the Scripts to Enhance Accessibility section. He also hosts The Hoard, this here wiki and helps REAPER Made Easy with technical stuff. Really, the man is a machine.&lt;br /&gt;
&lt;br /&gt;
=== Ten Typical Tasks with Scott ===&lt;br /&gt;
&lt;br /&gt;
These are bite-size tutorials covering the basics of editing, recording and using effects. REAPER on Windows is what you&#039;ll hear being demoed, but Scott was careful to include keystrokes and notes for Mac folk all the way through.&lt;br /&gt;
&lt;br /&gt;
You can either [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott?get=zip download a zip file containing the whole series], or [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott/ browse individual episodes as required.]&lt;br /&gt;
&lt;br /&gt;
Ten Typical Tasks took a ton of time and effort to record. If it proves to be useful to you, and you&#039;re in a position to be able to support its author, [https://paypal.me/ScottChesworth donations sent here will reach Scott.] Any amount will be massively appreciated, but hey, financial support is entirely optional.&lt;br /&gt;
&lt;br /&gt;
=== Audio Pizza Podcast (formerly the ReaProducer podcast) ===&lt;br /&gt;
&lt;br /&gt;
This free set of audio tutorials by Garth Humphreys and occasional guests can be found at [https://audio.pizza/category/Reaper+Tutorials The Audio Pizza Reaper Tutorials Site]. If you&#039;d prefer to subscribe, [https://podcasts.apple.com/us/podcast/audio-pizza/id544075194 here&#039;s the Audio Pizza Podcast feed for Apple Podcasts], or [http://feeds.libsyn.com/76351/rss here&#039;s the RSS feed for other podcast catchers.] Most of these episodes have been produced on the Mac, however Garth has always been mindful to make sure that his content is applicable to both platforms.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to Reaper, it is recommended that you work through the first few tutorials in order. They start with installation, and move through important concepts, such as importing media, recording, and editing with both time selections and items. How to Save and Render projects is also covered, along with side-chaining and an introduction to automation. There really is a ton of useful info contained within these bite-sized tutorials.&lt;br /&gt;
&lt;br /&gt;
===Audio Access Youtube Videos===&lt;br /&gt;
&lt;br /&gt;
Mohomed Rashad has made many videos on how to use Reaper with a screen reader some with thousands of views.  He covers a wide range of topics which start from the very beginning of how to get set up.&lt;br /&gt;
[https://www.youtube.com/channel/UCRGSnf4c1Wps8_dAm-s5x-w Audio Access channel home page.]&lt;br /&gt;
&lt;br /&gt;
=== Sound Design With Justin Macleod ===&lt;br /&gt;
&lt;br /&gt;
Justin Macleod from Skyclad Sound sometimes live streams, mostly on topics around sound design. These sessions are usually part presentation, part exploration, part Q&amp;amp;A. Here&#039;s a folder containing [https://cloud.danielwproductions.com/s/FXLrBHQ47aCSJXj recordings of Justin&#039;s previous live streams] (shout out to Daniel Wolak for hosting).&lt;br /&gt;
&lt;br /&gt;
If you appreciate his efforts, [http://www.paypal.me/jmacleod Justin welcomes donations via PayPal.]&lt;br /&gt;
&lt;br /&gt;
=== Chris Belle&#039;s Tutorials ===&lt;br /&gt;
&lt;br /&gt;
Chris Belle has very generously offered a set of free tutorials, which can be downloaded from this mirror [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/reaper+free.zip (mirror link)]&lt;br /&gt;
They contain the following: &lt;br /&gt;
*About the actions list&lt;br /&gt;
*making custom actions&lt;br /&gt;
*Editing basics, and an explanation of the Reaper ripple editing modes&lt;br /&gt;
*[[ReaEffects guide#6.6 Subtract Mode|noise reduction]] with reaper&lt;br /&gt;
*Using stretch markers&lt;br /&gt;
* [[Sidechaining_with_ReaComp|Side-chaining with ReaComp]]&lt;br /&gt;
&lt;br /&gt;
=== Patrick Perdue on Vocoders ===&lt;br /&gt;
&lt;br /&gt;
Patrick Perdue recorded a tutorial on using vocoders in REAPER. The stock ReaVocode plugin is explained first, then Patrick demonstrates other third-party vocoders.&lt;br /&gt;
Download: [https://drive.google.com/uc?export=download&amp;amp;id=1nx7LXb5Q5UQikbGKEKPugyna1OP4tcyZ (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/UsingVocodersWithReaper.mp3 (mirror 2)]&lt;br /&gt;
&lt;br /&gt;
=== CAVI Courses (old resources, mainly preserved for posterity)===&lt;br /&gt;
&lt;br /&gt;
For a few years, CAVI (Cisco Academy for the Vision Impaired) ran courses designed for people who were getting started with Audio Production. Nowadays the archived courses are showing their age (there have been many changes and much progress made between then and now), but if you&#039;re familiar enough with REAPER that you can extrapolate and reapply some of these ideas, you might find things that can be carried forward.&lt;br /&gt;
&lt;br /&gt;
In March 2018, all of the previously available audio related course materials were released for free. CAVI have long since pulled links to the audio, but Daniel Wolak kept them available for years and nowadays they live on The Hoard:&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/1%20Audio%20essentials2017s1/ Audio Essentials (2017, Semester 1]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/2%20reaper%20Beginners%20Course/ REAPER Beginners]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/3%20Reaper%20Advanced/ REAPER Advanced]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/4%20Reaper%20Midi/ REAPER MIDI]&lt;br /&gt;
&lt;br /&gt;
Some of the wiki content from previous courses can still be found [http://wiki.cucat.org/index.php/Main/AudioInsAndOuts here.]&lt;br /&gt;
&lt;br /&gt;
=== Old REAPER Podcasts on CoolBlindTech.com ===&lt;br /&gt;
&lt;br /&gt;
Back in 2016, Alex Hiironen and other members of the CoolBlindTech podcast team covered using REAPER accessibly in some episodes, from basics to using effects and virtual instruments. &lt;br /&gt;
&lt;br /&gt;
Note: as above with the CAVI courses, these are mostly mentioned for posterity. You will need to be decently familiar with REAPER to get anything useful from them now.&lt;br /&gt;
&lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-episode-1-general-introduction-why-reaper-is-awesome/ part 1, why is reaper awesome]&lt;br /&gt;
* [https://coolblindtech.com/reaper-part-2-rudimentary-recording-for-windows/ part 2, rudimentary recording]&lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-3-configure-play/ part 3, recommended configurations] &lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-4-tracking-next-single/ part 4 tracking your next single] &lt;br /&gt;
* [https://coolblindtech.com/?s=reaper and some others]&lt;br /&gt;
&lt;br /&gt;
== Scripts to Enhance Accessibility ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities and scripts are windows-based, though presets and templates can often be used on Mac as well. Unless otherwise noted, everything here is free to use.&lt;br /&gt;
&lt;br /&gt;
=== ReaHotkey for Windows ===&lt;br /&gt;
&lt;br /&gt;
This is an open source AutoHotkey script developed by Matej Golian and Toni Barth. It aims to make certain virtual instruments/sample libraries and related software at least a little more accessible to blind users. It is primarily designed to run in tandem with REAPER, although other standalone programs/instruments are supported as well.&lt;br /&gt;
&lt;br /&gt;
As of December 2025, here&#039;s a summary of the software that ReaHotkey can help you get some amount of access in:&lt;br /&gt;
&lt;br /&gt;
Dubler 2.2 standalone by Vochlea, Best Service Engine 2, various FabFilter and u-HE plug-ins, Komplete Kontrol V3, Kontakt 7.10 or newer, Kontakt 8.8 or newer, Raum, Plogue sforzando, Xfer Records Serum 2, Synapse Audio Zampler and various sample libraries for Kontakt. The script also supports emulating the Applications key as an extra feature.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey Check out the ReadMe on GitHub for more details, setup instructions and keystrokes.]&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey/releases Download ReaHotkey from the Releases page on Matej&#039;s GitHub.]&lt;br /&gt;
&lt;br /&gt;
=== Toni barth&#039;s ReaPack Repository (ReaScripts and FX for Windows and Mac) ===&lt;br /&gt;
&lt;br /&gt;
This ReaPack repository has a bunch  of useful scripts and a handful of FX. Every package available is accessible by design.&lt;br /&gt;
&lt;br /&gt;
To get the goodies, copy the following URL to your clipboard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://github.com/Timtam/reapack/raw/master/index.xml&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
then in REAPER, go to the Extensions menu, ReaPack, choose &amp;quot;Import Repositories&amp;quot; and paste.&lt;br /&gt;
&lt;br /&gt;
=== Sibiac NVDA Add-on ===&lt;br /&gt;
&lt;br /&gt;
A sighted programmer from Germany, known as [http://azslow.com/ Az,] (Alexey Zhelezov) has very generously created the [[SIBIAC add-on for NVDA]] which aims to make a growing list of third-party fx or instrument plugins accessible. These include addictive drums 2, toontrack EzMix 2, and the worldwide renowned Melodyne, among many others.&lt;br /&gt;
&lt;br /&gt;
=== accessibility bundle from Sonorous Arts Group ===&lt;br /&gt;
&lt;br /&gt;
Accessibility Bundle is a free set of screen reader independent, easy to&lt;br /&gt;
use helpers packed into one Windows application, which aims to make different&lt;br /&gt;
pieces of software more accessible for the blind and visually&lt;br /&gt;
impaired.&lt;br /&gt;
This set was created with integrity and portability in mind; No registrations needed, no installers and no launching separate scripts for each piece of software. Run once, use anywhere.&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.2 (released July 2024), it supports Xfer Serum, Tone2 Icarus 1.6, Native&lt;br /&gt;
Instruments Kontakt 6 and UVI Workstation.&lt;br /&gt;
&lt;br /&gt;
[https://sonorousarts.com/products/accessibilitybundle/ Download and read more about Accessibility Bundle here]&lt;br /&gt;
&lt;br /&gt;
=== Access4Music Scripts and Utilities (some free, some paid, all for Windows) ===&lt;br /&gt;
&lt;br /&gt;
This is a collection of links that point to scripts that allow the user to access [http://access4music.com/en/script various third-party software instruments] and [http://access4music.com/en/script/utilities as well as enhancing the accessibility of REAPER&#039;s MIDI Event List]. Access4Music is Gianluca and Fabri, Italian visually impaired programmers.&lt;br /&gt;
&lt;br /&gt;
=== Free NumPad and Applications Key Emulation Scripts ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a laptop that doesn&#039;t have an embedded numeric keypad but you&#039;d still like to use those keys in REAPER, [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrew&#039;s+numpad-keys-v22.exe here is a NumPad emulator script by Andrew Downie]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1e52FT7Qf2EKtcBvujKohgaHx86BPyaXQ mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
[https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrews+sourceCode+numpad-keys-v22.ahk You can get the source code here.]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1N4NH8mm5SpGsGzWoe9H6dk2SEAD4yLJS (mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
A nifty feature of Andrew&#039;s script is it can remind you if you&#039;ve accidentally left the NumPad emulation turned on by a series of beeps. You can configure how often you get reminded, or choose not to be. The script activates the NumPad emulation by default as soon as it is opened. It also displays a dialog box with configuration options and a list of the hotkeys used.&lt;br /&gt;
&lt;br /&gt;
Hopefully self-explanatory by design, but if you get stuck, Andrew has been known to haunt RWP from time to time.&lt;br /&gt;
&lt;br /&gt;
[http://www.access4music.com/en/script/utilities The Access4Music team offers some free utilities,] such as an Applications key emulation script and a handy tweak which makes it possible to read individual columns in Reaper&#039;s MIDI Event List on Windows.&lt;br /&gt;
&lt;br /&gt;
== a list of third party accessible instruments and effects ==&lt;br /&gt;
&lt;br /&gt;
Note: this probably needs its own page if it grows too much? (see or start a discussion on this topic)&lt;br /&gt;
&lt;br /&gt;
Even though most virtual instruments and effects are highly visually oriented, some of those are being successfully controlled and used by blind and visually impaired people via a combination of automation parameters, OCR and various bolt-on scripted solutions. The choices mentioned on this page are a loosely organized, non-exhaustive list of feedback compiled from all corners of the Reaper accessibility community. Discussing automation parameters from the ground up is certainly beyond the scope of this page, instead, you&#039;re more likely to find hints on which parameters of an instrument or plugin can be manipulated using OSARA&#039;s Parameters dialog, or tips on parameters that are misleadingly labelled, to take a few examples at random. It is recommended, but not always necessary that plugins are opened in bridged mode with dedicated process per plugin (most often the case if you&#039;re attempting to access a plugin with an AutoHotkey script from the likes of Access4Music). Brace yourselves, there are MANY of them. User reports follow:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Waves Accessibility ===&lt;br /&gt;
&lt;br /&gt;
The presets for most Waves plugins are accessible when loaded in VST3 mode. Parameters are labeled correctly and most will provide real-world values. Notable (but likely not the only) exceptions are Waves Tune LT, GTR3 Stomps and GTR3 Tool Rack (where the stomp box parameters are not labeled because they are interchangeable). Sibiac provides some accessibility to the GTR3 Tool Rack plugin.&lt;br /&gt;
&lt;br /&gt;
* All of the reverbs, including renaissance, trueVerb, echo. Built in Presets are selectable from the slider as well, but cannot be edited from the text box. Also, when setting parameters like frequency ranges (in hertz) or room sizes for the reverbs the editable field shows values that do not correspond at all with the reported parameters so its better to just stick to the slider when manipulating those effects.&lt;br /&gt;
* RVox (a vocal compressor) and C6 (a multi-band compressor/equalizer) can be used without any problems as well.&lt;br /&gt;
*GTR3: The accessibility isn’t quite as good as some of their other plugs (not all the parameters show formatted values) The only  labeled parameter is the on/off switch for each box, so that will help you find out which box is which.  The GTR3 Tool Rack requires a golden cursor location to load presets properly, but is doable with no problems, which when loaded will prompt an accessible context menu. It’s also very modular, so you can access just stomps, just amps/cabs etc as separate plugs and use the fx chain to switch around the order of those boxes if you want. Reaper user Gerad Deuvall has created [https://www.youtube.com/watch?v=Ez490lJaFX8 a youtube video demonstrating its use]&lt;br /&gt;
&lt;br /&gt;
=== PianoTeq 6 ===&lt;br /&gt;
&lt;br /&gt;
All of the presets for pianos, harps ETC are now visible to reaper. Just go to the FX window by hitting F on the track that has PianoTeq instantiated on it, tab to the Presets combo box and use your ArrowUp and ArrowDown keys to navigate the choices.&lt;br /&gt;
&lt;br /&gt;
Since version 6.1, automatable parameters are accessible in the OSARA Parameters dialog.&lt;br /&gt;
However, changing between the different pianos is a bit tricky. Here&#039;s a suggested way of doing it:&lt;br /&gt;
Press F on the relevant track to open the FX window, make sure PianoTeq is selected in the FX chain list box, then tab until you find an unlabelled check box. Using NVDA&#039;s object navigation, go to the next object (note that you need to use object nav, you can&#039;t tab to this area of the screen). It&#039;s reported as &amp;quot;unknown&amp;quot; by NVDA. Using NVDA+Shift+NumPadMinus, set focus to that &amp;quot;unknown&amp;quot; object. That object is the PianoTeq GUI itself, and it isn&#039;t accessible, but once focused, it does react to some key presses. Control+N switches between categories of instruments, and N switches from instrument to instrument. Your controller will continue working while you are interacting with the inaccessible GUI, so you can play a few notes, hit N, play some more, and so on until you&#039;ve found a preset you like. Performing OCR may even tell you which preset that was.&lt;br /&gt;
&lt;br /&gt;
=== Omnisphere 2 ===&lt;br /&gt;
&lt;br /&gt;
Omnisphere is partially accessible if you&#039;re comfortable with concepts like review cursor in screen mode, object navigation with the use of the number pad, simulated clicking and relocating cursor. This also means that expansions like Keyscape, Trilion, ETC. will work too. You can change preset banks, select visible lists and some other settings. To navigate more presets, you will have to scroll with a mouse wheel.&lt;br /&gt;
&lt;br /&gt;
After the plugin is instantiated in REAPER’s FX Window, use Shift+Tab to move to the “Add” button, then press UpArrow to get into Omnisphere’s GUI.&lt;br /&gt;
Use NVDA’s screen review to navigate to the area where NVDA will report “software version x.x, or sound sources version x.x&amp;quot; (where x is the version you’re using). Move the mouse pointer to this information with NVDA+NumPad+Slash, and press the NumPad+Slash to click. You’ll be taken to the library tab of the plugin GUI.&lt;br /&gt;
Using screen review, you’ll find some category filters such as type of sound, (for example, bells and vibs, ARP+BPM, etc). Filter the sounds as needed by selecting the appropriate filter using the above commands. Once again, they&#039;re NVDA+NumPad+Slash to move the mouse pointer to the desired item, and NumPad+Slash to click. The list of sounds in the category you&#039;ve chosen will appear on the right of the screen, after where NVDA says: “normal”.&lt;br /&gt;
Still using screen review, select your first sound and play your keyboard to see whether you like it. Once the first sound has been clicked, you&#039;ll be able to navigate through other sounds in that category using UpArrow and DownArrow. Note that the sound list wraps; that means if you have reached the last sound on the list, when you press DownArrow again, you’ll be at the very first sound.&lt;br /&gt;
&lt;br /&gt;
Hint: if you need to open another instance of Omnisphere during your session, from that instance of the plugin onward, you’ll be taken directly to the Library tab. It&#039;s recommended to save any sounds you like as user presets by hitting Shift+Space on the Plus button in REAPER&#039;s FX window. This will enable you to recall them quickly without having to muck about in the plugin GUI as described above every time.&lt;br /&gt;
&lt;br /&gt;
=== Addictive Drums 2 ===&lt;br /&gt;
&lt;br /&gt;
You can make some changes and preset selections with OCR. You can also change kit pieces and presets, but it&#039;s limited.&lt;br /&gt;
&lt;br /&gt;
For NVDA, the [[SIBIAC add on for NVDA|Sibiac framework]] allows almost complete operation (except for MIDI groove selection). You can [http://www.azslow.com/index.php?topic=372.0 get more info on Sibiac here]&lt;br /&gt;
&lt;br /&gt;
=== iZotope Plugins ===&lt;br /&gt;
&lt;br /&gt;
* Nectar 2 and Neutron 2: once you find the Presets menu with OCR, you can browse the subcategories with NVDA speech, using the arrow keys, however, the main category title is not announced.   It behaves like a folder tree though. &lt;br /&gt;
* Nectar elements: in addition to parameters being reported correctly, there is a user created rpl (reaper presets library) file which allows these to be selected just like any other preset from the regular effects dialog. It contains all presets of Nectar Elements, plus two special packs: Styles 1 and Utility pack. Many thanks to Alan Escola. The file can be  found [https://www.dropbox.com/s/6wm7uodb2euigrl/NectarElements%20RPL%20Pack.zip?dl=1 via this dropbox link] [https://drive.google.com/uc?export=download&amp;amp;id=18cmrukS_JvN8vm0xMQ_NccaTWCHhmBHB (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/NectarElements+RPL+Pack.zip (mirror 2)] &lt;br /&gt;
* iZotope OZone 8: Once you find the preset menu with OCR, a dialog box will pop up and you can arrow through the presets with speech.&lt;br /&gt;
*The iZotope DDLY Dynamic Delay and iZotope Vinyl plugins are all properly labeled from the parameter list. The DDLY plugin allows two different delays to be applied to the same track, and can be downloaded as a trial if you want to see it for yourself. The Vinyl plugin is free, and adds a vinyl noise effect to the track which you apply it to.&lt;br /&gt;
&lt;br /&gt;
=== Cakewalk Dimension Pro ===&lt;br /&gt;
&lt;br /&gt;
Use OCR to find the preset selection, and when you hit enter, an accessible dialog box will pop up. Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== Superior Drummer 2 ===&lt;br /&gt;
&lt;br /&gt;
OCR works okay with this in Classic Mode since all kit pieces are stationary, no matter the expansion selected.  Problem is, you have to use OCR to go to some menus to select classic mode, then from there, you have to find some text, move your cursor slightly above, and right click  and you will be able to read the context menus with speech for kit selection pieces.  The Learn button is also somewhat visible, making this extremely tricky but can be done.  Probably not worth the headaches though.&lt;br /&gt;
&lt;br /&gt;
Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== SoniVox VSTs ===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that SoniVox VSTs are accessible.  You can just tab down to the presets menus, and it lists all the different instruments there.  I have SoniVox Orchestra companion Strings, Brass, and woodwinds, and they all work in that exact same way.  I also have SoniVox&#039;s Harpsichord, session drummer, classic bass, big band percussion, and singles taylor acoustic guitar and they all work perfectly accessibility wise.&lt;br /&gt;
Also The classic series of plugs work well, the free ones you can download from Mixcraft - classic delay, reverb, eq,  chorus, that entire set of plugs.&lt;br /&gt;
&lt;br /&gt;
=== Sugar Bytes ===&lt;br /&gt;
&lt;br /&gt;
The Sugar Bytes Unique virtual synthesizer is a virtual synth that specializes in vowel sounds. The parameters are visible in the list but are not labeled, but the preset list is accessible from the dropdown list that is found in the FX chain window. It can be downloaded as a trial as well.&lt;br /&gt;
&lt;br /&gt;
=== Versilian Studios ===&lt;br /&gt;
&lt;br /&gt;
Versilian Studios makes a ton of free and extremely affordable plugins that all seem to be fully accessible. I&#039;ve purchased a couple and have all the free ones, and have had no issues with the standalone versions, and I believe there are Kontakt versions of many of the plugins as well. However, note that the VSCO instruments are strictly Kontakt instruments, except for the community edition which is a free library of raw wave files from the Kontakt versions.&lt;br /&gt;
http://vis.versilstudios.net/products.html&lt;br /&gt;
&lt;br /&gt;
=== Korg Virtual Instruments ===&lt;br /&gt;
&lt;br /&gt;
* KORG Legacy: when I modify some parameters they do not cause any effect. Example, with KORG MS-20. It is a monophonic (or polyphonic) analog synthesizer from the 70s. There are some presets that are polyphonic, when I modify the parameter that is used to change the polyphony, I can not do it even though I used the slide bar in the corresponding parameter. It is something strange. The same happens with other parameters. Almost all parameters have a name, but some do not. Not only happens with the MS-20, it also happens with MonoPoly and Polysix. they are all from KORG Legacy.&lt;br /&gt;
* WaveStation and M1, there are no problems. WaveStation parameters are accessible through the GUI, while some can be accessed in the FX parameters box.&lt;br /&gt;
&lt;br /&gt;
== Yamaha SYXG 50, GM compatible sounds suitable for low resource machines ==&lt;br /&gt;
&lt;br /&gt;
For those wanting a GM compatible synth that will run on older machines with limited resources, [http://veg.by/en/projects/syxg50/ here is a free port of a Yamaha soft synth.] Its sounds are basic, but it&#039;s decent for sketching ideas.&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1418</id>
		<title>Useful Links and Resources</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1418"/>
		<updated>2026-05-08T22:01:17Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* ReaProducer Pod cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Useful Links and Resources =&lt;br /&gt;
&lt;br /&gt;
== Other Reaper Specific Resources ==&lt;br /&gt;
&lt;br /&gt;
In addition to the already mentioned sws extensions, there are some more packs and sites (usually created by users) that further extend the functionality and knowledge of reaper. A (hopefully) comprehensive list of these follows. Please note that the accessibility of some of those is not thoroughly tested  and cannot be guaranteed. However, you might find something fun or useful here, Who knows?&lt;br /&gt;
*mentioned in the manual and elsewhere, there is the [http://stash.reaper.fm reaper stash,] where you can download presets, scripts, instrument banks, themes, language packs and so on.&lt;br /&gt;
*The cockos wiki has documentation available for [http://wiki.cockos.com/wiki/index.php/Jesusonic_Effects_Documentation many of the other supplied effects]  that are not in the [[ReaEffects guide]]&lt;br /&gt;
* [https://reapack.com/ ReaPack] is a freeware utility which manages and installs user created scripts for a really vast number of tricks and functions. Its interface is accessible.&lt;br /&gt;
* [https://www.helgoboss.org/projects/playtime playtime] is a paid vst especially designed for Reaper which claims to add Ableton Live like features and functionality. Currently not an accessible utility.&lt;br /&gt;
*For some nice free sampled acoustic drums there are several versions of  [https://smmdrums.wordpress.com this kit,] which was originally and especially designed to use reaper&#039;s only stock plug-ins. And [https://groovemonkee.com/blogs/blog/megareaper-sm-drums-freebie a few complementary professionally designed free grooves from groovemonkee] to go with it.&lt;br /&gt;
* [http://vordio.net/ Vordio] is a free audio post production workflow tool that converts XML exported from an NLE video project from programs like Final cut Pro, Premiere Pro, or DaVinci Resolve, into a REAPER audio project for audio post production.&lt;br /&gt;
*[https://reaperblog.net/ the reaper blog] provides paid one on one support, lots of free learning materials for reaper, plug-in reviews, tips, tutorials and more.&lt;br /&gt;
* [http://www.ambisonictoolkit.net/ The Ambisonic Toolkit] &amp;quot;brings together a number of classic and novel tools for the artist working with Ambisonic surround sound.&amp;quot; A set of reaper js effects scripts are available from their site.&lt;br /&gt;
* [http://www.aatranslator.com.au/ AA translator] is a paid utility that aims to convert sessions or projects files from different DAWS.&lt;br /&gt;
*Last but not least, there are [https://www.tbproaudio.de/products/accessiblemeters accessible spectrum (frequency) analysis, phase analysis and peak meter vst tools] you can use in reaper.&lt;br /&gt;
&lt;br /&gt;
This wiki also has been [https://drive.google.com/uc?export=download&amp;amp;id=17MaD9YjSEguxWzKVO3-0XTQ-cxev-FiS archived offline in wikiSyntax form only, for now].&lt;br /&gt;
&lt;br /&gt;
== User Groups, Community Support and Resources focused on accessibility ==&lt;br /&gt;
&lt;br /&gt;
=== Reapers Without Peepers (an email list hosted on groups.io) ===&lt;br /&gt;
&lt;br /&gt;
The RWP (Reapers Without Peepers) mailing list, is a very helpful place for those learning or using Reaper. Discussion of Reaper&#039;s accessibility via any means on either the Windows or Mac platforms is welcome. You can [https://groups.io/g/rwp join RWP here.]&lt;br /&gt;
&lt;br /&gt;
=== Reaper Access (a friendly, active group on WhatsApp) ===&lt;br /&gt;
&lt;br /&gt;
This WhatsApp group is another source of assistance for people who are interested in learning or indeed already using Reaper. It tends to be higher traffic than RWP. It&#039;s a fairly loose, friendly hang, and has proven to be a great place to collaborate and/or get critique. Most of the messages being exchanged day-to-day are voice notes, but people who prefer to text are equally welcome.&lt;br /&gt;
&lt;br /&gt;
To minimize spam, we&#039;ve unfortunately had to pull down the direct link. Instead, we&#039;re going to give you an easy-to-follow description of how you can join. This measure keeps the group readily available to humans, whilst slamming the door firmly in the face of spam bots.&lt;br /&gt;
&lt;br /&gt;
To join the group, you&#039;ll need a device with WhatsApp installed (iPhone, Android etc).&lt;br /&gt;
&lt;br /&gt;
Open the browser on your device, and assemble the shortened link described below in your address bar.&lt;br /&gt;
&lt;br /&gt;
*The link starts with www and a dot, as usual.&lt;br /&gt;
*Then you&#039;ll want to type the word tiny, another dot, and the letters cc.&lt;br /&gt;
*Next comes a forward slash.&lt;br /&gt;
*After the forward slash, type the word ReaperAccess exactly as it is written here.&lt;br /&gt;
*Notice that there are no spaces anywhere in the link, and you&#039;ll want to make sure that the first letter of Reaper and the first letter of Access are both uppercase.&lt;br /&gt;
&lt;br /&gt;
If you get stuck following those instructions, just subscribe to RWP and let them know that you&#039;d like to be added to the WhatsApp group. Someone will get you hooked up.&lt;br /&gt;
&lt;br /&gt;
=== The Hoard ===&lt;br /&gt;
&lt;br /&gt;
This is a community-maintained accessibility-focused resource that&#039;s choc full of goodies, including audio and text tutorials, presets for plug-ins and instruments, templates, custom actions and scripts. Everything you&#039;ll find on the hoard is free, much of it is open source.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve listened to demos and heard talk of a REAPER Dropbox, we outgrew that and retired it. Everything that used to live there is now in The Hoard instead. You no longer need a subscription, it&#039;s easier to search and the resources won&#039;t be eating up drive space, just dip in whenever you need something.&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com Visit The Hoard in your browser.]&lt;br /&gt;
&lt;br /&gt;
=== Blind Producers server on Discord ===&lt;br /&gt;
&lt;br /&gt;
This server has been started by an OSARA user who is keen to foster discussion about REAPER accessibility and wider production topics.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/uPFzNHv4U7 Join Blind Producers on Discord]&lt;br /&gt;
&lt;br /&gt;
=== Resources from Reaper Accessible FR ===&lt;br /&gt;
&lt;br /&gt;
Lee Julien along with other contributors compiles a growing archive of resources. It includes:&lt;br /&gt;
* CSI (Control Surface Integrator) resources for the Behringer X-Touch Universal&lt;br /&gt;
* Tutorials in French language&lt;br /&gt;
* An alternative to the default OSARA keymap&lt;br /&gt;
* LBL NVDA add-on&lt;br /&gt;
* The free instrument and plugins library, ReaLibrary&lt;br /&gt;
&lt;br /&gt;
[https://en.reaperaccessible.fr Browse the reaperaccessible.fr resources in English]&lt;br /&gt;
&lt;br /&gt;
[https://reaperaccessible.fr Go to reaperaccessible.fr home page in French]&lt;br /&gt;
&lt;br /&gt;
== Free Training and Presentations ==&lt;br /&gt;
&lt;br /&gt;
=== Reaper Made Easy: training from The Global Voice ===&lt;br /&gt;
&lt;br /&gt;
This is the most recently recorded series of free screen reader focused tutorial content that we know of. The first batch of lessons starts right at the beginning, covering concepts and installation of everything you&#039;ll need on Windows and Mac. There&#039;s plenty more to come over time, you&#039;d be wise to bookmark the [https://theglobalvoice.info/reaper Reaper Made Easy landing page.]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials from Toni Barth on YouTube ===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/channel/UCY9gmULHVuRSMsymsrMmwdw/videos Toni Barth provides a growing collection of useful tutorials on his YouTube channel.] Many are about using REAPER accessibly, including detailed walkthroughs on REAPER&#039;s Media Explorer, OSARA&#039;s Peak Watcher and more.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll find other excellent efforts from Toni further down the page in the Scripts to Enhance Accessibility section. He also hosts The Hoard, this here wiki and helps REAPER Made Easy with technical stuff. Really, the man is a machine.&lt;br /&gt;
&lt;br /&gt;
=== Ten Typical Tasks with Scott ===&lt;br /&gt;
&lt;br /&gt;
These are bite-size tutorials covering the basics of editing, recording and using effects. REAPER on Windows is what you&#039;ll hear being demoed, but Scott was careful to include keystrokes and notes for Mac folk all the way through.&lt;br /&gt;
&lt;br /&gt;
You can either [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott?get=zip download a zip file containing the whole series], or [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott/ browse individual episodes as required.]&lt;br /&gt;
&lt;br /&gt;
Ten Typical Tasks took a ton of time and effort to record. If it proves to be useful to you, and you&#039;re in a position to be able to support its author, [https://paypal.me/ScottChesworth donations sent here will reach Scott.] Any amount will be massively appreciated, but hey, financial support is entirely optional.&lt;br /&gt;
&lt;br /&gt;
=== Audio Pizza Podcast (formerly the ReaProducer podcast) ===&lt;br /&gt;
&lt;br /&gt;
This free set of audio tutorials by Garth Humphreys and occasional guests can be found at [https://audio.pizza/category/Reaper+Tutorials The Audio Pizza Reaper Tutorials Site]. If you&#039;d prefer to subscribe, [https://podcasts.apple.com/us/podcast/audio-pizza/id544075194 here&#039;s the Audio Pizza Podcast feed for Apple Podcasts], or [http://feeds.libsyn.com/76351/rss here&#039;s the RSS feed for other podcast catchers.] Most of these episodes have been produced on the Mac, however Garth has always been mindful to make sure that his content is applicable to both platforms.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to Reaper, it is recommended that you work through the first few tutorials in order. They start with installation, and move through important concepts, such as importing media, recording, and editing with both time selections and items. How to Save and Render projects is also covered, along with side-chaining and an introduction to automation. There really is a ton of useful info contained within these bite-sized tutorials.&lt;br /&gt;
&lt;br /&gt;
===Audio Access Youtube Videos===&lt;br /&gt;
&lt;br /&gt;
Mohomed Rashad has made many videos on how to use Reaper with a screen reader some with thousands of views.  He covers a wide range of topics which start from the very beginning of how to get set up.&lt;br /&gt;
[https://www.youtube.com/channel/UCRGSnf4c1Wps8_dAm-s5x-w Audio Access channel home page.]&lt;br /&gt;
&lt;br /&gt;
=== Sound Design With Justin Macleod ===&lt;br /&gt;
&lt;br /&gt;
Justin Macleod from Skyclad Sound sometimes live streams, mostly on topics around sound design. These sessions are usually part presentation, part exploration, part Q&amp;amp;A. Here&#039;s a folder containing [https://cloud.danielwproductions.com/s/FXLrBHQ47aCSJXj recordings of Justin&#039;s previous live streams] (shout out to Daniel Wolak for hosting).&lt;br /&gt;
&lt;br /&gt;
If you appreciate his efforts, [http://www.paypal.me/jmacleod Justin welcomes donations via PayPal.]&lt;br /&gt;
&lt;br /&gt;
=== Chris Belle&#039;s Tutorials ===&lt;br /&gt;
&lt;br /&gt;
Chris Belle has very generously offered a set of free tutorials, which can be downloaded from these two mirrors [https://drive.google.com/uc?export=download&amp;amp;id=1RCHImJg6WQMPjcjArR1JxxUCrhPJNzhl (mirror link 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/reaper+free.zip (mirror link 2)]&lt;br /&gt;
They contain the following: &lt;br /&gt;
*About the actions list&lt;br /&gt;
*making custom actions&lt;br /&gt;
*Editing basics, and an explanation of the [[chapter 7: Editing Tracks and Items#7.31 Ripple Editing|reaper ripple editing modes]]&lt;br /&gt;
*[[ReaEffects guide#6.6 Subtract Mode|noise reduction]] with reaper&lt;br /&gt;
&lt;br /&gt;
*Using [[Chapter 10: Pitch and Time Manipulation#10.8 Stretch Markers|stretch markers]]&lt;br /&gt;
* [[Sidechaining_with_ReaComp|Side-chaining with ReaComp]]&lt;br /&gt;
&lt;br /&gt;
=== Patrick Perdue on Vocoders ===&lt;br /&gt;
&lt;br /&gt;
Patrick Perdue recorded a tutorial on using vocoders in REAPER. The stock ReaVocode plugin is explained first, then Patrick demonstrates other third-party vocoders.&lt;br /&gt;
Download: [https://drive.google.com/uc?export=download&amp;amp;id=1nx7LXb5Q5UQikbGKEKPugyna1OP4tcyZ (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/UsingVocodersWithReaper.mp3 (mirror 2)]&lt;br /&gt;
&lt;br /&gt;
=== CAVI Courses (old resources, mainly preserved for posterity)===&lt;br /&gt;
&lt;br /&gt;
For a few years, CAVI (Cisco Academy for the Vision Impaired) ran courses designed for people who were getting started with Audio Production. Nowadays the archived courses are showing their age (there have been many changes and much progress made between then and now), but if you&#039;re familiar enough with REAPER that you can extrapolate and reapply some of these ideas, you might find things that can be carried forward.&lt;br /&gt;
&lt;br /&gt;
In March 2018, all of the previously available audio related course materials were released for free. CAVI have long since pulled links to the audio, but Daniel Wolak kept them available for years and nowadays they live on The Hoard:&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/1%20Audio%20essentials2017s1/ Audio Essentials (2017, Semester 1]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/2%20reaper%20Beginners%20Course/ REAPER Beginners]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/3%20Reaper%20Advanced/ REAPER Advanced]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/4%20Reaper%20Midi/ REAPER MIDI]&lt;br /&gt;
&lt;br /&gt;
Some of the wiki content from previous courses can still be found [http://wiki.cucat.org/index.php/Main/AudioInsAndOuts here.]&lt;br /&gt;
&lt;br /&gt;
=== Old REAPER Podcasts on CoolBlindTech.com ===&lt;br /&gt;
&lt;br /&gt;
Back in 2016, Alex Hiironen and other members of the CoolBlindTech podcast team covered using REAPER accessibly in some episodes, from basics to using effects and virtual instruments. &lt;br /&gt;
&lt;br /&gt;
Note: as above with the CAVI courses, these are mostly mentioned for posterity. You will need to be decently familiar with REAPER to get anything useful from them now.&lt;br /&gt;
&lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-episode-1-general-introduction-why-reaper-is-awesome/ part 1, why is reaper awesome]&lt;br /&gt;
* [https://coolblindtech.com/reaper-part-2-rudimentary-recording-for-windows/ part 2, rudimentary recording]&lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-3-configure-play/ part 3, recommended configurations] &lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-4-tracking-next-single/ part 4 tracking your next single] &lt;br /&gt;
* [https://coolblindtech.com/?s=reaper and some others]&lt;br /&gt;
&lt;br /&gt;
== Scripts to Enhance Accessibility ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities and scripts are windows-based, though presets and templates can often be used on Mac as well. Unless otherwise noted, everything here is free to use.&lt;br /&gt;
&lt;br /&gt;
=== ReaHotkey for Windows ===&lt;br /&gt;
&lt;br /&gt;
This is an open source AutoHotkey script developed by Matej Golian and Toni Barth. It aims to make certain virtual instruments/sample libraries and related software at least a little more accessible to blind users. It is primarily designed to run in tandem with REAPER, although other standalone programs/instruments are supported as well.&lt;br /&gt;
&lt;br /&gt;
As of December 2025, here&#039;s a summary of the software that ReaHotkey can help you get some amount of access in:&lt;br /&gt;
&lt;br /&gt;
Dubler 2.2 standalone by Vochlea, Best Service Engine 2, various FabFilter and u-HE plug-ins, Komplete Kontrol V3, Kontakt 7.10 or newer, Kontakt 8.8 or newer, Raum, Plogue sforzando, Xfer Records Serum 2, Synapse Audio Zampler and various sample libraries for Kontakt. The script also supports emulating the Applications key as an extra feature.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey Check out the ReadMe on GitHub for more details, setup instructions and keystrokes.]&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey/releases Download ReaHotkey from the Releases page on Matej&#039;s GitHub.]&lt;br /&gt;
&lt;br /&gt;
=== Toni barth&#039;s ReaPack Repository (ReaScripts and FX for Windows and Mac) ===&lt;br /&gt;
&lt;br /&gt;
This ReaPack repository has a bunch  of useful scripts and a handful of FX. Every package available is accessible by design.&lt;br /&gt;
&lt;br /&gt;
To get the goodies, copy the following URL to your clipboard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://github.com/Timtam/reapack/raw/master/index.xml&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
then in REAPER, go to the Extensions menu, ReaPack, choose &amp;quot;Import Repositories&amp;quot; and paste.&lt;br /&gt;
&lt;br /&gt;
=== Sibiac NVDA Add-on ===&lt;br /&gt;
&lt;br /&gt;
A sighted programmer from Germany, known as [http://azslow.com/ Az,] (Alexey Zhelezov) has very generously created the [[SIBIAC add-on for NVDA]] which aims to make a growing list of third-party fx or instrument plugins accessible. These include addictive drums 2, toontrack EzMix 2, and the worldwide renowned Melodyne, among many others.&lt;br /&gt;
&lt;br /&gt;
=== accessibility bundle from Sonorous Arts Group ===&lt;br /&gt;
&lt;br /&gt;
Accessibility Bundle is a free set of screen reader independent, easy to&lt;br /&gt;
use helpers packed into one Windows application, which aims to make different&lt;br /&gt;
pieces of software more accessible for the blind and visually&lt;br /&gt;
impaired.&lt;br /&gt;
This set was created with integrity and portability in mind; No registrations needed, no installers and no launching separate scripts for each piece of software. Run once, use anywhere.&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.2 (released July 2024), it supports Xfer Serum, Tone2 Icarus 1.6, Native&lt;br /&gt;
Instruments Kontakt 6 and UVI Workstation.&lt;br /&gt;
&lt;br /&gt;
[https://sonorousarts.com/products/accessibilitybundle/ Download and read more about Accessibility Bundle here]&lt;br /&gt;
&lt;br /&gt;
=== Access4Music Scripts and Utilities (some free, some paid, all for Windows) ===&lt;br /&gt;
&lt;br /&gt;
This is a collection of links that point to scripts that allow the user to access [http://access4music.com/en/script various third-party software instruments] and [http://access4music.com/en/script/utilities as well as enhancing the accessibility of REAPER&#039;s MIDI Event List]. Access4Music is Gianluca and Fabri, Italian visually impaired programmers.&lt;br /&gt;
&lt;br /&gt;
=== Free NumPad and Applications Key Emulation Scripts ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a laptop that doesn&#039;t have an embedded numeric keypad but you&#039;d still like to use those keys in REAPER, [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrew&#039;s+numpad-keys-v22.exe here is a NumPad emulator script by Andrew Downie]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1e52FT7Qf2EKtcBvujKohgaHx86BPyaXQ mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
[https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrews+sourceCode+numpad-keys-v22.ahk You can get the source code here.]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1N4NH8mm5SpGsGzWoe9H6dk2SEAD4yLJS (mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
A nifty feature of Andrew&#039;s script is it can remind you if you&#039;ve accidentally left the NumPad emulation turned on by a series of beeps. You can configure how often you get reminded, or choose not to be. The script activates the NumPad emulation by default as soon as it is opened. It also displays a dialog box with configuration options and a list of the hotkeys used.&lt;br /&gt;
&lt;br /&gt;
Hopefully self-explanatory by design, but if you get stuck, Andrew has been known to haunt RWP from time to time.&lt;br /&gt;
&lt;br /&gt;
[http://www.access4music.com/en/script/utilities The Access4Music team offers some free utilities,] such as an Applications key emulation script and a handy tweak which makes it possible to read individual columns in Reaper&#039;s MIDI Event List on Windows.&lt;br /&gt;
&lt;br /&gt;
== a list of third party accessible instruments and effects ==&lt;br /&gt;
&lt;br /&gt;
Note: this probably needs its own page if it grows too much? (see or start a discussion on this topic)&lt;br /&gt;
&lt;br /&gt;
Even though most virtual instruments and effects are highly visually oriented, some of those are being successfully controlled and used by blind and visually impaired people via a combination of automation parameters, OCR and various bolt-on scripted solutions. The choices mentioned on this page are a loosely organized, non-exhaustive list of feedback compiled from all corners of the Reaper accessibility community. Discussing automation parameters from the ground up is certainly beyond the scope of this page, instead, you&#039;re more likely to find hints on which parameters of an instrument or plugin can be manipulated using OSARA&#039;s Parameters dialog, or tips on parameters that are misleadingly labelled, to take a few examples at random. It is recommended, but not always necessary that plugins are opened in bridged mode with dedicated process per plugin (most often the case if you&#039;re attempting to access a plugin with an AutoHotkey script from the likes of Access4Music). Brace yourselves, there are MANY of them. User reports follow:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Waves Accessibility ===&lt;br /&gt;
&lt;br /&gt;
The presets for most Waves plugins are accessible when loaded in VST3 mode. Parameters are labeled correctly and most will provide real-world values. Notable (but likely not the only) exceptions are Waves Tune LT, GTR3 Stomps and GTR3 Tool Rack (where the stomp box parameters are not labeled because they are interchangeable). Sibiac provides some accessibility to the GTR3 Tool Rack plugin.&lt;br /&gt;
&lt;br /&gt;
* All of the reverbs, including renaissance, trueVerb, echo. Built in Presets are selectable from the slider as well, but cannot be edited from the text box. Also, when setting parameters like frequency ranges (in hertz) or room sizes for the reverbs the editable field shows values that do not correspond at all with the reported parameters so its better to just stick to the slider when manipulating those effects.&lt;br /&gt;
* RVox (a vocal compressor) and C6 (a multi-band compressor/equalizer) can be used without any problems as well.&lt;br /&gt;
*GTR3: The accessibility isn’t quite as good as some of their other plugs (not all the parameters show formatted values) The only  labeled parameter is the on/off switch for each box, so that will help you find out which box is which.  The GTR3 Tool Rack requires a golden cursor location to load presets properly, but is doable with no problems, which when loaded will prompt an accessible context menu. It’s also very modular, so you can access just stomps, just amps/cabs etc as separate plugs and use the fx chain to switch around the order of those boxes if you want. Reaper user Gerad Deuvall has created [https://www.youtube.com/watch?v=Ez490lJaFX8 a youtube video demonstrating its use]&lt;br /&gt;
&lt;br /&gt;
=== PianoTeq 6 ===&lt;br /&gt;
&lt;br /&gt;
All of the presets for pianos, harps ETC are now visible to reaper. Just go to the FX window by hitting F on the track that has PianoTeq instantiated on it, tab to the Presets combo box and use your ArrowUp and ArrowDown keys to navigate the choices.&lt;br /&gt;
&lt;br /&gt;
Since version 6.1, automatable parameters are accessible in the OSARA Parameters dialog.&lt;br /&gt;
However, changing between the different pianos is a bit tricky. Here&#039;s a suggested way of doing it:&lt;br /&gt;
Press F on the relevant track to open the FX window, make sure PianoTeq is selected in the FX chain list box, then tab until you find an unlabelled check box. Using NVDA&#039;s object navigation, go to the next object (note that you need to use object nav, you can&#039;t tab to this area of the screen). It&#039;s reported as &amp;quot;unknown&amp;quot; by NVDA. Using NVDA+Shift+NumPadMinus, set focus to that &amp;quot;unknown&amp;quot; object. That object is the PianoTeq GUI itself, and it isn&#039;t accessible, but once focused, it does react to some key presses. Control+N switches between categories of instruments, and N switches from instrument to instrument. Your controller will continue working while you are interacting with the inaccessible GUI, so you can play a few notes, hit N, play some more, and so on until you&#039;ve found a preset you like. Performing OCR may even tell you which preset that was.&lt;br /&gt;
&lt;br /&gt;
=== Omnisphere 2 ===&lt;br /&gt;
&lt;br /&gt;
Omnisphere is partially accessible if you&#039;re comfortable with concepts like review cursor in screen mode, object navigation with the use of the number pad, simulated clicking and relocating cursor. This also means that expansions like Keyscape, Trilion, ETC. will work too. You can change preset banks, select visible lists and some other settings. To navigate more presets, you will have to scroll with a mouse wheel.&lt;br /&gt;
&lt;br /&gt;
After the plugin is instantiated in REAPER’s FX Window, use Shift+Tab to move to the “Add” button, then press UpArrow to get into Omnisphere’s GUI.&lt;br /&gt;
Use NVDA’s screen review to navigate to the area where NVDA will report “software version x.x, or sound sources version x.x&amp;quot; (where x is the version you’re using). Move the mouse pointer to this information with NVDA+NumPad+Slash, and press the NumPad+Slash to click. You’ll be taken to the library tab of the plugin GUI.&lt;br /&gt;
Using screen review, you’ll find some category filters such as type of sound, (for example, bells and vibs, ARP+BPM, etc). Filter the sounds as needed by selecting the appropriate filter using the above commands. Once again, they&#039;re NVDA+NumPad+Slash to move the mouse pointer to the desired item, and NumPad+Slash to click. The list of sounds in the category you&#039;ve chosen will appear on the right of the screen, after where NVDA says: “normal”.&lt;br /&gt;
Still using screen review, select your first sound and play your keyboard to see whether you like it. Once the first sound has been clicked, you&#039;ll be able to navigate through other sounds in that category using UpArrow and DownArrow. Note that the sound list wraps; that means if you have reached the last sound on the list, when you press DownArrow again, you’ll be at the very first sound.&lt;br /&gt;
&lt;br /&gt;
Hint: if you need to open another instance of Omnisphere during your session, from that instance of the plugin onward, you’ll be taken directly to the Library tab. It&#039;s recommended to save any sounds you like as user presets by hitting Shift+Space on the Plus button in REAPER&#039;s FX window. This will enable you to recall them quickly without having to muck about in the plugin GUI as described above every time.&lt;br /&gt;
&lt;br /&gt;
=== Addictive Drums 2 ===&lt;br /&gt;
&lt;br /&gt;
You can make some changes and preset selections with OCR. You can also change kit pieces and presets, but it&#039;s limited.&lt;br /&gt;
&lt;br /&gt;
For NVDA, the [[SIBIAC add on for NVDA|Sibiac framework]] allows almost complete operation (except for MIDI groove selection). You can [http://www.azslow.com/index.php?topic=372.0 get more info on Sibiac here]&lt;br /&gt;
&lt;br /&gt;
=== iZotope Plugins ===&lt;br /&gt;
&lt;br /&gt;
* Nectar 2 and Neutron 2: once you find the Presets menu with OCR, you can browse the subcategories with NVDA speech, using the arrow keys, however, the main category title is not announced.   It behaves like a folder tree though. &lt;br /&gt;
* Nectar elements: in addition to parameters being reported correctly, there is a user created rpl (reaper presets library) file which allows these to be selected just like any other preset from the regular effects dialog. It contains all presets of Nectar Elements, plus two special packs: Styles 1 and Utility pack. Many thanks to Alan Escola. The file can be  found [https://www.dropbox.com/s/6wm7uodb2euigrl/NectarElements%20RPL%20Pack.zip?dl=1 via this dropbox link] [https://drive.google.com/uc?export=download&amp;amp;id=18cmrukS_JvN8vm0xMQ_NccaTWCHhmBHB (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/NectarElements+RPL+Pack.zip (mirror 2)] &lt;br /&gt;
* iZotope OZone 8: Once you find the preset menu with OCR, a dialog box will pop up and you can arrow through the presets with speech.&lt;br /&gt;
*The iZotope DDLY Dynamic Delay and iZotope Vinyl plugins are all properly labeled from the parameter list. The DDLY plugin allows two different delays to be applied to the same track, and can be downloaded as a trial if you want to see it for yourself. The Vinyl plugin is free, and adds a vinyl noise effect to the track which you apply it to.&lt;br /&gt;
&lt;br /&gt;
=== Cakewalk Dimension Pro ===&lt;br /&gt;
&lt;br /&gt;
Use OCR to find the preset selection, and when you hit enter, an accessible dialog box will pop up. Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== Superior Drummer 2 ===&lt;br /&gt;
&lt;br /&gt;
OCR works okay with this in Classic Mode since all kit pieces are stationary, no matter the expansion selected.  Problem is, you have to use OCR to go to some menus to select classic mode, then from there, you have to find some text, move your cursor slightly above, and right click  and you will be able to read the context menus with speech for kit selection pieces.  The Learn button is also somewhat visible, making this extremely tricky but can be done.  Probably not worth the headaches though.&lt;br /&gt;
&lt;br /&gt;
Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== SoniVox VSTs ===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that SoniVox VSTs are accessible.  You can just tab down to the presets menus, and it lists all the different instruments there.  I have SoniVox Orchestra companion Strings, Brass, and woodwinds, and they all work in that exact same way.  I also have SoniVox&#039;s Harpsichord, session drummer, classic bass, big band percussion, and singles taylor acoustic guitar and they all work perfectly accessibility wise.&lt;br /&gt;
Also The classic series of plugs work well, the free ones you can download from Mixcraft - classic delay, reverb, eq,  chorus, that entire set of plugs.&lt;br /&gt;
&lt;br /&gt;
=== Sugar Bytes ===&lt;br /&gt;
&lt;br /&gt;
The Sugar Bytes Unique virtual synthesizer is a virtual synth that specializes in vowel sounds. The parameters are visible in the list but are not labeled, but the preset list is accessible from the dropdown list that is found in the FX chain window. It can be downloaded as a trial as well.&lt;br /&gt;
&lt;br /&gt;
=== Versilian Studios ===&lt;br /&gt;
&lt;br /&gt;
Versilian Studios makes a ton of free and extremely affordable plugins that all seem to be fully accessible. I&#039;ve purchased a couple and have all the free ones, and have had no issues with the standalone versions, and I believe there are Kontakt versions of many of the plugins as well. However, note that the VSCO instruments are strictly Kontakt instruments, except for the community edition which is a free library of raw wave files from the Kontakt versions.&lt;br /&gt;
http://vis.versilstudios.net/products.html&lt;br /&gt;
&lt;br /&gt;
=== Korg Virtual Instruments ===&lt;br /&gt;
&lt;br /&gt;
* KORG Legacy: when I modify some parameters they do not cause any effect. Example, with KORG MS-20. It is a monophonic (or polyphonic) analog synthesizer from the 70s. There are some presets that are polyphonic, when I modify the parameter that is used to change the polyphony, I can not do it even though I used the slide bar in the corresponding parameter. It is something strange. The same happens with other parameters. Almost all parameters have a name, but some do not. Not only happens with the MS-20, it also happens with MonoPoly and Polysix. they are all from KORG Legacy.&lt;br /&gt;
* WaveStation and M1, there are no problems. WaveStation parameters are accessible through the GUI, while some can be accessed in the FX parameters box.&lt;br /&gt;
&lt;br /&gt;
== Yamaha SYXG 50, GM compatible sounds suitable for low resource machines ==&lt;br /&gt;
&lt;br /&gt;
For those wanting a GM compatible synth that will run on older machines with limited resources, [http://veg.by/en/projects/syxg50/ here is a free port of a Yamaha soft synth.] Its sounds are basic, but it&#039;s decent for sketching ideas.&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1417</id>
		<title>Useful Links and Resources</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=Useful_Links_and_Resources&amp;diff=1417"/>
		<updated>2026-05-08T21:36:30Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: /* Other Reaper Specific Resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Useful Links and Resources =&lt;br /&gt;
&lt;br /&gt;
== Other Reaper Specific Resources ==&lt;br /&gt;
&lt;br /&gt;
In addition to the already mentioned sws extensions, there are some more packs and sites (usually created by users) that further extend the functionality and knowledge of reaper. A (hopefully) comprehensive list of these follows. Please note that the accessibility of some of those is not thoroughly tested  and cannot be guaranteed. However, you might find something fun or useful here, Who knows?&lt;br /&gt;
*mentioned in the manual and elsewhere, there is the [http://stash.reaper.fm reaper stash,] where you can download presets, scripts, instrument banks, themes, language packs and so on.&lt;br /&gt;
*The cockos wiki has documentation available for [http://wiki.cockos.com/wiki/index.php/Jesusonic_Effects_Documentation many of the other supplied effects]  that are not in the [[ReaEffects guide]]&lt;br /&gt;
* [https://reapack.com/ ReaPack] is a freeware utility which manages and installs user created scripts for a really vast number of tricks and functions. Its interface is accessible.&lt;br /&gt;
* [https://www.helgoboss.org/projects/playtime playtime] is a paid vst especially designed for Reaper which claims to add Ableton Live like features and functionality. Currently not an accessible utility.&lt;br /&gt;
*For some nice free sampled acoustic drums there are several versions of  [https://smmdrums.wordpress.com this kit,] which was originally and especially designed to use reaper&#039;s only stock plug-ins. And [https://groovemonkee.com/blogs/blog/megareaper-sm-drums-freebie a few complementary professionally designed free grooves from groovemonkee] to go with it.&lt;br /&gt;
* [http://vordio.net/ Vordio] is a free audio post production workflow tool that converts XML exported from an NLE video project from programs like Final cut Pro, Premiere Pro, or DaVinci Resolve, into a REAPER audio project for audio post production.&lt;br /&gt;
*[https://reaperblog.net/ the reaper blog] provides paid one on one support, lots of free learning materials for reaper, plug-in reviews, tips, tutorials and more.&lt;br /&gt;
* [http://www.ambisonictoolkit.net/ The Ambisonic Toolkit] &amp;quot;brings together a number of classic and novel tools for the artist working with Ambisonic surround sound.&amp;quot; A set of reaper js effects scripts are available from their site.&lt;br /&gt;
* [http://www.aatranslator.com.au/ AA translator] is a paid utility that aims to convert sessions or projects files from different DAWS.&lt;br /&gt;
*Last but not least, there are [https://www.tbproaudio.de/products/accessiblemeters accessible spectrum (frequency) analysis, phase analysis and peak meter vst tools] you can use in reaper.&lt;br /&gt;
&lt;br /&gt;
This wiki also has been [https://drive.google.com/uc?export=download&amp;amp;id=17MaD9YjSEguxWzKVO3-0XTQ-cxev-FiS archived offline in wikiSyntax form only, for now].&lt;br /&gt;
&lt;br /&gt;
== User Groups, Community Support and Resources focused on accessibility ==&lt;br /&gt;
&lt;br /&gt;
=== Reapers Without Peepers (an email list hosted on groups.io) ===&lt;br /&gt;
&lt;br /&gt;
The RWP (Reapers Without Peepers) mailing list, is a very helpful place for those learning or using Reaper. Discussion of Reaper&#039;s accessibility via any means on either the Windows or Mac platforms is welcome. You can [https://groups.io/g/rwp join RWP here.]&lt;br /&gt;
&lt;br /&gt;
=== Reaper Access (a friendly, active group on WhatsApp) ===&lt;br /&gt;
&lt;br /&gt;
This WhatsApp group is another source of assistance for people who are interested in learning or indeed already using Reaper. It tends to be higher traffic than RWP. It&#039;s a fairly loose, friendly hang, and has proven to be a great place to collaborate and/or get critique. Most of the messages being exchanged day-to-day are voice notes, but people who prefer to text are equally welcome.&lt;br /&gt;
&lt;br /&gt;
To minimize spam, we&#039;ve unfortunately had to pull down the direct link. Instead, we&#039;re going to give you an easy-to-follow description of how you can join. This measure keeps the group readily available to humans, whilst slamming the door firmly in the face of spam bots.&lt;br /&gt;
&lt;br /&gt;
To join the group, you&#039;ll need a device with WhatsApp installed (iPhone, Android etc).&lt;br /&gt;
&lt;br /&gt;
Open the browser on your device, and assemble the shortened link described below in your address bar.&lt;br /&gt;
&lt;br /&gt;
*The link starts with www and a dot, as usual.&lt;br /&gt;
*Then you&#039;ll want to type the word tiny, another dot, and the letters cc.&lt;br /&gt;
*Next comes a forward slash.&lt;br /&gt;
*After the forward slash, type the word ReaperAccess exactly as it is written here.&lt;br /&gt;
*Notice that there are no spaces anywhere in the link, and you&#039;ll want to make sure that the first letter of Reaper and the first letter of Access are both uppercase.&lt;br /&gt;
&lt;br /&gt;
If you get stuck following those instructions, just subscribe to RWP and let them know that you&#039;d like to be added to the WhatsApp group. Someone will get you hooked up.&lt;br /&gt;
&lt;br /&gt;
=== The Hoard ===&lt;br /&gt;
&lt;br /&gt;
This is a community-maintained accessibility-focused resource that&#039;s choc full of goodies, including audio and text tutorials, presets for plug-ins and instruments, templates, custom actions and scripts. Everything you&#039;ll find on the hoard is free, much of it is open source.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve listened to demos and heard talk of a REAPER Dropbox, we outgrew that and retired it. Everything that used to live there is now in The Hoard instead. You no longer need a subscription, it&#039;s easier to search and the resources won&#039;t be eating up drive space, just dip in whenever you need something.&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com Visit The Hoard in your browser.]&lt;br /&gt;
&lt;br /&gt;
=== Blind Producers server on Discord ===&lt;br /&gt;
&lt;br /&gt;
This server has been started by an OSARA user who is keen to foster discussion about REAPER accessibility and wider production topics.&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/uPFzNHv4U7 Join Blind Producers on Discord]&lt;br /&gt;
&lt;br /&gt;
=== Resources from Reaper Accessible FR ===&lt;br /&gt;
&lt;br /&gt;
Lee Julien along with other contributors compiles a growing archive of resources. It includes:&lt;br /&gt;
* CSI (Control Surface Integrator) resources for the Behringer X-Touch Universal&lt;br /&gt;
* Tutorials in French language&lt;br /&gt;
* An alternative to the default OSARA keymap&lt;br /&gt;
* LBL NVDA add-on&lt;br /&gt;
* The free instrument and plugins library, ReaLibrary&lt;br /&gt;
&lt;br /&gt;
[https://en.reaperaccessible.fr Browse the reaperaccessible.fr resources in English]&lt;br /&gt;
&lt;br /&gt;
[https://reaperaccessible.fr Go to reaperaccessible.fr home page in French]&lt;br /&gt;
&lt;br /&gt;
== Free Training and Presentations ==&lt;br /&gt;
&lt;br /&gt;
=== Reaper Made Easy: training from The Global Voice ===&lt;br /&gt;
&lt;br /&gt;
This is the most recently recorded series of free screen reader focused tutorial content that we know of. The first batch of lessons starts right at the beginning, covering concepts and installation of everything you&#039;ll need on Windows and Mac. There&#039;s plenty more to come over time, you&#039;d be wise to bookmark the [https://theglobalvoice.info/reaper Reaper Made Easy landing page.]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials from Toni Barth on YouTube ===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/channel/UCY9gmULHVuRSMsymsrMmwdw/videos Toni Barth provides a growing collection of useful tutorials on his YouTube channel.] Many are about using REAPER accessibly, including detailed walkthroughs on REAPER&#039;s Media Explorer, OSARA&#039;s Peak Watcher and more.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll find other excellent efforts from Toni further down the page in the Scripts to Enhance Accessibility section. He also hosts The Hoard, this here wiki and helps REAPER Made Easy with technical stuff. Really, the man is a machine.&lt;br /&gt;
&lt;br /&gt;
=== Ten Typical Tasks with Scott ===&lt;br /&gt;
&lt;br /&gt;
These are bite-size tutorials covering the basics of editing, recording and using effects. REAPER on Windows is what you&#039;ll hear being demoed, but Scott was careful to include keystrokes and notes for Mac folk all the way through.&lt;br /&gt;
&lt;br /&gt;
You can either [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott?get=zip download a zip file containing the whole series], or [https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/Ten%20Typical%20Tasks%20with%20Scott/ browse individual episodes as required.]&lt;br /&gt;
&lt;br /&gt;
Ten Typical Tasks took a ton of time and effort to record. If it proves to be useful to you, and you&#039;re in a position to be able to support its author, [https://paypal.me/ScottChesworth donations sent here will reach Scott.] Any amount will be massively appreciated, but hey, financial support is entirely optional.&lt;br /&gt;
&lt;br /&gt;
=== ReaProducer Pod cast ===&lt;br /&gt;
&lt;br /&gt;
This free set of audio tutorials by Garth Humphreys and occasional guests can be found at [http://reaproducer.com The ReaProducer Standalone Site]. If you&#039;d prefer to subscribe, [https://itunes.apple.com/podcast/id1170942901?mt=2&amp;amp;ls=1 here&#039;s the ReaProducer Podcast feed for Apple Podcasts], or [http://reaproducer.com/index.php/feed/ here&#039;s the RSS feed for other podcast catchers.] Most of these episodes have been produced on the Mac, however Garth has always been mindful to make sure that his content is applicable to both platforms.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to Reaper, it is recommended that you work through the first few tutorials in order. They start with installation, and move through important concepts, such as importing media, recording, and editing with both time selections and items. How to Save and Render projects is also covered, along with side-chaining and an introduction to automation. There really is a ton of useful info contained within these bite-sized tutorials.&lt;br /&gt;
&lt;br /&gt;
===Audio Access Youtube Videos===&lt;br /&gt;
&lt;br /&gt;
Mohomed Rashad has made many videos on how to use Reaper with a screen reader some with thousands of views.  He covers a wide range of topics which start from the very beginning of how to get set up.&lt;br /&gt;
[https://www.youtube.com/channel/UCRGSnf4c1Wps8_dAm-s5x-w Audio Access channel home page.]&lt;br /&gt;
&lt;br /&gt;
=== Sound Design With Justin Macleod ===&lt;br /&gt;
&lt;br /&gt;
Justin Macleod from Skyclad Sound sometimes live streams, mostly on topics around sound design. These sessions are usually part presentation, part exploration, part Q&amp;amp;A. Here&#039;s a folder containing [https://cloud.danielwproductions.com/s/FXLrBHQ47aCSJXj recordings of Justin&#039;s previous live streams] (shout out to Daniel Wolak for hosting).&lt;br /&gt;
&lt;br /&gt;
If you appreciate his efforts, [http://www.paypal.me/jmacleod Justin welcomes donations via PayPal.]&lt;br /&gt;
&lt;br /&gt;
=== Chris Belle&#039;s Tutorials ===&lt;br /&gt;
&lt;br /&gt;
Chris Belle has very generously offered a set of free tutorials, which can be downloaded from these two mirrors [https://drive.google.com/uc?export=download&amp;amp;id=1RCHImJg6WQMPjcjArR1JxxUCrhPJNzhl (mirror link 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/reaper+free.zip (mirror link 2)]&lt;br /&gt;
They contain the following: &lt;br /&gt;
*About the actions list&lt;br /&gt;
*making custom actions&lt;br /&gt;
*Editing basics, and an explanation of the [[chapter 7: Editing Tracks and Items#7.31 Ripple Editing|reaper ripple editing modes]]&lt;br /&gt;
*[[ReaEffects guide#6.6 Subtract Mode|noise reduction]] with reaper&lt;br /&gt;
&lt;br /&gt;
*Using [[Chapter 10: Pitch and Time Manipulation#10.8 Stretch Markers|stretch markers]]&lt;br /&gt;
* [[Sidechaining_with_ReaComp|Side-chaining with ReaComp]]&lt;br /&gt;
&lt;br /&gt;
=== Patrick Perdue on Vocoders ===&lt;br /&gt;
&lt;br /&gt;
Patrick Perdue recorded a tutorial on using vocoders in REAPER. The stock ReaVocode plugin is explained first, then Patrick demonstrates other third-party vocoders.&lt;br /&gt;
Download: [https://drive.google.com/uc?export=download&amp;amp;id=1nx7LXb5Q5UQikbGKEKPugyna1OP4tcyZ (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/UsingVocodersWithReaper.mp3 (mirror 2)]&lt;br /&gt;
&lt;br /&gt;
=== CAVI Courses (old resources, mainly preserved for posterity)===&lt;br /&gt;
&lt;br /&gt;
For a few years, CAVI (Cisco Academy for the Vision Impaired) ran courses designed for people who were getting started with Audio Production. Nowadays the archived courses are showing their age (there have been many changes and much progress made between then and now), but if you&#039;re familiar enough with REAPER that you can extrapolate and reapply some of these ideas, you might find things that can be carried forward.&lt;br /&gt;
&lt;br /&gt;
In March 2018, all of the previously available audio related course materials were released for free. CAVI have long since pulled links to the audio, but Daniel Wolak kept them available for years and nowadays they live on The Hoard:&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/1%20Audio%20essentials2017s1/ Audio Essentials (2017, Semester 1]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/2%20reaper%20Beginners%20Course/ REAPER Beginners]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/3%20Reaper%20Advanced/ REAPER Advanced]&lt;br /&gt;
&lt;br /&gt;
[https://hoard.reaperaccessibility.com/Tutorials%20and%20Demos/Audio/CAVI%20Courses,%20old%20resources,%20mostly%20preserved%20for%20posterity/4%20Reaper%20Midi/ REAPER MIDI]&lt;br /&gt;
&lt;br /&gt;
Some of the wiki content from previous courses can still be found [http://wiki.cucat.org/index.php/Main/AudioInsAndOuts here.]&lt;br /&gt;
&lt;br /&gt;
=== Old REAPER Podcasts on CoolBlindTech.com ===&lt;br /&gt;
&lt;br /&gt;
Back in 2016, Alex Hiironen and other members of the CoolBlindTech podcast team covered using REAPER accessibly in some episodes, from basics to using effects and virtual instruments. &lt;br /&gt;
&lt;br /&gt;
Note: as above with the CAVI courses, these are mostly mentioned for posterity. You will need to be decently familiar with REAPER to get anything useful from them now.&lt;br /&gt;
&lt;br /&gt;
* [https://coolblindtech.com/reaper-on-windows-episode-1-general-introduction-why-reaper-is-awesome/ part 1, why is reaper awesome]&lt;br /&gt;
* [https://coolblindtech.com/reaper-part-2-rudimentary-recording-for-windows/ part 2, rudimentary recording]&lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-3-configure-play/ part 3, recommended configurations] &lt;br /&gt;
* [https://coolblindtech.com/reaper-windows-part-4-tracking-next-single/ part 4 tracking your next single] &lt;br /&gt;
* [https://coolblindtech.com/?s=reaper and some others]&lt;br /&gt;
&lt;br /&gt;
== Scripts to Enhance Accessibility ==&lt;br /&gt;
&lt;br /&gt;
Most of these utilities and scripts are windows-based, though presets and templates can often be used on Mac as well. Unless otherwise noted, everything here is free to use.&lt;br /&gt;
&lt;br /&gt;
=== ReaHotkey for Windows ===&lt;br /&gt;
&lt;br /&gt;
This is an open source AutoHotkey script developed by Matej Golian and Toni Barth. It aims to make certain virtual instruments/sample libraries and related software at least a little more accessible to blind users. It is primarily designed to run in tandem with REAPER, although other standalone programs/instruments are supported as well.&lt;br /&gt;
&lt;br /&gt;
As of December 2025, here&#039;s a summary of the software that ReaHotkey can help you get some amount of access in:&lt;br /&gt;
&lt;br /&gt;
Dubler 2.2 standalone by Vochlea, Best Service Engine 2, various FabFilter and u-HE plug-ins, Komplete Kontrol V3, Kontakt 7.10 or newer, Kontakt 8.8 or newer, Raum, Plogue sforzando, Xfer Records Serum 2, Synapse Audio Zampler and various sample libraries for Kontakt. The script also supports emulating the Applications key as an extra feature.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey Check out the ReadMe on GitHub for more details, setup instructions and keystrokes.]&lt;br /&gt;
&lt;br /&gt;
[https://github.com/matejgolian/reahotkey/releases Download ReaHotkey from the Releases page on Matej&#039;s GitHub.]&lt;br /&gt;
&lt;br /&gt;
=== Toni barth&#039;s ReaPack Repository (ReaScripts and FX for Windows and Mac) ===&lt;br /&gt;
&lt;br /&gt;
This ReaPack repository has a bunch  of useful scripts and a handful of FX. Every package available is accessible by design.&lt;br /&gt;
&lt;br /&gt;
To get the goodies, copy the following URL to your clipboard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;https://github.com/Timtam/reapack/raw/master/index.xml&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
then in REAPER, go to the Extensions menu, ReaPack, choose &amp;quot;Import Repositories&amp;quot; and paste.&lt;br /&gt;
&lt;br /&gt;
=== Sibiac NVDA Add-on ===&lt;br /&gt;
&lt;br /&gt;
A sighted programmer from Germany, known as [http://azslow.com/ Az,] (Alexey Zhelezov) has very generously created the [[SIBIAC add-on for NVDA]] which aims to make a growing list of third-party fx or instrument plugins accessible. These include addictive drums 2, toontrack EzMix 2, and the worldwide renowned Melodyne, among many others.&lt;br /&gt;
&lt;br /&gt;
=== accessibility bundle from Sonorous Arts Group ===&lt;br /&gt;
&lt;br /&gt;
Accessibility Bundle is a free set of screen reader independent, easy to&lt;br /&gt;
use helpers packed into one Windows application, which aims to make different&lt;br /&gt;
pieces of software more accessible for the blind and visually&lt;br /&gt;
impaired.&lt;br /&gt;
This set was created with integrity and portability in mind; No registrations needed, no installers and no launching separate scripts for each piece of software. Run once, use anywhere.&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.2 (released July 2024), it supports Xfer Serum, Tone2 Icarus 1.6, Native&lt;br /&gt;
Instruments Kontakt 6 and UVI Workstation.&lt;br /&gt;
&lt;br /&gt;
[https://sonorousarts.com/products/accessibilitybundle/ Download and read more about Accessibility Bundle here]&lt;br /&gt;
&lt;br /&gt;
=== Access4Music Scripts and Utilities (some free, some paid, all for Windows) ===&lt;br /&gt;
&lt;br /&gt;
This is a collection of links that point to scripts that allow the user to access [http://access4music.com/en/script various third-party software instruments] and [http://access4music.com/en/script/utilities as well as enhancing the accessibility of REAPER&#039;s MIDI Event List]. Access4Music is Gianluca and Fabri, Italian visually impaired programmers.&lt;br /&gt;
&lt;br /&gt;
=== Free NumPad and Applications Key Emulation Scripts ===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re using a laptop that doesn&#039;t have an embedded numeric keypad but you&#039;d still like to use those keys in REAPER, [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrew&#039;s+numpad-keys-v22.exe here is a NumPad emulator script by Andrew Downie]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1e52FT7Qf2EKtcBvujKohgaHx86BPyaXQ mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
[https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/andrews+sourceCode+numpad-keys-v22.ahk You can get the source code here.]&lt;br /&gt;
[https://drive.google.com/uc?export=download&amp;amp;id=1N4NH8mm5SpGsGzWoe9H6dk2SEAD4yLJS (mirrored on GoogleDrive.]&lt;br /&gt;
&lt;br /&gt;
A nifty feature of Andrew&#039;s script is it can remind you if you&#039;ve accidentally left the NumPad emulation turned on by a series of beeps. You can configure how often you get reminded, or choose not to be. The script activates the NumPad emulation by default as soon as it is opened. It also displays a dialog box with configuration options and a list of the hotkeys used.&lt;br /&gt;
&lt;br /&gt;
Hopefully self-explanatory by design, but if you get stuck, Andrew has been known to haunt RWP from time to time.&lt;br /&gt;
&lt;br /&gt;
[http://www.access4music.com/en/script/utilities The Access4Music team offers some free utilities,] such as an Applications key emulation script and a handy tweak which makes it possible to read individual columns in Reaper&#039;s MIDI Event List on Windows.&lt;br /&gt;
&lt;br /&gt;
== a list of third party accessible instruments and effects ==&lt;br /&gt;
&lt;br /&gt;
Note: this probably needs its own page if it grows too much? (see or start a discussion on this topic)&lt;br /&gt;
&lt;br /&gt;
Even though most virtual instruments and effects are highly visually oriented, some of those are being successfully controlled and used by blind and visually impaired people via a combination of automation parameters, OCR and various bolt-on scripted solutions. The choices mentioned on this page are a loosely organized, non-exhaustive list of feedback compiled from all corners of the Reaper accessibility community. Discussing automation parameters from the ground up is certainly beyond the scope of this page, instead, you&#039;re more likely to find hints on which parameters of an instrument or plugin can be manipulated using OSARA&#039;s Parameters dialog, or tips on parameters that are misleadingly labelled, to take a few examples at random. It is recommended, but not always necessary that plugins are opened in bridged mode with dedicated process per plugin (most often the case if you&#039;re attempting to access a plugin with an AutoHotkey script from the likes of Access4Music). Brace yourselves, there are MANY of them. User reports follow:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Waves Accessibility ===&lt;br /&gt;
&lt;br /&gt;
The presets for most Waves plugins are accessible when loaded in VST3 mode. Parameters are labeled correctly and most will provide real-world values. Notable (but likely not the only) exceptions are Waves Tune LT, GTR3 Stomps and GTR3 Tool Rack (where the stomp box parameters are not labeled because they are interchangeable). Sibiac provides some accessibility to the GTR3 Tool Rack plugin.&lt;br /&gt;
&lt;br /&gt;
* All of the reverbs, including renaissance, trueVerb, echo. Built in Presets are selectable from the slider as well, but cannot be edited from the text box. Also, when setting parameters like frequency ranges (in hertz) or room sizes for the reverbs the editable field shows values that do not correspond at all with the reported parameters so its better to just stick to the slider when manipulating those effects.&lt;br /&gt;
* RVox (a vocal compressor) and C6 (a multi-band compressor/equalizer) can be used without any problems as well.&lt;br /&gt;
*GTR3: The accessibility isn’t quite as good as some of their other plugs (not all the parameters show formatted values) The only  labeled parameter is the on/off switch for each box, so that will help you find out which box is which.  The GTR3 Tool Rack requires a golden cursor location to load presets properly, but is doable with no problems, which when loaded will prompt an accessible context menu. It’s also very modular, so you can access just stomps, just amps/cabs etc as separate plugs and use the fx chain to switch around the order of those boxes if you want. Reaper user Gerad Deuvall has created [https://www.youtube.com/watch?v=Ez490lJaFX8 a youtube video demonstrating its use]&lt;br /&gt;
&lt;br /&gt;
=== PianoTeq 6 ===&lt;br /&gt;
&lt;br /&gt;
All of the presets for pianos, harps ETC are now visible to reaper. Just go to the FX window by hitting F on the track that has PianoTeq instantiated on it, tab to the Presets combo box and use your ArrowUp and ArrowDown keys to navigate the choices.&lt;br /&gt;
&lt;br /&gt;
Since version 6.1, automatable parameters are accessible in the OSARA Parameters dialog.&lt;br /&gt;
However, changing between the different pianos is a bit tricky. Here&#039;s a suggested way of doing it:&lt;br /&gt;
Press F on the relevant track to open the FX window, make sure PianoTeq is selected in the FX chain list box, then tab until you find an unlabelled check box. Using NVDA&#039;s object navigation, go to the next object (note that you need to use object nav, you can&#039;t tab to this area of the screen). It&#039;s reported as &amp;quot;unknown&amp;quot; by NVDA. Using NVDA+Shift+NumPadMinus, set focus to that &amp;quot;unknown&amp;quot; object. That object is the PianoTeq GUI itself, and it isn&#039;t accessible, but once focused, it does react to some key presses. Control+N switches between categories of instruments, and N switches from instrument to instrument. Your controller will continue working while you are interacting with the inaccessible GUI, so you can play a few notes, hit N, play some more, and so on until you&#039;ve found a preset you like. Performing OCR may even tell you which preset that was.&lt;br /&gt;
&lt;br /&gt;
=== Omnisphere 2 ===&lt;br /&gt;
&lt;br /&gt;
Omnisphere is partially accessible if you&#039;re comfortable with concepts like review cursor in screen mode, object navigation with the use of the number pad, simulated clicking and relocating cursor. This also means that expansions like Keyscape, Trilion, ETC. will work too. You can change preset banks, select visible lists and some other settings. To navigate more presets, you will have to scroll with a mouse wheel.&lt;br /&gt;
&lt;br /&gt;
After the plugin is instantiated in REAPER’s FX Window, use Shift+Tab to move to the “Add” button, then press UpArrow to get into Omnisphere’s GUI.&lt;br /&gt;
Use NVDA’s screen review to navigate to the area where NVDA will report “software version x.x, or sound sources version x.x&amp;quot; (where x is the version you’re using). Move the mouse pointer to this information with NVDA+NumPad+Slash, and press the NumPad+Slash to click. You’ll be taken to the library tab of the plugin GUI.&lt;br /&gt;
Using screen review, you’ll find some category filters such as type of sound, (for example, bells and vibs, ARP+BPM, etc). Filter the sounds as needed by selecting the appropriate filter using the above commands. Once again, they&#039;re NVDA+NumPad+Slash to move the mouse pointer to the desired item, and NumPad+Slash to click. The list of sounds in the category you&#039;ve chosen will appear on the right of the screen, after where NVDA says: “normal”.&lt;br /&gt;
Still using screen review, select your first sound and play your keyboard to see whether you like it. Once the first sound has been clicked, you&#039;ll be able to navigate through other sounds in that category using UpArrow and DownArrow. Note that the sound list wraps; that means if you have reached the last sound on the list, when you press DownArrow again, you’ll be at the very first sound.&lt;br /&gt;
&lt;br /&gt;
Hint: if you need to open another instance of Omnisphere during your session, from that instance of the plugin onward, you’ll be taken directly to the Library tab. It&#039;s recommended to save any sounds you like as user presets by hitting Shift+Space on the Plus button in REAPER&#039;s FX window. This will enable you to recall them quickly without having to muck about in the plugin GUI as described above every time.&lt;br /&gt;
&lt;br /&gt;
=== Addictive Drums 2 ===&lt;br /&gt;
&lt;br /&gt;
You can make some changes and preset selections with OCR. You can also change kit pieces and presets, but it&#039;s limited.&lt;br /&gt;
&lt;br /&gt;
For NVDA, the [[SIBIAC add on for NVDA|Sibiac framework]] allows almost complete operation (except for MIDI groove selection). You can [http://www.azslow.com/index.php?topic=372.0 get more info on Sibiac here]&lt;br /&gt;
&lt;br /&gt;
=== iZotope Plugins ===&lt;br /&gt;
&lt;br /&gt;
* Nectar 2 and Neutron 2: once you find the Presets menu with OCR, you can browse the subcategories with NVDA speech, using the arrow keys, however, the main category title is not announced.   It behaves like a folder tree though. &lt;br /&gt;
* Nectar elements: in addition to parameters being reported correctly, there is a user created rpl (reaper presets library) file which allows these to be selected just like any other preset from the regular effects dialog. It contains all presets of Nectar Elements, plus two special packs: Styles 1 and Utility pack. Many thanks to Alan Escola. The file can be  found [https://www.dropbox.com/s/6wm7uodb2euigrl/NectarElements%20RPL%20Pack.zip?dl=1 via this dropbox link] [https://drive.google.com/uc?export=download&amp;amp;id=18cmrukS_JvN8vm0xMQ_NccaTWCHhmBHB (mirror 1)] [https://f001.backblazeb2.com/file/rwp-resources/useful+resourcesFiles/NectarElements+RPL+Pack.zip (mirror 2)] &lt;br /&gt;
* iZotope OZone 8: Once you find the preset menu with OCR, a dialog box will pop up and you can arrow through the presets with speech.&lt;br /&gt;
*The iZotope DDLY Dynamic Delay and iZotope Vinyl plugins are all properly labeled from the parameter list. The DDLY plugin allows two different delays to be applied to the same track, and can be downloaded as a trial if you want to see it for yourself. The Vinyl plugin is free, and adds a vinyl noise effect to the track which you apply it to.&lt;br /&gt;
&lt;br /&gt;
=== Cakewalk Dimension Pro ===&lt;br /&gt;
&lt;br /&gt;
Use OCR to find the preset selection, and when you hit enter, an accessible dialog box will pop up. Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== Superior Drummer 2 ===&lt;br /&gt;
&lt;br /&gt;
OCR works okay with this in Classic Mode since all kit pieces are stationary, no matter the expansion selected.  Problem is, you have to use OCR to go to some menus to select classic mode, then from there, you have to find some text, move your cursor slightly above, and right click  and you will be able to read the context menus with speech for kit selection pieces.  The Learn button is also somewhat visible, making this extremely tricky but can be done.  Probably not worth the headaches though.&lt;br /&gt;
&lt;br /&gt;
Scripts are also available at the [http://access4music.com/en/script music access site].&lt;br /&gt;
&lt;br /&gt;
=== SoniVox VSTs ===&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that SoniVox VSTs are accessible.  You can just tab down to the presets menus, and it lists all the different instruments there.  I have SoniVox Orchestra companion Strings, Brass, and woodwinds, and they all work in that exact same way.  I also have SoniVox&#039;s Harpsichord, session drummer, classic bass, big band percussion, and singles taylor acoustic guitar and they all work perfectly accessibility wise.&lt;br /&gt;
Also The classic series of plugs work well, the free ones you can download from Mixcraft - classic delay, reverb, eq,  chorus, that entire set of plugs.&lt;br /&gt;
&lt;br /&gt;
=== Sugar Bytes ===&lt;br /&gt;
&lt;br /&gt;
The Sugar Bytes Unique virtual synthesizer is a virtual synth that specializes in vowel sounds. The parameters are visible in the list but are not labeled, but the preset list is accessible from the dropdown list that is found in the FX chain window. It can be downloaded as a trial as well.&lt;br /&gt;
&lt;br /&gt;
=== Versilian Studios ===&lt;br /&gt;
&lt;br /&gt;
Versilian Studios makes a ton of free and extremely affordable plugins that all seem to be fully accessible. I&#039;ve purchased a couple and have all the free ones, and have had no issues with the standalone versions, and I believe there are Kontakt versions of many of the plugins as well. However, note that the VSCO instruments are strictly Kontakt instruments, except for the community edition which is a free library of raw wave files from the Kontakt versions.&lt;br /&gt;
http://vis.versilstudios.net/products.html&lt;br /&gt;
&lt;br /&gt;
=== Korg Virtual Instruments ===&lt;br /&gt;
&lt;br /&gt;
* KORG Legacy: when I modify some parameters they do not cause any effect. Example, with KORG MS-20. It is a monophonic (or polyphonic) analog synthesizer from the 70s. There are some presets that are polyphonic, when I modify the parameter that is used to change the polyphony, I can not do it even though I used the slide bar in the corresponding parameter. It is something strange. The same happens with other parameters. Almost all parameters have a name, but some do not. Not only happens with the MS-20, it also happens with MonoPoly and Polysix. they are all from KORG Legacy.&lt;br /&gt;
* WaveStation and M1, there are no problems. WaveStation parameters are accessible through the GUI, while some can be accessed in the FX parameters box.&lt;br /&gt;
&lt;br /&gt;
== Yamaha SYXG 50, GM compatible sounds suitable for low resource machines ==&lt;br /&gt;
&lt;br /&gt;
For those wanting a GM compatible synth that will run on older machines with limited resources, [http://veg.by/en/projects/syxg50/ here is a free port of a Yamaha soft synth.] Its sounds are basic, but it&#039;s decent for sketching ideas.&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=TapeStop_effect_using_stretch_markers&amp;diff=1362</id>
		<title>TapeStop effect using stretch markers</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=TapeStop_effect_using_stretch_markers&amp;diff=1362"/>
		<updated>2026-05-06T20:09:35Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This effect, also known as tape stop, or simply varyspeed,  has been commonly used for spinning audio  up or down, just like a dj would do it. Here is an applied visual reaper  [https://www.youtube.com/watch?v=ShiNRm-UxUw example]&lt;br /&gt;
&lt;br /&gt;
Stretch markers are what you want if you don&#039;t have a plugin to do it. &lt;br /&gt;
There are various granular plugins that will do it - uhbik-g is one if &lt;br /&gt;
you use automation and most things by Glitch Machines will allow it if &lt;br /&gt;
you configure them correctly. However it can be done for free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#Ensure that preserve pitch while changing rate is unchecked in the item properties of the item you want to spin down. Remember that, as you decrease the rate of the item, it will take up more space and may crash other audio further down the project in your time-line.&lt;br /&gt;
*Let&#039;s assume you want to do a spin down. Find the point in the item  at which you would like it to begin and press control m to add a stretch marker. (command+M on Mac.)&lt;br /&gt;
#Press control shift enter. (command+shift+Enter on Mac.) This will expose marker properties.&lt;br /&gt;
#Ensure link start and end rate is unchecked.&lt;br /&gt;
#Your start rate should be 1.0, which is normal play rate. Your end rate should be 0.001, the slowest it will allow you to go. And there you have it. One spin down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The difficulty is that it may not sound quite as you envision. The &lt;br /&gt;
deceleration curve may not be quite right. In that case you will need to &lt;br /&gt;
add more stretch markers to adjust the shape of your curve and things &lt;br /&gt;
get quite messy because you need to make sure that the start and end &lt;br /&gt;
rates all match up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example, let&#039;s say that you want the spin down to really get serious &lt;br /&gt;
on the last word and it isn&#039;t really doing that yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obviously you will need to insert another stretch marker at that point, &lt;br /&gt;
the start of the last word, again with its start and end rates unlinked. &lt;br /&gt;
It&#039;s start rate will read as whatever point on the descent you reached, &lt;br /&gt;
much in the same way as putting another envelope point along an envelope &lt;br /&gt;
curve in automation will give you the reading consistent with that point &lt;br /&gt;
in the curve. You will have to change that start rate to a higher value &lt;br /&gt;
though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say the start rate for our new marker is 0.094. You might want to &lt;br /&gt;
try changing it to 0.199. Thing is, you must make sure that you change &lt;br /&gt;
the rate of your previous stretch marker, the one we first added, to &lt;br /&gt;
match that start rate otherwise the rate will jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now let&#039;s say you want to do the whole thing in reverse, a spin up. One &lt;br /&gt;
of the added difficulties here is that, for whatever stupid reason, &lt;br /&gt;
Reaper won&#039;t allow you to put a stretch marker right at the start of an &lt;br /&gt;
item. You will need to move a little bit in, meaning that the first part &lt;br /&gt;
of your item will play at normal speed and then jump to the start rate &lt;br /&gt;
of the stretch marker, which, for a spin-up, might be 0.001 assuming you &lt;br /&gt;
want to start very slow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will also need to place a second marker at the point where you want &lt;br /&gt;
the spin-up to end with its play rate set to 1.0 and its start and end &lt;br /&gt;
rates linked this time. this is of course assuming that you don&#039;t want &lt;br /&gt;
the spin-up to last the entire duration of the item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can get round this in a number of ways. Either create a fade so that &lt;br /&gt;
the resultant pop caused by the little bit of unaffected item at the &lt;br /&gt;
beginning is inaudible or, once you&#039;ve placed the stretch marker, you &lt;br /&gt;
could shrink the left edge of your item by the amount that you moved &lt;br /&gt;
forward to place the stretch marker and then move the item back the &lt;br /&gt;
commensurate amount on your project timeline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You navigate between stretch markers by pressing control+apostrophe (command+apostrophe on Mac)  to go &lt;br /&gt;
forward and control+Semi-colon (command+semi-colon)  to go back. Bear in mind though that this &lt;br /&gt;
navigation also takes you to the item edges so if you navigate around &lt;br /&gt;
and you&#039;re not able to bring up stretch marker properties by pressing &lt;br /&gt;
control shift enter, you&#039;re probably not at a valid marker position.&lt;br /&gt;
&lt;br /&gt;
many thanks to Justin M for this information&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=TapeStop_effect_using_stretch_markers&amp;diff=1361</id>
		<title>TapeStop effect using stretch markers</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=TapeStop_effect_using_stretch_markers&amp;diff=1361"/>
		<updated>2026-05-06T20:08:48Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: spelling mistakes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BThis effect, also known as tape stop, or simply varyspeed,  has been commonly used for spinning audio  up or down, just like a dj would do it. Here is an applied visual reaper  [https://www.youtube.com/watch?v=ShiNRm-UxUw example]&lt;br /&gt;
&lt;br /&gt;
Stretch markers are what you want if you don&#039;t have a plugin to do it. &lt;br /&gt;
There are various granular plugins that will do it - uhbik-g is one if &lt;br /&gt;
you use automation and most things by Glitch Machines will allow it if &lt;br /&gt;
you configure them correctly. However it can be done for free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#Ensure that preserve pitch while changing rate is unchecked in the item properties of the item you want to spin down. Remember that, as you decrease the rate of the item, it will take up more space and may crash other audio further down the project in your time-line.&lt;br /&gt;
*Let&#039;s assume you want to do a spin down. Find the point in the item  at which you would like it to begin and press control m to add a stretch marker. (command+M on Mac.)&lt;br /&gt;
#Press control shift enter. (command+shift+Enter on Mac.) This will expose marker properties.&lt;br /&gt;
#Ensure link start and end rate is unchecked.&lt;br /&gt;
#Your start rate should be 1.0, which is normal play rate. Your end rate should be 0.001, the slowest it will allow you to go. And there you have it. One spin down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The difficulty is that it may not sound quite as you envision. The &lt;br /&gt;
deceleration curve may not be quite right. In that case you will need to &lt;br /&gt;
add more stretch markers to adjust the shape of your curve and things &lt;br /&gt;
get quite messy because you need to make sure that the start and end &lt;br /&gt;
rates all match up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example, let&#039;s say that you want the spin down to really get serious &lt;br /&gt;
on the last word and it isn&#039;t really doing that yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obviously you will need to insert another stretch marker at that point, &lt;br /&gt;
the start of the last word, again with its start and end rates unlinked. &lt;br /&gt;
It&#039;s start rate will read as whatever point on the descent you reached, &lt;br /&gt;
much in the same way as putting another envelope point along an envelope &lt;br /&gt;
curve in automation will give you the reading consistent with that point &lt;br /&gt;
in the curve. You will have to change that start rate to a higher value &lt;br /&gt;
though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say the start rate for our new marker is 0.094. You might want to &lt;br /&gt;
try changing it to 0.199. Thing is, you must make sure that you change &lt;br /&gt;
the rate of your previous stretch marker, the one we first added, to &lt;br /&gt;
match that start rate otherwise the rate will jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now let&#039;s say you want to do the whole thing in reverse, a spin up. One &lt;br /&gt;
of the added difficulties here is that, for whatever stupid reason, &lt;br /&gt;
Reaper won&#039;t allow you to put a stretch marker right at the start of an &lt;br /&gt;
item. You will need to move a little bit in, meaning that the first part &lt;br /&gt;
of your item will play at normal speed and then jump to the start rate &lt;br /&gt;
of the stretch marker, which, for a spin-up, might be 0.001 assuming you &lt;br /&gt;
want to start very slow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will also need to place a second marker at the point where you want &lt;br /&gt;
the spin-up to end with its play rate set to 1.0 and its start and end &lt;br /&gt;
rates linked this time. this is of course assuming that you don&#039;t want &lt;br /&gt;
the spin-up to last the entire duration of the item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can get round this in a number of ways. Either create a fade so that &lt;br /&gt;
the resultant pop caused by the little bit of unaffected item at the &lt;br /&gt;
beginning is inaudible or, once you&#039;ve placed the stretch marker, you &lt;br /&gt;
could shrink the left edge of your item by the amount that you moved &lt;br /&gt;
forward to place the stretch marker and then move the item back the &lt;br /&gt;
commensurate amount on your project timeline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You navigate between stretch markers by pressing control+apostrophe (command+apostrophe on Mac)  to go &lt;br /&gt;
forward and control+Semi-colon (command+semi-colon)  to go back. Bear in mind though that this &lt;br /&gt;
navigation also takes you to the item edges so if you navigate around &lt;br /&gt;
and you&#039;re not able to bring up stretch marker properties by pressing &lt;br /&gt;
control shift enter, you&#039;re probably not at a valid marker position.&lt;br /&gt;
&lt;br /&gt;
many thanks to Justin M for this information&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
	<entry>
		<id>https://www.reaperaccessibility.com/index.php?title=TapeStop_effect_using_stretch_markers&amp;diff=1360</id>
		<title>TapeStop effect using stretch markers</title>
		<link rel="alternate" type="text/html" href="https://www.reaperaccessibility.com/index.php?title=TapeStop_effect_using_stretch_markers&amp;diff=1360"/>
		<updated>2026-05-06T20:07:00Z</updated>

		<summary type="html">&lt;p&gt;Freudian Split: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This effect, also known as tape stop, or simply varyspeed,  has been commonly used for spinning audio  up or down, just like a dj would do it. Here is an applied visual reaper  [https://www.youtube.com/watch?v=ShiNRm-UxUw example]&lt;br /&gt;
&lt;br /&gt;
Stretch markers are what you want if you don&#039;t have a plugin to do it. &lt;br /&gt;
There are various granular plugins that will do it - uhbik-g is one if &lt;br /&gt;
you use automation and most things by Glitch Machines wil allow it if &lt;br /&gt;
you configure them correctly. However it can be done for free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#Ensure that preserve pitch while changing rate is unchecked in the item properties of the item you want to spin down. Remember that, as you decrease the rate of the item, it will take up more space and may crash other audio further down the project in your time-line.&lt;br /&gt;
*Let&#039;s assume you want to do a spin down. Find the point in the item  at which you would like it to begin and press control m to add a stretch marker. (command+M on Mac.)&lt;br /&gt;
#Press control shift enter. (command+shift+Enter on Mac.) This will expose marker properties.&lt;br /&gt;
#Ensure link start and end rate is unchecked.&lt;br /&gt;
#Your start rate should be 1.0, which is normal play rate. Your end rate should be 0.001, the slowest it will allow you to go. And there you have it. One spin down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The difficulty is that it may not sound quite as you envision. The &lt;br /&gt;
deceleration curve may not be quite right. In that case you will need to &lt;br /&gt;
add more stretch markers to adjust the shape of your curve and things &lt;br /&gt;
get quite messy because you need to make sure that the start and end &lt;br /&gt;
rates all match up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example, let&#039;s say that you want the spin down to really get serious &lt;br /&gt;
on the last word and it isn&#039;t really doing that yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obviously you will need to insert another stretch marker at that point, &lt;br /&gt;
the start of the last word, again with its start and end rates unlinked. &lt;br /&gt;
It&#039;s start rate will read as whatever point on the descent you reached, &lt;br /&gt;
much in the same way as putting another envelope point along an envelope &lt;br /&gt;
curve in automation will give you the reading consistent with that point &lt;br /&gt;
in the curve. You will have to change that start rate to a higher value &lt;br /&gt;
though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say the start rate for our new marker is 0.094. You might want to &lt;br /&gt;
try changing it to 0.199. Thing is, you must make sure that you change &lt;br /&gt;
the rate of your previous stretch marker, the one we first added, to &lt;br /&gt;
match that start rate otherwise the rate will jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now let&#039;s say you want to do the whole thing in reverse, a spin up. One &lt;br /&gt;
of the added difficulties here is that, for whatever stupid reason, &lt;br /&gt;
Reaper won&#039;t allow you to put a stretch marker right at the start of an &lt;br /&gt;
item. You will need to move a little bit in, meaning that the first part &lt;br /&gt;
of your item will play at normal speed and then jump to the start rate &lt;br /&gt;
of the stretch marker, which, for a spin-up, might be 0.001 assuming you &lt;br /&gt;
want to start very slow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will also need to place a second marker at the point where you want &lt;br /&gt;
the spin-up to end with its play rate set to 1.0 and its start and end &lt;br /&gt;
rates linked this time. this is of course assuming that you don&#039;t want &lt;br /&gt;
the spin-up to last the entire duration of the item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can get round this in a number of ways. Either create a fade so that &lt;br /&gt;
the resultant pop caused by the little bit of unaffected item at the &lt;br /&gt;
beginning is inaudible or, once you&#039;ve placed the stretch marker, you &lt;br /&gt;
could shrink the left edge of your item by the amount that you moved &lt;br /&gt;
forward to place the stretch marker and then move the item back the &lt;br /&gt;
commensurate amount on your project timeline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You navigate between stretch markers by pressing control+apostrophe (command+apostrophe on Mac)  to go &lt;br /&gt;
forward and control+Semi-colon (command+semi-colon)  to go back. Bear in mind though that this &lt;br /&gt;
navigation also takes you to the item edges so if you navigate around &lt;br /&gt;
and you&#039;re not able to bring up stretch marker properties by pressing &lt;br /&gt;
control shift enter, you&#039;re probably not at a valid marker position.&lt;br /&gt;
&lt;br /&gt;
many thanks to Justin M for this information&lt;/div&gt;</summary>
		<author><name>Freudian Split</name></author>
	</entry>
</feed>